wvc Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of protection (8, 6, D:1) a +0 club (14, 6, D:1) a +0 club (34, 7, D:1) 14 stones (5, 14, D:1) a +0 ring mail (0, 16, D:1) 15 stones (17, 17, D:1) a +0 club (8, 23, D:1) 15 stones (3, 25, D:1) 15 stones (37, 27, D:1) a +0 dagger (7, 30, D:1) a +0 spear (2, 31, D:1) a +0 mace (7, 31, D:1) 22 stones (39, 31, D:1) a stone (36, 32, D:1) a +0 hunting sling (55, 32, D:1) a +0 club (39, 33, D:1) a stone (22, 39, D:1) a +0 club (-9, 42, D:1) a stone (-4, 43, D:1) 19 stones (42, 43, D:1) a +0 dagger (-6, 45, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 10, D:2) a potion of degeneration (7, 15, D:2) a +0 mace (15, 16, D:2) a +0 robe (-15, 18, D:2) the +1 helmet of Uvanliv {rF+ MR+} It protects you from fire. It affects your resistance to hostile enchantments. (-6, 21, D:2) a +0 ring mail (1, 30, D:2) 22 stones (37, 35, D:2) a +0 dagger (37, 36, D:2) a +0 club a +0 robe (36, 37, D:2) a +0 club a +0 club a +0 animal skin a +0 club (33, 44, D:2) a +0 club (11, 45, D:2) a +0 spear (22, 51, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 2 stones (4, 4, D:3) a stone (6, 5, D:3) a stone (7, 8, D:3) a stone (17, 8, D:3) a +0 leather armour (4, 9, D:3) a +0 short sword (9, 18, D:3) a +0 club (12, 18, D:3) a +0 hand axe (10, 19, D:3) a +0 dagger (14, 19, D:3) a +0 club (-9, 20, D:3) a +0 club (22, 20, D:3) 19 stones (23, 24, D:3) 15 stones (20, 27, D:3) a +0 whip (20, 29, D:3) a +0 robe (25, 31, D:3) a +0 leather armour a +0 long sword (24, 39, D:3) a +0 plate armour (18, 40, D:3) a +0 hand axe (29, 40, D:3) a +0 flail Level 4 of the Dungeon [Shop] Munif's General Store the +3 whip of Sudden Death {drain, rC+ Str+4} (544 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It protects you from cold. a potion of invisibility (104 gold) an uncursed ring of protection from fire (325 gold) the +5 fire dragon armour "Houfagra" {+Inv rF++ rC-} (1287 gold) It greatly protects you from fire. It makes you vulnerable to cold. It lets you turn invisible. 24 stones (31 gold) a scroll of silence (97 gold) a beef jerky (19 gold) 15 bolts (39 gold) a scroll of amnesia (45 gold) [Shop] Naoh's Assorted Antiques a +3 ring of evasion (105 gold) a +0 hand axe (63 gold) a stone of tremors (840 gold) a +0 cloak (94 gold) a scroll of remove curse (63 gold) a +0 robe (14 gold) a potion of ambrosia (18 gold) [Shop] Ziga's Jewellery Emporium an uncursed amulet of guardian spirit (390 gold) an uncursed ring of stealth (227 gold) an uncursed ring of positive energy (260 gold) a cursed ring of loudness (58 gold) an uncursed ring of wizardry (390 gold) a +3 ring of strength (204 gold) an uncursed ring of positive energy (260 gold) (0, 0, D:4) a +0 war axe (-13, 5, D:4) a +0 robe (-33, 12, D:4) a -2 mace (-31, 15, D:4) 6 silver bolts (-38, 16, D:4) a -3 war axe a -1 long sword a -2 short sword a -1 eveningstar (-26, 16, D:4) a +0 morningstar (-25, 18, D:4) a +0 hand axe (-34, 19, D:4) a +0 