xccam Level 1 of the Dungeon (10, 18, D:1) a +0 dagger a +0 dagger (11, 7, D:1) a stone (11, 21, D:1) a +0 club (23, -12, D:1) a +0 club (25, 20, D:1) 12 stones (26, 13, D:1) a +0 hunting sling (34, -16, D:1) a +0 club (34, 15, D:1) 19 bolts (34, 18, D:1) a cursed +0 robe (35, 10, D:1) a +0 whip (39, 18, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -4, D:2) a +0 dagger (7, 22, D:2) a cursed -3 hand axe (11, 5, D:2) a +0 club (13, 19, D:2) a +0 hunting sling (16, 21, D:2) a +0 spear (21, 19, D:2) 20 sling bullets (26, 30, D:2) a +0 mace (35, -10, D:2) a +0 club (35, 32, D:2) a +0 club a +0 club (41, -2, D:2) a +0 naga barding (41, 39, D:2) a +0 ring mail (43, 19, D:2) 16 sling bullets (47, 37, D:2) a goblin corpse Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, 3, D:3) 19 sling bullets (12, -20, D:3) 20 stones (12, -12, D:3) a +0 robe (14, -22, D:3) a frilled lizard corpse (14, -9, D:3) a +0 robe a leopard gecko corpse (skeletalised by now) (20, -8, D:3) a +0 short sword (42, -17, D:3) 25 bolts (50, -43, D:3) a +0 hand axe (60, -39, D:3) a +0 quarterstaff of protection