xccam Level 1 of the Dungeon (1, 16, D:1) a +0 club (5, 3, D:1) a +0 robe (12, 5, D:1) a +0 naga barding (23, 32, D:1) 21 bolts (25, 2, D:1) a +0 club (30, 27, D:1) a +0 chain mail (33, 4, D:1) a +0 dagger (36, -19, D:1) 8 stones (39, -17, D:1) 28 bolts (41, 26, D:1) 17 stones (44, 18, D:1) a +0 whip (48, 15, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 21 sling bullets (7, -11, D:2) a +0 robe (8, 25, D:2) a +0 club (13, 7, D:2) 20 stones (20, -18, D:2) 20 sling bullets (23, 25, D:2) a +0 dagger (30, 27, D:2) a +0 robe (35, -17, D:2) a +0 short sword (36, 25, D:2) a +0 robe (37, 9, D:2) a stone (38, 7, D:2) a stone (38, 8, D:2) 2 stones (47, 3, D:2) a +0 short sword (47, 26, D:2) a +0 spear (48, -14, D:2) a +0 whip a +0 club a cursed -2 spear (48, -13, D:2) a +1 flail of protection (48, 26, D:2) a +0 whip a +0 halberd (49, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 13 arrows (8, -5, D:3) a +0 dagger a +0 leather armour (9, -5, D:3) a +0 hand axe a +0 scale mail (9, 4, D:3) 22 sling bullets (10, -5, D:3) a +0 dagger (12, 23, D:3) a +0 dagger (17, 17, D:3) a +0 ring mail (18, 30, D:3) a +0 club (19, 31, D:3) a +0 spear (27, -2, D:3) a +0 long sword (33, 9, D:3) a +0 dagger (43, 14, D:3) 24 stones (46, 14, D:3) a +0 club (47, 13, D:3) 3 stones (48, 11, D:3) a stone (49, 12, D:3) a stone (53, 24, D:3) a +0 club Level 4 of the Dungeon (18, 4, D:4) a +0 shield (18, 43, D:4) a +0 giant club (36, 51, D:4) a +0 leather armour a +0 whip a +2 vampiric hand axe a +0 whip (56, 34, D:4) a +0 robe (60, 12, D:4) a cursed -2 club (66, 38, D:4) 11 stones Level 5 of the Dungeon [Shop] Ogee's Antique Weapon Shoppe a +0 scythe (66 gold) a +0 hunting sling (33 gold) a +0 glaive (143 gold) a +4 rapier of speed (748 gold) a +0 broad axe of freezing (202 gold) a +0 short sword (66 gold) the cursed +1 hand axe of Crusades {flame, rF+ MR- MP+9 Dex+4} (979 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It has a curse placed upon it. a +0 hand axe (66 gold) a +0 broad axe (88 gold) a +0 hand axe (66 gold) (0, 0, D:5) 20 stones (10, 0, D:5) a wand of random effects (16) (10, 1, D:5) a +0 trident an adder corpse (skeletalised by now) (11, 1, D:5) a +0 flail a +0 club a +0 war axe a cursed +0 robe a cursed -2 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, 4, D:5) 12 sling bullets (19, 49, D:5) a +0 ring mail (20, 29, D:5) a +0 ring mail (20, 36, D:5) a +0 leather armour (31, 12, D:5) an adder corpse (36, 19, D:5) a +0 dagger a +0 robe an orc corpse (37, 20, D:5) a +0 dagger (unseen) the Ecumenical Temple