xccam Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -26, D:1) a +0 short sword a stone (5, -19, D:1) a +0 club (5, -18, D:1) a +0 club (5, -16, D:1) a +0 whip 2 stones (7, -24, D:1) a +0 hunting sling (14, -23, D:1) a +0 ring mail (20, 0, D:1) a +0 club (26, -10, D:1) a +0 club (26, -8, D:1) a +0 club (43, -11, D:1) a +0 pair of gloves (46, -15, D:1) a +0 dagger (49, 12, D:1) a +0 club (51, -20, D:1) a +0 dagger (56, 8, D:1) a +0 short sword (56, 10, D:1) a stone (57, 8, D:1) a stone (64, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -3, D:2) a +0 hunting sling (7, -13, D:2) 13 stones (8, -13, D:2) a +0 club (13, -7, D:2) a +0 robe (17, -7, D:2) a cursed +0 plate armour (19, -10, D:2) a +0 flail a cursed +0 chain mail (26, -11, D:2) a cursed +0 robe (34, -12, D:2) a +0 club 13 stones (35, -12, D:2) a stone (36, -12, D:2) a stone (37, -12, D:2) 2 stones Level 3 of the Dungeon (7, -2, D:3) a +0 flail (21, -38, D:3) a +0 dagger a goblin corpse (skeletalised by now) (23, -8, D:3) a +0 short sword (30, -27, D:3) a +0 short sword (30, -26, D:3) a +0 dagger a +0 hand axe a +0 ring mail (32, -31, D:3) 6 poisoned needles (32, -28, D:3) 4 stones (33, -29, D:3) a tomahawk (34, -29, D:3) a stone (39, -33, D:3) a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (40, -33, D:3) a +0 dagger a +0 robe (43, -27, D:3) a +0 robe (44, -18, D:3) a throwing net (47, -21, D:3) 7 javelins of returning Level 4 of the Dungeon (0, 12, D:4) a +0 hunting sling (5, 0, D:4) a +0 club an orc skeleton (7, 13, D:4) 15 poisoned needles (11, 7, D:4) the +7 dagger "Qatzed" {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. (13, 23, D:4) a +0 war axe (16, 23, D:4) a howler monkey corpse (26, 5, D:4) a +0 trident a +0 leather armour