wojtek Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (16, 12, D:1) a +0 club (18, -2, D:1) a +0 flail (19, -1, D:1) a +0 spear (39, 8, D:1) a +0 short sword (45, -2, D:1) a +0 mace (47, 21, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club (0, 4, D:2) 15 stones (20, 16, D:2) 18 stones (21, 14, D:2) a +0 mace a +0 club (25, 3, D:2) a +0 short sword (31, -9, D:2) a +0 whip (32, -4, D:2) a +0 robe (40, -1, D:2) a +0 leather armour (44, -8, D:2) a +0 whip (50, -1, D:2) a +0 buckler (50, 5, D:2) a +0 war axe (54, -24, D:2) a +0 scale mail (56, -18, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (10, 20, D:3) an uncursed staff of wizardry (11, 33, D:3) a +0 leather armour a +0 dagger a +0 robe a cursed +0 club (12, 17, D:3) a +0 flail a +0 falchion a +0 leather armour a +0 dagger a cursed +0 falchion (24, 25, D:3) 14 stones (25, -1, D:3) a +0 leather armour (30, 8, D:3) a +0 helmet (37, 3, D:3) a +0 short sword (37, 17, D:3) a +0 war axe (52, -12, D:3) a +0 trident (54, 25, D:3) 11 stones (61, 0, D:3) a +0 club Level 4 of the Dungeon [Shop] Goceod's Armour Shoppe a +0 pair of gloves (45 gold) +2 fire dragon scales (720 gold) a scarf of spirit shield (90 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 pair of gloves (45 gold) a +0 plate armour (230 gold) the +1 chain mail of a ziggurat {rPois rC+ Regen+} (277 gold) It protects you from cold. It protects you from poison. It increases your rate of regeneration. a +0 robe (7 gold) a +0 scale mail (40 gold) a +0 hat (40 gold) a +1 cloak (115 gold) a +0 pair of boots (45 gold) a +3 chain mail of poison resistance (235 gold) (0, 0, D:4) a +0 ring mail (5, -18, D:4) 11 gold pieces (5, -7, D:4) a +0 leather armour a +0 short sword (9, -8, D:4) a +0 dagger (10, -21, D:4) a +0 hand axe (15, -32, D:4) 12 gold pieces (19, -30, D:4) a +0 leather armour (32, 6, D:4) 12 stones (39, 2, D:4) a +0 leather armour (39, 12, D:4) a +0 chain mail (41, -6, D:4) a +0 robe Level 5 of the Dungeon [Shop] Pepax's Practical Paraphernalia an uncursed ring of protection from fire (375 gold) a wand of paralysis (19) (315 gold) an uncursed ring of protection from cold (375 gold) +0 pearl dragon scales (1500 gold) a wand of polymorph (9) (165 gold) an uncursed ring of poison resistance (300 gold) an uncursed ring of positive energy (300 gold) a book of Power (675 gold) an uncursed staff of power (375 gold) a +2 ring of protection (150 gold) a cursed +0 plate armour (300 gold) (0, 0, D:5) a +0 giant spiked club (8, -27, D:5) a +0 spear (13, -30, D:5) a +0 mace (13, -27, D:5) a +0 halberd (16, -33, D:5) a +0 spear (17, -33, D:5) a cursed +0 spear (17, -32, D:5) a +0 scale mail a +0 spear (19, -6, D:5) a +0 falchion of holy wrath (20, -20, D:5) a +0 flail 4 needles of paralysis (34, -34, D:5) 4 tomahawks (39, 4, D:5) a +2 helmet (41, -24, D:5) 13 bolts (48, -7, D:5) a +0 robe a +0 dire flail a +0 robe a +3 short sword a +0 robe a +0 great sword of electrocution a +0 robe a +0 spear (48, -6, D:5) a +0 robe a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 28, D:6) a +0 short sword (11, -2, D:6) 19 stones (21, 15, D:6) a +0 shortbow 6 arrows (21, 18, D:6) an arrow (30, 16, D:6) 14 poisoned needles (37, 12, D:6) a +0 falchion (40, 26, D:6) a +0 trident (42, -8, D:6) 29 stones (42, 22, D:6) 15 arrows (43, 11, D:6) 4 large rocks (50, 13, D:6) a +0 dagger (51, -13, D:6) 20 stones (53, 34, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff a +0 hunting sling 11 sling bullets a +3 leather armour (2, 1, D:7) a sling bullet (3, -23, D:7) 4 needles of paralysis (3, 1, D:7) a sling bullet (4, 1, D:7) a sling bullet (7, 2, D:7) a sling bullet (10, -1, D:7) a +0 mace (13, -2, D:7) a +0 hand axe (14, -19, D:7) a +0 ring mail (23, -24, D:7) a +0 robe a cursed +0 dagger a +4 short sword (23, -23, D:7) a +0 leather armour a +0 flail a +0 mace (27, -30, D:7) 10 arrows a +0 shortbow (27, -17, D:7) 3 tomahawks (27, -5, D:7) a +0 rapier 22 stones a +0 robe a +0 hand axe a +0 robe a cursed +2 short sword a +0 robe (28, 3, D:7) a +0 robe a +2 falchion (33, -30, D:7) 6 arrows (36, 13, D:7) a +0 trident (49, -6, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, 2, D:8) a +0 dire flail a +0 giant spiked club (1, 3, D:8) a +0 plate armour (2, -1, D:8) a +0 buckler (5, 16, D:8) a cursed +2 short sword a cursed +0 robe (7, 10, D:8) a +0 robe a +2 dire flail of freezing (7, 11, D:8) a +0 halberd a +0 robe (8, 10, D:8) a +0 robe a cursed +0 battleaxe (10, -40, D:8) a +0 leather armour (17, 14, D:8) 15 stones (23, -22, D:8) a +0 short sword of protection a +0 leather armour (25, 3, D:8) an arrow (27, 1, D:8) a cursed -3 shortbow 20 arrows (34, -17, D:8) 8 stones (36, 2, D:8) a +0 quarterstaff (42, -30, D:8) a +0 club (47, 18, D:8) the +3 hunting sling of the Spectre {venom, Str+3 Int+3} It poisons the ammo it fires. It affects your strength (+3). It affects your intelligence (+3). (48, -8, D:8) a +0 war axe (56, -4, D:8) a +0 short sword a +0 leather armour (57, -4, D:8) a +0 leather armour (57, -3, D:8) a +0 flail (58, -3, D:8) a +2 dagger of protection a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 trident a +0 ring mail (1, -1, D:9) a +0 halberd a +0 plate armour a +0 dagger a +0 robe a +0 flail (2, -1, D:9) a +0 dagger a +0 robe (9, -14, D:9) a +0 giant spiked club a +0 spear (9, -13, D:9) a +0 spear (9, -12, D:9) a +0 whip a +0 leather armour (10, -13, D:9) a +0 spear (19, 1, D:9) a +0 robe (22, -7, D:9) a +0 giant spiked club (22, -4, D:9) a +0 robe (27, 25, D:9) a +0 giant spiked club (34, 2, D:9) a +0 scale mail (38, 6, D:9) a +0 robe a +0 dagger (38, 7, D:9) a +0 whip (39, -8, D:9) a stone a tomahawk of returning 18 poisoned needles a +0 whip a +0 blowgun a +0 robe a +0 dagger a +0 plate armour a +0 flail a +0 robe a +0 dagger a +0 plate armour a cursed +0 war axe (40, -8, D:9) 3 stones a +0 short sword a +0 scale mail a +0 trident a +0 dagger (40, 7, D:9) a +0 leather armour (41, -10, D:9) a +0 ring mail a +0 hand axe a +0 chain mail a +0 long sword (41, 16, D:9) 22 arrows (42, -10, D:9) a +0 club a +0 chain mail a +2 dagger of electrocution 3 tomahawks of returning a +0 flail a +0 leather armour a +0 dagger (44, -10, D:9) the +1 robe of Polish {rPois rCorr Stlth+} It protects you from poison. