xelsha Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 43, D:1) a cursed -2 club (14, 8, D:1) a +0 dagger (22, 18, D:1) a +0 robe (31, 35, D:1) a +0 club (35, -5, D:1) a +0 club (38, 32, D:1) a +0 short sword (46, -1, D:1) a +0 club (52, -6, D:1) a +0 club (55, 17, D:1) a +0 hunting sling Level 2 of the Dungeon (5, 14, D:2) 11 poisoned darts (11, 32, D:2) a +0 leather armour (13, 26, D:2) a +0 hand axe (15, 15, D:2) a cursed -3 dagger (15, 17, D:2) a +0 dagger (20, -12, D:2) a +0 flail a +0 whip a throwing net (22, 12, D:2) 20 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail a +0 club (11, 2, D:3) a +0 club (12, -44, D:3) a cursed -2 whip a +0 leather armour (12, -34, D:3) a +0 leather armour a +0 flail (12, -32, D:3) a +0 club (13, -42, D:3) a +0 scale mail (13, -41, D:3) a cursed -3 club (18, -3, D:3) a +0 hunting sling (23, 14, D:3) a +0 flail (31, -30, D:3) a +0 flail (35, 17, D:3) a +0 club (36, -33, D:3) a +0 war axe (36, 7, D:3) a +0 dagger a +0 robe (37, 15, D:3) a +0 dagger a +0 robe (38, 10, D:3) a +0 mace (39, 10, D:3) a cursed -3 flail (42, -16, D:3) a +0 club (46, 10, D:3) a +0 whip (49, -3, D:3) a +0 dagger (50, 3, D:3) a +0 dagger a +0 robe a +0 flail (51, 4, D:3) a +0 dagger (54, 4, D:3) a +0 dagger a +0 robe (55, 5, D:3) a +0 hand axe a cursed +0 leather armour (64, 8, D:3) 11 bolts Level 4 of the Dungeon (18, 7, D:4) a +0 war axe (18, 8, D:4) a +0 flail a +0 scale mail a +0 club (19, 8, D:4) a +0 dagger a +0 robe (19, 25, D:4) 15 arrows (20, 10, D:4) a +0 club (21, 10, D:4) a +0 leather armour (24, 7, D:4) a +0 hand axe of electrocution a +0 chain mail (34, -10, D:4) a +0 club a +0 robe (35, -10, D:4) a +0 dagger a +0 robe (36, -13, D:4) a +0 mace (37, -12, D:4) a cursed +0 mace (38, -13, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (0, 2, D:5) a +0 scale mail (10, 26, D:5) a +0 dagger a +0 robe (11, 12, D:5) a +0 long sword (13, 29, D:5) a +0 hand axe (17, 33, D:5) a +0 ring mail (19, 35, D:5) a +0 mace a +0 short sword a +0 leather armour (24, 27, D:5) a +0 quarterstaff (27, -5, D:5) a +0 spear (27, -4, D:5) a +0 club (29, -11, D:5) a +0 robe (33, -10, D:5) 11 poisoned darts (42, -4, D:5) a +0 pair of boots (59, 22, D:5) a +0 falchion (62, -7, D:5) 4 large rocks (62, 3, D:5) a +0 war axe Level 6 of the Dungeon (8, -1, D:6) a +0 leather armour (10, 24, D:6) a +0 war axe (10, 28, D:6) a +0 war axe (11, -7, D:6) a +0 ring mail (12, -3, D:6) a +0 spear (13, -3, D:6) a +0 flail a +0 whip (18, 12, D:6) a +0 dagger a +0 robe (20, 10, D:6) a +0 dagger a +0 dagger (23, 3, D:6) 4 boomerangs (34, 3, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 robe (0, 3, D:7) a +0 plate armour (1, -15, D:7) a cursed +0 dagger a +0 robe (9, 0, D:7) a +0 scimitar (22, -10, D:7) a +0 scale mail (30, -9, D:7) 13 arrows (33, -2, D:7) the +3 whip of Psychosis {protect, *Contam +Rage rC+ Str+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). It protects you from cold. It lets you go berserk. It causes magical contamination when unequipped. (33, 5, D:7) a +0 long sword (44, 9, D:7) a +0 whip (48, 7, D:7) a +0 giant club (48, 8, D:7) a +1 hand axe of flaming an uncursed staff of conjuration Level 8 of the Dungeon (0, 0, D:8) 19 arrows (10, 0, D:8) a cursed +0 club a +0 leather armour (10, 30, D:8) a +0 flail (19, 12, D:8) a +0 short sword (22, 25, D:8) a +0 scale mail (23, 4, D:8) a +0 leather armour (27, 3, D:8) 25 arrows (31, 20, D:8) a +0 shortbow 15 arrows (33, 19, D:8) an arrow (33, 20, D:8) an arrow (36, 16, D:8) a +0 quarterstaff (37, 52, D:8) a +0 leather armour (48, 30, D:8) a +0 flail (48, 33, D:8) a +1 flail of protection (48, 34, D:8) a +0 long sword a cursed +0 chain mail (49, 19, D:8) a +0 plate armour (50, 34, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (25, 7, D:9) a +0 centaur barding (26, 23, D:9) 22 arrows (35, 28, D:9) a +0 dagger a +0 robe (35, 29, D:9) a +0 short sword a +0 ring mail a +0 club (36, 27, D:9) a +0 trident (36, 32, D:9) a +0 dagger a +0 robe (37, 32, D:9) a +0 hand axe a +0 ring mail a +0 club a +0 short sword (53, 15, D:9) a +0 giant club (57, 7, D:9) a +0 buckler Level 10 of the Dungeon (0, 5, D:10) 14 gold pieces (31, 2, D:10) a +0 giant club (32, -23, D:10) a +0 club a +0 ring mail (34, -17, D:10) a +0 mace (35, -17, D:10) an adder skeleton (37, 14, D:10) a worker ant corpse (37, 17, D:10) an uncursed ring of fire (38, 16, D:10) a book of Flames (39, 4, D:10) a cursed -1 chain mail (39, 13, D:10) a yak corpse (39, 17, D:10) a +0 great sword of flaming