wojtek Level 1 of the Dungeon (0, 0, D:1) 23 stones (3, 0, D:1) a +0 leather armour (5, -33, D:1) 16 stones (7, -34, D:1) a +0 scale mail (7, -33, D:1) a +0 mace (8, -40, D:1) a +0 short sword (8, -37, D:1) a +0 club a +0 whip a +0 club (10, -36, D:1) a stone (11, -36, D:1) a stone (12, -37, D:1) a stone (12, -35, D:1) a stone (15, -4, D:1) a +0 whip (19, -3, D:1) a stone (20, -3, D:1) a stone (22, -45, D:1) a +0 club (22, -43, D:1) a +0 club (22, -42, D:1) a +0 club (22, -2, D:1) 3 stones (22, -1, D:1) a +0 dagger (22, 0, D:1) a stone (22, 3, D:1) a stone (24, -12, D:1) 27 sling bullets (32, -19, D:1) a +0 robe (43, -33, D:1) a +0 club (47, -33, D:1) a +0 leather armour (50, -37, D:1) a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) 24 stones (4, -2, D:2) a +0 whip (14, 17, D:2) a +0 spear (15, 16, D:2) 31 stones (20, -5, D:2) a +0 hunting sling (21, 29, D:2) 17 stones (29, -1, D:2) a +0 whip (29, 1, D:2) a +0 dagger (31, 24, D:2) a +0 ring mail (33, 28, D:2) a +0 club (33, 37, D:2) a +0 mace (33, 39, D:2) a +0 falchion (35, 28, D:2) a +0 dagger (35, 37, D:2) a +0 spear (35, 39, D:2) a +0 hand axe (36, 39, D:2) 16 stones (39, 25, D:2) a stone (41, 24, D:2) 6 tomahawks (47, 17, D:2) a +0 club (56, 35, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, -5, D:3) a stone (11, -5, D:3) a +0 club (11, -4, D:3) a +0 short sword 4 stones (11, 11, D:3) a +0 chain mail a +0 flail (12, 8, D:3) a +0 ring mail (12, 19, D:3) a +0 leather armour a +0 falchion (19, -19, D:3) a +0 club (20, -6, D:3) 7 poisoned needles (21, -15, D:3) 31 sling bullets (26, -5, D:3) a +0 plate armour (27, 7, D:3) a +0 club (27, 14, D:3) 23 stones (27, 16, D:3) a +0 chain mail (45, -2, D:3) a +0 club (49, 28, D:3) a +0 short sword a +0 club Level 4 of the Dungeon (0, 0, D:4) a +2 helmet (24, -39, D:4) 17 arrows (30, -24, D:4) a +0 scale mail (33, -16, D:4) a +0 chain mail (37, -32, D:4) 14 sling bullets (39, -37, D:4) a +0 hunting sling (42, 2, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Uvoaloav's Weapon Shoppe 12 poisoned needles (62 gold) a +0 hand axe (39 gold) a +0 hunting sling (19 gold) a +1 glaive of venom (192 gold) a +0 quarterstaff (52 gold) a +0 halberd (52 gold) a +1 morningstar of protection (153 gold) a +0 trident (45 gold) a +0 falchion (39 gold) the +5 shortbow "wojtek's Regret" {speed, rN++ Str-2 Dex+8 Stlth-} (815 gold) Attacks with this weapon are significantly faster. It affects your strength (-2). It affects your dexterity (+8). It greatly protects you from negative energy. It makes you less stealthy. a +0 long sword (45 gold) (0, 0, D:5) 15 stones (6, 1, D:5) 21 arrows (10, -3, D:5) 11 bolts (25, -1, D:5) a tomahawk (26, -11, D:5) a +0 pair of boots (27, -1, D:5) a +0 mace a +0 leather armour (33, 2, D:5) a +0 short sword (34, 2, D:5) a +0 leather armour a +0 whip (36, 2, D:5) a tomahawk (38, 22, D:5) 10 bolts (39, 14, D:5) a tomahawk (41, 11, D:5) a +0 hand axe a +0 scale mail (42, 10, D:5) a +0 dagger a +0 robe (42, 24, D:5) a +0 chain mail a +0 scale mail a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (2, 2, D:6) a +0 ring mail (3, 3, D:6) a +0 leather armour a +0 club (7, 8, D:6) a cursed -2 giant club (10, 31, D:6) a +0 lajatang (11, 13, D:6) a +0 short sword (12, 32, D:6) a cursed -3 giant club (12, 37, D:6) a +0 robe a cursed +3 dire flail a +2 falchion of freezing a +0 robe (12, 45, D:6) a +1 trident of pain (13, 4, D:6) a +0 flail (13, 33, D:6) 30 arrows (13, 46, D:6) a +0 flail (14, 40, D:6) a +0 flail a +0 robe (14, 45, D:6) a +0 dagger a cursed +0 robe a +0 mace (15, 39, D:6) a +0 dire flail a +0 robe (15, 40, D:6) a +3 spear a +0 robe (16, 43, D:6) 21 stones (17, 8, D:6) 13 sling bullets (18, 17, D:6) a +0 leather armour (48, 24, D:6) a +0 robe of magic