robe (-24, 19, D:4) a +0 trident a +0 leather armour (-23, 19, D:4) a +0 dagger a +0 leather armour (-23, 20, D:4) a +0 club a +0 scale mail (-3, 20, D:4) a +0 trident (-50, 26, D:4) 18 stones (-55, 28, D:4) a +0 quarterstaff (-12, 29, D:4) a +1 short sword of freezing (-32, 33, D:4) a +0 flail (-29, 38, D:4) a +0 long sword (-31, 49, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (13, 16, D:5) a +0 halberd (37, 22, D:5) 20 arrows a +0 shortbow (39, 22, D:5) an arrow (43, 22, D:5) an arrow (9, 28, D:5) a scroll of random uselessness (19, 44, D:5) a +0 short sword (9, 48, D:5) a +0 ring mail (22, 49, D:5) a +0 flail (18, 54, D:5) a +0 club (18, 56, D:5) a +0 spear (31, 57, D:5) 8 poisoned needles (42, 57, D:5) an arrow (42, 58, D:5) 2 arrows (43, 58, D:5) 2 arrows (42, 59, D:5) an arrow (47, 60, D:5) an arrow (49, 61, D:5) a +0 shortbow 4 arrows Level 6 of the Dungeon (21, 2, D:6) an arrow (24, 4, D:6) 21 arrows a +0 shortbow (35, 6, D:6) a +0 rapier (4, 11, D:6) 24 sling bullets (17, 22, D:6) 15 stones (26, 25, D:6) a +0 leather armour (29, 25, D:6) a +0 hunting sling (27, 28, D:6) a book of Alchemy Level 7 of the Dungeon (0, 0, D:7) 20 poisoned needles (32, 0, D:7) a +0 robe a +0 spear (33, 0, D:7) a +0 robe a cursed +0 battleaxe (34, 0, D:7) a +0 robe a +0 halberd (34, 1, D:7) a +0 robe a cursed +3 halberd (17, 7, D:7) a +1 whip of venom (27, 10, D:7) a +0 pair of boots (36, 15, D:7) a +0 whip (30, 16, D:7) 18 stones (36, 16, D:7) a +0 club a +0 dagger a +0 robe (37, 16, D:7) a +0 leather armour (21, 19, D:7) 2 needles of confusion (-2, 21, D:7) 22 stones (25, 27, D:7) a +0 giant club a +0 spear (4, 28, D:7) a +0 robe (26, 31, D:7) 19 stones (32, 32, D:7) a +0 rapier (25, 44, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) an uncursed amulet of inaccuracy (-12, 7, D:8) a +0 mace a cursed +0 plate armour (30, 9, D:8) a +0 dagger (-6, 16, D:8) a +1 dagger of electrocution (1, 16, D:8) a +0 giant spiked club a cursed -1 giant spiked club (-28, 18, D:8) a +0 club (3, 18, D:8) the +2 ring mail of Noughts and Crosses {rElec MR+ Int+2} It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. (23, 18, D:8) a +0 leather armour a +0 dagger (21, 19, D:8) a +0 ring mail (16, 22, D:8) a +0 giant club (3, 23, D:8) a +0 hand axe (0, 34, D:8) a +0 trident (19, 51, D:8) a +0 hand axe of chopping Level 9 of the Dungeon (0, 0, D:9) a +0 whip (-6, 2, D:9) 13 stones (20, 3, D:9) a yak corpse (-4, 6, D:9) a +0 giant club (-8, 8, D:9) a +0 robe (-5, 9, D:9) a +0 flail (-4, 13, D:9) a +0 trident a +0 ring mail a +0 whip a +0 ring mail (-9, 17, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (-8, 17, D:9) a +0 club an orc corpse (skeletalised by now) (-7, 17, D:9) a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (-5, 17, D:9) a +0 antimagic whip a +0 ring mail (12, 18, D:9) a +0 war axe (24, 22, D:9) 14 stones (11, 24, D:9) a +0 giant club (4, 27, D:9) a necrophage corpse (skeletalised by now) (7, 27, D:9) a +2 robe