Dungeon Crawl Stone Soup version 0.34-a0-99-g3711a3bbcc (webtiles) character file. Game seed: 15494372578242576869 37860 wvc the Fighter (level 13, 0/162 HPs) Began as a Gnoll Wanderer on June 3, 2025. Was a High Priest of the Shining One (penitent). Slain by Snorg (11 damage) ... on level 2 of the Orcish Mines. The game lasted 00:38:57 (17437 turns). wvc the Fighter (Gnoll Wanderer) Turns: 17437, Time: 00:38:58 Health: 0/162 AC: 26 Str: 12 XL: 13 Next: 99% Magic: 20/25 EV: 2 Int: 8 God: the Shining One [*****.] Gold: 1157 SH: 0 Dex: 26 Spells: 29/29 levels left rFire . . . x - +11 Screaming Sword {sonic wave} rCold . . . f - orb {light} rNeg + + . N - melded +4 chain mail rPois + (helmet unavailable) rElec . D - melded +0 cloak rCorr . (gloves unavailable) SInv . c - melded +1 pair of boots Will ..... i - amulet of faith Stlth ++ u - +6 ring of dexterity HPRegen 0.47/turn U - +5 ring of evasion MPRegen 0.19/turn %: faith @: tree-form, marked, glowing, studying Armour A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (fangs 1), treasure sense, distributed training a: Renounce Religion You were on level 2 of the Orcish Mines. You worshipped the Shining One. The Shining One was demanding penance. You were a tree. You visited 3 branches of the dungeon, and saw 17 of its levels. You also visited: Bailey. You collected 1360 gold pieces. You spent 203 gold pieces at shops. Inventory: Hand Weapons l - a +0 scimitar of flaming x - the +11 Screaming Sword (weapon) {sonic wave} (You found it on level 7 of the Dungeon) H - a +3 heavy great sword K - the +6 falchion of Demonkind {holy, *Noise Dex+7} (You found it on level 6 of the Dungeon) *Noise: It may make a loud noise when swung. Dex+7: It affects your dexterity (+7). S - a +1 executioner's axe of electrocution Missiles j - 6 curare-tipped darts (quivered) p - 2 silver javelins y - 3 datura-tipped darts A - 40 poisoned darts X - a throwing net Armour c - a +1 pair of boots (melded) f - an orb of light (worn) D - a +0 cloak (melded) N - a +4 chain mail (melded) Jewellery g - an amulet of magic regeneration i - an amulet of faith (worn) k - a ring of protection from cold m - a +4 ring of protection s - an amulet of regeneration u - a +6 ring of dexterity (worn) B - a ring of magical power I - a ring of flight T - an amulet of the acrobat U - a +5 ring of evasion (worn) Wands e - a wand of paralysis (6) G - a wand of polymorph (8) Q - a wand of warping (14) W - a wand of flame (9) Scrolls a - a scroll of amnesia b - a scroll of noise n - 3 scrolls of vulnerability q - a scroll of revelation w - 3 scrolls of teleportation E - a scroll of enchant armour F - a scroll of poison J - 4 scrolls of enchant weapon V - a scroll of immolation Potions d - a potion of attraction h - a potion of ambrosia {unknown} o - 2 potions of resistance r - a potion of mutation t - 2 potions of brilliance v - 3 potions of lignification z - 2 potions of curing C - 2 potions of magic L - 2 potions of might R - a potion of haste {unknown} Y - a potion of enlightenment {unknown} Z - a potion of invisibility {unknown} Talismans O - the quill talisman "Sutyck" {Will+ Int+3 Dex+2} (You found it on level 7 of the Dungeon) [quill talisman] Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Skills: + Level 12.2 Fighting + Level 8.9 Short Blades + Level 10.1 Long Blades + Level 9.3 Axes + Level 8.9 Maces & Flails + Level 8.9 Polearms + Level 8.9 Staves + Level 8.9 Ranged Weapons + Level 8.9 Throwing + Level 11.1 Armour + Level 10.1 Dodging + Level 9.3 Stealth + Level 8.9 Shields + Level 8.9 Unarmed Combat + Level 8.9 Spellcasting + Level 7.4 Conjurations + Level 7.4 Hexes + Level 7.4 Summonings + Level 7.4 Necromancy + Level 7.4 Translocations + Level 7.4 Forgecraft + Level 7.4 Fire Magic + Level 7.4 Ice Magic + Level 7.4 Air Magic + Level 7.4 Earth Magic + Level 7.4 Alchemy + Level 9.8 Invocations + Level 8.9 Evocations + Level 8.1 Shapeshifting You had 29 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 60% 2d10 1% 1 Magic Dart Conj 60% 1d6 1% 1 Slow Hex 60% N/A 1% 1 Ensorcelled Hibernation Hex/Ice 30% N/A 1% 2 Jinxbite Hex 30% N/A 1% 2 Lesser Beckoning Tloc 30% N/A 1% 2 Searing Ray Conj 30% 2d5 1% 2 Call Canine Familiar Summ 15% N/A 2% 3 Confusing Touch Hex 15% N/A 2% 3 Fugue of the Fallen Necr 15% N/A 2% 3 Maxwell's Portable Pile Tloc 15% (3-9)d3 2% 3 Sigil of Binding Hex 15% N/A 2% 3 Teleport Other Tloc 15% N/A 2% 3 Tukima's Dance Hex 15% N/A 2% 3 Anguish Hex/Necr 7% N/A 9% 4 Awaken Armour Erth/Frge 30% N/A 9% 4 Cigotuvi's Putrefaction Necr/Air 15% N/A 9% 4 Dimensional Bullseye Hex/Tloc 7% N/A 9% 4 Dispel Undead Necr 15% 3d10 9% 4 Fulminant Prism Conj/Alch 7% 3d7 9% 4 Leda's Liquefaction Alch/Erth 7% N/A 9% 4 Passage of Golubria Tloc 15% N/A 9% 4 Petrify Alch/Erth 15% N/A 9% 4 Rending Blade Conj/Frge 15% 2d(7+1*) 9% 4 Alistair's Walking Alem Alch/Frge 15% N/A 22% 5 Lee's Rapid Deconstruct Erth 7% 3d7* 22% 5 Metabolic Englaciation Hex/Ice 7% N/A 22% 5 Yara's Violent Unravell Hex/Alch 7% 3d5 22% 5 Forge Monarch Bomb Fire/Frge 7% 4d6 77% 6 Diamond Sawblades Frge 7% 4d5 100% 7 Enfeeble Hex 7% N/A 100% 7 Magnavolt Erth/Air 7% 4d10 100% 7 Sphinx Sisters Hex/Summ 7% N/A 100% 7 Maxwell's Capacitive Co Air 7% ∞ 100% 8 Platinum Paragon Frge 7% 4d11 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (1/1) D:5 Lair (0/5) D:10 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:13 Bailey (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 ( D:8 * Orc:2 ::*(? Annotations: D:9 2 transporters, exclusion: ice statue Orc:1 Harold Orc:2 Snorg Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have very sharp teeth.) You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Okay, then. Activating: Cleansing Flame (6% risk of failure) Press: ? - help, Dir - look around, f - activate The golden flame engulfs the orc sorcerer!! The orc sorcerer is severely wounded. The golden flame engulfs your ogre!! Your ogre is severely wounded. You feel very guilty. "You will pay for your transgression, mortal!" Your divine halo fades away. The golden flame engulfs your orc! You kill your orc! Your orc's corpse dissolves into shadows! The golden flame engulfs the ogre!! You kill the ogre! The golden flame engulfs your kobold blastminer!! Your kobold blastminer is severely wounded. The golden flame engulfs Snorg!! Snorg is moderately wounded. The golden flame engulfs your orc warrior!! You kill your orc warrior! Your orc warrior's corpse dissolves into shadows! The golden flame engulfs your orc wizard!! You kill your orc wizard! Your orc wizard's corpse dissolves into shadows! The golden flame engulfs your kobold blastminer! Your kobold blastminer is moderately wounded. The golden flame engulfs your orc warrior!! Your orc warrior is severely wounded. The golden flame engulfs your orc! You kill your orc! Your orc's corpse dissolves into shadows! The golden flame engulfs your orc wizard! Your orc wizard is almost dead. Your orc wizard dissolves into shadows! Your orc warrior dissolves into shadows! Your kobold blastminer dissolves into shadows! x2 Your ogre dissolves into shadows! Snorg bites you! You die... ### ################### ### #.###...#.....#.##))[.#### ##.## ...#.........4.o.T.