Dungeon Crawl Stone Soup version 0.17-a0-1210-g1e4f09d (webtiles) character file. 18 wvc the Skirmisher (level 2, 2/25 HPs) Began as a Mummy Wanderer on June 4, 2015. Quit the game on level 2 of the Dungeon. The game lasted 00:01:30 (896 turns). wvc the Skirmisher (Mummy Wanderer) Turns: 896, Time: 00:01:30 Health: 2/25 AC: 5 Str: 18 XL: 2 Next: 51% Magic: 2/2 EV: 10 Int: 10 God: Gold: 33 SH: 0 Dex: 9 Spells: 0 memorised, 1 level left rFire x . . SeeInvis . f - +0 dagger rCold + . . Clarity . c - +0 ring mail rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand weapons a - a +2 shortbow e - a +0 blowgun f - a +0 dagger (weapon) Missiles b - 38 arrows d - 11 poisoned needles Armour c - a +0 ring mail (worn) Scrolls g - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} Skills: - Level 4.0 Fighting * Level 1.6 Short Blades - Level 1.5 Bows - Level 1.0 Throwing + Level 0.4 Armour - Level 1.0 Dodging - Level 1.5 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History The adder bites you. You hit the adder. The adder is moderately wounded. The hobgoblin hits you. The adder bites you but does no damage. You barely miss the adder. The adder is moderately wounded. The adder bites you. The hobgoblin closely misses you. You barely miss the adder. The adder is moderately wounded. The adder barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... ### .......... ... ......<..# #####.# # .........###.....#.. .$.................. .................... ........##..<....... ........###......... #...##S@....... ###.g.......... ####......... #......#.. #......# . #...#### ##### You could see an adder and a hobgoblin. Vanquished Creatures A giant gecko (D:1) A bat (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 kobolds (D:1) 3 giant cockroaches (D:1) 5 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wvc the Mummy Wanderer began the quest for the Orb. 0 | D:1 | wvc set off with: a +2 shortbow, 19 arrows, a +0 ring mail, 11 poisoned needles, a +0 blowgun, a +0 dagger 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 329 | D:1 | Reached skill level 1 in Short Blades 350 | D:1 | Reached XP level 2. HP: 19/25 MP: 2/2 896 | D:2 | Quit the game Vault maps used: D:1: evilmike_arrival_rings D:2: uniq_sigmund Action || total -------------------------++------- Melee: Dagger || 114