wojtek the Dungeon (0, 0, D) an uncursed amulet of guardian spirit (0, 1, D) a +3 ring of slaying (0, 4, D) 3 poisoned needles (0, 6, D) a +5 blowgun (unseen) (0, 12, D) a +2 ring of dexterity a +3 ring of protection (0, 34, D) a +0 falchion 5 tomahawks a +0 chain mail (1, 1, D) a +3 ring of slaying (1, 2, D) a +6 ring of intelligence (1, 4, D) a +0 robe a +3 antimagic battleaxe a +2 mace of protection a +0 robe (1, 5, D) the +6 double sword of Destiny {slice, rF+} It inflicts extra damage upon your enemies. It protects you from fire. a scroll of enchant armour a +4 battleaxe of electrocution (1, 6, D) a +0 robe a +0 spear a +0 robe (1, 8, D) a +0 robe (1, 9, D) a +0 robe (1, 21, D) 2 scrolls of vulnerability 5 scrolls of amnesia (2, 4, D) a +4 battleaxe of electrocution (2, 21, D) 10 stones an uncursed staff of energy (2, 36, D) a +0 dagger a +0 robe (3, -1, D) a stone (3, 0, D) a stone a +0 robe (3, 2, D) an uncursed staff of summoning 12 stones 3 scrolls of amnesia (3, 3, D) a poisoned needle (3, 9, D) a fan of gales (3, 10, D) a +0 dagger (3, 12, D) an uncursed ring of protection from cold (4, 9, D) a +0 ring mail (4, 10, D) a +0 glaive (4, 11, D) a lightning rod (4/4) (4, 13, D) a +0 whip (5, -2, D) the cursed +1 great sword "Pineps" {venom, *Drain Dex+5} It poisons the flesh of those it strikes. It affects your dexterity (+5). It causes draining when unequipped. It has a curse placed upon it. a +0 ring mail (5, 12, D) an uncursed staff of earth (5, 21, D) a +2 quarterstaff a +2 trident (5, 25, D) a +0 battleaxe a +0 plate armour (6, -2, D) a +1 antimagic long sword (6, 11, D) a box of beasts (6, 12, D) a manual of Ice Magic (6, 14, D) a scroll of amnesia (6, 21, D) a +2 falchion a +2 dagger (7, 7, D) a +0 plate armour (7, 8, D) a sack of spiders (7, 9, D) a +0 ring mail (7, 21, D) a +2 mace (8, -6, D) a +1 great sword of flaming (8, 7, D) 13 poisoned needles (8, 8, D) a lightning rod (4/4) (8, 9, D) the +0 robe of Wonder {rC+ rN+ Int+6} It affects your intelligence (+6). It protects you from cold. It protects you from negative energy. (8, 10, D) a +0 leather armour (8, 11, D) a +0 dagger (8, 25, D) a +3 ring mail (8, 26, D) a +0 mace of protection (8, 28, D) a +1 dagger of draining (8, 37, D) a +0 giant club a +2 dire flail of protection a +0 leather armour (8, 39, D) a +0 battleaxe (9, 1, D) an uncursed staff of poison 3 tomahawks (9, 10, D) 22 arrows (9, 13, D) 11 poisoned needles (9, 23, D) a +0 war axe a +0 leather armour (9, 26, D) a +2 quarterstaff of protection (9, 27, D) a +0 trident of piercing (9, 28, D) a +2 long sword of flaming (10, 23, D) a +0 dagger (10, 38, D) a +0 club a +0 leather armour a +0 hand axe a +0 chain mail (10, 39, D) a +2 great sword a +0 arbalest 27 bolts a +0 chain mail (10, 40, D) a +0 glaive (11, -2, D) an uncursed staff of wizardry a +0 robe (11, 1, D) a +1 antimagic battleaxe (11, 38, D) a +0 plate armour (12, -2, D) a +5 plate armour a +1 chain mail of poison resistance +3 storm dragon scales (16, -21, D) 6 needles of confusion (16, 3, D) a +0 great mace a +0 dire flail (17, 0, D) a +0 scimitar (17, 36, D) a +5 ring mail (17, 38, D) a +2 rapier of speed (17, 39, D) a +2 scimitar of flaming (17, 40, D) a +2 halberd of venom (18, 1, D) a +0 dagger (18, 2, D) a +4 long sword of slicing (18, 36, D) a +0 helmet (18, 39, D) a +0 lajatang (18, 40, D) a +2 morningstar of protection (19, 1, D) a +5 antimagic quick blade (20, -1, D) a +1 antimagic