xelsha Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 36, D:1) a +0 ring mail (5, 36, D:1) 13 poisoned darts (15, 27, D:1) a +0 mace (15, 32, D:1) a +0 club (19, 14, D:1) a +0 chain mail (30, 12, D:1) a +0 club (33, -5, D:1) a +0 short sword (38, 14, D:1) a +0 club (54, 32, D:1) a +0 club Level 2 of the Dungeon (0, 3, D:2) a +0 robe (9, -5, D:2) a +0 short sword (11, -24, D:2) a +0 dagger a +0 hunting sling a +0 chain mail (14, -11, D:2) a +0 club (17, -9, D:2) a +0 ring mail (26, -15, D:2) 23 bolts (27, -9, D:2) a +0 hunting sling (29, -16, D:2) 17 bolts (30, -6, D:2) a +0 dagger (31, -24, D:2) a +0 ring mail (37, -9, D:2) a +0 scale mail (46, -7, D:2) a +0 dagger (57, -23, D:2) 14 bolts Level 3 of the Dungeon (0, 0, D:3) 20 poisoned darts (2, -13, D:3) a +0 ring mail (9, 3, D:3) a +0 plate armour (14, -29, D:3) a +0 club (20, 0, D:3) a +0 club a +0 ring mail (21, -38, D:3) a +0 club (24, -29, D:3) a +0 club (24, -27, D:3) a +0 whip (27, -29, D:3) 18 arrows (28, 9, D:3) a +0 whip a +0 ring mail (29, -16, D:3) a +0 mace (36, 4, D:3) a +0 club Level 4 of the Dungeon [Shop] Koot's Magic Scroll Emporium a scroll of enchant armour (97 gold) a scroll of amnesia (45 gold) a scroll of enchant armour (97 gold) a scroll of summoning (123 gold) a scroll of remove curse (39 gold) a scroll of acquirement (676 gold) a scroll of fear (45 gold) [Shop] Aseottig's Weapon Boutique 12 stones (15 gold) a +0 war axe (45 gold) a +0 battleaxe of electrocution (236 gold) a +0 club (13 gold) a +0 rapier (52 gold) a +0 dagger (26 gold) a +0 spear (39 gold) a +0 lajatang (195 gold) a +0 whip (32 gold) a +0 spear (39 gold) [Shop] Ojeafeg's Antique Weapon Shoppe a +0 spear (75 gold) a +0 trident of venom (155 gold) the +3 mace "Toitha" {antimagic, rF+ Str+6} (1265 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+6). It protects you from fire. a +0 flail (87 gold) a +6 lajatang of electrocution (1737 gold) the +9 war axe of Barregiu {freeze, rElec rPois rF+ rN++} (2175 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. a +0 hand axe (75 gold) a +0 flail of protection (155 gold) (0, 0, D:4) a +0 dagger (26, 3, D:4) 20 bolts (29, -10, D:4) a cursed +0 club (33, -31, D:4) a +0 ring mail (35, 1, D:4) 18 arrows (35, 2, D:4) a +2 leather armour of cold resistance (38, -3, D:4) a +0 mace (40, 1, D:4) an uncursed staff of poison (40, 2, D:4) a +0 war axe (42, 10, D:4) a +0 short sword (46, 8, D:4) a +0 whip a +0 chain mail (47, 3, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (1, 0, D:5) a +0 rapier (3, -1, D:5) a +0 shortbow (4, -1, D:5) a +0 mace (9, -9, D:5) a +0 chain mail a +0 battleaxe (9, -8, D:5) a +0 ring mail a +0 hand axe a +0 short sword (10, -10, D:5) a +0 robe a cursed -1 club (11, -8, D:5) a +0 chain mail a +1 halberd of venom a +0 leather armour (18, -1, D:5) a +0 mace (22, -11, D:5) a +0 hunting sling (22, 10, D:5) a +0 hand axe (32, 9, D:5) 23 arrows (33, -2, D:5) a +0 giant club (36, -9, D:5) a +0 robe (39, 9, D:5) a +0 dagger a +0 leather armour (43, 9, D:5) a +0 robe (45, 15, D:5) a +0 war axe (47, 27, D:5) a +0 flail (50, 39, D:5) a +0 hand axe Level 6 of the Dungeon (11, -11, D:6) a +0 chain mail (18, -3, D:6) 19 sling bullets (31, -8, D:6) a +0 plate armour (39, -22, D:6) a +0 dagger (43, -12, D:6) a +0 flail a +0 robe a +1 short sword of freezing a +0 robe a +3 battleaxe (43, 2, D:6) a +0 leather armour (44, -17, D:6) a +0 robe a +4 dagger of freezing (44, -13, D:6) a +0 giant spiked club a +0 flail (44, -11, D:6) a +0 ring mail a +0 robe a +0 trident a cursed +2 hand axe a +0 robe a +0 great sword (44, 1, D:6) a +0 buckler (45, -11, D:6) a +0 robe a +0 falchion (50, -29, D:6) a cursed +0 hand axe (51, -29, D:6) a +0 ring mail a +0 dagger (52, 2, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (4, 26, D:7) an arrow (6, 24, D:7) an arrow (7, 23, D:7) an arrow (9, 21, D:7) a +0 dagger a +0 robe a +0 shortbow 23 arrows (24, -5, D:7) a +0 war axe (26, 23, D:7) a +0 spear (30, 26, D:7) a +0 whip a +1 leather armour of cold resistance a cursed +0 short sword (32, 26, D:7) a +0 club a +0 robe a +0 dagger (36, -8, D:7) a +0 trident (41, 19, D:7) a +0 ring mail a +0 whip of electrocution (42, 9, D:7) a +0 robe a +0 dagger (43, 3, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (1, -4, D:8) a +0 spear (1, -3, D:8) a +0 spear (1, -2, D:8) a +0 spear a +0 scale mail a +0 buckler (2, -3, D:8) a cursed -3 flail (3, 29, D:8) a +0 morningstar (5, 3, D:8) a +0 flail (22, 33, D:8) a +0 club (24, 26, D:8) a +0 morningstar a +0 leather armour (25, 25, D:8) a +0 dagger a +0 robe (25, 26, D:8) a potion of haste (31, 10, D:8) a +0 flail (34, -3, D:8) the +4 shortbow of Taxation {venom, Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). (36, 18, D:8) a +0 dagger a +0 hand axe a +0 leather armour a +0 short sword a +0 dagger a +0 robe a +0 flail (41, 13, D:8) a +0 short sword a +0 club (41, 14, D:8) a +0 halberd (45, 3, D:8) a +0 shortbow 15 arrows (47, 3, D:8) an arrow (49, 27, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) 20 bolts (7, 25, D:9) 6 silver javelins (13, -7, D:9) a +0 robe (17, 16, D:9) 18 poisoned darts (18, 6, D:9) a +0 dagger 5 boomerangs (22, 2, D:9) 13 arrows (22, 25, D:9) a basilisk corpse (25, 7, D:9) a +0 giant club (27, 22, D:9) a crocodile skeleton (29, 0, D:9) a +0 ring mail a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 flail a +0 leather armour (29, 1, D:9) a +0 dagger a +0 robe (32, -15, D:9) a +0 club (33, -14, D:9) a +0 hand axe a +0 chain mail (34, -14, D:9) a +0 club (35, 8, D:9) a +0 ring mail (44, 13, D:9) a +0 robe (47, 8, D:9) a +0 club (48, -13, D:9) a cursed -1 quarterstaff a +0 hunting sling 26 sling bullets a +2 leather armour of fire resistance (49, -24, D:9) a +0 quarterstaff (49, 11, D:9) the +7 long sword of Law {vorpal, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). (50, 14, D:9) 15 poisoned darts (50, 20, D:9) a +0 glaive +0 steam dragon scales the Ecumenical Temple