xccam Level 1 of the Dungeon (0, 6, D:1) a +0 short sword (0, 10, D:1) a stone (1, 9, D:1) a stone (11, 33, D:1) a +0 club (15, -5, D:1) a cursed +0 robe (15, 0, D:1) a +0 club (17, 10, D:1) a +0 short sword (26, 40, D:1) a +0 club (27, 10, D:1) 7 javelins (28, 5, D:1) a +0 club (28, 35, D:1) a +0 club (32, 5, D:1) 20 stones (33, 36, D:1) a +0 robe (39, 0, D:1) a +0 club (54, 31, D:1) a +0 dagger Level 2 of the Dungeon (0, 14, D:2) 23 stones (4, -22, D:2) a +0 rapier (6, -29, D:2) a +0 dagger (10, -21, D:2) a +0 ring mail (10, 3, D:2) a +0 dagger (12, -20, D:2) a +0 dagger a +0 robe (14, -32, D:2) a +0 robe of magic resistance (18, -8, D:2) a +0 dagger (22, -2, D:2) 25 stones (35, -4, D:2) a +0 club (37, -30, D:2) a +0 spear (41, 5, D:2) a cursed -2 whip (45, -40, D:2) a +0 club (46, -7, D:2) a +0 leather armour (47, -12, D:2) a +1 scythe of protection a +0 robe (49, -9, D:2) a +0 scale mail (52, -20, D:2) a +0 club (56, 1, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 18 stones (14, -33, D:3) a cursed -2 dagger (21, -29, D:3) a stone (21, -28, D:3) a stone (24, -28, D:3) a +0 whip a stone (34, -36, D:3) a +0 ring mail (36, -5, D:3) a +0 club a +0 scale mail (44, -3, D:3) a +0 mace a +0 ring mail (44, -2, D:3) a +0 dagger a +0 leather armour (45, -2, D:3) a +0 mace (45, -1, D:3) a +0 trident (46, -3, D:3) a +0 whip (57, -40, D:3) a +0 whip Level 4 of the Dungeon [Shop] Kyvunext's Assorted Antiques a book of Air (770 gold) a +0 scale mail (88 gold) a +0 chain mail (99 gold) a potion of flight (66 gold) the cursed +1 robe of Crawling {rF++ rC-} (444 gold) It greatly protects you from fire. It makes you vulnerable to cold. It has a curse placed upon it. a +0 club (22 gold) a phantom mirror (660 gold) a wand of paralysis (14) (352 gold) a +0 ring mail (88 gold) a +0 robe (15 gold) a +0 hunting sling (33 gold) an uncursed ring of protection from cold (550 gold) a potion of lignification (66 gold) (0, 0, D:4) a cursed +0 leather armour (12, -10, D:4) a +0 club a +0 ring mail (24, -10, D:4) a +0 leather armour (25, 11, D:4) a +0 leather armour (32, -4, D:4) 25 stones (42, 8, D:4) 12 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour (2, -14, D:5) a +0 short sword (7, 21, D:5) a +0 mace (8, 23, D:5) a +3 quarterstaff of chaos a +0 cloak (9, -7, D:5) 26 bolts (9, 15, D:5) a +0 giant club (23, -11, D:5) a +0 quarterstaff (24, -6, D:5) 31 arrows (30, 6, D:5) a +0 giant spiked club (37, 14, D:5) a +0 flail (44, 17, D:5) 19 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 club (17, -1, D:6) a +0 scale mail (27, 33, D:6) 16 bolts (34, -7, D:6) 16 stones (46, 20, D:6) 21 stones (47, 32, D:6) a +0 flail a cursed +0 leather armour a +0 dagger a cursed +0 robe (48, 31, D:6) a +0 short sword a +0 ring mail (48, 32, D:6) a +0 flail 3 tomahawks of returning (51, -12, D:6) 20 sling bullets (60, 2, D:6) a +0 flail a cursed +0 leather armour (60, 5, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Faps's Assorted Antiques a +0 leather armour (52 gold) the +6 mace "Hiakazea" {vamp, *Drain rElec rC+} (1414 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It insulates you from electricity. It causes draining when unequipped. a wand of paralysis (8) (260 gold) a book of Cantrips (520 gold) a wand of paralysis (13) (390 gold) an uncursed amulet of faith (1040 gold) a wand of acid (4) (416 gold) a potion of lignification (78 gold) a +0 hand crossbow (91 gold) a +0 robe (18 gold) a +0 pair of boots (117 gold) a wand of polymorph (17) (494 gold) a potion of curing (78 gold) a +0 robe (18 gold) a +0 pair of boots (117 gold) a wand of random effects (28) (390 gold) (1, -1, D:7) a +4 halberd a +0 robe (6, -10, D:7) a +0 giant club (9, 4, D:7) a +0 ring mail (11, -17, D:7) 18 stones (17, -6, D:7) 29 arrows a +0 shortbow (19, -5, D:7) 8 bolts (22, 6, D:7) a +0 hand axe a +0 robe (22, 7, D:7) a +1 spear of freezing 18 stones a +0 robe (23, -4, D:7) a +0 pair of gloves (23, 5, D:7) a stone (23, 6, D:7) a cursed +0 mace a +0 robe (28, -12, D:7) a +0 hand axe a +0 animal skin (30, -18, D:7) a +0 hand axe (30, -4, D:7) a +0 robe a +0 dire flail (31, -10, D:7) a +0 giant club (35, -5, D:7) a +0 war axe (36, -5, D:7) a +2 