xccam Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (3, 7, D:1) a +0 dagger (10, 3, D:1) a +0 dagger (19, 45, D:1) a +0 club (26, 30, D:1) a +0 scale mail (29, 35, D:1) a +0 club (45, 42, D:1) 11 bolts Level 2 of the Dungeon (3, 12, D:2) 21 arrows (7, 6, D:2) a +0 club (7, 10, D:2) a +0 whip (8, 8, D:2) a stone (9, -5, D:2) 19 sling bullets (10, 4, D:2) a +0 club (14, 3, D:2) 2 stones a +0 war axe (15, 4, D:2) a +0 mace (22, 25, D:2) a +0 dagger 4 stones (29, 14, D:2) a +0 club (36, -11, D:2) a +0 club (41, 2, D:2) a stone (42, 8, D:2) a +0 club a +0 club (51, -11, D:2) a +0 dagger Level 3 of the Dungeon (0, 1, D:3) a +0 flail (3, -21, D:3) a +0 dagger (5, -17, D:3) 12 stones (8, -26, D:3) 19 stones (15, -8, D:3) a +0 robe a +0 short sword a +0 ring mail a +0 dagger a +0 leather armour a +0 flail a +0 ring mail a +0 club a +0 club (16, -38, D:3) a stone (16, -37, D:3) a stone (17, -40, D:3) a stone (18, -42, D:3) 2 stones (20, -31, D:3) a +0 ring mail (23, -17, D:3) a +1 scale mail of cold resistance (29, -36, D:3) a +0 club (33, -25, D:3) a +0 spear (37, -22, D:3) a +0 club (48, -19, D:3) a cursed -2 long sword Level 4 of the Dungeon (0, 0, D:4) the +9 quarterstaff of Intimidation {antimagic, rElec rPois rC- Str+10} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+10). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. (1, -5, D:4) a +0 dagger (7, 0, D:4) a +0 giant spiked club (12, -12, D:4) a +0 ring mail a +0 leather armour (20, -4, D:4) 20 stones (25, -12, D:4) a +0 ring mail a +0 whip (35, -23, D:4) a +0 rapier (36, -19, D:4) a +0 short sword (38, -14, D:4) 10 arrows (42, 11, D:4) 8 tomahawks (45, -11, D:4) a +0 spear (48, -8, D:4) a +0 ring mail (54, -11, D:4) 20 stones Level 5 of the Dungeon [Shop] Hishey's Magic Scroll Boutique a scroll of blinking (82 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of remove curse (33 gold) a scroll of teleportation (33 gold) a scroll of enchant armour (82 gold) a scroll of identify (22 gold) (0, 0, D:5) the human skeleton of Prince Ribbit (2, -11, D:5) a +0 mace (4, -15, D:5) 20 stones (14, -2, D:5) a +0 leather armour (26, -27, D:5) a +0 long sword (33, -25, D:5) a +0 flail (44, -15, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a leopard gecko corpse (1, -7, D:6) an arrow a +2 whip of pain (1, -6, D:6) a +0 whip (unseen) the Ecumenical Temple