battleaxe (20, 1, D) a +0 robe (20, 12, D) a manual of Short Blades (20, 25, D) a +0 short sword a +0 chain mail (22, -24, D) 8 needles of frenzy 4 steel tomahawks a +0 dagger a +0 robe (22, 24, D) a +0 hand axe a +0 ring mail (23, -22, D) a +4 battleaxe of chopping 7 javelins of penetration a +1 battleaxe of venom (23, -2, D) a +1 antimagic battleaxe a +0 bardiche a +0 plate armour (23, 11, D) a +3 ring mail of poison resistance (23, 30, D) a +7 arbalest of velocity (23, 32, D) a +0 morningstar of venom (24, -23, D) +0 pearl dragon scales a +0 robe of positive energy (24, -13, D) a +0 club (24, -1, D) a +4 antimagic broad axe a +2 battleaxe of freezing (24, 34, D) a +0 rapier of freezing a +0 short sword a +0 robe (25, -13, D) a +0 great sword a +0 plate armour (25, 2, D) the ring of Mulat {Ice *Slow rElec Int+5 SInv} [ring of ice] It enhances your ice magic. It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It lets you see invisible. It may slow you when you take damage. the amulet "Jaco Gerph" {Spirit Str+3 Dex+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+3). It affects your dexterity (+3). a +5 antimagic battleaxe a +3 antimagic battleaxe (26, -23, D) a +3 antimagic bardiche (26, -22, D) a +3 antimagic executioner's axe a +3 battleaxe of chopping (26, -21, D) a +5 ring of slaying (26, -12, D) a +0 glaive a +0 chain mail a +0 dagger (26, -11, D) a +0 giant spiked club a +0 hand axe a +0 leather armour (26, 1, D) a cursed -1 trident (26, 12, D) a +0 flail (26, 14, D) a cursed +0 trident a +3 ring mail of positive energy a +0 flail (27, -21, D) a +0 long sword (27, -12, D) a +0 flail a +0 leather armour (27, -11, D) 5 tomahawks of dispersal 2 silver javelins (27, -1, D) a +0 short sword (27, 13, D) a +0 rapier of venom a +0 longbow 13 arrows (27, 23, D) an arrow (27, 32, D) a +0 leather armour (28, -12, D) a +0 short sword a +0 dagger a +0 leather armour (28, -11, D) an arrow (28, 12, D) a +4 scimitar of flaming an uncursed ring of resist corrosion (29, -12, D) an arrow 2 exploding tomahawks (29, 11, D) a +3 antimagic hand axe a +0 longbow 28 arrows a +0 leather armour a +0 short sword a +0 rapier a +0 ring mail a +0 trident a +0 plate armour a +0 short sword 16 stones a +0 robe a +0 buckler a +0 dagger a +0 robe a +0 trident (30, 12, D) 3 arrows a +7 battleaxe of electrocution (31, 2, D) a +0 battleaxe a +1 battleaxe of freezing (31, 3, D) a +0 animal skin (31, 4, D) a +2 antimagic rapier (unseen) (31, 30, D) a +5 great sword of slicing a +0 chain mail (32, 3, D) a +3 great sword 4 javelins a +0 plate armour a +2 broad axe of venom a +0 plate armour (32, 4, D) a cursed -1 mace (32, 24, D) a +4 dagger of venom a +0 robe (33, -22, D) +0 shadow dragon scales (33, 3, D) a +5 battleaxe of chopping (33, 28, D) a +0 shortbow (34, 1, D) a +2 battleaxe of freezing (34, 2, D) a +3 battleaxe of flaming (34, 3, D) a +0 robe (34, 4, D) a +0 scimitar a +0 war axe (34, 5, D) a +0 large shield a +2 long sword of holy wrath (34, 28, D) a cursed -1 long sword a +0 chain mail (35, -17, D) a +0 dagger a +0 robe (35, -16, D) a +0 whip a +0 cloak a +3 scimitar a +0 plate armour (35, 28, D) a +0 trident (35, 30, D) a large rock (36, -17, D) a +0 short sword a +0 chain mail a +4 scimitar of draining +0 fire dragon scales a +5 demon blade of flaming a +0 chain mail a +2 scythe of flaming a +0 longbow a +0 leather armour 25 arrows (36, 19, D) a fan of gales (36, 33, D) a +0 club (37, -18, D) a +2 eveningstar of protection a +3 chain mail of poison resistance a +0 large shield (37, -17, D) a +0 flail a +0 leather armour a +2 battleaxe of chopping (37, -16, D) a +2 battleaxe of flaming 7 tomahawks of dispersal 8 arrows (37, -2, D) a +1 battleaxe of freezing (still there?) a +4 scythe of protection (still there?) (37, 1, D) 7 poisoned tomahawks (37, 16, D) a +3 flail of protection a +1 longbow of velocity 15 arrows (37, 17, D) a +0 hand axe the +3 dagger of Buvven {vamp, Fragile rF+ rN++ MR+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. a +0 rapier (37, 33, D) 2 large rocks (38, -17, D) a +0 longbow 53 arrows a +0 leather armour (38, -15, D) a +4 battleaxe of flaming (38, -2, D) a cursed +0 short sword a cursed +0 short sword (38, 1, D) a +1 antimagic executioner's axe (38, 2, D) +0 pearl dragon scales (38, 38, D) a +0 long sword a +0 leather armour (39, 16, D) the +1 battleaxe of Oroif {chop, rPois Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from poison. (39, 24, D) a +0 long sword of electrocution a +0 chain mail (40, -8, D) 3 needles of confusion (40, -2, D) a +0 leather armour (41, -8, D) 6 silver tomahawks a +0 flail of holy wrath (42, -11, D) an arrow (42, -8, D) a +3 war axe a +2 antimagic executioner's axe 5 steel tomahawks (42, 7, D) 2 needles of paralysis (42, 11, D) 7 tomahawks of returning (42, 21, D) a +0 war axe a +0 chain mail (43, -8, D) a +0 leather armour a +0 long sword (43, 15, D) a large rock (43, 16, D) a +0 robe a +0 long sword a +0 chain mail (43, 17, D) a +0 short sword a cursed -1 chain mail (43, 21, D) a +3 long sword a +0 chain mail (43, 34, D) a +0 dagger (44, -8, D) a cursed +0 chain mail (44, 14, D) 2 large rocks (44, 15, D) a +0 battleaxe a +0 plate armour a +2 great sword of holy wrath a +0 chain mail a cursed -1 short sword a +0 robe a +0 shield a +0 great sword a +0 chain mail a +0 battleaxe a +0 plate armour a +5 longbow of flaming a large rock (44, 34, D) a +0 dagger a +1 robe of positive energy (45, 14, D) a +0 dagger a +0 robe (45, 15, D) a +0 mace a +0 plate armour (45, 17, D) a +3 arbalest (45, 18, D) a +3 great sword (45, 19, D) a +5 dire flail (45, 21, D) a +5 dire flail (45, 22, D) a +3 great mace (45, 23, D) a +5 broad axe (45, 35, D) a +0 rapier a +0 leather armour (46, -13, D) a cursed -3 long sword (46, 15, D) a +0 mace a +0 leather armour (46, 17, D) the cursed +2 rapier of Fimbulwinter {vamp, Str-3 Int+4 Dex+7 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-3). It affects your intelligence (+4). It affects your dexterity (+7). It makes you more stealthy. It has a curse placed upon it. (46, 19, D) a +3 giant spiked club (46, 21, D) a +3 double sword (46, 23, D) a +3 lajatang (47, 17, D) a +3 great mace (47, 18, D) a +5 broad axe (47, 19, D) a +3 glaive (47, 21, D) a +3 great sword (47, 22, D) a +3 giant spiked club (47, 23, D) a +5 broad axe (48, 15, D) a +0 great sword a +0 plate armour (49, 17, D) a +1 flail of holy wrath (49, 18, D) a +4 giant club (49, 19, D) a +2 vampiric scimitar (51, 14, D) an arrow (51, 17, D) 50 arrows (51, 18, D) 50 arrows (51, 19, D) 50 arrows (51, 20, D) 50 arrows (51, 36, D) 15 arrows (52, 14, D) an arrow (52, 15, D) an arrow (52, 36, D) a +0 ring mail (53, -3, D) the ring of Omemp {*Corrode +Fly rF+ Int+3} [ring of flight] It affects your intelligence (+3). It protects you from fire. It lets you fly. It may corrode you when you take damage. (53, 14, D) a +1 