wintastic Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -17, D:1) a +0 dagger (7, 3, D:1) a +0 dagger (7, 10, D:1) a +0 whip (8, 8, D:1) 28 arrows (8, 18, D:1) a +0 short sword (14, 29, D:1) 17 arrows 20 stones (15, -1, D:1) a +0 robe (16, 29, D:1) a +0 club (18, 33, D:1) 12 arrows (28, 7, D:1) 12 stones (30, 19, D:1) 13 stones (31, 11, D:1) a +0 club (36, -9, D:1) 15 bolts (41, 9, D:1) a stone (43, 9, D:1) a stone (46, 10, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (4, 15, D:2) 17 bolts (8, 8, D:2) a +0 club a +0 club a +0 short sword (9, 7, D:2) a +0 club (10, 0, D:2) 2 tomahawks (12, -15, D:2) 9 arrows (16, -16, D:2) 23 stones (19, 22, D:2) a +0 club (25, -12, D:2) a +0 dagger (25, 1, D:2) a +0 leather armour (27, -11, D:2) a +0 club (31, -3, D:2) a +0 dagger (36, 7, D:2) a +0 short sword (37, 6, D:2) a stone (41, 20, D:2) a +0 spear (41, 22, D:2) a +0 club (48, 1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 24 stones (8, -23, D:3) a +0 robe (11, 7, D:3) 22 stones (13, -35, D:3) a +0 robe (17, -17, D:3) a +0 hand axe a +0 ring mail (23, 15, D:3) a +0 club (26, -22, D:3) a +0 hunting sling (34, -9, D:3) a stone (34, -6, D:3) a +0 dagger 2 stones (35, -25, D:3) 13 stones (35, -12, D:3) a stone (35, -11, D:3) a scroll of noise Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, 15, D:4) a +3 leather armour (4, 10, D:4) a +0 robe (7, 15, D:4) a +0 leather armour (8, 12, D:4) a +0 rapier a +0 leather armour (9, -3, D:4) a +0 mace (9, 7, D:4) a +0 robe (11, -1, D:4) a +0 falchion a +0 scale mail (11, 0, D:4) a +0 club a +0 leather armour (15, 3, D:4) a stone (16, 5, D:4) a stone (17, 20, D:4) a +0 dagger (18, -15, D:4) a +0 spear (18, 16, D:4) 27 stones (19, 7, D:4) 21 arrows (22, 4, D:4) a +0 short sword (22, 5, D:4) a +0 ring mail (24, 13, D:4) a +0 robe (30, 1, D:4) a +0 dagger (31, -17, D:4) 13 stones (31, 4, D:4) 28 stones (37, 14, D:4) a +3 flail of venom a cursed +0 ring mail (40, -20, D:4) a cursed -3 giant club (48, -8, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Xylatax's Antique Weapon Shop the cursed +3 hunting sling of Judgement {flame, rF+ MR+ Str+4} (982 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 hunting sling (34 gold) a +0 flail (80 gold) a +3 mace of protection (473 gold) a +0 war axe (80 gold) a +0 whip (57 gold) a +0 trident (80 gold) a +0 dagger of speed (184 gold) a +0 spear (69 gold) a +0 rapier (92 gold) a +0 dagger (46 gold) a +0 hand axe (69 gold) [Shop] Wafuon's Book Shoppe a book of Flames (385 gold) a book of Changes (275 gold) a book of Callings (330 gold) a book of Cantrips (220 gold) a book of Debilitation (440 gold) a book of Maledictions (275 gold) the Almanac of Confrontation (759 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Force Lance Conjuration/Translocation 4 c - Iskenderun's Mystic Blast Conjuration 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Bolt of Cold Conjuration/Ice 6 a book of Clouds (495 gold) the Reference Book on Protection and Ignition (522 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Deflect Missiles Charms/Air 6 [Shop] Joqok's Weapon Shop a +0 great mace (84 gold) a +0 short sword (39 gold) a +0 hand crossbow of flaming (107 gold) a +0 quarterstaff (52 gold) 19 sling bullets (123 gold) a +0 falchion (39 gold) 20 arrows (52 gold) a +0 falchion (39 gold) a +0 rapier (52 gold) a +0 hand axe (39 gold) [Shop] Lotimes's