resistance Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (0, 1, D:7) a +0 flail a +0 long sword a cursed +0 plate armour (3, -1, D:7) a +0 mace (13, -3, D:7) 31 stones (14, 6, D:7) a +0 falchion (20, -1, D:7) a +0 hand axe (21, -1, D:7) a +0 robe a +0 dagger (23, -2, D:7) a +0 leather armour a +0 flail (23, -1, D:7) a +0 leather armour a +0 war axe (26, -1, D:7) a +0 robe a +0 dagger (28, -1, D:7) a +0 giant spiked club (28, 19, D:7) a +0 falchion (31, 33, D:7) 13 stones (38, 4, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 11 arrows (0, 1, D:8) an arrow (0, 2, D:8) an arrow (0, 3, D:8) 2 arrows (0, 4, D:8) an arrow (0, 5, D:8) an arrow (0, 6, D:8) an arrow (1, 6, D:8) 2 arrows (4, -8, D:8) a +0 leather armour (5, 17, D:8) a +1 fustibalus of freezing (5, 33, D:8) a +0 club (23, 19, D:8) 2 tomahawks (32, 35, D:8) a +0 ring mail (52, 32, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (0, 31, D:9) a +3 dagger (5, 47, D:9) 19 sling bullets (6, 32, D:9) 12 bolts (7, 38, D:9) 2 needles of frenzy (7, 39, D:9) a +0 dagger (7, 40, D:9) a +0 halberd (10, 22, D:9) a +0 chain mail (10, 34, D:9) 3 stones (11, 32, D:9) a +0 shortbow 25 arrows (11, 33, D:9) an arrow (12, 31, D:9) 2 arrows (29, 3, D:9) a +0 flail (29, 5, D:9) a +0 flail (29, 44, D:9) 8 needles of frenzy (30, 4, D:9) a +0 spear a cursed +0 ring mail (31, 3, D:9) a +0 spear (33, 1, D:9) a +0 dagger (38, 33, D:9) 18 stones (41, 25, D:9) 10 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 club (6, -19, D:10) a tomahawk (8, -24, D:10) a +0 falchion of freezing a tomahawk a +0 leather armour (8, -22, D:10) a tomahawk (12, -2, D:10) a +0 flail (23, -34, D:10) 3 curare-tipped needles (24, -12, D:10) 3 poisoned needles (25, -23, D:10) 19 sling bullets a +5 hunting sling a +3 leather armour of poison resistance a +2 quarterstaff of protection (35, -3, D:10) a +4 dagger (43, -7, D:10) a +1 long sword of electrocution a +0 chain mail a +0 falchion a +0 leather armour a +0 leather armour (50, -25, D:10) a +0 long sword Level 11 of the Dungeon [Shop] Caeq's Antique Weapon Shop a +0 shortbow (102 gold) a +0 flail (119 gold) the +6 whip "Konkal" {protect, *Noise Dex+6} (1669 gold) It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+6). It may make noises in combat. a +0 fustibalus (510 gold) a +0 trident (119 gold) a +0 quarterstaff of protection (231 gold) a +0 rapier (136 gold) the +6 falchion "Voacuem" {venom, *Rage +Rage rF+ MR+} (1856 gold) It poisons the flesh of those it strikes. It protects you from fire. It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. a +4 falchion of holy wrath (931 gold) a +0 blowgun (85 gold) a +2 trident of pain (703 gold) (0, 0, D:11) 23 arrows (3, 12, D:11) 20 stones (8, 0, D:11) a +0 hand axe (10, -10, D:11) a +0 chain mail (12, 29, D:11) 13 bolts (22, -9, D:11) a +0 quarterstaff a +0 chain mail (22, -7, D:11) a +0 short sword a +0 ring mail (23, -8, D:11) a +0 dagger a +0 robe (23, 11, D:11) a +0 mace a +0 hand axe a +0 short sword a +0 chain mail (45, 19, D:11) a +0 trident a +0 leather armour (45, 20, D:11) a cursed +0 mace a cursed +0 plate armour (46, 19, D:11) a +0 scale mail (47, 9, D:11) 30 stones (50, -10, D:11) a +0 dagger a +2 robe of the Archmagi (55, -4, D:11) 9 stones (59, 17, D:11) a +0 pair of gloves Level 12 of the Dungeon (0, 0, D:12) a +0 plate armour a +0 war axe (1, -2, D:12) a +0 leather armour 2 tomahawks a +0 flail (1, -1, D:12) 2 tomahawks a +0 dagger a +0 leather armour (1, 0, D:12) 2 tomahawks (2, -2, D:12) a +0 trident (3, 8, D:12) the -6 pair of boots of Contentment {Str+3} It affects your strength (+3). (4, -3, D:12) a +0 leather armour a +0 leather armour a +0 hand axe a cursed +0 robe a +0 dagger (4, -2, D:12) a +0 leather armour (4, -1, D:12) a +0 plate armour a +0 trident (5, -3, D:12) 2 tomahawks