Dungeon Crawl Stone Soup version 0.25-a0-781-gc44aebf4fe (webtiles) character file. Game seed: 12150252816446613562, levelgen mode: deterministic 25 wintastic the Chopper (level 2, 22/27 HPs) Began as a Deep Dwarf Fighter on Apr 15, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:01:03 (492 turns). wintastic the Chopper (Deep Dwarf Fighter) Turns: 492, Time: 00:01:03 Health: 22/27 AC: 6 Str: 19 XL: 2 Next: 82% Magic: 2/2 EV: 7 Int: 8 God: Gold: 16 SH: 9 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls h - 2 scrolls of teleportation {unknown} i - a scroll of blinking j - a scroll of random uselessness k - a scroll of amnesia {unknown} Potions d - a potion of might e - a potion of berserk rage {unknown} Comestibles f - a ration g - a chunk of flesh Skills: - Level 2.6 Fighting + Level 3.8 Axes - Level 3.2 Armour - Level 3.2 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History g - 2 chunks of flesh (gained 1) You see here a bat skeleton. There isn't anything to butcher here. k - a scroll labeled BOSOMU BAME No target in view! You open the door. There is an open door here. Found a glowing short sword. No target in view! No target in view! Some of the chunks of flesh in your inventory have rotted away. Done exploring. No target in view! No target in view! Done exploring. No target in view! Done exploring. No target in view! You see here a glowing short sword. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.........# ##### #.........# #.... #.....##### #.... ######.....# #.... #..........# #.... #.........## #.... #.........# ##### #.........# ### #......@..# #.. #....###### #.. #....# #.รท ###### #.. #.. #.. #.. #.. #.. There were no monsters in sight! Vanquished Creatures A ball python (D:1) 3 bats (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) 7 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wintastic the Deep Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 55 | D:1 | Reached XP level 2. HP: 25/27 MP: 2/2 492 | D:1 | Quit the game Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.8 Fighting | | 2.6 Armour | | 3.2 Shields | | 3.2 Action || total -------------------------++------- Melee: War axe || 64 Use: Scroll || 2 Armor: Scale mail || 53 Dodge: Dodged || 32 Block: Kite shield || 44 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 36 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+-------