dire flail a cursed +0 plate armour (53, 15, D) an arrow a +3 war axe of freezing a +2 chain mail of poison resistance a +0 shield a +0 long sword a +0 plate armour (53, 35, D) 4 javelins (54, -13, D) the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (54, -12, D) the horn of Geryon (54, -2, D) the ring of Xom's Whimsicality {MR+ Str-5 Slay+3} [ring of strength] It affects your strength (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. (54, 15, D) an arrow a +3 dire flail a +0 plate armour a +0 great mace a +0 plate armour (54, 35, D) a +3 ring of intelligence (54, 40, D) a +0 ring mail (55, -24, D) a +0 dagger (55, -23, D) an uncursed staff of earth (55, -12, D) a +1 demon whip of electrocution (55, -5, D) the ring "Omi Geoweppa" {rPois rC- MR+ Str+3 Int+3} [ring of intelligence] It affects your strength (+3). It affects your intelligence (+3). It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (55, -4, D) the ring "Testust" {Str+4 Int+5 Slay+5} [ring of intelligence] It affects your strength (+4). It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). (55, -3, D) the ring "Ketiqeav" {rF+ MR+} [ring of protection from magic] It protects you from fire. It affects your resistance to hostile enchantments. (55, -2, D) the ring "Tojeg" {+Fly rN+ Str+3} [ring of flight] It affects your strength (+3). It protects you from negative energy. It lets you fly. (55, 15, D) a cursed +0 battleaxe a +0 plate armour a +1 hand axe of flaming a +0 leather armour (56, -25, D) an uncursed amulet of faith (56, -24, D) a +0 leather armour (56, -23, D) a +0 helmet (56, -2, D) the ring of Toynudao {*Drain rPois rF+++ Dex-2 Slay+2} [ring of slaying] It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It renders you almost immune to fire. It protects you from poison. It causes draining when unequipped. (56, 15, D) a +2 long sword a +0 plate armour a +0 shield (57, -25, D) a +3 ring of dexterity (57, -24, D) a +0 whip (57, -23, D) a +0 hand axe of venom (57, -22, D) a +4 short sword of speed (57, -13, D) 2 tomahawks of returning (57, -4, D) the amulet of Uskayaw's Envy {Faith Str+5 Dex+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+5). It affects your dexterity (+2). (57, 15, D) a +0 battleaxe a +0 plate armour a +0 spear a +0 robe (57, 31, D) a manual of Slings (58, -25, D) a +1 dagger of venom (58, -24, D) an uncursed staff of earth (58, -23, D) a +0 leather armour (58, -22, D) 5 large rocks a +0 flail (58, -3, D) the ring of Ceine {+Fly rN+ Dex+3 Stlth+} [ring of positive energy] It affects your dexterity (+3). It protects you from negative energy. It lets you fly. It makes you more stealthy. (58, 15, D) an arrow a cursed -2 scimitar a +0 shield (58, 35, D) a +4 antimagic war axe a +5 longbow of velocity (58, 38, D) a +0 scimitar a +0 shortbow 20 arrows a +0 leather armour (59, -24, D) the ring of Lesser Demons {Ice rPois MP-9 Int+3} [ring of ice] It enhances your ice magic. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It affects your magic capacity (-9). (59, -23, D) a +0 trident (59, -22, D) 5 large rocks (59, -21, D) a +3 battleaxe of chopping (59, -20, D) a +1 great sword of flaming (59, -2, D) the ring "Arum Curgh" {AC-3 Str+4 Dex+2} [ring of protection] It affects your AC (-3). It affects your strength (+4). It affects your dexterity (+2). (60, -24, D) a +1 vampiric spear (60, -23, D) the cursed +0 ring mail "Uluiced" {SInv} It lets you see invisible. It has a curse placed upon it. (60, -22, D) a large rock the +7 battleaxe of Discomfort {holy, Str+4 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It lets you see invisible. a +2 antimagic war axe an uncursed staff of fire (60, -20, D) a +2 great sword of flaming a +0 great sword of flaming a +0 battleaxe of freezing a large rock (60, 39, D) an arrow (61, -25, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. a +5 battleaxe of chopping (61, -23, D) a large rock a fan of gales (61, -22, D) a +2 great sword of flaming (61, -20, D) a +5 halberd of protection (61, -19, D) a large rock (61, -14, D) a +0 long sword a +0 cloak a +1 whip (61, -6, D) a +0 battleaxe (62, -24, D) a +1 leather armour of poison resistance (62, -23, D) 16 arrows (62, -20, D) a +0 dire flail a +0 dire flail a +0 dire flail a +0 dire flail (62, -13, D) a +2 antimagic executioner's axe (62, -5, D) 2 curare-tipped needles (63, -25, D) 7 tomahawks (63, -24, D) a +0 hand axe (63, -23, D) a sack of spiders (63, -22, D) 2 large rocks 7 poisoned needles (63, -19, D) 4 large rocks (63, -9, D) 6 exploding tomahawks 3 needles of paralysis (63, -8, D) a +1 antimagic executioner's axe a +5 antimagic battleaxe (63, 39, D) the amulet "Koujof" {RegenMP rElec rC++ MR- Str+2} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+2). It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (64, -25, D) an uncursed staff of conjuration (64, 38, D) the amulet "Qeedghy" {Spirit rPois rF+ Slay-4 SInv} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from fire. It protects you from poison. It lets you see invisible. (64, 39, D) the ring of Fedhas's Regard {*Corrode rElec Str+2 Dex+3} [ring of strength] It affects your strength (+2). It affects your dexterity (+3). It insulates you from electricity. It may corrode you when you take damage. (64, 40, D) the amulet "Effumap" {Gourm rPois rF+ Stlth-} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from fire. It protects you from poison. It makes you less stealthy. (65, -25, D) 31 sling bullets (65, -24, D) a phantom mirror (65, -23, D) a lamp of fire (65, -20, D) 4 large rocks (65, -2, D) a +0 antimagic demon whip (65, 23, D) a +3 bardiche a +0 plate armour (65, 35, D) an arrow (65, 38, D) the amulet of Iteeplag {+Blink +Rage rN+} [amulet of rage] It protects you from negative energy. It lets you blink. It lets you go berserk. (65, 39, D) the amulet of Socs {Reflect *Slow +Inv Dex+5 SH+2} [amulet of reflection] It shields you and reflects attacks. It affects your dexterity (+5). It lets you turn invisible. It may slow you when you take damage. It affects your SH (+2). (65, 40, D) the amulet of Qauhegel {Faith *Slow rF++ Dex+8 Stlth-} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+8). It greatly protects you from fire. It may slow you when you take damage. It makes you less stealthy. (66, -25, D) 16 poisoned needles (66, -24, D) a +0 battleaxe of freezing (66, -23, D) an uncursed staff of air (66, -22, D) a +0 robe (66, -20, D) the +9 hunting sling of Zyeqac {venom, rN++ Str-4 Int+3} It poisons the ammo it fires. It affects your strength (-4). It affects your intelligence (+3). It greatly protects you from negative energy. a +6 long sword of freezing a scroll of magic mapping (66, -12, D) a +0 battleaxe of freezing (66, 17, D) 50 bolts (66, 18, D) 50 bolts (66, 19, D) 50 bolts (66, 20, D) 50 bolts (66, 28, D) a +2 antimagic battleaxe a +2 antimagic hand axe a +1 antimagic