scimitar a +0 robe Level 8 of the Dungeon (0, 0, D:8) a cursed -1 dagger (5, -6, D:8) a +0 scale mail (11, 15, D:8) a +0 dagger a +0 robe a +0 ring mail (11, 16, D:8) a +0 hand axe (11, 23, D:8) a +0 club (12, 15, D:8) a cursed -1 club a +0 leather armour (12, 23, D:8) a +2 vampiric halberd (13, 15, D:8) a +0 short sword a +0 chain mail a +0 giant club (16, 17, D:8) 26 sling bullets (22, 9, D:8) 24 stones (28, 25, D:8) 14 poisoned needles (29, -16, D:8) 23 sling bullets (32, 27, D:8) a +0 ring mail (34, 15, D:8) a +0 giant spiked club a +0 giant club (38, 17, D:8) a +0 shortbow 17 arrows (43, -4, D:8) a +0 buckler Level 9 of the Dungeon (0, 0, D:9) 21 stones (2, -16, D:9) a +0 war axe of electrocution (3, 3, D:9) a +0 short sword (8, 0, D:9) 17 sling bullets (14, -27, D:9) 24 stones (26, 1, D:9) 17 poisoned needles (30, 17, D:9) a +0 ring mail (32, -19, D:9) a +0 leather armour (33, -28, D:9) a +0 dagger (34, -28, D:9) a +0 giant spiked club (35, -25, D:9) a +0 ring mail (35, -5, D:9) a +0 giant club a +0 giant spiked club 14 sling bullets (36, -1, D:9) the +0 ring mail of Follow the Leader {rF- rN+ rCorr} It makes you vulnerable to fire. It protects you from negative energy. It protects you from acid and corrosion. (39, 11, D:9) a cursed +0 pair of gloves (44, 21, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) 7 tomahawks (8, 7, D:10) a +0 leather armour a +0 chain mail (26, 13, D:10) a +0 glaive a +0 chain mail (27, 15, D:10) a +0 dagger a +0 robe (28, 15, D:10) a +0 mace (31, 35, D:10) a +0 mace (36, 35, D:10) a +0 dagger a cursed +0 robe a +0 hand axe (36, 36, D:10) a +0 club a +0 chain mail (36, 37, D:10) a +0 leather armour (37, 6, D:10) 29 stones (41, 8, D:10) a +0 dagger a +1 robe of cold resistance (54, 33, D:10) a +0 fustibalus Level 11 of the Dungeon (0, 34, D:11) a -3 ring of evasion (1, 2, D:11) a +0 dagger of venom (1, 32, D:11) an uncursed amulet of guardian spirit (4, 17, D:11) a +0 troll leather armour (8, 3, D:11) a +0 short sword a +0 plate armour (10, 7, D:11) a +0 shortbow (11, 7, D:11) a +0 shortbow 12 arrows (12, -1, D:11) 23 stones (12, 5, D:11) 2 arrows (13, 5, D:11) a +0 giant club a +0 robe (14, 2, D:11) 2 arrows (18, 11, D:11) a stone (20, 7, D:11) a +0 giant club a +0 giant spiked club (21, 16, D:11) 2 stones (22, 16, D:11) 3 stones (22, 18, D:11) a +0 whip a stone (23, 18, D:11) a +0 dagger a +0 short sword (24, 19, D:11) 2 stones (44, 26, D:11) 10 sling bullets (44, 28, D:11) 2 potions of degeneration Level 12 of the Dungeon [Shop] Emmoegea's Jewellery Boutique an uncursed amulet of harm (330 gold) an uncursed amulet of rage (440 gold) an uncursed ring of protection from magic (275 gold) the amulet "Ixiajug" {*Contam +Rage rC++ Int+3} (717 gold) [amulet of rage] It affects your intelligence (+3). It greatly protects you from cold. It lets you go berserk. It causes magical contamination when unequipped. an uncursed ring of wizardry (330 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of fire (275 gold) a +4 ring of protection (396 gold) an uncursed amulet of faith (440 gold) (4, 33, D:12) a poisoned needle (5, 29, D:12) a stone (6, -9, D:12) a +0 giant spiked club (6, 19, D:12) 2 stones (6, 20, D:12) a stone (6, 21, D:12) a stone (6, 23, D:12) 15 stones (6, 28, D:12) a +0 short sword (6, 29, D:12) a poisoned needle 3 stones (6, 30, D:12) a stone (7, 27, D:12) a +0 falchion (8, 27, D:12) a +0 whip a +0 blowgun (8, 28, D:12) a +0 club 2 stones (13, 36, D:12) a +0 flail (19, 0, D:12) a +0 dagger a +0 robe (21, -4, D:12) a cursed -3 war axe (21, -3, D:12) a +0 trident a +0 chain mail (21, -1, D:12) a +0 hand axe (21, 2, D:12) 13 bolts (31, 28, D:12) 26 stones (37, 32, D:12) 3 arrows (39, 32, D:12) a +0 shortbow 19 arrows (48, 21, D:12) 19 bolts (51, 8, D:12) 5 scrolls of teleportation a +0 flail a +0 leather armour (51, 9, D:12) a +0 hand axe a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 poisoned needles (8, -16, Lair:1) a rime drake corpse (12, 0, Lair:1) 11 poisoned needles (13, -21, Lair:1) 13 gold pieces (19, -4, Lair:1) a scroll of teleportation (23, -14, Lair:1) a +0 leather armour (39, -4, Lair:1) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10).