xelsha Level 1 of the Dungeon (0, 0, D:1) 24 sling bullets (3, -25, D:1) a +0 dagger (3, -21, D:1) 16 bolts (3, 3, D:1) a +0 leather armour (5, 1, D:1) 9 stones (7, 7, D:1) a +0 short sword 7 stones (8, 7, D:1) a +0 dagger (9, 7, D:1) a stone (21, -20, D:1) 24 stones (21, -18, D:1) a +0 club (24, -37, D:1) 11 stones (24, -19, D:1) a +0 club (38, -37, D:1) a +0 club (50, 1, D:1) 15 sling bullets Level 2 of the Dungeon (5, -38, D:2) a +0 club (7, -31, D:2) a +0 club (7, -20, D:2) a +0 trident (8, -35, D:2) a +0 dagger (8, -31, D:2) a +0 club a +0 dagger a +0 leather armour (15, -7, D:2) a cursed +0 robe (21, -22, D:2) a +0 hunting sling (21, -2, D:2) a +0 dagger (21, -1, D:2) a +0 short sword (23, -34, D:2) a +0 club (23, -2, D:2) a +0 dagger (27, -29, D:2) a +0 club (27, -24, D:2) a +0 leather armour (34, -16, D:2) a +0 short sword (36, -24, D:2) a stone (36, -23, D:2) a +0 club 17 stones (38, -23, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 mace (11, 6, D:3) a +0 whip (20, 3, D:3) a +0 flail a +0 flail a +0 whip (23, -8, D:3) a +0 war axe (unseen) (30, 13, D:3) a +0 club a +0 dagger (34, 4, D:3) 19 stones (35, -2, D:3) a +0 rapier (38, 4, D:3) a +0 short sword a +0 dagger a +0 robe a +0 mace (38, 19, D:3) a +0 falchion (39, 37, D:3) a +0 spear (41, 7, D:3) a +0 dagger (41, 9, D:3) a +0 scale mail (42, 6, D:3) a +0 short sword (42, 14, D:3) a +0 ring mail (44, 14, D:3) a +1 helmet (49, 9, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) a +0 shortbow (still there?) 28 arrows (still there?) (0, 5, D:4) a +1 short sword of freezing (6, 21, D:4) 2 scrolls of blinking a scroll of teleportation the +1 robe "Xeilothu" {*Contam rElec Will+++ Int-5} It affects your intelligence (-5). It insulates you from electricity. It affects your willpower, your defense against some magical effects. It causes magical contamination when unequipped. (12, -29, D:4) a +0 ring mail (13, -11, D:4) 19 arrows (14, -14, D:4) 22 sling bullets (15, -21, D:4) a +0 long sword (22, 3, D:4) 22 arrows (24, -4, D:4) a +0 dagger 10 stones (24, -3, D:4) 4 stones (24, -2, D:4) 5 stones (25, -4, D:4) 17 stones a +0 chain mail (25, -3, D:4) a cursed -3 war axe a stone (28, -9, D:4) a stone (29, -9, D:4) a stone (29, 0, D:4) a cursed -3 falchion (30, -8, D:4) a +0 robe a +0 dagger (35, -15, D:4) a +0 mace (36, 18, D:4) a +0 short sword (37, -28, D:4) a +0 mace (40, 12, D:4) a +1 dagger of speed a +0 robe (49, -12, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 flail (4, 4, D:5) a +0 hunting sling (6, 5, D:5) 17 poisoned darts (10, 36, D:5) a +0 club (11, 35, D:5) 17 stones (19, 3, D:5) a cursed +0 rapier (22, 24, D:5) an arrow (27, 28, D:5) a +0 giant club (28, -2, D:5) a +0 ring mail (28, 20, D:5) a +0 shortbow (30, -3, D:5) 15 sling bullets (30, 25, D:5) a +0 hunting sling (37, -11, D:5) a +0 mace (38, -7, D:5) an uncursed ring of see invisible Level 6 of the Dungeon (0, 0, D:6) a +0 short sword an orc corpse (0, 2, D:6) a +0 club (1, 22, D:6) a jackal corpse (skeletalised by now) (1, 36, D:6) a scarf of invisibility a +0 chain mail (3, 16, D:6) a +0 trident (6, 39, D:6) a +0 chain mail (7, 11, D:6) 23 stones (8, 3, D:6) a +0 shortbow (9, 2, D:6) a +0 falchion (13, 15, D:6) a cursed -1 club (13, 17, D:6) a cursed -2 long sword (13, 26, D:6) 20 stones (14, 10, D:6) a +0 falchion a +0 leather armour a +0 mace 3 boomerangs a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, 25, D:6) a +0 club (23, 2, D:6) an arrow (23, 4, D:6) 2 arrows (24, 2, D:6) a +0 shortbow 8 arrows (25, 2, D:6) 4 arrows (33, 27, D:6) a scroll of teleportation (40, 6, D:6) a +0 whip (46, 10, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 13 stones (8, -2, D:7) a +0 ring mail (13, 7, D:7) a +0 hand crossbow Level 8 of the Dungeon (0, 0, D:8) a killer bee corpse (1, -1, D:8) a killer bee corpse