wvc Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 3, D:1) a +0 mace (7, 15, D:1) a +2 mace of crushing (16, -22, D:1) a +0 dagger (17, -12, D:1) a +0 dagger of draining 4 stones (18, -19, D:1) a +0 club (18, 12, D:1) 19 stones (33, -5, D:1) a +2 hand axe of draining (51, -20, D:1) a +0 robe Level 2 of the Dungeon (0, 9, D:2) a +0 hunting sling (2, -14, D:2) a +0 club (3, -17, D:2) a cursed +0 club (3, -10, D:2) a +0 dagger (14, -12, D:2) a +0 leather armour (20, -8, D:2) a +0 club (24, -5, D:2) a +0 short sword (29, -25, D:2) a +0 dagger (39, -22, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 25 stones (18, 0, D:3) a +0 trident (20, -14, D:3) a stone (21, 4, D:3) a +0 war axe (23, -13, D:3) a stone (25, 5, D:3) a +0 hand axe a +0 scale mail (26, -14, D:3) a +0 short sword 2 stones (29, 18, D:3) a +0 club (32, -11, D:3) a +0 spear (48, -19, D:3) a +0 club a +0 hunting sling 8 stones a +0 dagger (48, -18, D:3) a +0 dagger (48, -17, D:3) a +0 club a +0 club a +2 dagger of flaming (48, -16, D:3) a +0 helmet a +0 robe a +0 club a +0 dagger a +0 spear a +0 animal skin (48, 27, D:3) a +0 dagger a +0 leather armour a +0 whip (50, 26, D:3) a +0 dagger (52, 17, D:3) a +0 hand axe (53, 10, D:3) a +0 whip (55, -2, D:3) a +0 short sword of speed a +0 hunting sling (60, -9, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Zaoqeq's Distillery a potion of flight (42 gold) a potion of flight (42 gold) a potion of curing (42 gold) 2 potions of curing (84 gold) a potion of haste (140 gold) a potion of cure mutation (350 gold) a potion of resistance (140 gold) a potion of degeneration (14 gold) (0, 0, D:4) a +0 dagger Level 5 of the Dungeon (28, 18, D:5) 11 stones (28, 23, D:5) 21 stones (29, 35, D:5) 15 sling bullets (38, 7, D:5) 3 large rocks Level 6 of the Dungeon (0, 0, D:6) a +0 club (4, 21, D:6) a +0 dagger (unseen) (5, -14, D:6) a +0 rapier (12, 11, D:6) 20 stones (15, 34, D:6) 17 stones (21, 18, D:6) a +3 whip of flaming Level 7 of the Dungeon (0, 0, D:7) 22 stones (1, 3, D:7) a +1 scale mail of fire resistance (2, 5, D:7) a +0 short sword a +0 robe a cursed +0 robe a +0 short sword (22, -15, D:7) a +0 ring mail (26, -18, D:7) 11 stones (26, -4, D:7) a +2 vampiric dagger a +0 robe (27, -7, D:7) a +0 robe a +0 rapier (27, -6, D:7) 25 stones (28, -7, D:7) a +0 buckler a +0 robe a +0 short sword a +0 buckler a +0 robe a +0 dagger (37, 14, D:7) 11 stones (39, -16, D:7) a +0 dagger a +0 robe (45, -1, D:7) a +0 plate armour (46, 11, D:7) 16 stones Level 8 of the Dungeon [Shop] Pejap's Assorted Antiques a scroll of remove curse (78 gold) a +0 short sword (78 gold) a +0 hand axe (78 gold) a cursed -3 mace (2 gold) a +0 hunting sling (39 gold) a +2 scale mail of magic resistance (546 gold) a +0 dagger (52 gold) (0, 0, D:8) 2 scrolls of torment (22, 27, D:8) 21 stones Level 9 of the Dungeon (1, 0, D:9) a +0 robe (6, 8, D:9) 8 stones (11, 25, D:9) a cursed +0 long sword a +0 robe (11, 26, D:9) a +1 long sword a +0 robe a +0 robe (11, 27, D:9) a +0 battleaxe a +1 falchion a +0 robe Level 10 of the Dungeon (5, 3, D:10) 14 stones (14, -5, D:10) a cursed -1 mace (15, -9, D:10) a +0 mace a +0 scale mail a +0 dagger a +0 leather armour (16, -10, D:10) a +0 robe a +0 hand axe a +0 dagger a cursed -1 robe (17, -10, D:10) a +0 dagger (18, -10, D:10) a +0 giant club a +0 scimitar a +0 plate armour (28, 11, D:10) an uncursed amulet of harm a +0 helmet (30, 21, D:10) 22 arrows (32, 25, D:10) a wand of confusion (0/48) (35, 20, D:10) a +0 scale mail (36, 21, D:10) a +0 robe (36, 22, D:10) a +0 club (36, 24, D:10) a +0 dagger a +0 robe (37, 0, D:10) 5 large rocks (37, 20, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 dire flail (1, 0, D:11) a +0 club a cursed +0 chain mail (2, 0, D:11) a +0 short sword a +0 robe (16, 34, D:11) a +0 leather armour (20, 50, D:11) a +0 chain mail a +0 short sword Level 12 of the Dungeon (0, 0, D:12) a +3 battleaxe a +0 chain mail (23, 28, D:12) 5 stones (24, 28, D:12) 2 stones (25, 27, D:12) 7 stones (26, 6, D:12) 23 stones (27, 15, D:12) the cursed +0 falchion "Aheischuo" {vamp, rPois} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from poison. It has a curse placed upon it. (43, 25, D:12) 19 stones (51, 2, D:12) a poisoned needle (52, 12, D:12) a wand of acid (5/15) a wand of flame (12/48) a wand of iceblast (6/15) a wand of acid (0/15) a wand of polymorph (10/24) a wand of confusion (39/48) (54, 1, D:12) a stone a +0 blowgun 7 poisoned needles (55, -7, D:12) a scroll of random uselessness (55, -2, D:12) a +2 shortbow of flaming a +0 shortbow a +0 shortbow a +0 shortbow 80 arrows (55, 1, D:12) a +0 dagger a +0 robe (56, -2, D:12) a +0 shortbow of freezing 12 arrows (56, -1, D:12) an arrow (56, 0, D:12) 2 arrows a +0 short sword 3 stones (56, 1, D:12) a +0 blowgun 13 poisoned needles (57, -2, D:12) a cursed -2 shortbow 10 arrows Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (14, 17, D:13) the cursed +1 hand axe "Ruluwn" {flame, rPois MR+ Str+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (14, 18, D:13) 23 stones (26, 46, D:13) 25 stones (31, 4, D:13) a +0 giant club (41, -4, D:13) 3 arrows (43, -4, D:13) an arrow (45, -4, D:13) an arrow (47, -4, D:13) a +0 shortbow a +0 shortbow a +0 shortbow 44 arrows (48, -4, D:13) a +0 shortbow a +0 shortbow 31 arrows (48, 11, D:13) a +0 giant club a +0 giant club Level 14 of the Dungeon (0, 0, D:14) 2 curare-tipped needles (2, 6, D:14) a wand of enslavement (4/24) (3, 19, D:14) a +0 robe (4, -6, D:14) a +0 blowgun (7, 4, D:14) a +0 robe a +0 robe (7, 19, D:14) a +0 shortbow (15, 12, D:14) 10 stones (15, 21, D:14) 3 needles of sleeping (17, 13, D:14) a +0 cloak a wand of lightning (9/15) (18, 16, D:14) a +0 chain mail (19, -10, D:14) a +0 morningstar (19, 0, D:14) 13 arrows a +0 shortbow (23, -25, D:14) a +0 dagger a +0 robe (35, 7, D:14) a book of Conjurations Level 15 of the Dungeon (1, -31, D:15) 2 large rocks (8, 0, D:15) a large rock (8, 4, D:15) a large rock (8, 5, D:15) a large rock (8, 6, D:15) a large rock (10, -6, D:15) 8 stones (32, -13, D:15) a large rock (32, -10, D:15) 5 large rocks (33, 6, D:15) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Reuseppi's Magic Scroll Emporium a scroll of magic mapping (45 gold) a scroll of torment (97 gold) a scroll of summoning (123 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of teleportation (39 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) [Shop] Duwiwiho's Magic Scroll Shop a scroll of identify (22 gold) a scroll of teleportation (33 gold) 