ERROR in 'tags.cc' at line 3623: Invalid item: kobold skeleton Version: Dungeon Crawl Stone Soup 0.16-a0-1812-g9f7a479 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-9f7a4794ab -name wvc -rc /dgldir/rcfiles/crawl-git/wvc.rc -macro /dgldir/rcfiles/crawl-git/wvc.macro -morgue /dgldir/morgue/wvc/ -webtiles-socket /crawl-master/webserver/sockets/wvc:2014-11-03.11:53:42.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 18 stack frames. /usr/games/crawl-git-9f7a4794ab(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x60a0b3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-9f7a4794ab(_Z13do_crash_dumpv+0x2d7) [0x610da7]: do_crash_dump() /usr/games/crawl-git-9f7a4794ab(_Z20crash_signal_handleri+0x74) [0x60a324]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f64ddd951e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f64de0fdf6b]: /usr/games/crawl-git-9f7a4794ab() [0x610644] /usr/games/crawl-git-9f7a4794ab() [0x6109b9] /usr/games/crawl-git-9f7a4794ab(_Z12marshallItemR6writerRK8item_defb+0x148) [0xa139c8]: marshallItem(writer&, item_def const&, bool) /usr/games/crawl-git-9f7a4794ab(_ZNK5Stash4saveER6writer+0xa8) [0x9f1608]: Stash::save(writer&) const /usr/games/crawl-git-9f7a4794ab(_ZNK12LevelStashes4saveER6writer+0x44) [0x9f2184]: LevelStashes::save(writer&) const /usr/games/crawl-git-9f7a4794ab(_ZNK12StashTracker4saveER6writer+0x44) [0x9f2264]: StashTracker::save(writer&) const /usr/games/crawl-git-9f7a4794ab() [0x6b8c84] /usr/games/crawl-git-9f7a4794ab(_Z9save_gamebPKc+0x33) [0x6bd0d3]: save_game(bool, char const*) /usr/games/crawl-git-9f7a4794ab(_Z15process_command12command_type+0x70f) [0x7db00f]: process_command(command_type) /usr/games/crawl-git-9f7a4794ab() [0x7dd309] /usr/games/crawl-git-9f7a4794ab(main+0x5f5) [0x505c85]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f64ddd81ead]: /usr/games/crawl-git-9f7a4794ab() [0x57aef1] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f64de0fdc4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f64de0fdc4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000060a753 in call_gdb (file=0x7f64de0e9880) at crash.cc:406 gdb = attach_cmd = "attach 10478\000\000\000\000\000\000\000" #2 0x0000000000610dc0 in do_crash_dump () at dbg-asrt.cc:685 t = 1415015673 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2a28768 "/dgldir/morgue/wvc/"}} name = "/dgldir/morgue/wvc/crash-wvc-20141103-115433.txt", '\000' file = 0x7f64de0e9880 #3 0x000000000060a324 in crash_signal_handler (sig_num=6) at crash.cc:182 No locals. #4 No symbol table info available. #5 0x00007f64de0fdf6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000610644 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff3c811af0 "ERROR in 'tags.cc' at line 3623: Invalid item: kobold skeleton", assert=) at dbg-asrt.cc:812 No locals. #7 0x00000000006109b9 in die (file=0xc06ddf "tags.cc", line=3623, format=) at dbg-asrt.cc:877 tmp = "Invalid item: kobold skeleton", '\000' mesg = "ERROR in 'tags.cc' at line 3623: Invalid item: kobold skeleton", '\000' args = {{gp_offset = 32, fp_offset = 48, overflow_arg_area = 0x7fff3c8123c0, reg_save_area = 0x7fff3c8122f0}} #8 0x0000000000a139c8 in marshallItem (th=..., item=..., iinfo=) at tags.cc:3623 name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x27b71f8 "kobold skeleton"}} dummy = {base_type = OBJ_CORPSES, sub_type = 1 '\001', {plus = 187, mon_type = MONS_KOBOLD, skill = 187, charges = 187, initial_cards = 187, consum_desc = 187, rune_enum = 187, net_durability = 187}, {plus2 = 67, evoker_debt = 67, used_count = 67, butcher_amount = 67, net_placed = 67, skill_points = 67, charge_cap = 67, stash_freshness = 67}, {special = 110, deck_rarity = 110, rod_plus = 110, appearance = 110, brand = 110, freshness = 110}, rnd = 0 '\000', quantity = 1, flags = 536870912, pos = {x = 31, y = 35}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = 1}, orig_monnum = 187, inscription = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf7b3b8 ""}}, props = {hash_map = 0x0}} #9 0x00000000009f1608 in Stash::save (this=this@entry=0x2c7ffd8, outf=...) at stash.cc:808 i = #10 0x00000000009f2184 in LevelStashes::save (this=this@entry=0x2a01018, outf=...) at stash.cc:1467 iter = {_M_node = 0x2c7ffb0} #11 0x00000000009f2264 in StashTracker::save (this=0x11873e0, outf=...) at stash.cc:1612 iter = {_M_node = 0x2a00ff0} #12 0x00000000006b8c84 in _save_game_base () at files.cc:1582 w = {_filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf7b3b8 ""}}, _file = 0x0, _chunk = 0x29e89d0, _ignore_errors = false, _pbuf = 0x1, failed = false} #13 0x00000000006bd0d3 in save_game (leave_game=true, farewellmsg=0x0) at files.cc:1665 