a +0 dagger a +0 club a +0 dagger (5, -2, D:12) 15 stones a +0 battleaxe a +0 chain mail (5, -1, D:12) a +0 chain mail a +2 flail of protection (9, -38, D:12) a +2 robe of resistance a +0 giant club (9, 9, D:12) a +1 flail of crushing (10, -37, D:12) a +0 plate armour a +0 scimitar (11, -38, D:12) a +1 hand axe of electrocution (12, -37, D:12) a large rock (13, -37, D:12) a large rock (21, -12, D:12) a +0 halberd (24, -23, D:12) a +0 rapier a +0 leather armour (25, -7, D:12) a tomahawk (25, 6, D:12) a +8 battleaxe of electrocution (26, -5, D:12) a tomahawk (26, -4, D:12) a tomahawk (26, -2, D:12) a +0 leather armour 2 tomahawks a +0 dagger (26, 0, D:12) an arrow (30, -35, D:12) a +0 club (30, 1, D:12) 2 arrows (30, 2, D:12) 11 arrows a cursed -2 giant club a +0 giant club a +0 chain mail a +0 battleaxe of electrocution a +0 dagger (31, 0, D:12) 5 arrows a +0 chain mail a +0 broad axe (31, 3, D:12) a +0 robe a +0 dagger (32, -1, D:12) 19 arrows a +0 shortbow (32, 0, D:12) 52 arrows a +0 shortbow a +2 shortbow of flaming (32, 1, D:12) 2 arrows a +0 shortbow (33, -1, D:12) 27 arrows a +0 shortbow (36, 1, D:12) 19 arrows a +0 shortbow (51, -18, D:12) a +0 hand axe a +0 ring mail (51, 8, D:12) a +0 leather armour (52, -20, D:12) a +0 falchion a +0 short sword a +0 leather armour a +0 flail a +0 scale mail (54, -2, D:12) a +0 flail Level 13 of the Dungeon (0, 0, D:13) a +0 blowgun (0, 8, D:13) a +0 short sword a +0 short sword 3 stones (0, 10, D:13) a +0 dagger a +0 dagger a stone (1, 8, D:13) a +0 short sword (1, 9, D:13) 4 stones a +0 club (2, 22, D:13) an arrow (3, 21, D:13) an arrow (4, 14, D:13) a stone (4, 20, D:13) an arrow (5, 19, D:13) 2 arrows (7, 16, D:13) a +0 shortbow 20 arrows (14, 0, D:13) a +0 ring mail (19, -12, D:13) a +0 mace (21, 32, D:13) a +0 leather armour a cursed -1 dagger (22, 33, D:13) a +0 war axe (22, 34, D:13) 3 large rocks (35, 13, D:13) a +0 quarterstaff (35, 34, D:13) a +0 ring mail (39, 25, D:13) a +0 robe a +2 great sword a +5 morningstar of freezing a +0 robe (39, 26, D:13) a +0 robe a +0 short sword a +3 flail a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 hand axe (1, 0, D:14) a +0 whip (2, 6, D:14) a cursed +0 chain mail a cursed -3 great sword (2, 7, D:14) a +0 plate armour a +0 halberd (3, 6, D:14) a +0 broad axe a +0 plate armour (3, 8, D:14) a +3 plate armour (3, 10, D:14) a +0 arbalest (4, 6, D:14) a +0 robe a +0 dagger a +0 dagger a +0 robe (6, 8, D:14) 4 arrows (6, 9, D:14) a +0 hand axe (6, 10, D:14) a +0 robe (7, 10, D:14) a +0 bardiche (10, 0, D:14) 21 stones (10, 1, D:14) 24 stones (22, -7, D:14) a +0 giant club (22, -5, D:14) a +0 giant club a +0 dire flail a +0 dire flail a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 club a +0 robe (22, -4, D:14) a +1 antimagic falchion (22, 21, D:14) 13 stones (23, 3, D:14) 9 poisoned needles (31, 9, D:14) a +0 long sword (38, 0, D:14) a +0 mace (41, 6, D:14) a +0 club (41, 7, D:14) a +0 whip a cursed -1 dagger a cursed +0 blowgun 14 poisoned needles a +2 short sword of electrocution (42, 6, D:14) 2 stones (43, 9, D:14) 18 sling bullets Level 15 of the Dungeon [Shop] Ucou's Gadget Boutique a phial of floods (680 gold) a wand of random effects (44) (391 gold) a wand of iceblast (9) (221 gold) a lightning rod (4/4) (680 gold) a wand of flame (21) (195 gold) a wand of iceblast (8) (204 gold) a box of beasts (340 gold) a wand of enslavement (18) (340 gold) a sack of spiders (340 gold) a phial of floods (680 gold) a wand of scattershot (3) (357 gold) (0, 0, D:15) a +0 long sword a +0 ring mail a +0 buckler (1, 2, D:15) a +0 buckler (4, 17, D:15) a potion of lignification (6, 29, D:15) 17 stones (13, 26, D:15) a +0 plate armour (25, 7, D:15) a +0 robe (27, -7, D:15) a +0 robe (31, 3, D:15) the +0 pair of gloves of