3 scrolls of noise (33 gold) 2 scrolls of noise (22 gold) a scroll of brand weapon (220 gold) 2 scrolls of recharging (209 gold) [Shop] Peisuapral's General Store a meat ration (80 gold) a +0 ring mail (64 gold) a potion of degeneration (16 gold) 2 javelins (25 gold) a meat ration (80 gold) 2 potions of haste (320 gold) a +3 scale mail of magic resistance (416 gold) a scroll of fog (32 gold) a scroll of remove curse (48 gold) a scroll of noise (16 gold) a +0 scale mail (64 gold) [Shop] Imoi's Weapon Boutique 24 stones (28 gold) 23 stones (27 gold) a +0 great sword (78 gold) a +0 falchion (36 gold) a +0 morningstar (48 gold) a +0 giant club (20 gold) a +3 hand axe of distortion (294 gold) a +0 quarterstaff of draining (110 gold) the +7 war axe "Mavaamas" {venom, *Contam +Blink rC++ Int+3} (856 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). It greatly protects you from cold. It lets you blink. It causes magical contamination when unequipped. the +8 flail of Debt {crush, +Blink rC+ MR+ Str-3} (786 gold) It inflicts extra damage upon your enemies. It affects your strength (-3). It protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. a +2 mace of protection (187 gold) a +0 whip (30 gold) 21 stones (25 gold) (0, 0, Orc:1) a large rock (1, -5, Orc:1) 4 large rocks (28, 34, Orc:1) a +0 giant club (32, 31, Orc:1) a +0 ring mail 4 throwing nets a +0 flail a wand of iceblast (9/15) Level 2 of the Orcish Mines [Shop] Enout's Jewellery Boutique an uncursed ring of protection from magic (375 gold) a +3 ring of dexterity (235 gold) an uncursed ring of stealth (262 gold) the ring "Omoshrao" {rElec AC+5 Int+3 SInv} (1192 gold) [ring of protection] It affects your AC (+5). It affects your intelligence (+3). It insulates you from electricity. It lets you see invisible. a cursed ring of loudness (67 gold) a cursed amulet of inaccuracy (30 gold) [Shop] Ycrakiw's Jewellery Shop the amulet of the Stag {Reflect SH+2 Stlth+} (591 gold) [amulet of reflection] It shields you and reflects attacks. It affects your SH (+2). It makes you more stealthy. an uncursed ring of fire (425 gold) an uncursed ring of magical power (340 gold) a +3 ring of intelligence (266 gold) an uncursed ring of protection from magic (425 gold) an uncursed amulet of harm (510 gold) an uncursed ring of sustain attributes (297 gold) the ring "Sujohaij" {Fire Str+4 Int+3} (793 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+4). It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. a +1 ring of evasion (51 gold) an uncursed ring of see invisible (255 gold) a +3 ring of evasion (357 gold) an uncursed ring of fire (425 gold) [Shop] Fegips's Assorted Antiques a +0 giant club (39 gold) a scroll of blinking (172 gold) a scroll of fog (46 gold) a wand of lightning (6/15) (230 gold) a +0 shortbow (69 gold) a +0 leather armour (46 gold) a +0 short sword (69 gold) a +0 plate armour of fire resistance (690 gold) a potion of curing (69 gold) a scroll of magic mapping (80 gold) a cursed -3 flail (2 gold) [Shop] Acraha's General Store 10 sling bullets (85 gold) a scroll of identify (34 gold) a +0 shortbow (51 gold) a potion of curing (51 gold) a +1 broad axe of chopping (221 gold) a +0 leather armour (34 gold) a +0 flail (59 gold) (20, 