xelsha Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -8, D:1) a cursed -1 dagger (4, -5, D:1) 17 sling bullets (6, 17, D:1) a +0 dagger (11, -17, D:1) a +0 robe (18, 15, D:1) a +0 club (35, -3, D:1) a +0 spear (37, 13, D:1) a +0 club (44, -7, D:1) 13 arrows (44, -4, D:1) a +0 scale mail (53, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, 11, D:2) a +0 hand axe (8, -8, D:2) a +0 short sword (9, 14, D:2) a +0 club (11, 12, D:2) a +0 club (12, 12, D:2) a +0 ring mail (15, -5, D:2) a +0 robe (28, 6, D:2) 24 arrows (32, 19, D:2) a +0 club (36, -10, D:2) 16 bolts (38, 9, D:2) a +0 dagger (42, -14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -17, D:3) a cursed +0 scale mail a +0 dagger (5, 10, D:3) a +0 short sword (10, -8, D:3) a +0 club (11, -2, D:3) a +0 giant club (14, -8, D:3) a +0 ring mail (23, -5, D:3) a +0 club (34, -23, D:3) a +0 robe (38, -15, D:3) a +0 flail (38, -14, D:3) a +0 chain mail a +0 mace (38, 9, D:3) a +0 dagger (38, 11, D:3) 5 arrows (39, -23, D:3) a +0 falchion (40, -25, D:3) a +0 robe a +0 dagger (41, -1, D:3) a +0 scale mail a +0 mace Level 4 of the Dungeon [Shop] Coul's Assorted Antiques a cursed -2 hand axe (2 gold) a scroll of random uselessness (28 gold) a scroll of remove curse (84 gold) a scroll of identify (56 gold) a scroll of vulnerability (210 gold) a scroll of vulnerability (210 gold) a book of the Sky (1820 gold) the cursed +1 dagger "Zehiwi" {freeze, *Contam rElec Int+8} (862 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+8). It insulates you from electricity. It causes magical contamination when unequipped. It has a curse placed upon it. a scroll of random uselessness (28 gold) a book of Flames (980 gold) a scroll of identify (56 gold) the +1 chain mail of Gluttony {rN+ Str+2} (697 gold) It affects your strength (+2). It protects you from negative energy. a scroll of magic mapping (98 gold) (0, 0, D:4) a +0 hand axe (unseen) (0, 1, D:4) a +0 hand axe (1, -1, D:4) a +0 chain mail a +0 mace (1, 11, D:4) a +0 ring mail (2, -9, D:4) a +0 ring mail (5, 2, D:4) 27 sling bullets (11, -7, D:4) a +1 whip of freezing (12, -4, D:4) a +0 robe a +0 dagger (14, -10, D:4) a +0 leather armour (16, -3, D:4) a +0 quarterstaff (18, 4, D:4) a +0 scale mail (31, -6, D:4) a +0 mace (35, 0, D:4) a +0 hunting sling of flaming (38, -4, D:4) 27 bolts (40, -4, D:4) 8 arrows (41, 2, D:4) a +0 scale mail (43, 0, D:4) 7 curare-tipped darts (44, 6, D:4) 26 sling bullets Level 5 of the Dungeon (0, 0, D:5) 15 arrows (19, -36, D:5) a +0 whip (21, -30, D:5) a +0 giant spiked club (36, -7, D:5) the cursed +0 leather armour of Yrytashi {rCorr Int+6} It affects your intelligence (+6). It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (40, -32, D:5) a +0 leather armour (46, -23, D:5) a +0 quarterstaff (53, -19, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 spear (3, -6, D:6) a +0 spear (3, -4, D:6) a +0 spear (3, 3, D:6) a +0 spear (3, 10, D:6) a +0 dagger (5, 47, D:6) a +3 whip (14, 30, D:6) a +0 robe (19, -5, D:6) a +0 helmet (26, 29, D:6) a +0 rapier a +0 leather armour (29, 41, D:6) a +1 dagger of holy wrath a +0 robe (38, 44, D:6) a +0 chain mail (41, 38, D:6) 22 bolts (42, 29, D:6) a +1 scythe of protection a +0 robe (42, 31, D:6) a +0 scythe (46, 19, D:6) a +0 ring mail (51, 33, D:6) a +0 ring mail (52, 29, D:6) a +0 flail (59, 17, D:6) 194 stones (62, -4, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 11 arrows (9, -26, D:7) 18 bolts a +0 short sword a cursed -2 hand crossbow (10, -26, D:7) a +0 short sword (10, -24, D:7) a stone (10, 17, D:7) a +0 dagger (11, -23, D:7) a stone (11, 4, D:7) a +0 club (11, 6, D:7) a +0 short sword (12, -21, D:7) a bolt (12, 3, D:7) 2 stones (12, 5, D:7) a +0 dagger (12, 6, D:7) a stone (13, -25, D:7) a +0 ring mail (14, -28, D:7) a +0 dagger a cursed +0 leather armour (14, -27, D:7) a +0 short sword a +0 leather armour (15, -30, D:7) 3 boomerangs a +0 ring mail (24, -5, D:7) a cursed -1 helmet (24, -4, D:7) a +0 flail of protection (24, -1, D:7) a stone (24, 0, D:7) a +0 war axe a +0 robe (25, -22, D:7) a +0 flail (26, 0, D:7) a +0 dagger 24 stones (27, -33, D:7) a +0 long sword (33, -2, D:7) 11 gold pieces (still there?) a wand of flame (13) (still there?) (35, -3, D:7) 18 gold pieces (42, -18, D:7) 20 stones (43, -4, D:7) 6 gold pieces (43, -3, D:7) a wand of enslavement (5) (43, -1, D:7) a potion of heal wounds (44, -3, D:7) 15 gold pieces (44, -1, D:7) 14 gold pieces (46, 0, D:7) a +0 hand axe (47, 0, D:7) a +0 hand axe (still there?) a +0 trident (still there?) (47, 3, D:7) a cursed -3 giant club (47, 5, D:7) a +0 flail (48, 0, D:7) a +0 falchion (50, 8, D:7) a +0 mace a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 12 stones (6, -25, D:8) a +0 giant spiked club (12, 5, D:8) a +0 leather armour (13, -26, D:8) 21 arrows (13, -3, D:8) a +0 robe (16, -33, D:8) a +2 dagger of distortion a +0 robe a +0 war axe (22, -23, D:8) a +0 hunting sling (24, -40, D:8) 11 stones (25, -31, D:8) a cursed +0 ring mail a +0 robe (34, -32, D:8) a +0 rapier (34, -23, D:8) a cursed +0 short sword a +0 flail a +0 club a +0 dagger a +0 robe (34, -22, D:8) a +0 hand axe Level 9 of the Dungeon (1, -23, D:9) a +0 hunting sling (still there?) a +0 quarterstaff (still there?) a +0 leather armour (still there?) 13 sling bullets (still there?) (7, -24, D:9) a +0 mace (8, -32, D:9) a cursed -2 morningstar (8, -24, D:9) a +0 morningstar (11, -24, D:9) a sling bullet (13, -26, D:9) a +0 giant club (13, -24, D:9) a sling bullet (15, -29, D:9) a sling bullet (22, 0, D:9) 17 stones (22, 4, D:9) a +0 mace (29, 7, D:9) 6 gold pieces (30, 18, D:9) a cursed +0 spear (31, -2, D:9) a +1 helmet (31, 14, D:9) a +0 halberd (31, 15, D:9) a +0 club (46, -1, D:9) a +0 shortbow 15 arrows (51, -2, D:9) an arrow (52, -2, D:9) an arrow (58, 2, D:9) a -4 ring of evasion the +5 mace of Avvej {distort, rElec rPois rN+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It insulates you from electricity. It protects you from poison. It protects you from negative energy. (61, 1, D:9) a +0 flail the Ecumenical Temple