the King {-Tele rElec MR++ Dex+3} It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (32, 0, D:15) a +0 halberd (32, 4, D:15) a +0 halberd (33, 0, D:15) a +0 dagger a +0 robe (36, 20, D:15) a book of the Earth (44, 0, D:15) a +0 whip (47, 33, D:15) a +0 shortbow 19 arrows (48, 35, D:15) an arrow (49, 35, D:15) 3 scrolls of amnesia (49, 48, D:15) a +0 quarterstaff of protection (50, 11, D:15) a +0 robe (50, 37, D:15) an arrow (53, 39, D:15) a +2 longbow of flaming 9 arrows a +0 centaur barding (54, 35, D:15) 2 arrows (59, 33, D:15) a large rock (60, 21, D:15) 19 stones (60, 32, D:15) 5 large rocks Level 1 of the Orcish Mines (1, -2, Orc:1) 2 large rocks (3, 0, Orc:1) a large rock (6, 3, Orc:1) a large rock (7, 4, Orc:1) a +0 halberd a +0 chain mail (8, 3, Orc:1) a +0 whip a +0 giant club a +0 falchion (9, 2, Orc:1) a +2 short sword of venom (37, -32, Orc:1) a +0 short sword (38, -35, Orc:1) a +0 robe a +0 dagger of electrocution (38, -34, Orc:1) a +0 short sword (38, -30, Orc:1) a +0 leather armour a +0 short sword (38, -29, Orc:1) a +0 plate armour a +0 flail (39, -35, Orc:1) a +0 chain mail a cursed -3 hand axe (39, -34, Orc:1) a +0 ring mail a +0 dagger (39, -33, Orc:1) a +0 club (40, -35, Orc:1) a +0 ring mail a +0 club (41, -32, Orc:1) a +0 robe a +0 dagger of venom (42, -32, Orc:1) a +0 war axe (43, -31, Orc:1) a +2 chain mail of fire resistance a +0 battleaxe of draining (43, -30, Orc:1) a +0 ring mail (45, -17, Orc:1) a +0 war axe a +0 plate armour (46, -17, Orc:1) a +0 dagger (46, -16, Orc:1) a +3 trident Level 2 of the Orcish Mines [Shop] Bamiur's Jewellery Boutique an uncursed ring of protection from fire (350 gold) a cursed -6 ring of evasion (28 gold) an uncursed ring of protection from fire (350 gold) a cursed ring of attention (63 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of flight (245 gold) a +3 ring of slaying (630 gold) the ring of Orthodoxy {rF+ MP+9} (476 gold) [ring of magical power] It protects you from fire. It affects your magic capacity (+9). an uncursed ring of positive energy (280 gold) an uncursed ring of see invisible (210 gold) [Shop] Zuukk's General Store a +1 ring mail of fire resistance (160 gold) a +0 plate armour (230 gold) a ration (50 gold) a ration (50 gold) a scroll of noise (10 gold) 21 arrows (42 gold) a +3 ring mail of cold resistance (260 gold) the ring "Roet" {Ice rElec} (390 gold) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. [Shop] Ulusyo's Antique Armour Emporium a +0 scale mail (88 gold) a +2 robe of the Archmagi (829 gold) a +0 plate armour (506 gold) a +0 scale mail (88 gold) a +0 cloak (99 gold) a +0 robe (15 gold) a +0 scale mail (88 gold) a +0 chain mail (99 gold) the +1 chain mail "Fenkesho" {*Contam rPois Int+5} (563 gold) It affects your intelligence (+5). It protects you from poison. It causes magical contamination when unequipped. a +0 plate armour (506 gold) a +2 robe of magic resistance (389 gold) [Shop] Ceqaig's Antique Weapon Emporium a cursed -2 blowgun (3 gold) the +5 great sword "Qireff" {drain, *Contam rPois Dex-2 Stlth+} (1267 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-2). It protects you from poison. It causes magical contamination when unequipped. It makes you more stealthy. a +0 long sword (108 gold) a +1 rapier of electrocution (527 gold) a +2 arbalest of freezing (623 gold) a +0 short sword (93 gold) a +0 great sword (201 gold) a +0 shortbow (93 gold) a cursed -3 glaive (3 gold) [Shop] Pois's Jewellery Shop an uncursed ring of protection from fire (375 gold) a +3 ring of intelligence (235 gold) the ring "Zejeof Murch" {*Tele Int+4 Dex-4} (217 gold) [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+4). It affects your dexterity (-4). the ring "Jurautwu" {+Inv rC- MR+ Int+3} (574 gold) [ring of protection from magic] It affects your intelligence (+3). