ERROR in 'tags.cc' at line 3623: Invalid item: rat skeleton Version: Dungeon Crawl Stone Soup 0.16-a0-1812-g9f7a479 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-9f7a4794ab -name wvc -rc /dgldir/rcfiles/crawl-git/wvc.rc -macro /dgldir/rcfiles/crawl-git/wvc.macro -morgue /dgldir/morgue/wvc/ -webtiles-socket /crawl-master/webserver/sockets/wvc:2014-11-03.11:44:48.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 19 stack frames. /usr/games/crawl-git-9f7a4794ab(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x60a0b3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-9f7a4794ab(_Z13do_crash_dumpv+0x2d7) [0x610da7]: do_crash_dump() /usr/games/crawl-git-9f7a4794ab(_Z20crash_signal_handleri+0x74) [0x60a324]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7fd6a8fce1e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fd6a9336f6b]: /usr/games/crawl-git-9f7a4794ab() [0x610644] /usr/games/crawl-git-9f7a4794ab() [0x6109b9] /usr/games/crawl-git-9f7a4794ab(_Z12marshallItemR6writerRK8item_defb+0x148) [0xa139c8]: marshallItem(writer&, item_def const&, bool) /usr/games/crawl-git-9f7a4794ab(_Z9tag_write8tag_typeR6writer+0x1557) [0xa16827]: tag_write(tag_type, writer&) /usr/games/crawl-git-9f7a4794ab() [0x6b8c0d] /usr/games/crawl-git-9f7a4794ab() [0x6bd04f] /usr/games/crawl-git-9f7a4794ab(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x1711) [0x6beb11]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-git-9f7a4794ab(_Z11down_stairs20dungeon_feature_typebb+0x42e) [0x9ed85e]: down_stairs(dungeon_feature_type, bool, bool) /usr/games/crawl-git-9f7a4794ab() [0x6247bb] /usr/games/crawl-git-9f7a4794ab(_Z12handle_delayv+0x598) [0x6265e8]: handle_delay() /usr/games/crawl-git-9f7a4794ab() [0x7dd29a] /usr/games/crawl-git-9f7a4794ab(main+0x5f5) [0x505c85]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7fd6a8fbaead]: /usr/games/crawl-git-9f7a4794ab() [0x57aef1] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fd6a9336c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fd6a9336c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000060a753 in call_gdb (file=0x7fd6a9322880) at crash.cc:406 gdb = attach_cmd = "attach 9866\000\000\000\000\000\000\000\000" #2 0x0000000000610dc0 in do_crash_dump () at dbg-asrt.cc:685 t = 1415015181 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1a0d0a8 "/dgldir/morgue/wvc/"}} name = "/dgldir/morgue/wvc/crash-wvc-20141103-114621.txt", '\000' file = 0x7fd6a9322880 #3 0x000000000060a324 in crash_signal_handler (sig_num=6) at crash.cc:182 No locals. #4 No symbol table info available. #5 0x00007fd6a9336f6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000610644 in _BreakStrToDebugger (mesg=mesg@entry=0x7fffed9b7da0 "ERROR in 'tags.cc' at line 3623: Invalid item: rat skeleton", assert=) at dbg-asrt.cc:812 No locals. #7 0x00000000006109b9 in die (file=0xc06ddf "tags.cc", line=3623, format=) at dbg-asrt.cc:877 tmp = "Invalid item: rat skeleton", '\000' mesg = "ERROR in 'tags.cc' at line 3623: Invalid item: rat skeleton", '\000' args = {{gp_offset = 32, fp_offset = 48, overflow_arg_area = 0x7fffed9b8670, reg_save_area = 0x7fffed9b85a0}} #8 0x0000000000a139c8 in marshallItem (th=..., item=..., iinfo=iinfo@entry=false) at tags.cc:3623 name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x162fca8 "rat skeleton"}} dummy = {base_type = OBJ_CORPSES, sub_type = 1 '\001', {plus = 14, mon_type = MONS_RAT, skill = SK_STABBING, charges = 14, initial_cards = 14, consum_desc = 14, rune_enum = 14, net_durability = 14}, {plus2 = 0, evoker_debt = 0, used_count = 0, butcher_amount = 0, net_placed = false, skill_points = 0, charge_cap = 0, stash_freshness = 0}, {special = 40, deck_rarity = 40, rod_plus = 40, appearance = 40, brand = 40, freshness = 40}, rnd = 0 '\000', quantity = 1, flags = 536870912, pos = {x = 21, y = 39}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = 1}, orig_monnum = 14, inscription = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf7b3b8 ""}}, props = {hash_map = 0x0}} #9 0x0000000000a16827 in tag_construct_level_items (th=...) at tags.cc:4177 i = #10 tag_write (tagID=, outf=...) at tags.cc:1136 buf = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b32930 "\a\006", _M_finish = 0x1b488d2 "", _M_end_of_storage = 0x1b52930 ""}}, } th = {_filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf7b3b8 ""}}, _file = 0x0, _chunk = 0x0, _ignore_errors = false, _pbuf = 0x7fffed9b87b0, failed = false} #11 0x00000000006b8c0d in _write_tagged_chunk (chunkname=..., tag=tag@entry=TAG_LEVEL) at files.cc:762 outf = {_filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf7b3b8 ""}}, _file = 0x0, _chunk = 0x15624e0, _ignore_errors = false, _pbuf = 0x2bc, failed = false} #12 0x00000000006bd04f in _save_level (lid=...) at files.cc:1561 No locals. #13 0x00000000006beb11 