Antique Weapon Emporium a +0 rapier (120 gold) a +0 rapier (120 gold) a +0 mace (90 gold) the cursed +0 hand axe of the Heavens {chop, rC+} (465 gold) It inflicts extra damage upon your enemies. It protects you from cold. It has a curse placed upon it. a +0 war axe of freezing (249 gold) a +0 war axe (105 gold) a +0 mace (90 gold) a +0 spear (90 gold) the +12 hand axe of Checks and Balances {pain, rPois rC+} (2571 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It protects you from poison. a +0 dagger of venom (132 gold) a +0 falchion (90 gold) a +0 long sword (105 gold) (0, 0, D:5) 16 stones (3, -8, D:5) a +0 flail (16, -19, D:5) a scroll of noise (17, 30, D:5) a +0 flail (30, -16, D:5) 26 sling bullets (32, 32, D:5) 22 sling bullets (34, 13, D:5) an arrow (34, 14, D:5) an arrow (34, 15, D:5) an arrow (34, 17, D:5) a +0 shortbow 23 arrows a +0 club Level 6 of the Dungeon [Shop] Dev Etur's Gadget Emporium a wand of iceblast (7) (121 gold) a lightning rod (4/4) (440 gold) a phantom mirror (330 gold) a sack of spiders (220 gold) a wand of flame (35) (203 gold) a wand of clouds (3) (231 gold) a lightning rod (4/4) (440 gold) a wand of enslavement (12) (154 gold) a wand of random effects (25) (148 gold) a wand of iceblast (7) (121 gold) (0, 0, D:6) 12 sling bullets (21, -12, D:6) a +0 chain mail (22, -29, D:6) an arrow (23, -31, D:6) an arrow (23, -30, D:6) an arrow (23, -29, D:6) an arrow (23, -27, D:6) an arrow (24, -33, D:6) a +0 shortbow 11 arrows (27, -12, D:6) a +0 giant spiked club (29, -6, D:6) a +0 ring mail (35, -10, D:6) a +0 club (36, 3, D:6) 16 bolts (38, -27, D:6) a +0 rapier (40, 0, D:6) a +0 flail Level 7 of the Dungeon [Shop] Ynesiq's Gadget Shoppe a lightning rod (4/4) (600 gold) a wand of acid (4) (240 gold) a wand of paralysis (20) (330 gold) a wand of polymorph (14) (240 gold) a sack of spiders (300 gold) a wand of flame (41) (322 gold) a phantom mirror (450 gold) a wand of flame (10) (90 gold) (0, 4, D:7) a +0 shortbow 15 arrows (3, 17, D:7) a +0 great sword (5, 12, D:7) a +0 hand axe (15, -5, D:7) a +0 rapier (15, 24, D:7) 12 poisoned needles (19, 24, D:7) 13 stones (27, -5, D:7) a +0 falchion (32, -14, D:7) a throwing net (34, 2, D:7) a tomahawk (35, 2, D:7) 2 tomahawks (36, 2, D:7) a tomahawk (37, 2, D:7) a tomahawk (39, 2, D:7) a +0 hand axe (47, 16, D:7) a +0 long sword 23 stones (48, 14, D:7) a +0 buckler (48, 15, D:7) a stone (48, 16, D:7) a +0 short sword (49, 15, D:7) 3 stones (49, 16, D:7) a +0 dagger 2 stones a +0 shield (51, 10, D:7) a stone Level 8 of the Dungeon (0, 0, D:8) 21 stones (3, -10, D:8) a +0 war axe a +0 scale mail a +0 dagger a +1 robe of magic resistance (5, -10, D:8) a +0 flail a +0 ring mail (14, -12, D:8) a +0 leather armour (15, 0, D:8) a +0 rapier (26, -30, D:8) a +0 trident a +0 ring mail (26, -29, D:8) a +0 club a +0 leather armour a +0 dagger a +0 robe (26, -28, D:8) a +0 flail of protection (27, -29, D:8) a +0 mace (28, -30, D:8) a +0 hand axe (30, -8, D:8) 20 arrows (32, 4, D:8) a +0 trident (32, 11, D:8) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (33, 5, D:8) a +1 spear of venom (34, -2, D:8) 5 large rocks (34, 4, D:8) a +0 short sword (34, 5, D:8) 19 arrows (34, 7, D:8) a +0 war axe 6 silver javelins a +0 ring mail a +0 shield (35, 7, D:8) a silver javelin (35, 8, D:8) a cursed -1 dagger a +0 robe (36, 2, D:8) a +0 short sword a +0 leather armour (36, 