battleaxe a +2 battleaxe of chopping a +1 antimagic battleaxe a +2 antimagic broad axe (66, 38, D) the amulet of the Twelve Emperors {RegenMP Int+3} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+3). (66, 39, D) a +3 antimagic war axe an uncursed ring of poison resistance (66, 40, D) the ring of Dekkuscha {rN+ MP+9 Int+2} [ring of positive energy] It affects your intelligence (+2). It protects you from negative energy. It affects your magic capacity (+9). (67, -24, D) a +0 short sword (67, -23, D) a +3 chain mail of magic resistance (67, -22, D) a +3 trident of venom (67, -20, D) 6 steel javelins a +2 battleaxe of freezing an uncursed ring of protection from cold a +0 great sword of flaming (67, -19, D) 9 large rocks (67, -12, D) a +1 sacred scourge of holy wrath a cursed +0 large shield a potion of lignification (67, -11, D) a +0 battleaxe of venom (67, 35, D) a +0 spear (67, 40, D) the amulet "Jaigas" {RegenMP rC+ Str+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+4). It protects you from cold. (68, -25, D) the +2 quick blade of Kedet {pain, rPois rC- Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It makes you vulnerable to cold. It protects you from poison. (68, -24, D) a +0 great sword of flaming (68, -23, D) a +0 war axe of venom (68, -22, D) a +0 hunting sling (68, -20, D) 7 exploding tomahawks 2 large rocks a +2 battleaxe of freezing a +0 dire flail a +0 dire flail of holy wrath (68, -19, D) a +0 dire flail a cursed -1 dire flail a +0 dire flail a +0 dire flail (68, 18, D) the +5 scale mail of Listlessness {MR++ Int+3} It affects your intelligence (+3). It affects your resistance to hostile enchantments. (68, 20, D) the cursed +1 plate armour of the Devil's Team {MR+ Str-3 Int+3 Dex+2} It affects your strength (-3). It affects your intelligence (+3). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It has a curse placed upon it. (68, 39, D) the amulet "Akhueseph" {Regen+ Str+3 Stlth+} [amulet of regeneration] It affects your strength (+3). It increases your rate of regeneration. It makes you more stealthy. (69, -23, D) a sack of spiders (69, -20, D) a +4 antimagic great sword (69, 25, D) a +0 war axe a +0 plate armour (69, 35, D) a +0 dagger a +0 cloak a +0 dagger a +0 scale mail (70, -24, D) a +5 blowgun (70, -22, D) an uncursed staff of power (70, -19, D) a +1 antimagic rapier 3 large rocks (70, -4, D) 4 exploding tomahawks (70, 17, D) +4 ice dragon scales (70, 18, D) a cursed +0 robe (70, 19, D) +4 fire dragon scales (70, 21, D) a +1 helmet (70, 23, D) +2 swamp dragon scales (70, 35, D) a +0 long sword (71, -25, D) a +0 great sword of flaming (71, -23, D) a +0 leather armour (71, -22, D) a +0 leather armour (71, -6, D) 8 curare-tipped needles (71, 17, D) +4 fire dragon scales (71, 19, D) +3 storm dragon scales (71, 21, D) a +1 broad axe of venom a +1 hand axe of freezing a +2 hand axe a +0 hand axe (71, 23, D) +2 swamp dragon scales (71, 34, D) a +0 longbow 19 arrows a +0 leather armour (71, 35, D) a +2 long sword of electrocution a +0 leather armour (72, -25, D) a lamp of fire (72, -23, D) a +5 ring of slaying 22 stones (72, -20, D) a large rock (72, -19, D) a large rock (72, 17, D) +2 gold dragon scales (72, 18, D) +2 gold dragon scales (72, 19, D) a +1 helmet (72, 21, D) a +6 chain mail (72, 22, D) a +4 chain mail a +5 ring mail a +0 plate armour a +3 scale mail a +0 animal skin (72, 23, D) a +0 scale mail of magic resistance (72, 30, D) a +0 mace (72, 33, D) a +0 long sword a cursed +0 leather armour a +0 dagger a +0 robe (72, 34, D) a cursed -3 long sword a +0 cloak 8 arrows (72, 35, D) a +2 battleaxe of flaming (73, -25, D) a +2 short sword of venom (73, -22, D) a +0 ring mail (73, -19, D) 6 large rocks a +1 battleaxe of freezing (73, 28, D) a +0 robe of cold resistance a +0 scimitar (73, 37, D) a +3 war axe of chopping a +0 cloak a +0 large shield (74, -19, D) a +2 battleaxe of freezing a +0 dire flail a +0 dire flail a +1 antimagic executioner's axe 8 javelins of penetration a +2 great sword of flaming 3 large rocks a +2 battleaxe of freezing (74, 14, D) a +2 antimagic battleaxe 2 large rocks (74, 24, D) a +6 war axe of venom a +2 antimagic battleaxe (74, 25, D) a +0 mace a +0 robe (74, 28, D) a +0 robe a +0 dagger of venom a +2 antimagic battleaxe (74, 32, D) an uncursed staff of energy (74, 34, D) an uncursed staff of power (75, -19, D) a +2 battleaxe of freezing 14 large rocks a +1 battleaxe of freezing (75, -18, D) a +2 antimagic battleaxe a +0 dire flail a +0 dire flail 5 large rocks a +1 great sword of flaming a +2 great sword of flaming a +4 ring of intelligence (75, -17, D) a +2 great sword of flaming 3 javelins of penetration 4 needles of confusion a +1 battleaxe of freezing a +5 halberd of freezing (75, -16, D) a +2 battleaxe of freezing a +0 dire flail a +0 great mace of crushing 5 needles of confusion a +4 antimagic battleaxe 2 large rocks (75, -15, D) a +1 great sword of flaming a +2 great sword of flaming a +2 whip of electrocution a cursed +0 cloak (75, -14, D) 8 javelins of returning a large rock a +3 antimagic broad axe (75, -13, D) a +2 antimagic short sword (75, -12, D) a large rock (75, -10, D) 2 large rocks the +8 triple sword of Springtime {slice, rN+ Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It protects you from negative energy. a +0 long sword (75, -8, D) the ring "Seuxza" {Fire *Corrode Int+9 SInv Stlth-} [ring of fire] It enhances your fire magic. It affects your intelligence (+9). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. It may corrode you when you take damage. It makes you less stealthy. the ring "Keco" {*Slow rElec EV+6 Int+4} [ring of evasion] It affects your evasion (+6). It affects your intelligence (+4). It insulates you from electricity. It may slow you when you take damage. a large rock (75, -6, D) a +5 antimagic short sword a +2 great sword of flaming a +1 great sword of flaming 4 large rocks a +3 vampiric battleaxe (75, -1, D) a +1 battleaxe of freezing 5 large rocks a +0 short sword (75, 1, D) a +3 trident the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (75, 2, D) a +2 eudemon blade of holy wrath a +0 large shield (75, 3, D) a +1 antimagic glaive the ring "Zarito" {*Corrode rN++ MP+9 Str+6 Int-5} [ring of strength] It affects your strength (+6). It affects your intelligence (-5). It greatly protects you from negative energy. It affects your magic capacity (+9). It may corrode you when you take damage. (75, 4, D) a +1 demon trident of pain a +0 robe a +0 antimagic executioner's axe a +1 executioner's axe of electrocution (75, 5, D) 8 tomahawks of returning 4 large rocks (75, 6, D) a +2 great sword of flaming (75, 12, D) a large rock a +0 dire flail a +2 dire flail of venom (75, 13, D) a +2 great sword of flaming a +0 dire flail a +0 great mace 7 large rocks (75, 14, D) 2 large rocks (75, 28, D) a +0 short sword (75, 33, D) a crystal ball of energy