wullow Level 1 of the Dungeon (15, 5, D:1) a +0 leather armour (21, 7, D:1) a +0 club (31, -20, D:1) a +0 mace (32, 4, D:1) a +0 dagger (48, 11, D:1) a +0 club (53, -2, D:1) a cursed -2 whip (56, 5, D:1) a +0 club a +0 spear Level 2 of the Dungeon (1, -8, D:2) 16 arrows (5, -11, D:2) a +0 club (6, -26, D:2) a +0 hand axe (6, -24, D:2) a +0 dagger (7, -22, D:2) a +0 short sword (7, -16, D:2) a +0 club a +0 dagger (8, 13, D:2) a +0 hand axe (32, 6, D:2) a +0 club (33, 4, D:2) a +0 club Level 3 of the Dungeon (7, 34, D:3) a +0 club a +0 club (8, 33, D:3) a +0 mace a +0 flail (9, 33, D:3) a +0 falchion a +0 leather armour (11, 34, D:3) a +0 club (30, 12, D:3) a cursed -1 spear (34, 28, D:3) a +0 whip a +0 club (35, 26, D:3) a +0 halberd (36, 0, D:3) a +0 hand axe a +0 ring mail Level 4 of the Dungeon [Shop] Natitt's Jewellery Shop an uncursed ring of flight (192 gold) an uncursed ring of protection from cold (275 gold) the amulet "Quntoti" {RegenMP *Slow +Blink Int-2 SInv} (422 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (-2). It lets you see invisible. It lets you blink. It may slow you when you take damage. an uncursed ring of protection from magic (275 gold) an uncursed ring of poison resistance (220 gold) an uncursed amulet of the acrobat (330 gold) an uncursed ring of flight (192 gold) an uncursed amulet of harm (330 gold) a +3 ring of evasion (231 gold) an uncursed amulet of harm (330 gold) an uncursed ring of see invisible (165 gold) (1, -14, D:4) a +0 hunting sling (11, -4, D:4) a +1 whip of freezing (13, -3, D:4) a +0 spear (15, -26, D:4) a +0 hand axe (16, -26, D:4) a +0 mace a +0 trident (17, -26, D:4) a +0 flail (18, -26, D:4) a +0 club (18, 10, D:4) a +0 scale mail (24, -13, D:4) 3 large rocks (31, -3, D:4) a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe (32, -3, D:4) a scroll of noise a +0 chain mail a +0 hand axe a +0 dagger (32, 1, D:4) 14 arrows (33, -15, D:4) a +0 dagger (44, -20, D:4) a +0 dagger (45, -20, D:4) a +0 club (47, -20, D:4) a +0 dagger a +0 hunting sling (49, -20, D:4) a cursed +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 2, D:5) a +0 mace (1, 0, D:5) a +0 mace (1, 1, D:5) a +0 mace (1, 2, D:5) a +0 mace (2, 0, D:5) the +8 mace of Maolauhe {freeze, rElec rC- Str+9 Int-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+9). It affects your intelligence (-4). It makes you vulnerable to cold. It insulates you from electricity. (2, 1, D:5) a +0 mace (2, 2, D:5) a +0 mace of protection (3, 1, D:5) a +4 quarterstaff of chaos (4, 1, D:5) a cursed -1 mace (5, 2, D:5) a +0 mace (6, 2, D:5) a +0 mace (7, 3, D:5) a +0 mace (8, 2, D:5) a +0 mace of pain (9, 3, D:5) a +0 mace (18, -2, D:5) a +0 robe (26, -18, D:5) a +0 mace (26, -17, D:5) a +0 dagger (26, -16, D:5) a cursed +0 dagger a +0 robe (27, -18, D:5) a +0 whip an arrow a cursed -2 shortbow (29, -18, D:5) an arrow (30, -18, D:5) a +0 hand axe an arrow (32, -18, D:5) a +0 ring mail (33, -18, D:5) an arrow (37, -32, D:5) a +0 rapier (39, -3, D:5) a +0 shortbow 19 arrows (40, -7, D:5) an arrow (40, -5, D:5) 2 arrows (41, -8, D:5) an arrow (42, -11, D:5) a +1 flail of draining