xccam Level 1 of the Dungeon (0, 0, D:1) a +0 whip (19, 8, D:1) a +0 dagger (23, -28, D:1) a +0 ring mail (23, 14, D:1) a +0 dagger (27, 1, D:1) 15 stones (28, -5, D:1) 24 stones (32, 0, D:1) 21 stones (34, -23, D:1) a +0 dagger (38, 23, D:1) a +0 spear (41, -2, D:1) a stone a +0 dagger (54, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed +0 hunting sling (18, -8, D:2) a +0 short sword (19, -6, D:2) a +0 spear (26, -14, D:2) a +0 dagger 2 stones (27, -14, D:2) a +0 dagger 3 stones (28, 20, D:2) 15 arrows (35, -2, D:2) 20 stones (39, 16, D:2) a +0 scythe a +0 robe (44, 10, D:2) a +0 halberd a +0 spear (46, 3, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a cursed -2 ring mail (12, 7, D:3) a +0 robe a +0 dagger (13, -22, D:3) a +0 scale mail a +0 hand axe 13 poisoned needles a +0 dagger a +0 blowgun a +0 dagger (15, -22, D:3) a poisoned needle (15, -21, D:3) a poisoned needle (16, -19, D:3) a +0 club (16, -10, D:3) a +0 club a +0 ring mail (18, -11, D:3) a +0 whip (20, -13, D:3) a +0 dagger a +0 robe a +0 dagger a +0 chain mail a cursed -3 club (21, -29, D:3) a +0 dagger a +0 war axe 3 tomahawks of dispersal (21, -26, D:3) a +0 flail (22, -23, D:3) a +0 war axe (22, -14, D:3) a throwing net (22, 4, D:3) a ration (24, -38, D:3) a +0 dagger (24, -6, D:3) a cursed -1 club (24, 9, D:3) 8 gold pieces (25, -2, D:3) a wand of flame (28) (25, 8, D:3) a +0 leather armour (26, 9, D:3) 3 gold pieces (42, -2, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 spear (1, -1, D:4) a +0 club a +0 robe (6, -1, D:4) a +0 halberd 10 stones (7, -13, D:4) 10 poisoned needles (8, -1, D:4) a +2 flail of protection a +0 robe (10, -1, D:4) 2 stones (10, 14, D:4) a +0 dagger (11, 13, D:4) a +0 dagger (12, -1, D:4) 2 stones (12, 13, D:4) a +0 club a cursed +0 ring mail (13, -1, D:4) a stone (13, 27, D:4) an uncursed staff of earth (15, 24, D:4) a +0 trident (18, -2, D:4) a +0 short sword (22, 2, D:4) a +0 club a +0 short sword a +0 ring mail a +0 giant club a +0 flail a +0 leather armour (22, 3, D:4) a +0 whip a +0 leather armour (29, -5, D:4) a +0 club a +0 leather armour a cursed -2 short sword a cursed -1 dagger a +0 robe a +3 dagger of speed a +0 robe (31, 13, D:4) a +0 halberd (34, -8, D:4) a +0 leather armour (40, 6, D:4) 6 poisoned needles Level 5 of the Dungeon [Shop] Duted's Weapon Boutique the +6 rapier of Irritation {pain, rF- Str+8 Int-2 Stlth+} (720 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+8). It affects your intelligence (-2). It makes you vulnerable to fire. It makes you more stealthy. 21 arrows (54 gold) a +0 arbalest (58 gold) the +7 battleaxe of Iconoclasm {flame, Fragile Int+3 Dex+5} (843 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your dexterity (+5). It will be destroyed if unequipped. a +3 blowgun (253 gold) 21 arrows (54 gold) a +3 hunting sling of freezing (256 gold) a +0 mace (39 gold) 28 sling bullets (182 gold) the +5 rapier of Keros {pierce, *Slow rN+ MR+ Dex+4} (657 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. It may slow you when you take damage. 22 stones (28 gold) 10 poisoned needles (52 gold) [Shop] Ixzionk's Assorted Antiques a scroll of teleportation (72 gold) a +0 vampiric glaive (516 gold) a wand of acid (8) (576 gold) a scroll of immolation (84 gold) a crystal ball of energy (480 gold) a +1 plate armour of cold resistance (840 gold) a scroll of fear (84 gold) a +0 rapier (96 gold) the +3 ring mail "Lazihac" {rElec rPois Int+2} (993 gold) It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. a scroll of amnesia (84 gold) a +0 mace (72 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) [Shop] Homoycug's Weapon Shoppe 16 sling bullets (104 gold) a +0 trident (45 gold) 14 sling bullets (91 gold) a cursed -2 falchion (1 gold) a +2 broad axe of electrocution (286 gold) 16 stones (20 gold) the +9 war axe of Ungunukk {chop, SInv} (798 gold) It inflicts extra damage upon your enemies. It lets you see invisible. 7 stones (9 gold) a +0 flail (45 gold) a +6 dagger of venom (447 gold) 11 sling bullets (71 gold) a +0 club (13 gold) a +0 falchion (39 gold) (9, -24, D:5) a +0 giant club (10, 1, D:5) a +0 short sword (19, -3, D:5) 25 stones (20, -27, D:5) a +0 club a potion of lignification a cursed -1 hand axe a +0 leather armour (24, -28, D:5) 2 arrows (24, -26, D:5) a +0 rapier (unseen) (25, -23, D:5) a ration (29, -35, D:5) a book of Misfortune (29, -29, D:5) 21 sling bullets (29, -23, D:5) 12 gold pieces (38, -1, D:5) 30 sling bullets (45, 8, D:5) a +0 short sword