ERROR in 'tags.cc' at line 3623: Invalid item: goblin skeleton Version: Dungeon Crawl Stone Soup 0.16-a0-1812-g9f7a479 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-9f7a4794ab -name wvc -rc /dgldir/rcfiles/crawl-git/wvc.rc -macro /dgldir/rcfiles/crawl-git/wvc.macro -morgue /dgldir/morgue/wvc/ -webtiles-socket /crawl-master/webserver/sockets/wvc:2014-11-03.11:59:53.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 19 stack frames. /usr/games/crawl-git-9f7a4794ab(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x60a0b3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-9f7a4794ab(_Z13do_crash_dumpv+0x2d7) [0x610da7]: do_crash_dump() /usr/games/crawl-git-9f7a4794ab(_Z20crash_signal_handleri+0x74) [0x60a324]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f398309f1e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f3983407f6b]: /usr/games/crawl-git-9f7a4794ab() [0x610644] /usr/games/crawl-git-9f7a4794ab() [0x6109b9] /usr/games/crawl-git-9f7a4794ab(_Z12marshallItemR6writerRK8item_defb+0x148) [0xa139c8]: marshallItem(writer&, item_def const&, bool) /usr/games/crawl-git-9f7a4794ab(_Z9tag_write8tag_typeR6writer+0x1557) [0xa16827]: tag_write(tag_type, writer&) /usr/games/crawl-git-9f7a4794ab() [0x6b8c0d] /usr/games/crawl-git-9f7a4794ab() [0x6bd04f] /usr/games/crawl-git-9f7a4794ab(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x1711) [0x6beb11]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-git-9f7a4794ab(_Z11down_stairs20dungeon_feature_typebb+0x42e) [0x9ed85e]: down_stairs(dungeon_feature_type, bool, bool) /usr/games/crawl-git-9f7a4794ab() [0x6247bb] /usr/games/crawl-git-9f7a4794ab(_Z12handle_delayv+0x598) [0x6265e8]: handle_delay() /usr/games/crawl-git-9f7a4794ab() [0x7dd29a] /usr/games/crawl-git-9f7a4794ab(main+0x5f5) [0x505c85]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f398308bead]: /usr/games/crawl-git-9f7a4794ab() [0x57aef1] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f3983407c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f3983407c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000060a753 in call_gdb (file=0x7f39833f3880) at crash.cc:406 gdb = attach_cmd = "attach 11248\000\000\000\000\000\000\000" #2 0x0000000000610dc0 in do_crash_dump () at dbg-asrt.cc:685 t = 1415016167 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3633c08 "/dgldir/morgue/wvc/"}} name = "/dgldir/morgue/wvc/crash-wvc-20141103-120247.txt", '\000' file = 0x7f39833f3880 #3 0x000000000060a324 in crash_signal_handler (sig_num=6) at crash.cc:182 No locals. #4 No symbol table info available. #5 0x00007f3983407f6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000610644 in _BreakStrToDebugger (mesg=mesg@entry=0x7fffea4dd180 "ERROR in 'tags.cc' at line 3623: Invalid item: goblin skeleton", assert=) at dbg-asrt.cc:812 No locals. #7 0x00000000006109b9 in die (file=0xc06ddf "tags.cc", line=3623, format=) at dbg-asrt.cc:877 tmp = "Invalid item: goblin skeleton", '\000' mesg = "ERROR in 'tags.cc' at line 3623: Invalid item: goblin skeleton", '\000' args = {{gp_offset = 32, fp_offset = 48, overflow_arg_area = 0x7fffea4dda50, reg_save_area = 0x7fffea4dd980}} #8 0x0000000000a139c8 in marshallItem (th=..., item=..., iinfo=iinfo@entry=false) at tags.cc:3623 name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3664e38 "goblin skeleton"}} dummy = {base_type = OBJ_CORPSES, sub_type = 1 '\001', {plus = 181, mon_type = MONS_GOBLIN, skill = 181, charges = 181, initial_cards = 181, consum_desc = 181, rune_enum = 181, net_durability = 181}, {plus2 = 0, evoker_debt = 0, used_count = 0, butcher_amount = 0, net_placed = false, skill_points = 0, charge_cap = 0, stash_freshness = 0}, {special = 60, deck_rarity = 60, rod_plus = 60, appearance = 60, brand = 60, freshness = 60}, rnd = 0 '\000', quantity = 1, flags = 536870912, pos = {x = 46, y = 22}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = 1}, orig_monnum = 181, inscription = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf7b3b8 ""}}, props = {hash_map = 0x0}} #9 0x0000000000a16827 in tag_construct_level_items (th=...) at tags.cc:4177 i = #10 tag_write (tagID=, outf=...) at tags.cc:1136 buf = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x38166c0 "\a\006", _M_finish = 0x382b368 "", _M_end_of_storage = 0x38366c0 ""}}, } th = {_filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf7b3b8 ""}}, _file = 0x0, _chunk = 0x0, _ignore_errors = false, _pbuf = 0x7fffea4ddb90, failed = false} #11 0x00000000006b8c0d in _write_tagged_chunk (chunkname=..., tag=tag@entry=TAG_LEVEL) at files.cc:762 outf = {_filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf7b3b8 ""}}, _file = 0x0, _chunk = 0x3787890, _ignore_errors = false, _pbuf = 0x2bc, failed = false} #12 0x00000000006bd04f in _save_level (lid=...) at files.cc:1561 No locals. #13 0x00000000006beb11 in load_level (stair_taken=DNGN_STONE_STAIRS_DOWN_III, load_mode=LOAD_ENTER_LEVEL, old_level=...) at files.cc:1319 level_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x320df18 "D:2"}} make_changes = true popped = false just_created_level = return_pos = {x = 0, y = 0} dest_pos = {x = 28, y = 44} #14 0x00000000009ed85e in down_stairs (force_stair=, force_known_shaft=, wizard=false) at stairs.cc:989 entered_branch = stair_taken = DNGN_STONE_STAIRS_DOWN_III newlevel = collect_travel_data = stair_pos = {x = 28, y = 44} old_feat = DNGN_STONE_STAIRS_DOWN_III dst = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf7b3b8 ""}} old_level = {branch = BRANCH_DUNGEON, depth = 1} stair_find = known_shaft = shaft = shaft_dest = {branch = BRANCH_DUNGEON, depth = -1} shaft_depth = #15 0x00000000006247bb in _finish_delay (delay=...) at delay.cc:1024 No locals. #16 0x00000000006265e8 in handle_delay () at delay.cc:748 delay = @0x373ad70: {type = DELAY_DESCENDING_STAIRS, duration = 0, parm1 = 0, parm2 = 0, parm3 = 0, started = true, trits = {0, 0, 0, 0, 0, 0}, len = 16233400} #17 0x00000000007dd29a in _input () at main.cc:1336 player_disabled = {was_disabled = false} #18 0x0000000000505c85 in _launch_game () at main.cc:466 game_start = true ccon = {cstate = false, smartcstate = false} #19 _launch_game_loop () at main.cc:372 game_ended = false #20 main (argc=, argv=) at main.cc:330 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Nov 3 2014 at 06:14:14 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-format-zero-length -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-9f7a4794ab/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-9f7a4794ab/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-9f7a4794ab/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = random_map_for_place basic, level layout type = basic, rooms, absdepth0 = 0 Level vaults: dpeg_arrival_pond layout_basic Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (41, 33): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, wvc the Demonspawn Gladiator. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. e - a runed bone ring Put on which piece of jewellery? (? for menu, Esc to quit) You feel stronger. e - a +94 ring of strength (left hand) Found 3 curare-tipped needles. You now have 16 gold pieces. g - a royal jelly h - 2 scrolls labeled BLULUM AFERY Found 32 bolts. A giant newt comes into view. You see here 32 bolts. You see here 2 scrolls labeled ROCOF MIZUP. You impale the giant newt!! You kill the giant newt! You see here a giant newt corpse. i - 2 scrolls labeled ROCOF MIZUP You see here a giant newt corpse. A bat and a jackal come into view. The bat barely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat You reach to attack! You impale the bat!! You kill the bat! Attack whom? Press: ? - help, Dir - move target cursor, f - jackal Aim: a jackal You reach to attack! You impale the jackal!! You kill the jackal! No target in view! A rat comes into view. A jackal comes into view. The jackal barks! A rat and 2 jackals come into view. The jackal barks! You closely miss the rat. The rat barely misses you. You hit the rat. You kill the rat! The jackal barely misses you. You hit the rat. You kill the rat! Your Polearms skill increases to level 3! The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. The jackal is moderately wounded. The jackal misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal bites you but does no damage. x2 The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal misses you. x2 The jackal bites you. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal misses you. You puncture the jackal! You kill the jackal! The jackal bites you. You closely miss the jackal. You hit the jackal. You kill the jackal! The jackal closely misses you. x2 You hit the jackal. The jackal is almost dead. The jackal completely misses you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. You miss the jackal. The jackal is severely wounded. The jackal barely misses you. You puncture the jackal! You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. You start resting. A kobold comes into view. It is wielding a dagger. The kobold shouts! Attack whom? Press: ? - help, Dir - move target cursor, f - kobold Aim: a kobold, wielding a dagger You reach to attack! You impale the kobold!! You kill the kobold! No target in view! No target in view! You start resting. HP restored. Things that are here: a dagger; a kobold corpse j - a scroll labeled OCIOKE TUXEJUE You now have 22 gold pieces (gained 6). A hobgoblin comes into view. It is wielding a club. Found a stone staircase leading down. Found 8 gold pieces. A goblin comes into view. The goblin shouts! Attack whom? Press: ? - help, Dir - move target cursor, f - goblin Aim: a goblin You reach to attack! You barely miss the goblin. You puncture the goblin! You kill the goblin! You closely miss the hobgoblin. The hobgoblin closely misses you. You impale the hobgoblin!! You kill the hobgoblin! No target in view! No target in view! You see here a club. You see here a goblin corpse. You now have 30 gold pieces (gained 8). A hobgoblin comes into view. It is wielding a club. