xccam Level 1 of the Dungeon (12, 12, D:1) a +0 robe (15, -14, D:1) a +0 club a +0 short sword (15, -12, D:1) a stone (15, -10, D:1) a stone (15, -7, D:1) a stone (25, -29, D:1) 18 stones (30, -8, D:1) a stone (30, -7, D:1) a stone (38, -25, D:1) a +0 chain mail (48, -5, D:1) a +0 dagger a stone (50, -12, D:1) 18 sling bullets (50, -5, D:1) a stone (51, -13, D:1) 18 poisoned needles (51, -6, D:1) a stone (54, -34, D:1) a +0 mace Level 2 of the Dungeon (1, -20, D:2) a +0 leather armour (2, -1, D:2) a +0 whip a +1 robe of magic resistance (13, -6, D:2) a +0 club (19, 12, D:2) a +0 chain mail (22, 8, D:2) a +0 robe (23, -7, D:2) a +0 chain mail a +0 dagger (26, -10, D:2) a +0 hand axe (31, -4, D:2) a stone (32, -28, D:2) a +0 ring mail (33, -20, D:2) a +0 spear (33, -3, D:2) 2 stones (36, -17, D:2) a +0 chain mail (38, 5, D:2) a cursed -3 short sword (41, -30, D:2) a ration (41, 14, D:2) a +0 short sword Level 3 of the Dungeon (16, -17, D:3) 19 stones (21, -11, D:3) 26 stones (38, -22, D:3) a +0 club a +0 leather armour (42, -11, D:3) a +0 leather armour a +0 short sword (47, -32, D:3) 12 stones (51, -15, D:3) a +0 dagger (51, -14, D:3) 15 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +2 dagger of flaming a +0 scale mail (11, 11, D:4) 16 stones (34, 14, D:4) the +8 ring mail of the Wilderness {Regen+ SInv} It lets you see invisible. It increases your rate of regeneration. (38, -22, D:4) a +0 flail (43, -16, D:4) a +0 dagger a +0 robe (44, -17, D:4) a +0 hand axe a +0 hand axe a +0 leather armour (45, -16, D:4) a +0 ring mail a +0 trident (51, -13, D:4) 27 stones (56, 8, D:4) a +0 short sword (58, 18, D:4) a cursed -3 shortbow (58, 23, D:4) a +0 ring mail Level 5 of the Dungeon (3, -6, D:5) a cursed -1 dagger a +0 robe (3, -4, D:5) 15 poisoned needles (4, -7, D:5) a +0 dagger (4, -6, D:5) a +0 club (6, -7, D:5) a +0 falchion of holy wrath (9, 2, D:5) a +0 shortbow (18, -7, D:5) a +0 robe (30, -12, D:5) a +0 plate armour (42, -1, D:5) 19 stones (44, 9, D:5) 13 bolts (48, -11, D:5) a +0 scale mail (49, 5, D:5) a +0 giant spiked club (50, -9, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +2 spear of freezing a gnoll corpse (skeletalised by now) (0, 1, D:6) a +0 whip (1, 0, D:6) a +0 spear (12, 13, D:6) a +0 helmet (25, -30, D:6) a +0 leather armour (25, -16, D:6) a +0 flail (29, 9, D:6) 2 curare-tipped needles (40, -32, D:6) a jackal skeleton (43, -39, D:6) a +0 hand axe (44, -10, D:6) a scroll of random uselessness (44, 14, D:6) 3 curare-tipped needles (45, -8, D:6) a +0 club (47, -12, D:6) a scroll of brand weapon the Ecumenical Temple