xccam Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (12, 34, D:1) a +0 ring mail (14, 22, D:1) a +0 club (23, -3, D:1) a +0 mace (23, -1, D:1) a +0 spear (25, 23, D:1) 17 bolts (28, -3, D:1) 9 stones (30, 14, D:1) 26 arrows (39, 47, D:1) 18 poisoned needles (42, 18, D:1) a +0 dagger (49, 32, D:1) a +0 dagger (62, 20, D:1) 17 stones (66, 2, D:1) a +0 club (66, 10, D:1) 26 arrows Level 2 of the Dungeon (0, 0, D:2) a cursed +0 leather armour (5, -12, D:2) a +0 dagger (14, -45, D:2) a +0 mace (15, -35, D:2) a +0 club (26, -11, D:2) a +0 club (37, -45, D:2) a stone (37, -42, D:2) a stone (38, -48, D:2) 18 sling bullets (38, -44, D:2) 2 stones (40, -48, D:2) 15 stones (41, -8, D:2) 5 curare-tipped needles (43, -39, D:2) a +0 leather armour (45, -53, D:2) a +0 leather armour (46, -45, D:2) 26 bolts (51, -59, D:2) 8 poisoned needles (55, -57, D:2) a rat corpse (skeletalised by now) (55, -34, D:2) a +0 club a +0 hunting sling 11 stones (56, -34, D:2) a +0 club a +0 dagger a +0 club (59, -47, D:2) a +0 hand axe (61, -34, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 6, D:3) a +0 club (12, -18, D:3) a +0 flail (15, -18, D:3) a cursed +0 robe (16, -24, D:3) an adder skeleton