16, Orc:2) a large rock (20, 21, Orc:2) 2 large rocks (24, -31, Orc:2) a +0 halberd a cursed +0 plate armour (25, -23, Orc:2) a +0 flail a +0 robe (25, -22, Orc:2) a +0 giant club a +0 giant spiked club (26, -25, Orc:2) a book of Cantrips (26, -21, Orc:2) a cursed -1 giant club (27, -27, Orc:2) a +0 giant club (28, -26, Orc:2) a +0 dagger a +0 robe (29, -25, Orc:2) a +0 giant spiked club Level 1 of the Elven Halls [Shop] Siduoghy's Antique Armour Shop a +0 buckler (180 gold) a +0 chain mail (180 gold) a +1 helmet (460 gold) the +3 salamander hide armour {+Rage rF++} (1800 gold) It greatly protects you from fire. It lets you go berserk. a +0 leather armour (80 gold) a +0 robe (28 gold) a +2 scale mail of fire resistance (840 gold) the +2 leather armour of the Tarantula {Regen+ MP+9 Int+4} (1096 gold) It affects your intelligence (+4). It affects your magic capacity (+9). It increases your rate of regeneration. a +0 cloak (180 gold) a +0 plate armour (920 gold) [Shop] Goc Ut Timm's Book Boutique a book of Beasts (770 gold) a book of Callings (420 gold) the Handbook of Ghastly Malediction (1120 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Excruciating Wounds Charms/Necromancy 5 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Invisibility Hexes 6 a book of Conjurations (420 gold) a book of Beasts (770 gold) a book of Dreams (1050 gold) a book of Unlife (910 gold) a book of Alchemy (1050 gold) a manual of Stealth (1545 gold) [Shop] Osib's Gadget Shoppe a lamp of fire (560 gold) a lamp of fire (560 gold) a +3 iron rod (12/12) (1400 gold) a plain deck of summoning (196 gold) a wand of random effects (34/48) (252 gold) a wand of paralysis (10/24) (168 gold) a +4 rod of clouds (14/14) (1545 gold) a wand of flame (24/48) (182 gold) a wand of disintegration (7/24) (154 gold) a legendary deck of wonders (364 gold) [Shop] Bacoav's Armour Shoppe a +1 chain mail of positive energy (243 gold) a +0 leather armour (36 gold) a +0 large shield (81 gold) a +2 robe of fire resistance (318 gold) a +1 scale mail of cold resistance (288 gold) a +0 robe (12 gold) a +0 scale mail (72 gold) a +0 leather armour (36 gold) a +0 pair of gloves (81 gold) a +0 buckler (81 gold) a cursed +0 ring mail (18 gold) a +0 robe (12 gold) a +2 pair of boots (297 gold) [Shop] Jimidghu's Food Emporium a meat ration (60 gold) 3 fruits (54 gold) a meat ration (60 gold) a meat ration (60 gold) a meat ration (60 gold) a beef jerky (18 gold) a meat ration (60 gold) a meat ration (60 gold) a beef jerky (18 gold) a beef jerky (18 gold) a beef jerky (18 gold) (14, 37, Elf:1) a +1 scimitar of freezing (14, 40, Elf:1) a +0 long sword (14, 47, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour a +1 morningstar of freezing a +2 rapier of venom a +0 shortbow a +0 short sword of venom 20 arrows a +0 leather armour (15, 41, Elf:1) a +0 scimitar a +0 buckler (15, 44, Elf:1) a +0 short sword 2 arrows (15, 45, Elf:1) 2 arrows (15, 46, Elf:1) a cursed -1 shortbow a +0 short sword 22 arrows (27, 6, Elf:1) a +3 trident of venom (33, 54, Elf:1) a +2 rapier of protection (35, 48, Elf:1) a +0 short sword a +0 leather armour a +0 short sword a +0 leather armour a +0 buckler (36, 5, Elf:1) 13 stones (36, 48, Elf:1) a +0 scimitar (37, 48, Elf:1) a +0 