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! Found a stone staircase leading down. You see here a club. A bat comes into view. You puncture the bat! You kill the bat! No target in view! No target in view! Found 7 stones. Found a whip. No target in view! No target in view! You now have 38 gold pieces (gained 8). A goblin comes into view. The goblin shouts! Attack whom? Press: ? - help, Dir - move target cursor, f - goblin Aim: a goblin You reach to attack! You impale the goblin!! You kill the goblin! No target in view! No target in view! Found a pair of gloves. You see here a pair of gloves. k - a pair of gloves Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your pair of gloves. x4 You finish putting on your +0 pair of gloves. A bat comes into view. The bat misses you. Attack whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat You reach to attack! You miss the bat. The bat barely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - bat Aim: a bat You reach to attack! You impale the bat!! You kill the bat! No target in view! No target in view! Found 16 poisoned sling bullets. Found 10 poisoned needles. You now have 51 gold pieces (gained 13). You now have 65 gold pieces (gained 14). You now have 70 gold pieces (gained 5). A bat comes into view. The bat hits you. You miss the bat. The bat closely misses you. The bat closely misses you. You barely miss the bat. The bat misses you. The bat barely misses you. You hit the bat. You kill the bat! No target in view! No target in view! HP restored. Found a stone staircase leading down. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [wvc] Species: Demonspawn Job: Gladiator class_name: Gladiator HP: 22/22; mods: 0/0 MP: 2/2; mod: 0 Stats: 72 (72) 9 (9) 13 (13) Position: (28, 44), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading down Delayed (1): type: 14 duration: 0 parm1: 0 parm2: 0 started: 1 Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 2 | 151 | 1/150 Short Blades | | 1 | 0 | 0 | 0 | 0/59 Long Blades | | 1 | 0 | 0 | 0 | 0/59 Axes | | 1 | 0 | 0 | 0 | 0/59 Maces & Flails | | 1 | 0 | 0 | 0 | 0/59 Polearms | X | 2 | 100 | 3 | 481 | 125/238 Staves | | 1 | 0 | 0 | 0 | 0/59 Slings | | 1 | 0 | 0 | 0 | 0/59 Bows | | 1 | 0 | 0 | 0 | 0/59 Crossbows | | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 1 | 151 | 92/119 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 2 | 301 | 123/178 Stealth | X | 0 | 0 | 0 | 0 | 0/50 Stabbing | | 1 | 0 | 0 | 0 | 0/1410790144 Shields | | 1 | 0 | 0 | 0 | 0/59 Traps | | 1 | 0 | 0 | 0 | 0/1410790144 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 1 | 0 | 0 | 0 | 0/50 Hexes | | 1 | 0 | 0 | 0 | 0/50 Charms | | 1 | 0 | 0 | 0 | 0/59 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | | 1 | 0 | 0 | 0 | 0/42 Translocations | | 1 | 0 | 0 | 0 | 0/59 Transmutations | | 1 | 0 | 0 | 0 | 0/59 Fire Magic | | 1 | 0 | 0 | 0 | 0/59 Ice Magic | | 1 | 0 | 0 | 0 | 0/59 Air Magic | | 1 | 0 | 0 | 0 | 0/59 Earth Magic | | 1 | 0 | 0 | 0 | 0/59 Poison Magic | | 1 | 0 | 0 | 0 | 0/50 Invocations | | 1 | 0 | 0 | 0 | 0/29 Evocations | | 1 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 70 #27: 26 #49: 70 Mutations: spiny: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 trident eq slot #2, inv slot #2: +0 helmet eq slot #3, inv slot #10: +0 pair of gloves eq slot #6, inv slot #1: +0 leather armour eq slot #7, inv slot #4: +94 ring of strength }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #............... ##### #..###.#.###.... #...# #..###.......... #...# #.............## #...# ##########.###...##.#... #...# #....................... #...# #..........#............ #...# #..........#.....###.#.. #...# #......@...#...#.###.#.. #...# #....................#.# #...###########....#...#.......# #......##########..#............ #.........#............#.###.### ###....##.#.#####........# #.... #....##.#.#............###.#.. #.#####.#.#.##.........##..... #.................(........#.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>