xccam Level 1 of the Dungeon (0, 0, D:1) 14 sling bullets (2, -1, D:1) a stone (2, 0, D:1) a stone a +0 dagger (2, 1, D:1) a +0 dagger a +0 robe a +0 club (2, 2, D:1) a stone (2, 7, D:1) a stone (5, -26, D:1) a +0 leather armour (7, -3, D:1) a +0 robe (9, -12, D:1) 12 stones (17, -1, D:1) a +0 club (25, -25, D:1) a +0 whip (26, -10, D:1) a +0 dagger (30, -23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 24 stones (0, 1, D:2) a +0 whip (1, -2, D:2) a potion of lignification (1, 3, D:2) 8 gold pieces (4, 2, D:2) a scroll of identify (16, 2, D:2) 8 gold pieces (17, 33, D:2) a +0 club (18, 17, D:2) a ration (22, 26, D:2) a +0 mace (29, 19, D:2) a +0 dagger (35, 9, D:2) a +0 leather armour (40, -15, D:2) a rat corpse (skeletalised by now) a leopard gecko corpse (skeletalised by now) (40, -9, D:2) a +0 giant spiked club (40, -5, D:2) 9 sling bullets (40, 1, D:2) 19 stones (47, -17, D:2) a +0 dagger 21 stones a +0 whip a +0 short sword a cursed -2 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (47, -16, D:2) 5 stones (48, -17, D:2) 4 stones