xccam Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 1, D:1) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (6, 11, D:1) a bat corpse (skeletalised by now) (7, 11, D:1) 5 curare-tipped needles (7, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -6, D:1) a +0 leather armour (13, 21, D:1) a +0 club (16, 26, D:1) 8 sling bullets (19, 23, D:1) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (19, 24, D:1) a +0 club (22, 5, D:1) a stone (22, 8, D:1) a +0 short sword (23, 13, D:1) a stone (24, 2, D:1) a stone (24, 4, D:1) a stone (24, 22, D:1) 4 bolts (25, 5, D:1) a stone (27, 1, D:1) a +0 leather armour (28, 0, D:1) 24 stones (31, 24, D:1) 2 stones a kobold corpse (skeletalised by now) (32, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 24, D:1) a stone (35, 21, D:1) a frilled lizard corpse (skeletalised by now) (36, 19, D:1) 18 stones (36, 30, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, -29, D:2) a +0 club