a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 broad axe of flaming (2, -33, D:6) a +0 war axe (5, 4, D:6) a +0 scale mail (7, 16, D:6) a +0 ring mail (12, -20, D:6) a +0 mace (13, -40, D:6) a +0 rapier (33, -29, D:6) a +0 spear (37, -40, D:6) a +0 scythe a cursed +0 robe (43, -6, D:6) a +0 ring mail (53, -3, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (3, 18, D:7) a +0 shortbow 13 arrows (5, 18, D:7) an arrow (6, 18, D:7) 2 arrows (7, 17, D:7) an arrow (10, 9, D:7) a +0 short sword of flaming (15, 50, D:7) a potion of curing (18, 12, D:7) a +0 giant spiked club (24, 28, D:7) a +0 hand axe (26, 27, D:7) a +0 dagger (33, 31, D:7) a +0 ring mail (35, 57, D:7) a +0 giant spiked club (48, 15, D:7) a +0 shortbow 17 arrows (50, 15, D:7) an arrow (51, 14, D:7) an arrow (51, 15, D:7) an arrow Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant club (2, -12, D:8) 2 boomerangs (4, -7, D:8) a +0 plate armour 5 boomerangs of dispersal a +0 trident (6, -7, D:8) a +0 cloak a +0 dagger of holy wrath (19, -9, D:8) a +0 leather armour (37, 23, D:8) a +0 trident a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 war axe a +0 plate armour (1, 0, D:9) a +0 dagger a +0 robe a +0 flail (1, 1, D:9) a cursed -1 flail (4, 4, D:9) a +0 plate armour (4, 12, D:9) a +0 short sword (12, 12, D:9) a +0 giant club a cursed -3 giant club (13, 17, D:9) 6 boomerangs (14, 2, D:9) a +0 dagger (15, 2, D:9) a +0 club a +0 leather armour (16, 19, D:9) an arrow (17, -1, D:9) a cursed -1 club (17, 19, D:9) 2 arrows (18, -4, D:9) a +0 short sword (18, 19, D:9) an arrow (19, -3, D:9) a +0 whip (19, 19, D:9) an arrow (20, 6, D:9) a +0 robe a +0 dagger (20, 19, D:9) 2 arrows (21, 0, D:9) a +0 robe a +0 club (21, 6, D:9) a +0 ring mail a +0 dagger (22, 20, D:9) 12 arrows a +0 shortbow (25, 11, D:9) a +0 chain mail a +0 short sword (26, 12, D:9) a +0 trident a +0 ring mail a +0 dagger (38, 40, D:9) a +0 whip a +0 leather armour (38, 43, D:9) a +0 dagger a +0 robe (39, 43, D:9) a +0 dagger a +0 robe (40, 34, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (3, -25, D:10) a +0 trident (3, -24, D:10) a +0 short sword (11, -24, D:10) a +0 leather armour a +0 club a +1 flail of draining a +0 plate armour (11, 0, D:10) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (12, -2, D:10) a +0 kite shield (16, -13, D:10) a +3 ring of dexterity (20, -15, D:10) a +0 shortbow 23 arrows (20, -13, D:10) 2 arrows (21, -28, D:10) a +0 whip (22, -28, D:10) a +0 war axe a +0 ring mail (22, -27, D:10) a +0 scimitar a +0 plate armour of fire resistance (28, -35, D:10) a +0 buckler (30, -35, D:10) a +0 mace (37, -39, D:10) 2 arrows (38, -38, D:10) a +0 whip (39, -38, D:10) a +0 whip a +0 club a +0 shortbow 14 arrows (40, -38, D:10) an arrow (41, -38, D:10) a +0 dagger a +0 dagger a +0 short sword 8 boomerangs (43, 3, D:10) a +0 dagger a cursed +0 robe (44, 3, D:10) a +0 club a +0 mace a boomerang a +0 ring mail (48, 6, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (11, -5, D:11) a +0 giant club (11, 30, D:11) a +0 scale mail (15, 50, D:11) a cursed staff of earth (22, 45, D:11) a +0 falchion (33, 46, D:11) a +0 