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you turn invisible. an uncursed ring of fire (375 gold) an uncursed ring of fire (375 gold) a +6 ring of intelligence (877 gold) (0, 0, Orc:2) a +0 flail (1, -1, Orc:2) a +0 club a +0 leather armour (1, 0, Orc:2) a +0 short sword a +0 scale mail (2, -1, Orc:2) a +0 dagger a +0 leather armour a +0 flail a +0 chain mail (13, -1, Orc:2) a +0 hand axe a +0 ring mail (14, -2, Orc:2) a +1 flail of holy wrath a cursed -1 chain mail (17, -2, Orc:2) a large rock (18, -3, Orc:2) a large rock (18, -2, Orc:2) a +0 hat (21, -7, Orc:2) a +0 dire flail a +0 dire flail (21, -5, Orc:2) 2 large rocks (22, -7, Orc:2) a +0 hand axe a +0 scale mail (22, -6, Orc:2) a +0 dagger a +0 robe a cursed -1 dagger a +0 robe (23, -8, Orc:2) a +0 hand axe (23, -7, Orc:2) 2 large rocks a +0 hand axe a +0 chain mail (25, -9, Orc:2) a +0 falchion (25, -8, Orc:2) a +0 trident (25, -7, Orc:2) a +0 giant club (27, -10, Orc:2) a +1 vampiric dagger a +0 robe a +0 dagger a +0 robe (27, -7, Orc:2) a large rock (30, -11, Orc:2) a +0 whip of venom (44, -3, Orc:2) a +0 scale mail a +0 dagger (44, -2, Orc:2) a +0 plate armour a +0 battleaxe (45, -2, Orc:2) a +0 club (46, -24, Orc:2) 3 large rocks (46, -22, Orc:2) a cursed +0 great mace a +0 dire flail (46, 0, Orc:2) a +0 short sword (47, -24, Orc:2) 3 large rocks (50, -27, Orc:2) 2 large rocks (50, -26, Orc:2) a large rock (50, -23, Orc:2) a large rock (51, -25, Orc:2) 3 large rocks (56, -41, Orc:2) a +0 dagger a +0 robe (57, -19, Orc:2) a large rock (58, -32, Orc:2) 3 large rocks (59, -6, Orc:2) a tomahawk (60, -10, Orc:2) a +0 short sword (60, -9, Orc:2) a +0 dagger a +0 robe a large rock a +0 chain mail a +0 short sword a +0 robe a +0 dagger (60, -8, Orc:2) a +2 glaive of flaming a +1 chain mail of fire resistance a +0 trident (60, -7, Orc:2) 2 tomahawks 3 large rocks (61, -10, Orc:2) a +0 dagger (61, -9, Orc:2) a +0 plate armour a +0 trident (61, -8, Orc:2) a +0 flail a +0 leather armour a +0 club a tomahawk 3 large rocks (62, -10, Orc:2) a +0 dagger a cursed +0 chain mail a +0 trident (62, -9, Orc:2) 5 large rocks (63, -9, Orc:2) a large rock (63, -8, Orc:2) a +0 dire flail a +0 dire flail (64, -9, Orc:2) a large rock Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 spear a +0 animal skin (2, -12, Lair:1) 10 poisoned needles (4, -42, Lair:1) 26 bolts (6, -12, Lair:1) a +1 cloak the cursed +0 ring mail of the Ageless Deaths {rCorr} It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a +3 ring of protection a +6 ring of strength the +7 mace of Hyduegh {antimagic, *Drain rPois Int+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). It protects you from poison. It causes draining when unequipped. a +0 war axe a wand of random effects (20) 5 scrolls of random uselessness a scroll of noise 4 scrolls of amnesia 12 potions of brilliance an uncursed ring of stealth the ring "Purrir" {*Tele rC- rN+ Str+2 Int+4} [ring of teleportation] It may teleport you next to monsters. It affects your strength (+2). It affects your intelligence (+4). It makes you vulnerable to cold. It protects you from negative energy. a +1 falchion of flaming a +0 eveningstar +0 fire dragon scales a +0 antimagic demon trident the +1 cloak of the Lute {-Tele rElec rF- SInv} It makes you vulnerable to fire. It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. a +2 antimagic morningstar (7, -12, Lair:1) a scroll of acquirement 2 scrolls of enchant armour (12, -44, Lair:1) a +0 plate armour (12, -35, Lair:1) a +0 scale mail (23, -48, Lair:1) 18 bolts (34, -2, Lair:1) a +0 helmet (47, -38, Lair:1) a +2 robe of magic resistance (49, -13, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (7, 19, Lair:2) a +0 quarterstaff (17, 2, Lair:2) 11 gold pieces (23, -34, Lair:2) 19 arrows (26, -21, Lair:2) a +0 spear (33, -14, Lair:2) a +0 short sword (34, 19, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 28 arrows (10, 12, Lair:3) 24 sling bullets (18, -8, Lair:3) 12 arrows (18, -7, Lair:3) 17 javelins (20, -5, Lair:3) a +0 dagger (22, -29, Lair:3) 8 silver tomahawks (25, -24, Lair:3) an uncursed staff of summoning (25, -12, Lair:3) 16 bolts (33, -24, Lair:3) a +0 centaur barding (37, -21, Lair:3) a crystal ball of energy Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 falchion (10, -15, Lair:4) 25 stones (10, 0, Lair:4) a +0 robe (12, -31, Lair:4) a +3 dagger of electrocution a +1 robe of cold resistance (13, -30, Lair:4) 7 stones (17, -45, Lair:4) a +0 scimitar (18, -48, Lair:4) a +0 chain mail (19, -32, Lair:4) 11 poisoned needles (21, -28, Lair:4) a +0 halberd (26, -27, Lair:4) 7 curare-tipped needles a +4 dagger of venom a +0 blowgun (30, -47, Lair:4) a +0 quarterstaff (31, -20, Lair:4) a curare-tipped needle (36, -37, Lair:4) 6 stones (39, -11, Lair:4) a +1 pair of gloves of strength (51, -5, Lair:4) 28 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (3, 15, Lair:5) a +0 robe (21, 11, Lair:5) a +0 leather armour (24, -1, Lair:5) a stone (24, 1, Lair:5) 4 large rocks (25, -4, Lair:5) a stone (25, 20, Lair:5) 18 sling bullets (26, 0, Lair:5) a stone (27, -2, Lair:5) a stone (28, 1, Lair:5) a stone (59, 0, Lair:5) a +0 hand axe (62, -29, Lair:5) 25 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe (9, 40, Lair:6) a +0 robe (11, 9, Lair:6) 25 stones (11, 38, Lair:6) a +0 chain mail (17, 15, Lair:6) a +0 leather armour (22, 10, Lair:6) a +0 leather armour (25, 23, Lair:6) a scroll of noise (39, 10, Lair:6) a +0 robe (42, 9, Lair:6) a +0 pair of boots (46, 35, Lair:6) 16 stones (46, 56, Lair:6) 15 sling bullets (47, 35, Lair:6) a +4 mace of venom (61, 33, Lair:6) an uncursed ring of stealth an uncursed ring of wizardry an uncursed ring of see invisible the +7 rapier "Transmigrator" {flame, *Rage rF- rN+++ MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It renders you almost immune to negative energy. It affects your magic capacity (+9). It may make you go berserk in combat. (68, 36, Lair:6) a +0 ring mail Level 1 of the Shoals (0, 0, Shoals:1) a +0 arbalest (3, 36, Shoals:1) 20 arrows (8, 36, Shoals:1) a +0 spear (12, 37, Shoals:1) 5 large rocks (15, 30, Shoals:1) a large rock (20, 16, Shoals:1) a +0 broad axe (31, 35, Shoals:1) a +0 hunting sling (38, 5, Shoals:1) a +0 spear (41, 12, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a large rock (1, 0, Shoals:2) a large rock (2, -4, Shoals:2) 5 tomahawks (7, -5, Shoals:2) a +0 trident (7, 3, Shoals:2) a +6 quarterstaff of pain a large rock (8, 4, Shoals:2) a large rock (9, 4, Shoals:2) 2 large rocks (10, 5, Shoals:2) a large rock (11, -6, Shoals:2) 4 needles of sleeping (11, 0, Shoals:2) 16 sling bullets (12, -7, Shoals:2) a +0 robe (12, 12, Shoals:2) a +0 spear (13, 10, Shoals:2) a +0 spear (13, 11, Shoals:2) a +0 trident (13, 18, Shoals:2) 7 tomahawks (14, 10, Shoals:2) a tomahawk of dispersal a +0 trident (15, 12, Shoals:2) a +0 trident of freezing a +0 robe (18, 8, Shoals:2) a +0 falchion a +0 leather armour (19, -8, Shoals:2) 9 stones (21, 4, Shoals:2) 22 stones (22, -4, Shoals:2) the cursed +3 hand axe of Trog's Esteem {drain, +Inv Str-3 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. (24, -6, Shoals:2) a +1 chain mail of magic resistance (25, 13, Shoals:2) a +0 spear (32, -18, Shoals:2) a +0 hand axe Level 3 of the Shoals [Shop] Jaaruef's Armour Shop a +0 ring mail (60 gold) a +0 scale mail (60 gold) a +0 cloak (67 gold) a +0 ring mail (60 gold) a +0 chain mail (67 gold) a +0 scale mail (60 gold) a +0 helmet (67 gold) the +6 scale mail of