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (45, 1, D:9) 20 bolts a +0 hand crossbow (45, 2, D:9) a +0 leather armour (45, 3, D:9) a bolt (45, 4, D:9) a +0 dagger a +0 flail (45, 5, D:9) a +0 war axe a +0 ring mail a +0 whip (46, 2, D:9) a +0 leather armour a +0 flail (46, 32, D:9) 8 needles of confusion (51, -1, D:9) a +0 club (52, 23, D:9) a +4 spear (55, -9, D:9) 12 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 trident (1, -31, D:10) a +0 blowgun (22, -17, D:10) 13 bolts (29, 15, D:10) a +0 chain mail (29, 19, D:10) 25 sling bullets (41, -15, D:10) a +0 dire flail a +0 giant spiked club (55, 1, D:10) a +0 mace of crushing Level 11 of the Dungeon (1, 1, D:11) a +0 giant club a +0 giant club (3, 24, D:11) a stone (3, 25, D:11) a +0 dagger (3, 27, D:11) a +0 short sword (4, 25, D:11) 4 stones (5, 24, D:11) a +0 dagger a +0 blowgun a +0 dagger a +0 robe (5, 25, D:11) a +0 dagger a cursed -3 dagger a +0 robe a +0 giant club a +0 giant club (6, 13, D:11) a +0 flail 22 stones a +0 hand axe a +0 plate armour (6, 16, D:11) 17 stones (6, 22, D:11) a +0 dagger a +0 robe (6, 24, D:11) a curare-tipped needle (7, 13, D:11) a +0 club a +0 leather armour (7, 23, D:11) a curare-tipped needle (8, 16, D:11) a stone (8, 19, D:11) a stone (9, 19, D:11) a curare-tipped needle (9, 20, D:11) 22 stones (10, 22, D:11) a curare-tipped needle (11, -13, D:11) a +0 giant club (19, 27, D:11) 15 arrows (27, -18, D:11) a +0 shield (27, -14, D:11) a +0 dagger (27, 12, D:11) a +0 dagger a +0 ring mail (28, 9, D:11) a +0 short sword (28, 11, D:11) a +0 longbow 20 arrows a +0 leather armour (28, 12, D:11) a +0 mace a +0 chain mail a cursed +0 chain mail (29, 11, D:11) a +0 shortbow a +0 shortbow 29 arrows (29, 12, D:11) a +0 mace a +0 shortbow 19 arrows (29, 13, D:11) a +0 leather armour a +1 shortbow of freezing 16 arrows (30, 12, D:11) an arrow (31, 13, D:11) 4 arrows (32, -4, D:11) a +0 dagger (33, 14, D:11) an arrow (36, 23, D:11) a +0 chain mail (37, 0, D:11) a +0 robe (39, -1, D:11) a +0 rapier (40, -5, D:11) a large rock (40, -2, D:11) 2 large rocks (44, 8, D:11) a +0 hand axe (48, 16, D:11) a +0 ring mail (49, 3, D:11) a +0 flail a cursed +0 ring mail (49, 4, D:11) a +0 hand axe a +0 leather armour (52, 4, D:11) a +0 dagger a +0 robe (55, 36, D:11) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) the cursed +1 halberd of Resourcefulness {flame, +Inv rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It lets you turn invisible. It has a curse placed upon it. (4, -9, Lair:1) a +0 naga barding (6, -13, Lair:1) a +0 lajatang (15, -16, Lair:1) 30 sling bullets (17, 14, Lair:1) a +0 leather armour (18, 14, Lair:1) a +0 long sword of chaos (21, 7, Lair:1) a +0 mace (21, 19, Lair:1) an uncursed amulet of harm the +2 ring mail of Wonder {Dex+3 SInv} It affects your dexterity (+3). It lets you see invisible. (49, -5, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (2, 35, Lair:2) a water moccasin corpse (skeletalised by now) (8, 3, Lair:2) a +0 robe (8, 42, Lair:2) a spiny frog corpse (skeletalised by now) (12, 37, Lair:2) a +0 flail (13, 30, Lair:2) 17 stones (20, 2, Lair:2) a +0 chain mail (27, -9, Lair:2) a water moccasin skeleton (28, 19, Lair:2) a +0 war axe (34, -9, Lair:2) a +0 shortbow (36, 42, Lair:2) a cursed -1 hand axe (50, 40, Lair:2) 17 stones (51, 32, Lair:2) 19 stones (57, 25, Lair:2) 5 javelins Level 3 of the Lair of Beasts (0, 0, Lair:3) a +2 great mace of draining (unseen) (1, -1, Lair:3) a blink frog corpse