No locals. #14 0x00000000007db00f in process_command (cmd=cmd@entry=CMD_SAVE_GAME) at main.cc:2131 prompt = #15 0x00000000007dd309 in _input () at main.cc:1419 player_disabled = {was_disabled = false} #16 0x0000000000505c85 in _launch_game () at main.cc:466 game_start = false ccon = {cstate = false, smartcstate = false} #17 _launch_game_loop () at main.cc:372 game_ended = false #18 main (argc=, argv=) at main.cc:330 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Nov 3 2014 at 06:14:14 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-format-zero-length -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-9f7a4794ab/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-9f7a4794ab/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-9f7a4794ab/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place basic, level layout type = basic, rooms, absdepth0 = 0 Level vaults: erik_arrival_orb_chamber layout_basic Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (53, 26): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, wvc the Demonspawn Gladiator. They say that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Press ? for a list of commands and other information. Welcome back, wvc the Demonspawn Gladiator. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A kobold comes into view. 3 rats come into view. The kobold shouts! There is a staircase leading out of the dungeon here. Found a stone. 4 rats come into view. The rat barely misses you. You hit the rat. You kill the rat! You puncture the rat! You kill the rat! The kobold barely misses you. You puncture the rat! You kill the rat! The kobold closely misses you. You hit the rat. You kill the rat! The kobold hits you. You hit the rat. You kill the rat! The kobold closely misses you. The rat misses you. The kobold misses you. You hit the rat. You kill the rat! The kobold barely misses you. You hit the rat. You kill the rat! The kobold hits you. You closely miss the kobold. The kobold hits you. You hit the kobold. The kobold is severely wounded. The kobold closely misses you. You barely miss the kobold. The kobold is severely wounded. The kobold misses you. You puncture the kobold! You kill the kobold! Your Dodging skill increases to level 3! No target in view! No target in view! Items here: †††† a rat corpse x4 You start resting. You start resting. HP restored. 3 rats come into view. Items here: †††† a rat corpse x4 Attack whom? Press: ? - help, Dir - move target cursor, f - rat Aim: a rat You reach to attack! You hit the rat. You kill the rat! Attack whom? Press: ? - help, Dir - move target cursor, f - rat Aim: a rat You reach to attack! You hit the rat. You kill the rat! You puncture the rat! You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. No target in view! No target in view! No target in view! Items here: ††††† a rat corpse x5 2 rats come into view. There are monsters nearby! Attack whom? Press: ? - help, Dir - move target cursor, f - rat Aim: a rat You reach to attack! You hit the rat. The rat is moderately wounded. You hit the rat. You kill the rat! The rat closely misses you. You hit the rat. The rat is moderately wounded. The rat closely misses you. You hit the rat. The rat is heavily wounded. The rat bites you but does no damage. You puncture the rat! You kill the rat! No target in view! No target in view! No target in view! You now have 6 gold pieces. A kobold comes into view. It is wielding a dagger. The kobold shouts! You barely miss the kobold. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! No target in view! No target in view! Things that are here: a dagger; a kobold corpse e - a scroll labeled GUZXEO MNUTSI You now have 12 gold pieces (gained 6). e - 2 scrolls labeled GUZXEO MNUTSI (gained 1) You now have 24 gold pieces (gained 12). g - an inky potion You now have 31 gold pieces (gained 7). You now have 46 gold pieces (gained 15). Found a stone staircase leading down. A giant gecko comes into view. You see here 16 gold pieces. Found a tubular ivory ring. You hit the giant gecko. The giant gecko is moderately wounded. The giant gecko bites you but does no damage. You closely miss the giant gecko. The giant gecko is moderately wounded. The giant gecko bites you but does no damage. You miss the giant gecko. The giant gecko is moderately wounded. The giant gecko bites you. The giant gecko misses you. You hit the giant gecko. You kill the giant gecko! Your Polearms skill increases to level 3! No target in view! No target in view! No target in view! You now have 62 gold pieces (gained 16). h - a tubular ivory ring Put on which piece of jewellery? (? for menu, Esc to quit) You feel clever. h - a +37 ring of intelligence (left hand) HP restored. A kobold comes into view. The kobold shouts! The kobold throws a stone. The stone barely misses you. You see here a stone. You closely miss the kobold. