Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6189620503795743929 416 wotdafck the Magician (level 7, 0/48 HPs) Began as a Djinni Fire Elementalist on June 25, 2026. Killed by nerve-wracking pain ... invoked by a shadow imp (9 damage) ... on level 4 of the Dungeon. The game lasted 00:10:42 (3185 turns). wotdafck the Magician (Djinni Fire Elementalist) Turns: 3185, Time: 00:10:42 Health: 0/48 AC: 2 Str: 7 XL: 7 Next: 15% Gold: 282 EV: 17 Int: 18 God: SH: 0 Dex: 14 rFire + + . (33%) - Nothing wielded rCold x . . (150%) c - orb of the Eagle {Pyromania, Rampage Hexes Forge} rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no amulet) Will ..... g - +5 ring of evasion Stlth ++ b - ring of resist corrosion HPRegen 0.28/turn %: rampage, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 282 gold pieces. Inventory: Armour a - a +0 robe (worn) c - the orb of the Eagle (worn) {Pyromania, Rampage Hexes Forge} (You found it on level 2 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Hexes: It increases the power of your Hexes spells. Forge: It increases the power of your Forgecraft spells. Magical Staves d - a staff of earth e - a staff of fire f - a staff of air Jewellery b - a ring of resist corrosion (worn) g - a +5 ring of evasion (worn) i - a ring of positive energy Talismans h - a spore talisman Wands f - a wand of mindburst (7) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of enchant armour {unknown} h - a scroll of blinking {unknown} m - a scroll of immolation {unknown} o - a scroll of fear {unknown} q - 2 scrolls of identify {unknown} u - a scroll of vulnerability {unknown} Potions d - a potion of curing {unknown} f - 2 potions of heal wounds {unknown} j - 2 potions of enlightenment {unknown} k - a potion of haste {unknown} l - a potion of ambrosia {unknown} n - 2 potions of attraction {unknown} p - a potion of lignification {unknown} Skills: * Level 1.6 Fighting + Level 1.0 Armour + Level 3.0 Dodging + Level 2.3 Stealth + Level 5.1 Spellcasting + Level 5.1 Conjurations + Level 5.1 Hexes + Level 5.1 Summonings + Level 5.1 Necromancy + Level 5.1 Translocations + Level 5.1 Forgecraft + Level 5.1 Fire Magic + Level 5.1 Ice Magic + Level 5.1 Air Magic + Level 5.1 Earth Magic + Level 5.1 Alchemy + Level 1.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 68% 2d7 2% 2 c - Volatile Blastmotes Fire/Tloc 68% 2d15 4% 3 d - Inner Flame Hex/Fire 51% N/A 4% 3 e - Flame Wave Conj/Fire 34% 2d10 16% 4 f - Summon Small Mammal Summ 88% N/A 1% 1 g - Call Imp Summ 44% N/A 2% 2 h - Ozocubu's Armour Ice 22% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Xom Zin Shops: D:1 ? D:4 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire burns the shadow imp. The shadow imp is severely wounded. The gnoll closely misses you. x2; The shadow imp barely misses you. You fly upwards. There is a stone staircase leading down here. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The shadow imp hits you. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire burns the gnoll. The gnoll is moderately wounded. The foxfire burns the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The shadow imp completely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire burns the shadow imp. The shadow imp is almost dead. The gnoll completely misses you. The shadow imp barely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire burns the gnoll. The gnoll is severely wounded. The foxfire burns the gnoll but does no damage. The gnoll is severely wounded. The gnoll completely misses you. The shadow imp gestures at you. Pain shoots through your body! You die... .#.# ###.### .#.# #...... .#.# #.#.#.. ##.# #.#..#. >..# #.#..#. ##.# #.#..#. ##.######### #######.##.## .......#...##########<........... .......#.......5@§...######.##.#. .......#......