xccam Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 3, D:1) a +0 club (10, -3, D:1) a +0 club (13, 24, D:1) a +0 hand axe (17, -9, D:1) a +0 leather armour (19, 26, D:1) a +0 club (22, 5, D:1) a +0 club (25, 1, D:1) 13 stones (25, 6, D:1) a +0 club a stone (26, 6, D:1) a +0 club (27, 10, D:1) a +0 dagger (29, 27, D:1) a +0 hand axe (36, 1, D:1) a cursed +0 club (37, 2, D:1) a +0 dagger (37, 5, D:1) a +0 hand axe (40, -9, D:1) a stone (41, -9, D:1) a stone (45, -6, D:1) a +0 club (67, 11, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (2, -1, D:2) a +0 dagger (3, 7, D:2) 29 stones (8, 18, D:2) a +0 club (15, 12, D:2) a +0 leather armour (17, -20, D:2) a +0 dagger (17, 11, D:2) a +2 hunting sling of freezing (20, -28, D:2) 23 sling bullets (30, -3, D:2) a +0 club (32, -12, D:2) 28 bolts (32, -3, D:2) 15 bolts (45, -1, D:2) a +0 spear (48, -1, D:2) 27 stones (49, 1, D:2) 26 stones Level 3 of the Dungeon (1, -14, D:3) 29 stones (9, -54, D:3) a +0 scale mail (9, -8, D:3) 4 stones (11, -9, D:3) a +0 club (11, -4, D:3) a stone (20, 4, D:3) a +0 chain mail (21, -41, D:3) a +0 dagger a +0 hunting sling 27 stones (23, -39, D:3) 10 stones (29, -41, D:3) a cursed +0 short sword (32, -8, D:3) a cursed +0 dagger (38, -46, D:3) 3 large rocks (41, 7, D:3) 26 sling bullets (42, -7, D:3) a +0 club (42, 5, D:3) a +0 dagger (46, -18, D:3) a +0 hand crossbow of freezing (50, 3, D:3) a +0 club (55, -15, D:3) 23 sling bullets (56, -13, D:3) a +0 club a +0 ring mail (57, -41, D:3) a +0 club (57, -13, D:3) a cursed -3 whip a +0 scale mail a tomahawk (57, -12, D:3) a +0 hand axe a +0 chain mail (58, -13, D:3) a tomahawk Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (3, -13, D:4) a +0 dagger (7, 4, D:4) a +0 war axe a +0 robe of fire resistance (8, -5, D:4) a +0 whip (11, -15, D:4) a +2 rapier of electrocution (11, -12, D:4) a +0 falchion (14, 17, D:4) a +0 falchion a +0 whip (23, -15, D:4) a +0 dagger a +0 robe (26, -16, D:4) a +0 ring mail (26, -15, D:4) a cursed +0 ring mail a scroll of immolation (26, 11, D:4) a +0 mace (33, 16, D:4) a +0 robe (38, 25, D:4) a +0 mace (41, 26, D:4) a +0 cloak a +4 quarterstaff of chaos Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (10, -5, D:5) 16 stones (12, -9, D:5) a +0 mace (19, -27, D:5) 26 stones (24, -20, D:5) a +0 leather armour a +0 dagger of electrocution (26, 10, D:5) 29 stones (43, -41, D:5) a cursed +0 robe (43, -26, D:5) 20 stones (59, -11, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Nuetyupp's Jewellery Emporium a +4 ring of evasion (432 gold) an uncursed ring of protection from fire (300 gold) a cursed ring of attention (54 gold) an uncursed ring of protection from fire (300 gold) a +4 ring of protection (432 gold) an uncursed ring of stealth (210 gold) an uncursed amulet of harm (360 gold) the ring "Futwegem" {rElec rN+ MP+9 Stlth+} (492 gold) [ring of magical power] It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). It makes you more stealthy. a cursed ring of teleportation (54 gold) a +5 ring of strength (494 gold) an uncursed ring of protection from magic (300 gold) an uncursed ring of protection from fire (300 gold) an uncursed ring of wizardry (360 gold) a +3 ring of evasion (252 gold) (0, 0, D:6) 21 stones (4, 4, D:6) a +0 shortbow (6, 13, D:6) 25 bolts (20, -18, D:6) a +0 shortbow (32, 4, D:6) a tomahawk (35, 4, D:6) 2 tomahawks a +0 leather armour (37, -7, D:6) a +0 rapier (38, 4, D:6) a +0 whip 3 tomahawks (38, 5, D:6) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe (44, 11, D:6) a +0 dagger Level 7 of the Dungeon (9, -8, D:7) a +0 hand axe a +0 animal skin (13, 9, D:7) a +0 whip a cursed +0 leather armour (13, 10, D:7) a +0 spear a +0 spear (13, 11, D:7) a +0 spear (14, 25, D:7) 2 stones (21, 25, D:7) a cursed -1 club 2 stones (22, 25, D:7) a +0 dagger of holy