xelsha Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (13, 28, D:1) a +0 robe (18, 14, D:1) a +0 club (26, 3, D:1) a +0 mace (31, 20, D:1) a +0 ring mail (32, 11, D:1) a +0 club (35, 10, D:1) a +0 dagger (41, 37, D:1) a +0 hand axe (45, -7, D:1) a +0 ring mail Level 2 of the Dungeon (31, -41, D:2) a +0 short sword (36, -12, D:2) a worm corpse (50, -33, D:2) the +4 hammer "Tojusoics" {pain, *Noise rN++ MP+9 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). *Noise: It may make noises in combat. Stlth: It makes you more stealthy. (unseen) (51, -4, D:2) a +0 robe a +0 scythe