xccam Level 1 of the Dungeon (0, 7, D:1) a +0 kite shield (2, -7, D:1) a +0 mace (16, -9, D:1) 27 stones (16, 3, D:1) 15 stones (17, -21, D:1) a +0 dagger (20, -28, D:1) a +0 hand axe (21, -21, D:1) a stone a +0 dagger (23, -6, D:1) a cursed -1 short sword a +0 club a +0 dagger (25, -16, D:1) a +0 dagger (25, -14, D:1) a +0 club (25, -10, D:1) a stone (25, -9, D:1) a stone (25, -8, D:1) 2 stones (29, 18, D:1) a +0 hunting sling (32, -4, D:1) a +0 hand axe (36, -13, D:1) a cursed -3 hunting sling (43, -7, D:1) 15 stones (49, -21, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a stone (2, 2, D:2) a +0 club a +0 club (3, -1, D:2) a stone (3, 0, D:2) a stone (4, 0, D:2) a +0 spear a +0 animal skin a +0 helmet a +0 hunting sling 18 stones (6, 0, D:2) a +0 club a +0 dagger a +0 club (8, 0, D:2) a +0 leather armour (17, -30, D:2) a +0 club (19, -38, D:2) a +0 mace (21, 20, D:2) a +0 robe (24, -9, D:2) a +0 whip (25, 21, D:2) a +0 dagger (26, -34, D:2) a +0 ring mail (28, -9, D:2) 20 stones (30, -5, D:2) a +0 war axe (32, -8, D:2) an uncursed staff of cold (36, -18, D:2) 13 sling bullets (43, -12, D:2) 20 stones (47, -10, D:2) a +0 club (56, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -1 club (7, -7, D:3) a +0 club (7, 18, D:3) a stone (8, 17, D:3) a stone (8, 19, D:3) a stone (8, 21, D:3) a stone (9, 23, D:3) a +0 dagger a +0 hunting sling 3 stones (10, -12, D:3) a cursed +0 robe (14, 5, D:3) a +0 leather armour (18, -13, D:3) a +5 short sword of electrocution (19, -12, D:3) 24 bolts (20, 0, D:3) a +0 chain mail (22, 21, D:3) a +0 leather armour (24, 5, D:3) a +0 short sword (31, 0, D:3) a poisoned dart (33, -8, D:3) 2 poisoned darts a +0 dagger (35, 8, D:3) a cursed -2 halberd (36, 8, D:3) a +0 whip a +0 whip (37, 8, D:3) a +1 short sword of speed 5 poisoned darts (37, 18, D:3) a +0 whip (37, 19, D:3) a +0 leather armour (39, -7, D:3) a +0 club (40, -13, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) an uncursed ring of teleportation (10, 19, D:4) a cursed +0 leather armour (15, -5, D:4) the +11 dagger of Resourcefulness {holy, rF+ rN++} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It greatly protects you from negative energy. (29, 15, D:4) a -4 ring of dexterity 2 potions of degeneration (46, -2, D:4) a scarf of resistance Level 5 of the Dungeon (5, 24, D:5) a +0 dagger a +0 robe a +0 short sword (12, 30, D:5) 17 bolts (27, 18, D:5) a +0 war axe (63, 40, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (2, 34, D:6) a +0 leather armour (12, 0, D:6) a +0 quarterstaff (17, 3, D:6) a cursed -3 club a +0 club (17, 6, D:6) a +0 dagger (22, 30, D:6) a +0 dagger 9 stones a +2 scale mail of fire resistance (25, 35, D:6) 7 boomerangs (28, 6, D:6) a +0 hand axe a +0 shortbow (28, 11, D:6) a +0 shortbow (31, 25, D:6) a +0 war axe (39, -5, D:6) a +0 spear (46, 14, D:6) a +0 robe Level 7 of the Dungeon [Shop] Kejoxkaj's Assorted Antiques the +4 leather armour of Susyo {rElec rF+++ Regen+ Str-2} (1536 gold) It affects your strength (-2). It renders you almost immune to fire. It insulates you from electricity. It increases your rate of regeneration. a +0 spear (69 gold) a +0 hand axe (69 gold) a +0 battleaxe (149 gold) a +0 long sword (80 gold) a +0 hand crossbow (80 gold) the +8 whip of Victory {pain, MP+9 SInv} (1754 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your magic capacity (+9). It lets you see invisible. a +0 robe (16 gold) a +0 quarterstaff (92 gold) (0, 0, D:7) a book of Cantrips (2, -5, D:7) a +0 robe (2, -1, D:7) 27 stones (3, -26, D:7) a +0 robe (3, 2, D:7) a +1 war axe of electrocution (5, 2, D:7) 22 stones (11, -22, D:7) a +0 robe (18, -29, D:7) the cursed +0 spear "Arcanum" {speed, +Inv rElec rF+ rN+} Attacks with this weapon are significantly faster. It protects you from fire. It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. (20, -25, D:7) a +0 robe (22, -8, D:7) 12 stones (25, -8, D:7) a +0 leather armour (26, -26, D:7) 18 bolts (26, -21, D:7) a +0 long sword (28, 0, D:7) a +0 leather armour (29, -19, D:7) a +0 vampiric war axe (34, -32, D:7) a +0 glaive (36, -22, D:7) a +0 morningstar a +0 leather armour a +0 mace a +0 falchion a +0 mace a +0 leather armour a +0 flail a +0 leather armour a +0 flail a +0 club a +0 ring mail (41, -15, D:7) 28 stones (42, -18, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) an arrow (2, 0, D:8) a +0 shortbow (unseen) (10, -13, D:8) an uncursed staff of cold (16, -29, D:8) 31 stones (21, -21, D:8) the +9 flail of Crawling {pain, *Noise Str+7 Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+7). It affects your intelligence (+5). It may make noises in combat. the Ecumenical Temple