long sword (40, 33, Elf:1) a +0 long sword (43, 32, Elf:1) 2 arrows (44, 48, Elf:1) a +0 morningstar (48, 30, Elf:1) a stone (52, 30, Elf:1) 11 stones (52, 39, Elf:1) a +0 flail 4 arrows Level 2 of the Elven Halls [Shop] Jihum's Assorted Antiques a scroll of identify (68 gold) a plain deck of defence (476 gold) a +3 chain mail (731 gold) a +0 flail (119 gold) a potion of flight (102 gold) a wand of flame (23/48) (425 gold) a box of beasts (680 gold) a +0 plate armour (782 gold) a cursed -6 ring of strength (68 gold) a scroll of identify (68 gold) [Shop] Yczownoh's Book Shop a book of Maledictions (450 gold) a book of Power (810 gold) a book of Conjurations (540 gold) a book of Envenomations (1620 gold) a Fen Folio (1350 gold) a book of Cantrips (360 gold) a book of the Dragon (1620 gold) a book of Transfigurations (990 gold) a book of Misfortune (360 gold) a book of Ice (1170 gold) a book of the Earth (1170 gold) Sif Muna's Collected Works on Poisoning and the Voyage (1155 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Apportation Translocation 1 c - Gell's Gravitas Hexes/Translocation 3 d - Recall Summoning/Translocation 3 e - Spider Form Transmutation/Poison 3 f - Force Lance Conjuration/Translocation 4 g - Venom Bolt Conjuration/Poison 5 (0, 0, Elf:2) a +2 long sword of slicing (8, -18, Elf:2) a +0 dagger (unseen) (16, -1, Elf:2) a +0 dagger a +1 scale mail of poison resistance (21, -2, Elf:2) a +0 hand axe of flaming (22, -2, Elf:2) 3 arrows a throwing net a +0 chain mail (25, -13, Elf:2) 23 stones (27, -1, Elf:2) 21 stones Level 3 of the Elven Halls [Shop] Eleal's Armour Emporium (Shop contents are unknown) (0, 0, Elf:3) a +1 long sword of slicing (0, 1, Elf:3) a +0 long sword (1, -2, Elf:3) a +0 longbow (unseen) (2, -3, Elf:3) a potion of invisibility (2, -2, Elf:3) 2 arrows (2, -1, Elf:3) a +0 rapier (3, -2, Elf:3) a +0 short sword (unseen) (5, -3, Elf:3) a +0 ring mail a +0 long sword (7, -5, Elf:3) a meat ration (11, -5, Elf:3) a +0 rapier (unseen) (11, -1, Elf:3) a +0 long sword (unseen) (12, -5, Elf:3) a +0 long sword (12, -4, Elf:3) 14 arrows (unseen) (12, -1, Elf:3) a +0 long sword (13, -9, Elf:3) a +0 robe (14, 0, Elf:3) a +0 leather armour (unseen) (17, -5, Elf:3) an arrow (19, -5, Elf:3) a +1 dagger of speed (26, -8, Elf:3) a +0 long sword an elf corpse (29, -13, Elf:3) a +0 long sword (30, -25, Elf:3) a +0 long sword a +0 leather armour an elf corpse (30, -24, Elf:3) a cursed -3 scimitar a +0 scale mail an elf corpse (52, -11, Elf:3) an arrow (53, -14, Elf:3) a +0 long sword (unseen) (53, -12, Elf:3) 3 arrows (53, -11, Elf:3) an arrow (55, -15, Elf:3) an arrow (55, -14, Elf:3) an arrow (56, -16, Elf:3) 2 arrows (56, -15, Elf:3) an arrow (56, -11, Elf:3) an arrow Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (4, -3, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 23 stones (17, 13, Lair:2) a +0 scimitar Level 3 of the Lair of Beasts (0, 0, Lair:3) 8 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 21 stones (10, -6, Lair:4) 18 stones (12, 19, Lair:4) 14 stones (19, -26, Lair:4) 18 arrows (39, -16, Lair:4) a +0 buckler Level 5 of the Lair of Beasts (21, 24, Lair:5) 27 stones (22, 8, Lair:5) 19 stones (30, -14, Lair:5) 14 stones (39, -1, Lair:5) 14 poisoned