in load_level (stair_taken=DNGN_STONE_STAIRS_DOWN_I, load_mode=LOAD_ENTER_LEVEL, old_level=...) at files.cc:1319 level_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1854288 "D:2"}} make_changes = true popped = false just_created_level = return_pos = {x = 0, y = 0} dest_pos = {x = 43, y = 8} #14 0x00000000009ed85e in down_stairs (force_stair=, force_known_shaft=, wizard=false) at stairs.cc:989 entered_branch = stair_taken = DNGN_STONE_STAIRS_DOWN_I newlevel = collect_travel_data = stair_pos = {x = 43, y = 8} old_feat = DNGN_STONE_STAIRS_DOWN_I dst = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf7b3b8 ""}} old_level = {branch = BRANCH_DUNGEON, depth = 1} stair_find = known_shaft = shaft = shaft_dest = {branch = BRANCH_DUNGEON, depth = -1} shaft_depth = #15 0x00000000006247bb in _finish_delay (delay=...) at delay.cc:1024 No locals. #16 0x00000000006265e8 in handle_delay () at delay.cc:748 delay = @0x1a0ab90: {type = DELAY_DESCENDING_STAIRS, duration = 0, parm1 = 0, parm2 = 0, parm3 = 0, started = true, trits = {0, 0, 0, 0, 0, 0}, len = 16233400} #17 0x00000000007dd29a in _input () at main.cc:1336 player_disabled = {was_disabled = false} #18 0x0000000000505c85 in _launch_game () at main.cc:466 game_start = false ccon = {cstate = false, smartcstate = false} #19 _launch_game_loop () at main.cc:372 game_ended = false #20 main (argc=, argv=) at main.cc:330 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Nov 3 2014 at 06:14:14 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-format-zero-length -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-9f7a4794ab/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-9f7a4794ab/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-9f7a4794ab/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = random_map_for_place, level layout type = corridors, absdepth0 = 0 Level vaults: lightli_arrival_noodles layout_loops_ring Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (72, 10): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, wvc the Demonspawn Gladiator. Will you prevail where others failed? Will you get the Orb of Zot? Press ? for a list of commands and other information. Found 8 gold pieces. Welcome back, wvc the Demonspawn Gladiator. Press ? for a list of commands and other information. Found 8 gold pieces. Found a staircase leading out of the dungeon. You now have 8 gold pieces. You open the large door. There is a large open door here. Found a stone staircase leading down. e - a scroll labeled GEVUED JOEJ 2 kobolds come into view. The kobold shouts! x2 The kobold throws a stone. The stone hits you. You see here a stone. You barely miss the kobold. The kobold misses you. You hit the kobold but do no damage. The kobold misses you. You puncture the kobold! You kill the kobold! You hit the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a whip. You barely miss the kobold. The kobold is severely wounded. The kobold hits you with a whip. You hit the kobold. The kobold is almost dead. The kobold hits you but does no damage. The kobold barely misses you. You hit the kobold. You kill the kobold! No target in view! You start resting. You start resting. HP restored. Things that are here: a whip; a kobold corpse g - a meat ration A rat comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - rat Aim: a rat You reach to attack! You hit the rat. You kill the rat! No target in view! No target in view! No target in view! Found a short sword. You see here a rat corpse. You see here a short sword. A giant gecko comes into view. You see here a scroll labeled PSURUPEOMM. You hit the giant gecko. The giant gecko is heavily wounded. The giant gecko closely misses you. The giant gecko bites you but does no damage. You barely miss the giant gecko. The giant gecko is heavily wounded. The giant gecko closely misses you. You puncture the giant gecko! You kill the giant gecko! Your Polearms skill increases to level 3! No target in view! No target in view! h - a scroll labeled PSURUPEOMM You start waiting. Done waiting. You see here a giant gecko corpse. A bat, a goblin and a kobold come into view. The goblin shouts! The bat barely misses you. Found 9 gold pieces. The bat barely misses you. The bat completely misses you. You see here a giant gecko corpse. The bat closely misses you. The bat hits you but does no damage. x2 You barely miss the bat. The bat hits you but does no damage. The bat barely misses you. You barely miss the bat. The bat closely misses you. The bat barely misses you. The bat closely misses you. You hit the bat but do no damage. The bat misses you. The bat hits you. The bat hits you but does no damage. You hit the bat but do no damage. The bat hits you. You puncture the bat! You kill the bat! The kobold hits you with a whip. You hit the kobold. You kill the kobold! You closely miss the goblin. The goblin hits you but does no damage. You barely miss the goblin. The goblin barely misses you. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a club. You puncture the goblin! You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Large bone plates grow over parts of your arms. You start resting. You start resting. HP restored. Items here: )) †† a club; a whip; a goblin corpse; a kobold corpse You see here a giant gecko skeleton. Found 18 bolts. A giant cockroach comes into view. You see here 9 gold pieces. You now have 17 gold pieces (gained 9). No target in view! No target in view! No target in view! Attack whom? Press: ? - help, Dir - move target cursor, f - giant cockroach Aim: a giant cockroach You reach to attack! You hit the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach misses you. You hit the giant cockroach but do no damage. The giant cockroach is moderately wounded. The giant cockroach bites you but does no damage. You closely miss the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach closely misses you. You puncture the giant cockroach! You kill the giant cockroach! No target in view! Things that are here: 18 bolts; a giant cockroach corpse A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barks! The jackal barely misses you. A jackal comes into view. The jackal moves out of view. The jackal completely misses you. Things that are here: 18 bolts; a giant cockroach corpse You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal barely misses you. You barely miss the jackal. The jackal bites you. A jackal comes into view. You barely miss the jackal. The jackal barks! You block the jackal's attack. The jackal bites you but does no damage. You puncture the jackal! You kill the jackal! The jackal bites you but does no damage. You completely miss the jackal. You block the jackal's attack. You puncture the jackal! You kill the jackal! The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. Your leather armour prevents you from hitting the jackal. The jackal is heavily wounded. The jackal misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! No target in view! No target in view! You start resting. HP restored. Things that are here: 18 bolts; a jackal corpse; a giant cockroach corpse Found a robe. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! Found a metallic sapphire potion. Attack whom? Press: ? - help, Dir - move target cursor, f - hobgoblin Aim: a hobgoblin, wielding a club You reach to attack! You barely miss the hobgoblin. You barely miss the hobgoblin. The hobgoblin hits you with a club. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a club. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You puncture the hobgoblin! You kill the hobgoblin! No target in view! i - a metallic sapphire potion A kobold comes into view. It is wielding a whip. The kobold shouts! Attack whom? Press: ? - help, Dir - move target cursor, f - kobold Aim: a kobold, wielding a whip You reach to attack! You hit the kobold but do no damage. You hit the kobold but do no damage. The kobold hits you with a whip. You hit the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. You puncture the kobold! You kill the kobold! No target in view! You start resting. A giant gecko comes into view. Things that are here: a whip; a kobold corpse You hit the giant gecko. The giant gecko is lightly wounded. The giant gecko misses you. You barely miss the giant gecko. The giant gecko is lightly wounded. The giant gecko barely misses you. The giant gecko misses you. You puncture the giant gecko! You kill the giant gecko! No target in view! No target in view! You start resting. A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! The hobgoblin shouts! You see here a giant gecko corpse. You barely miss the hobgoblin. The hobgoblin hits you with a club. You puncture the hobgoblin! You kill the hobgoblin! No target in view! No target in view! You now have 23 gold pieces (gained 6). Things that are here: a club; a hobgoblin corpse A kobold comes into view. It is wielding a whip. The kobold shouts! The kobold throws a stone. The stone closely misses you. You see here a stone. The kobold throws a stone. The stone hits you but does no damage. Things that are here: a stone; a scroll labeled KHIDEATUEFF Attack whom? Press: ? - help, Dir - move target cursor, f - kobold Aim: a kobold, wielding a whip You reach to attack! You hit the kobold. You kill the kobold! No target in view! j - a scroll labeled KHIDEATUEFF You see here a stone. Found a robe. HP restored. A giant cockroach comes into view. You barely miss the giant cockroach. The giant cockroach barely misses you. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach bites you but does no damage. You hit the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach barely misses you. You puncture the giant cockroach! You kill the giant cockroach! No target in view! A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. You block the hobgoblin's attack. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You puncture the hobgoblin! You kill the hobgoblin! No target in view! No target in view! Found a mace. You see here a mace. k - a scroll labeled WIRISS RIETODIE A rat comes into view. A rat is nearby! You puncture the rat! You kill the rat! No target in view! No target in view! You see here a rat corpse. Found 19 sling bullets. Found a pair of gloves. No target in view! No target in view! You see here 19 sling bullets. You now have 32 gold pieces (gained 9). You see here a pair of gloves. l - a pair of gloves Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your pair of gloves. x4 You finish putting on your +0 pair of gloves. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. Things that are here: a club; a whip You see here a short sword. Found a stone staircase leading down. You now have 45 gold pieces (gained 13). A giant newt comes into view. A giant newt is nearby! You closely miss the giant newt. You block the giant newt's attack. You barely miss the giant newt. The giant newt closely misses you. You hit the giant newt. You kill the giant newt! No target in view! No target in view! There is a stone staircase leading down here. You see here a stone. You see here a whip. You see here a whip. Found a scale mail. You see here a scale mail. You see here a scale mail. You see here a whip. You see here a whip. Found 21 stones. A giant newt comes into view. The giant newt moves out of view. You see here 21 stones. You hit the giant newt. You kill the giant newt! No target in view! No target in view! Found a stone staircase leading down. m - a cyan potion There is a stone staircase leading down here. There is a stone staircase leading down here. Found an escape hatch in the floor. There is an escape hatch in the floor here. You are feeling hungry. There is an escape hatch in the floor here. A bat comes into view. You hit the bat. The bat is severely wounded. The bat barely misses you. The bat closely misses you. You block the bat's attack. You hit the bat. You kill the bat! No target in view! No target in view! n - 2 fizzy cyan potions You now have 59 gold pieces (gained 14). Done exploring. Eat which item? (? for menu, Esc to quit) Okay, then. Done exploring. You see here 18 bolts. You see here 21 stones. There is a stone staircase leading down here. You climb downwards. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [wvc] Species: Demonspawn Job: Gladiator class_name: Gladiator HP: 22/22; mods: 0/0 MP: 2/2; mod: 0 Stats: 15 (15) 9 (9) 13 (13) Position: (43, 8), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading down Delayed (1): type: 14 duration: 0 parm1: 0 parm2: 0 started: 1 Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 2 | 151 | 1/150 Short Blades | | 1 | 0 | 0 | 0 | 0/59 Long Blades | | 1 | 0 | 0 | 0 | 0/59 Axes | | 1 | 0 | 0 | 0 | 0/59 Maces & Flails | | 1 | 0 | 0 | 0 | 0/59 Polearms | X | 2 | 100 | 3 | 551 | 195/238 Staves | | 1 | 0 | 0 | 0 | 0/59 Slings | | 1 | 0 | 0 | 0 | 0/59 Bows | | 1 | 0 | 0 | 0 | 0/59 Crossbows | | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 1 | 151 | 92/119 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 2 | 301 | 123/178 Stealth | X | 0 | 0 | 0 | 0 | 0/50 Stabbing | | 1 | 0 | 0 | 0 | 0/1410790144 Shields | | 1 | 0 | 0 | 0 | 0/59 Traps | | 1 | 0 | 0 | 0 | 0/1410790144 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 1 | 0 | 0 | 0 | 0/50 Hexes | | 1 | 0 | 0 | 0 | 0/50 Charms | | 1 | 0 | 0 | 0 | 0/59 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | | 1 | 0 | 0 | 0 | 0/42 Translocations | | 1 | 0 | 0 | 0 | 0/59 Transmutations | | 1 | 0 | 0 | 0 | 0/59 Fire Magic | | 1 | 0 | 0 | 0 | 0/59 Ice Magic | | 1 | 0 | 0 | 0 | 0/59 Air Magic | | 1 | 0 | 0 | 0 | 0/59 Earth Magic | | 1 | 0 | 0 | 0 | 0/59 Poison Magic | | 1 | 0 | 0 | 0 | 0/50 Invocations | | 1 | 0 | 0 | 0 | 0/29 Evocations | | 1 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 59 #27: 40 #49: 59 Mutations: large bone plates: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 trident eq slot #2, inv slot #2: +0 helmet eq slot #3, inv slot #11: +0 pair of gloves eq slot #6, inv slot #1: +0 leather armour }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ### ##.## ############ ##@#.## ......>....# ##.###.## ##########.###.#####.##### ............#.###........# .#######..........##.###.######## .## ##...###(###........>..... ..# ##.## ##.#..####.####.### ..# #.######.#.# #.# #.# ..# #........#.# #.####.### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>