4, D:8) a +0 troll leather armour (36, 6, D:8) an uncursed staff of energy (39, -25, D:8) 20 bolts (40, -26, D:8) a +2 whip of venom (40, -25, D:8) a cursed -3 mace (41, -25, D:8) a +0 robe a +0 dagger a +0 mace (41, -24, D:8) a +0 trident (41, -6, D:8) a +0 club (41, -5, D:8) an uncursed staff of conjuration (42, -24, D:8) a +0 flail (42, -6, D:8) an uncursed staff of energy (42, -4, D:8) a box of beasts (43, -6, D:8) a +2 glaive of flaming (43, -5, D:8) the +5 trident "Cycug" {chaos, rElec rF+ MR+++ Int+3 Dex-5} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+3). It affects your dexterity (-5). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (43, -4, D:8) an uncursed ring of ice a +0 war axe a +0 plate armour a +0 leather armour a +0 scale mail a +3 scale mail of fire resistance (47, 0, D:8) an uncursed amulet of guardian spirit a wand of flame (18) a +0 giant spiked club (54, -26, D:8) a +0 giant spiked club a +0 giant club (54, 5, D:8) a sling bullet (54, 6, D:8) a sling bullet (54, 8, D:8) a sling bullet (54, 11, D:8) a +0 quarterstaff a +0 hunting sling 22 sling bullets a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 16 bolts (4, 16, D:9) a +0 ring mail (9, -4, D:9) 8 curare-tipped needles (14, -11, D:9) a +0 flail (29, -14, D:9) 12 stones (31, 6, D:9) a +0 scale mail (33, 17, D:9) an uncursed staff of death (35, -2, D:9) the +3 long sword of Moderation {elec, MP+9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your magic capacity (+9). (35, 10, D:9) a +0 leather armour a +0 hand axe (36, 11, D:9) an arrow (37, 12, D:9) an arrow a cursed -3 mace a +0 chain mail (37, 14, D:9) a +0 mace (38, 13, D:9) an arrow a +0 flail a +0 dagger a +0 chain mail a tomahawk (39, 13, D:9) a +0 robe a +0 giant club a cursed -2 whip 3 tomahawks a cursed +0 leather armour a +0 hand axe a +0 leather armour a +2 dagger of electrocution a +0 giant club (39, 14, D:9) a +0 chain mail a +2 vampiric short sword a +0 leather armour (39, 16, D:9) a +0 robe a +0 dagger (40, 13, D:9) a +0 flail a +0 dagger a +0 robe (40, 14, D:9) a tomahawk (40, 15, D:9) 21 arrows a +0 shortbow (40, 18, D:9) a +0 trident (41, -17, D:9) 14 stones (42, 8, D:9) a +0 giant spiked club (42, 11, D:9) a +0 leather armour (46, 0, D:9) 19 stones a +0 dagger a +0 club (46, 1, D:9) 6 curare-tipped needles a +0 blowgun a +0 short sword a +0 dagger (46, 2, D:9) a +0 great mace 14 poisoned needles a +0 blowgun (47, 1, D:9) 4 stones (48, 0, D:9) a poisoned needle (51, -1, D:9) 24 stones (55, 20, D:9) the +4 shortbow "Kemazoma" {velocity, rF++ Str-2 Dex+6} Any arrow fired from it inflicts extra damage. It affects your strength (-2). It affects your dexterity (+6). It greatly protects you from fire. Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (4, 45, D:10) 11 arrows (6, 27, D:10) a +0 flail a +0 ring mail (12, 13, D:10) a cursed -3 war axe a +0 ring mail (13, 5, D:10) a +0 falchion (13, 23, D:10) 21 bolts (17, -4, D:10) a +0 leather armour (21, 37, D:10) a cursed +0 animal skin a -1 spear (24, 34, D:10) a +0 chain mail a +0 scimitar (24, 35, D:10) a +0 dagger (25, 35, D:10) a +0 hand axe (26, 31, D:10) a +1 robe of cold resistance a +0 quarterstaff of freezing (27, 31, D:10) a +0 ring mail a +0 club a +0 ring mail (29, 39, D:10) a +3 dagger of freezing a +0 robe (31, 36, D:10) a +0 long sword a +0 plate armour (35, 10, D:10) 2 stones (35, 11, D:10) a +0 robe