Philately {-Cast rF+ rC+ Str+4} (846 gold) It affects your strength (+4). It protects you from fire. It protects you from cold. It prevents spellcasting. a +3 plate armour of poison resistance (630 gold) (0, 0, Shoals:3) 22 bolts (1, -2, Shoals:3) a +0 trident (2, 7, Shoals:3) a +0 plate armour (3, -3, Shoals:3) a large rock (8, 22, Shoals:3) a +0 trident (10, 4, Shoals:3) a large rock (11, -3, Shoals:3) 3 large rocks (12, 22, Shoals:3) an arrow (13, 28, Shoals:3) a +0 shortbow 23 arrows (26, -1, Shoals:3) a +0 dagger (27, 12, Shoals:3) 21 stones (31, 4, Shoals:3) a +0 leather armour a +1 trident of protection (32, 3, Shoals:3) a scroll of random uselessness (44, 33, Shoals:3) 13 stones (44, 34, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident of protection (0, 2, Shoals:4) a +0 trident (6, -26, Shoals:4) a +1 flail of crushing (13, -10, Shoals:4) 21 stones (14, 2, Shoals:4) a scarf of cloud immunity a +2 ring of slaying (15, -23, Shoals:4) 7 tomahawks (15, 1, Shoals:4) a +0 trident a +0 robe (16, -15, Shoals:4) a +0 halberd (17, -28, Shoals:4) a +6 rapier of holy wrath a +0 robe (17, -27, Shoals:4) a tomahawk (17, -15, Shoals:4) a +1 great sword of flaming (17, -14, Shoals:4) a +3 trident of piercing a +0 leather armour (17, -13, Shoals:4) a +0 trident (18, -28, Shoals:4) a javelin a +2 vampiric trident a +0 robe (18, -14, Shoals:4) a +0 trident (18, -11, Shoals:4) a wand of random effects (20) (19, -29, Shoals:4) a +1 spear of venom a +0 leather armour 21 javelins (19, -28, Shoals:4) a +4 spear of flaming 19 javelins of returning a +0 leather armour (19, -27, Shoals:4) a +1 rapier of speed a +0 robe (19, -26, Shoals:4) a javelin of returning (19, -24, Shoals:4) a +0 trident (20, -31, Shoals:4) a +0 leather armour 10 javelins of returning a +2 spear of flaming (20, -28, Shoals:4) 2 tomahawks (20, -27, Shoals:4) a +0 trident 3 tomahawks (20, -23, Shoals:4) an uncursed amulet of the acrobat (20, -18, Shoals:4) a +2 leather armour of poison resistance (21, -28, Shoals:4) a +2 trident of freezing a cursed -3 ring of strength (23, -8, Shoals:4) a +3 ring mail of poison resistance (23, -7, Shoals:4) 6 potions of magic 4 scrolls of vulnerability (24, -31, Shoals:4) a +0 trident 6 tomahawks an uncursed staff of power (25, -35, Shoals:4) a javelin (25, -32, Shoals:4) a +0 trident (25, -8, Shoals:4) an arrow (26, -33, Shoals:4) an arrow a +2 trident of venom (26, -27, Shoals:4) a +3 rapier of protection (26, -8, Shoals:4) an arrow (27, -34, Shoals:4) a tomahawk (27, -11, Shoals:4) 2 arrows a +0 trident a +0 robe (28, -32, Shoals:4) a +0 longbow a +0 spear 9 arrows (28, -10, Shoals:4) an arrow (28, -9, Shoals:4) 2 arrows (28, -8, Shoals:4) a +0 spear a +0 longbow (29, -13, Shoals:4) 2 arrows (29, -8, Shoals:4) a +0 longbow a -1 club 21 arrows (32, -31, Shoals:4) an arrow (33, -40, Shoals:4) a large rock (38, -37, Shoals:4) 2 large rocks (40, -35, Shoals:4) a large rock (41, -32, Shoals:4) a +0 short sword (41, -2, Shoals:4) a javelin (43, -36, Shoals:4) a +2 trident of piercing (46, -46, Shoals:4) a scroll of amnesia (47, -42, Shoals:4) a +0 trident (47, -3, Shoals:4) 2 javelins (47, -2, Shoals:4) a +3 spear of piercing a +0 leather armour 14 javelins (47, -1, Shoals:4) a javelin (47, 4, Shoals:4) 2 javelins (51, -16, Shoals:4) 12 stones (53, -32, Shoals:4) an uncursed staff of air (53, -25, Shoals:4) a +0 spear Level 1 of the Spider Nest (0, 0, Spider:1) 12 bolts (1, 2, Spider:1) a +0 dagger (10, -11, Spider:1) 19 poisoned needles (11, -16, Spider:1) 22 stones (13, 0, Spider:1) a +0 robe (15, 0, Spider:1) a +0 ring mail (18, -16, Spider:1) a +0 scale mail (20, -20, Spider:1) a +0 robe (21, -18, Spider:1) an uncursed amulet of magic regeneration (21, -8, Spider:1) 21 stones (22, 1, Spider:1) a +0 robe (24, 