xccam Level 1 of the Dungeon (2, -1, D:1) a cursed +0 dagger (17, 6, D:1) 11 stones (17, 8, D:1) a +0 leather armour (22, 4, D:1) a +0 club (24, 12, D:1) a +0 club (28, 22, D:1) a +0 dagger (31, 23, D:1) 6 stones (38, 12, D:1) 19 stones (38, 19, D:1) a +0 club (45, 25, D:1) a +0 short sword (48, 21, D:1) 2 stones (48, 26, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 1, D:2) a stone (1, 0, D:2) a +0 whip (3, -4, D:2) 15 sling bullets (4, -4, D:2) 3 tomahawks of returning (19, -4, D:2) a jackal skeleton (20, -43, D:2) a +0 club (20, -6, D:2) a +0 whip (21, -27, D:2) a bat corpse (25, -3, D:2) a +0 short sword (33, -50, D:2) a +0 falchion (34, -20, D:2) a +0 short sword (35, -8, D:2) a bat corpse (skeletalised by now) (44, -52, D:2) a +0 club a +0 leather armour a +0 club 30 stones (44, -49, D:2) a +0 dagger (44, -47, D:2) a +0 club (45, -56, D:2) 25 stones (45, -53, D:2) a stone (45, -52, D:2) a cursed -2 falchion (46, -54, D:2) a stone (57, -18, D:2) a +0 dagger (65, -33, D:2) a +0 robe (65, -29, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (9, 1, D:3) a bat corpse (10, -1, D:3) a +0 war axe (10, 0, D:3) an adder corpse (13, -2, D:3) a +0 quarterstaff (13, 2, D:3) an uncursed ring of resist corrosion