Dungeon Crawl Stone Soup version 0.19-a0-414-g76fec5b (webtiles) character file. 0 wvc the Bolt Thrower (level 1, 15/15 HPs) Began as a Mummy Wanderer on May 31, 2016. Safely got out of the dungeon. The game lasted 00:00:07 (1 turns). wvc the Bolt Thrower (Mummy Wanderer) Turns: 1, Time: 00:00:07 Health: 15/15 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire x . . SeeInvis . e - +0 club rCold + . . Gourm . d - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Books a - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 b - the Disquisition on Ignition Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 Skills: + Level 1.0 Fighting Level 2.4 Crossbows + Level 1.0 Armour + Level 1.0 Stealth Level 1.0 Transmutations Level 1.5 Air Magic Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, wvc the Mummy Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a bread ration. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. No target in view! Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #+##### #.....# #...%.# #.@>..# #.....# +.....# #+##### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wvc the Mummy Wanderer began the quest for the Orb. 0 | D:1 | wvc set off with: a book of Air, the Disquisition on Ignition, a scroll of teleportation, a +0 robe, a +0 club 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 1 | D:$ | Safely got out of the dungeon. Vault maps used: D:1: shiori_arrival_maze