21, Spider:1) a +0 falchion (25, 21, Spider:1) a -2 ring of slaying (31, 5, Spider:1) 21 arrows 15 stones (33, -16, Spider:1) a +0 ring mail (36, -22, Spider:1) 15 stones (37, 3, Spider:1) a +1 cloak (37, 4, Spider:1) a +0 pair of gloves a +1 rapier of electrocution Level 2 of the Spider Nest (0, 0, Spider:2) an uncursed amulet of magic regeneration (0, 1, Spider:2) a potion of curing (0, 2, Spider:2) a scroll of blinking (0, 3, Spider:2) a potion of might (0, 4, Spider:2) a +4 rapier of flaming (1, 0, Spider:2) a +0 cloak (43, 43, Spider:2) a +0 quarterstaff (48, -4, Spider:2) a +0 cloak (48, 15, Spider:2) 25 stones (50, 21, Spider:2) a +0 spear Level 3 of the Spider Nest (0, 0, Spider:3) a +0 robe (10, -3, Spider:3) a +0 leather armour (16, -24, Spider:3) a +4 ring mail of poison resistance (16, -23, Spider:3) a +0 robe a +1 lajatang of protection (24, -2, Spider:3) a +0 robe Level 4 of the Spider Nest (0, 0, Spider:4) a +0 war axe a +0 leather armour (4, -5, Spider:4) a +0 hand axe a +0 leather armour a +0 hand axe a +0 robe (9, -7, Spider:4) 20 arrows (12, -3, Spider:4) 3 stones (22, -7, Spider:4) 15 stones (37, 1, Spider:4) a +0 club Level 1 of the Vaults (0, 0, Vaults:1) a +2 helmet of intelligence (4, -25, Vaults:1) a bolt (5, -24, Vaults:1) a +0 arbalest 17 bolts (7, -21, Vaults:1) a bolt (7, 22, Vaults:1) a +0 broad axe (8, 0, Vaults:1) a +0 great mace a +0 ring mail (9, -18, Vaults:1) a bolt (11, -21, Vaults:1) 3 large rocks (12, 15, Vaults:1) a scroll of random uselessness (13, -23, Vaults:1) a large rock (15, 31, Vaults:1) a +0 flail a +0 ring mail (16, 28, Vaults:1) 2 arrows (16, 31, Vaults:1) a +0 rapier a +0 leather armour a +0 short sword a +0 shortbow 7 arrows a +0 leather armour a +1 long sword of draining (16, 32, Vaults:1) a +0 long sword (17, 31, Vaults:1) a +1 scimitar of protection (17, 33, Vaults:1) an arrow (18, 32, Vaults:1) a +0 chain mail (18, 33, Vaults:1) a +0 dagger a +0 longbow 16 arrows a +0 leather armour (19, 30, Vaults:1) a +0 long sword (21, 30, Vaults:1) a +0 short sword of speed a +0 great mace a +0 ring mail (21, 31, Vaults:1) 4 needles of sleeping a +0 leather armour a +0 ring mail (23, -6, Vaults:1) a +0 arbalest 23 bolts (23, 30, Vaults:1) a +0 dagger 20 bolts a +0 arbalest a +0 long sword a +0 chain mail (23, 31, Vaults:1) a +0 scale mail a +0 war axe of electrocution (24, 30, Vaults:1) a cursed -3 arbalest 33 bolts (24, 31, Vaults:1) a +0 war axe a +0 ring mail a +4 arbalest 12 bolts (25, -4, Vaults:1) a bolt (26, 29, Vaults:1) 3 arrows (27, -4, Vaults:1) a bolt (27, 30, Vaults:1) a +0 longbow 41 arrows (28, -12, Vaults:1) an uncursed ring of wizardry (28, 4, Vaults:1) a +0 leather armour (29, -3, Vaults:1) a bolt (29, 40, Vaults:1) a +0 robe a +0 spear (30, -6, Vaults:1) 29 arrows (31, 9, Vaults:1) a +0 trident a +0 robe (31, 39, Vaults:1) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (31, 41, Vaults:1) a +0 giant club (32, 39, Vaults:1) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club (32, 41, Vaults:1) a +0 dire flail a +0 giant club (34, 5, Vaults:1) 21 arrows (37, 5, Vaults:1) the +2 ring mail of Terror {Regen+ Int+4} It affects your intelligence (+4). It increases your rate of regeneration. (42, 32, Vaults:1) an arrow (43, 33, Vaults:1) a +0 shortbow 24 arrows (46, 27, Vaults:1) a +0 scale mail a +0 morningstar (50, 10, Vaults:1) 16 stones (51, 24, Vaults:1) a +0 scale mail a +0 long sword (53, 35, Vaults:1) a +0 ring mail (61, 3, Vaults:1) +0 acid dragon scales (66, -11, Vaults:1) 18 sling bullets (67, 28, Vaults:1) a +0 longbow 11 arrows (67, 29, Vaults:1) 4 large rocks (69, 30, Vaults:1) an arrow Level 2 of the Vaults (0, 0, Vaults:2) a +0 short sword (still there?) an ugly thing corpse (still there?) (1, 0, Vaults:2) an ugly thing corpse