needles (54, 19, Lair:5) 22 stones Level 6 of the Lair of Beasts (2, -34, Lair:6) 19 stones Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 chain mail (7, -2, Lair:7) 15 stones (11, -35, Lair:7) 9 stones (14, -9, Lair:7) the +1 robe "Cysid" {rPois Int-4 Stlth+} It affects your intelligence (-4). It protects you from poison. It makes you more stealthy. (18, 5, Lair:7) 13 stones (19, 0, Lair:7) 14 sling bullets (21, -7, Lair:7) 18 stones (41, 0, Lair:7) 25 stones Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 trident (1, -35, Lair:8) 24 stones (2, -49, Lair:8) 20 stones Level 1 of the Swamp (0, 0, Swamp:1) 16 stones (19, -7, Swamp:1) a +0 rapier (38, 6, Swamp:1) a book of Death (43, -23, Swamp:1) 13 stones Level 2 of the Swamp Level 3 of the Swamp (0, 0, Swamp:3) a +0 helmet (21, -47, Swamp:3) 7 stones (29, -32, Swamp:3) the +1 robe of the Eight Spirits {rCorr} It protects you from acid and corrosion. (59, -33, Swamp:3) 21 stones Level 4 of the Swamp (0, 0, Swamp:4) a +0 scimitar (2, -1, Swamp:4) 33 bolts (19, 20, Swamp:4) 12 stones (28, 16, Swamp:4) 20 stones Level 1 of the Spider Nest (3, -1, Spider:1) 11 stones (5, 14, Spider:1) a +0 dire flail (13, -5, Spider:1) a +0 rapier (19, 10, Spider:1) 17 bolts (33, -12, Spider:1) a +0 ring mail (34, -19, Spider:1) 11 arrows (45, 17, Spider:1) a scroll of random uselessness (47, 26, Spider:1) 2 potions of degeneration (49, 14, Spider:1) a +0 short sword (50, 25, Spider:1) 28 stones (55, 21, Spider:1) a scroll of random uselessness (66, 16, Spider:1) a +1 pair of boots of flying a book of Enchantments Level 2 of the Spider Nest (0, 0, Spider:2) 25 stones (24, -33, Spider:2) a +0 helmet (34, -41, Spider:2) a +0 mace (41, -9, Spider:2) 20 stones (43, -8, Spider:2) 20 stones Level 3 of the Spider Nest (0, 0, Spider:3) a potion of degeneration (26, 57, Spider:3) 25 stones (61, 51, Spider:3) a wand of slowing (21/48) Level 4 of the Spider Nest (0, 0, Spider:4) 22 stones (2, -22, Spider:4) 3 scrolls of noise Level 3 of the Pits of Slime Level 6 of the Pits of Slime (0, 0, Slime:6) the +0 spear "Daateen" {holy, Str+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). (2, -9, Slime:6) the +0 scale mail "Cuxko" {rC+ Str+3 Dex-3 Slay+2} It affects your strength (+3). It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. (2, -8, Slime:6) the Grimoire of Doomed Transmutation Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Petrify Transmutation/Earth 4 e - Excruciating Wounds Charms/Necromancy 5 f - Bolt of Draining Conjuration/Necromancy 5 (9, -2, Slime:6) the Handbook of the Arsonist and Augmentations Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Song of Slaying Charms 2 c - Warp Weapon Charms/Translocation 5 d - Fireball Conjuration/Fire 5 e - Ring of Flames Charms/Fire 7 (10, -11, Slime:6) the Volume of Transmutation and Sinister Rituals Spells Type Level a - Pain Necromancy 1 b - Beastly Appendage Transmutation 1 c - Corpse Rot Necromancy 2 d - Ice Form Ice/Transmutation 4 e - Bolt of Draining Conjuration/Necromancy 5 (11, -10, Slime:6) the +2 morningstar of Welfare {flame, rF+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It affects your resistance to hostile enchantments. (12, -8, Slime:6) 24 stones (12, -7, Slime:6) 20 stones