Dungeon Crawl Stone Soup version 0.19-a0-45-g2c295ea (webtiles) character file. 0 wvc the Covered (level 1, 3/15 HPs) Began as a Mummy Wanderer on May 5, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (29 turns). wvc the Covered (Mummy Wanderer) Turns: 29, Time: 00:00:32 Health: 3/15 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire x . . SeeInvis . e - +0 club rCold + . . Gourm . d - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Wands a - a wand of flame (15/48) Skills: + Level 1.0 Fighting Level 1.0 Bows - Level 2.4 Armour - Level 1.0 Stealth Level 1.0 Necromancy Level 1.5 Fire Magic - Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History The bat hits you. x2 You barely miss the bat. The bat barely misses you. The bat misses you. The bat hits you but does no damage. The bat misses you. The bat hits you but does no damage. You closely miss the giant gecko. The bat hits you but does no damage. x2 The giant gecko bites you. x2 You barely miss the giant gecko. The bat hits you. The bat closely misses you. The giant gecko closely misses you. The giant gecko barely misses you. You barely miss the giant gecko. The bat hits you but does no damage. The bat misses you. The giant gecko misses you. You closely miss the bat. The bat barely misses you. The bat hits you. The giant gecko closely misses you. The giant gecko barely misses you. You miss the giant gecko. The bat barely misses you. x2; The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The giant gecko bites you but does no damage. The bat hits you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......# #......# #......+ #......# #...$..# . #......# .) #.l....# ...####b@....#.. .%......b....... #........####### #........# ########.##### #.....# #.###.# ### #.# #.# You could see a giant gecko and 2 bats. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wvc the Mummy Wanderer began the quest for the Orb. 0 | D:1 | wvc set off with: a wand of flame (15/48), the Compendium of Combat Magic, Plog's Volume of the Arsonist, a +0 robe, a +0 club 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 0 | D:1 | Identified the Compendium of Combat Magic 0 | D:1 | Identified Plog's Volume of the Arsonist 29 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_three_doors Action || total -------------------------++------- Melee: Club || 9 Armor: Robe || 14 Dodge: Dodged || 17