wrath a +0 dagger 2 stones (23, -15, D:7) a +2 dagger of draining a +0 leather armour a +0 scimitar 8 tomahawks a +0 chain mail (23, 25, D:7) a +2 dagger of electrocution a stone (28, 28, D:7) a +0 giant club (30, -5, D:7) a +0 shortbow (53, -4, D:7) a +0 trident (57, -1, D:7) a +0 dagger (58, -1, D:7) a cursed -2 dagger a +0 robe (58, 1, D:7) a +0 dagger a +0 robe (59, -15, D:7) a +0 ring mail (59, 1, D:7) a +0 dagger a +0 robe a +5 mace a +0 robe (64, 3, D:7) a +0 great sword a +0 robe a cursed +0 battleaxe a +0 robe Level 8 of the Dungeon (0, 0, D:8) an uncursed staff of air (2, -3, D:8) a +0 shortbow (5, 7, D:8) a +0 whip (7, -14, D:8) a +0 dagger (8, -14, D:8) 5 stones a +0 club (8, -13, D:8) a +0 dagger (9, -15, D:8) 14 poisoned needles a cursed -3 whip a +0 blowgun a +0 short sword (13, -26, D:8) a +0 flail (13, -7, D:8) 22 stones (15, -8, D:8) a +0 mace (17, 3, D:8) a +0 whip (18, 12, D:8) 22 stones (23, 8, D:8) a +0 robe (25, 9, D:8) a cursed -1 giant spiked club (26, 2, D:8) 2 javelins (27, -24, D:8) a +0 giant club a +0 giant club (28, -32, D:8) a +0 short sword (30, -33, D:8) a cursed -1 shortbow (40, -8, D:8) a +0 robe (45, -11, D:8) a +0 ring mail (46, -3, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) 19 stones (1, 10, D:9) 14 stones (4, -6, D:9) a +0 long sword (14, 0, D:9) 23 stones (17, -8, D:9) 24 stones (38, 10, D:9) a +0 short sword (41, 1, D:9) 20 stones (51, -12, D:9) a +0 mace (52, 11, D:9) a +0 short sword (52, 26, D:9) a +0 club (55, 1, D:9) a +0 morningstar (57, 30, D:9) the +3 leather armour of Indomitability {Regen+ Dex+4} It affects your dexterity (+4). It increases your rate of regeneration. Level 10 of the Dungeon (0, 0, D:10) a scarf of spirit shield (1, 9, D:10) a +0 scimitar (2, 19, D:10) a +0 giant spiked club (8, -4, D:10) an uncursed amulet of the gourmand (9, 26, D:10) 24 sling bullets (9, 28, D:10) a +0 giant club (17, 11, D:10) a +0 morningstar a +0 shortbow (21, 20, D:10) a +0 quarterstaff a +0 hunting sling 21 sling bullets a +0 leather armour (23, -14, D:10) 23 stones (25, 20, D:10) a sling bullet (27, 14, D:10) a +0 robe (27, 15, D:10) a bolt (28, -13, D:10) a +0 trident a +0 leather armour (29, -12, D:10) a +0 whip (29, -11, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (32, 15, D:10) a +0 troll leather armour (34, 15, D:10) a +0 war axe a +0 arbalest 16 bolts a +0 chain mail (35, 15, D:10) 3 tomahawks a +0 dagger a +0 robe (35, 16, D:10) a cursed +0 club a +0 glaive a +0 plate armour (43, 10, D:10) a +0 falchion (46, 14, D:10) 9 stones (47, 28, D:10) 19 sling bullets (55, 20, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (4, 15, D:11) a +0 short sword a +0 chain mail (6, 41, D:11) a +0 scale mail (11, -5, D:11) a cursed +0 robe (19, 39, D:11) a +0 club a +0 blowgun 8 curare-tipped needles a +0 club (20, 34, D:11) 3 stones (20, 39, D:11) a +0 club (21, 34, D:11) a stone (30, -1, D:11) a +0 dagger a cursed +0 robe (31, 0, D:11) a +0 mace a cursed +0 chain mail (32, -1, D:11) a +0 dagger a +1 flail of holy wrath (32, 0, D:11) a +0 club a +0 leather armour (39, 41, D:11) a +1 shortbow of freezing a +0 shortbow a +3 shortbow (39, 42, D:11) a +0 shortbow (40, 41, D:11) a +0 shortbow a +0 shortbow (44, 28, D:11) a +0 ring mail (45, 33, D:11) 22 stones (46, 33, D:11) 13 stones (55, 0, D:11) a +1 spear of freezing Level 12 of the Dungeon (0, 0, D:12) a +0 spear (1, -1, D:12) the +8 halberd "Riurej" {flame, Str+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+7). (1, 1, D:12) a +0 spear (2, 0, D:12) a +0 spear (4, -2, D:12) a throwing net (5, 4, D:12) a +0 war axe (14, -2, D:12) a soldier ant corpse (14, 0, D:12) 15 poisoned needles (28, 14, D:12) 18 stones (30, 2, D:12) a +0 leather armour (31, -10, D:12) a sky beast corpse (50, 6, D:12) a +0 shortbow (unseen) the Ecumenical Temple