short sword (41, 41, D:11) a +0 ring mail (48, 26, D:11) a +0 shortbow 8 arrows (48, 28, D:11) an arrow (48, 29, D:11) an arrow (48, 30, D:11) 2 arrows (48, 31, D:11) an arrow Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 robe (1, 5, D:12) a +1 dagger of freezing a cursed +0 leather armour a +0 short sword of speed (2, 3, D:12) a +0 long sword a cursed +0 robe (4, 3, D:12) a +0 giant club a +0 giant spiked club (6, 12, D:12) a +0 plate armour (8, -11, D:12) a +0 flail (12, 1, D:12) a +2 scimitar of flaming (15, -17, D:12) a +0 flail a +0 robe (15, -16, D:12) a +0 dagger (16, -14, D:12) a cursed +0 ring mail a cursed +0 hand axe (17, -13, D:12) a +0 hand axe (18, -13, D:12) a +0 quarterstaff (24, -19, D:12) a +0 leather armour a +0 dagger a +0 robe (25, -19, D:12) a +0 mace a +0 plate armour (31, 25, D:12) a +0 flail (32, -10, D:12) a +0 ring mail 5 boomerangs (33, -10, D:12) a +0 robe a cursed -2 dagger (37, -11, D:12) a +0 dagger a +0 robe (39, -11, D:12) a +0 shortbow 20 arrows (41, -13, D:12) a +0 club (45, -15, D:12) a +0 glaive a +0 chain mail (45, -14, D:12) a +0 club a +0 ring mail a +0 club a +0 flail (45, -13, D:12) a +0 trident a +0 leather armour (53, 13, D:12) the ring of Tuzatoin {*Tele Int+2 Dex-4 SInv} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+2). It affects your dexterity (-4). It lets you see invisible. (56, 16, D:12) a +0 rapier a +0 dagger of electrocution 73 sling bullets 41 bolts the Ecumenical Temple (40, -1, Temple) a +0 dagger a +0 robe (41, 0, Temple) a +0 war axe a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (12, -37, Lair:1) a +0 robe (34, -35, Lair:1) 32 arrows (34, -34, Lair:1) 17 bolts (34, 10, Lair:1) a +0 war axe (42, -24, Lair:1) a +0 ring mail (44, -31, Lair:1) 6 silver boomerangs Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 morningstar (3, 2, Lair:2) a wolf corpse (skeletalised by now) (3, 15, Lair:2) a +0 rapier (4, 0, Lair:2) a wolf corpse (skeletalised by now) (5, -2, Lair:2) a +2 robe of magic resistance (8, 16, Lair:2) a +0 ring mail (20, 3, Lair:2) a water moccasin corpse (skeletalised by now) (20, 4, Lair:2) a hydra corpse (skeletalised by now) (25, -12, Lair:2) a +0 scimitar (25, -1, Lair:2) a porcupine corpse (skeletalised by now) (27, 3, Lair:2) a water moccasin corpse (35, 30, Lair:2) a scroll of remove curse (36, 27, Lair:2) a +1 broad axe of protection (37, 28, Lair:2) an uncursed staff of poison (38, 19, Lair:2) a bullfrog skeleton (38, 26, Lair:2) a cursed amulet of inaccuracy (41, 12, Lair:2) a porcupine skeleton (42, 14, Lair:2) a basilisk skeleton (43, 18, Lair:2) a crocodile skeleton (44, -2, Lair:2) a water moccasin corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of magic mapping (0, 2, Lair:3) a scroll of identify (1, 1, Lair:3) a +0 long sword (1, 2, Lair:3) 17 gold pieces (1, 4, Lair:3) 11 gold pieces (2, 0, Lair:3) a scroll of teleportation (2, 1, Lair:3) 17 gold pieces (2, 2, Lair:3) 13 gold pieces (2, 3, Lair:3) 19 bolts (2, 4, Lair:3) a +2 vorpal falchion (3, 1, Lair:3) a potion of resistance (4, 2, Lair:3) 21 stones (4, 3, Lair:3) 19 gold pieces (8, -1, Lair:3) a yak corpse