xccam Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -2, D:1) a +0 short sword (4, -1, D:1) a +0 ring mail (4, 23, D:1) 13 poisoned needles (11, -5, D:1) a +0 club (12, 18, D:1) a +0 short sword (18, 24, D:1) a +0 dagger (19, 14, D:1) a +0 club (25, 10, D:1) a stone (26, 9, D:1) 3 stones (27, -5, D:1) a stone (27, -4, D:1) a +0 club (27, 8, D:1) a +0 dagger (27, 9, D:1) a +0 dagger a stone (28, -4, D:1) a +0 club (28, -3, D:1) a stone (29, -3, D:1) a cursed -2 whip (29, 0, D:1) a stone (29, 7, D:1) a +0 dagger a stone (31, 0, D:1) a stone (32, 20, D:1) 18 arrows (35, 21, D:1) a +0 hand axe (42, 18, D:1) a +0 mace (53, 27, D:1) a +0 dagger (58, -5, D:1) a +0 mace (58, -2, D:1) 28 arrows Level 2 of the Dungeon (0, 0, D:2) a cursed -1 spear (10, -17, D:2) a +0 mace a +0 scale mail (11, -2, D:2) a +0 dagger a +0 robe (14, -4, D:2) a +0 club (17, -21, D:2) a +3 hunting sling (25, -8, D:2) a +0 club a +0 club (30, -14, D:2) a +0 dagger (31, -16, D:2) a +0 whip (31, 9, D:2) 10 sling bullets (32, -16, D:2) a +0 dagger (33, 11, D:2) a +0 dagger (34, 7, D:2) a +0 whip (37, -24, D:2) a +0 short sword (37, -21, D:2) a +0 hunting sling (37, -16, D:2) a +0 whip (40, -15, D:2) a +0 ring mail (42, -1, D:2) a cursed +0 club (43, 10, D:2) a +0 club (47, -20, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 10, D:3) a +0 club (4, -25, D:3) a +0 leather armour a +0 flail (4, -24, D:3) a +0 club (4, -23, D:3) a +0 club (4, -22, D:3) a +0 leather armour a +0 club (6, -6, D:3) a +0 robe a +0 dagger a cursed +0 leather armour (6, -5, D:3) a +0 robe a +0 dagger (7, -20, D:3) a +0 short sword (7, -6, D:3) a +0 robe a +0 dagger (9, -24, D:3) a +0 shortbow (9, 2, D:3) 17 bolts (10, 11, D:3) a +0 club a kobold corpse (skeletalised by now) (19, -5, D:3) 6 sling bullets (21, -20, D:3) a +0 dagger (21, -10, D:3) 28 stones (26, 8, D:3) a +0 robe (31, -22, D:3) 9 stones (32, -24, D:3) 21 arrows (33, -12, D:3) a +0 hand axe (33, -3, D:3) 7 stones a +0 hunting sling a +0 club (34, -1, D:3) a stone (36, -25, D:3) a tomahawk (36, -24, D:3) a tomahawk (37, -24, D:3) a tomahawk 19 sling bullets (37, 4, D:3) a stone (39, -23, D:3) 2 tomahawks (40, -23, D:3) a tomahawk (40, -22, D:3) a +0 hand axe a +0 chain mail (40, 20, D:3) a +0 hand axe (41, -23, D:3) a +0 mace (41, -22, D:3) a +0 hand axe a +0 leather armour (52, 2, D:3) 17 stones (54, 5, D:3) a large rock (56, 7, D:3) 20 stones Level 4 of the Dungeon (0, 0, D:4) 13 gold pieces (0, 1, D:4) a +0 club (1, 1, D:4) a potion of flight (4, -2, D:4) a worker ant corpse (5, -2, D:4) 9 gold pieces (19, 12, D:4) a quokka corpse (21, 16, D:4) a scorpion corpse (32, 10, D:4) 20 bolts (36, 14, D:4) 15 stones (41, 12, D:4) the +7 morningstar "Ogre's Death Toll" {speed, rElec rC+ MP+9} Attacks with this weapon are significantly faster. It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9).