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! No target in view! No target in view! You now have 67 gold pieces (gained 5). A kobold comes into view. It is wielding a short sword. Attack whom? Press: ? - help, Dir - move target cursor, f - kobold Aim: a kobold, wielding a short sword You reach to attack! You closely miss the kobold. You closely miss the kobold. The kobold barely misses you. You closely miss the kobold. The kobold misses you. You hit the kobold. You kill the kobold! A bat comes into view. Things that are here: a short sword; a kobold corpse You hit the bat. You kill the bat! A bat comes into view. You see here a bat corpse. No target in view! The bat completely misses you. The bat is too close now for your liking. Attack whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat You reach to attack! You puncture the bat! You kill the bat! No target in view! No target in view! i - a scroll labeled VYULYN ICUESEA A giant gecko comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - giant gecko Aim: a giant gecko (clinging) You reach to attack! You puncture the giant gecko! You kill the giant gecko! No target in view! No target in view! No target in view! Found a ring mail. No target in view! Found a plate armour. j - a large cabochon amulet Put on which piece of jewellery? (? for menu, Esc to quit) j - an amulet of regeneration (around neck) You see here a plate armour. You open the door. There is an open door here. A bat comes into view. The bat hits you but does no damage. The bat barely misses you. You barely miss the bat. The bat hits you but does no damage. The bat hits you. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! No target in view! HP restored. You see here a bat corpse. Found a stone staircase leading down. You open the door. There is an open door here. You open the door. There is an open door here. A goblin comes into view. The goblin shouts! Found a spear. Found a stone staircase leading down. You see here a spear. You hit the goblin. You kill the goblin! No target in view! No target in view! Done exploring. Done exploring. There is a stone staircase leading down here. Save game and exit? >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_SAVE_GAME repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [wvc] Species: Demonspawn Job: Gladiator class_name: Gladiator HP: 22/22; mods: 0/0 MP: 2/2; mod: 0 Stats: 15 (15) 46 (46) 13 (13) Position: (33, 58), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading down Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 13 | 2 | 181 | 31/150 Short Blades | | 1 | 0 | 0 | 0 | 0/59 Long Blades | | 1 | 0 | 0 | 0 | 0/59 Axes | | 1 | 0 | 0 | 0 | 0/59 Maces & Flails | | 1 | 0 | 0 | 0 | 0/59 Polearms | X | 1 | 37 | 3 | 361 | 5/238 Staves | | 1 | 0 | 0 | 0 | 0/59 Slings | | 1 | 0 | 0 | 0 | 0/59 Bows | | 1 | 0 | 0 | 0 | 0/59 Crossbows | | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 9 | 1 | 151 | 92/119 Armour | X | 1 | 5 | 0 | 10 | 10/59 Dodging | X | 1 | 36 | 3 | 401 | 45/238 Stealth | X | 1 | 0 | 0 | 0 | 0/50 Stabbing | | 1 | 0 | 0 | 0 | 0/1410790144 Shields | | 1 | 0 | 0 | 0 | 0/59 Traps | | 1 | 0 | 0 | 0 | 0/1410790144 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 0 | 0 | 0 | 0/59 Conjurations | | 1 | 0 | 0 | 0 | 0/50 Hexes | | 1 | 0 | 0 | 0 | 0/50 Charms | | 1 | 0 | 0 | 0 | 0/59 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | | 1 | 0 | 0 | 0 | 0/42 Translocations | | 1 | 0 | 0 | 0 | 0/59 Transmutations | | 1 | 0 | 0 | 0 | 0/59 Fire Magic | | 1 | 0 | 0 | 0 | 0/59 Ice Magic | | 1 | 0 | 0 | 0 | 0/59 Air Magic | | 1 | 0 | 0 | 0 | 0/59 Earth Magic | | 1 | 0 | 0 | 0 | 0/59 Poison Magic | | 1 | 0 | 0 | 0 | 0/50 Invocations | | 1 | 0 | 0 | 0 | 0/29 Evocations | | 1 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 67 #27: 29 #49: 67 Mutations: powered by pain: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 trident eq slot #2, inv slot #2: +0 helmet eq slot #6, inv slot #1: +0 leather armour eq slot #7, inv slot #7: +37 ring of intelligence eq slot #9, inv slot #9: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #..#.........# #.#.#.... #..#.#######.### #...####. #....#.#####...# ##### #. #.####.....###.# #. #....#.###.# #.#### ## ####.#.# #.# #....# #.#.# #.######.### #.#.###....†)....# #.#.#..@.......#.# #.#.#.##########.# #...#.#..........# #####.#.########## #...# ##### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>