a +3 halberd (36, 0, D:10) a +0 blowgun a +0 dire flail a +0 plate armour (37, 8, D:10) a stone (38, -1, D:10) a +0 club (39, 3, D:10) a +0 robe a +4 morningstar (39, 6, D:10) a bolt (39, 7, D:10) a bolt (40, 5, D:10) a +0 scale mail a +0 dagger (40, 7, D:10) a cursed -2 giant club a +0 giant spiked club (40, 8, D:10) a +0 blowgun a +0 dagger (41, 9, D:10) 19 bolts a +0 hand crossbow a +0 short sword (41, 10, D:10) 6 stones (46, 16, D:10) a +0 robe a cursed +3 dire flail (55, 37, D:10) a javelin (56, 38, D:10) a javelin (57, 39, D:10) a javelin (58, 41, D:10) 12 stones (59, 41, D:10) 20 stones Level 11 of the Dungeon [Shop] Foefec's Weapon Shoppe a cursed -3 war axe (1 gold) a +0 quarterstaff (44 gold) a cursed -2 battleaxe (1 gold) a +2 rapier of freezing (211 gold) a +0 shortbow (33 gold) 21 arrows (46 gold) a +0 falchion (33 gold) a +2 hand axe of electrocution (214 gold) (0, 0, D:11) 20 stones (2, 0, D:11) a +0 hunting sling (13, -29, D:11) a +0 longbow (18, -22, D:11) a +0 scale mail (26, -11, D:11) a +0 trident (32, 10, D:11) a +0 hand axe (35, -2, D:11) a +0 shortbow 17 arrows (37, -16, D:11) a +0 giant spiked club a +0 giant club (37, -14, D:11) a +0 giant club (37, -2, D:11) an arrow (38, -47, D:11) a stone (38, -17, D:11) 2 javelins (39, -48, D:11) 2 stones (40, -48, D:11) a stone (40, -3, D:11) 4 arrows (41, -49, D:11) a +0 hand crossbow 17 bolts (41, -48, D:11) a poisoned needle 3 stones (41, -47, D:11) a +0 whip a +0 dagger 4 stones (41, -4, D:11) an arrow (42, -49, D:11) a +0 blowgun 8 poisoned needles (42, -48, D:11) a +0 club (42, -47, D:11) a +0 whip a stone (42, -9, D:11) a +0 leather armour (43, -50, D:11) a javelin (51, -50, D:11) a cursed -2 spear Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (0, 1, Orc:1) a +0 plate armour (0, 2, Orc:1) a +0 troll leather armour a +0 short sword a +0 leather armour (1, 1, Orc:1) 3 large rocks Level 2 of the Orcish Mines [Shop] Ocruminu's Food Shop a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Odweic's Weapon Shoppe a +2 lajatang of pain (693 gold) 18 arrows (50 gold) 15 stones (21 gold) 19 stones (26 gold) a +0 long sword (49 gold) the +4 demon trident "Orhuurhu" {freeze, Dex+4} (873 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). a +0 mace (42 gold) a +1 antimagic mace (224 gold) 17 stones (23 gold) [Shop] Refeko's Armour Shoppe a cursed +0 chain mail (21 gold) a +0 plate armour (322 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) the +4 plate armour of Tepluedgh {rF+ Int+3} (886 gold) It affects your intelligence (+3). It protects you from fire. a +0 robe (9 gold) a +0 chain mail (63 gold) a +2 plate armour of cold resistance (560 gold) [Shop] Jerere's General Store a +2 leather armour of fire resistance (247 gold) a potion of might (52 gold) 16 sling bullets (104 gold) a +4 rapier of speed (442 gold) a scroll of vulnerability (97 gold) a +0 leather armour (26 gold) a ration (65 gold) a +0 helmet (58 gold) a potion of ambrosia (104 gold) a cursed -3 ring of dexterity (26 gold) a scroll of remove curse (39 gold) a scroll of blinking (97 gold) (0, 0, Orc:2) a +0 dagger of venom a +0 robe a +0 dagger a +0 robe (0, 1, Orc:2) a +0 great mace a +0 arbalest 22 bolts a +0 chain mail (2, -2, Orc:2) a +0 dagger a +0 robe a bolt (4, -7, Orc:2) a +0 short sword a +2 chain mail of fire resistance (5, -10, Orc:2) a +0 dagger a +0 robe (6, -11, Orc:2) a +0 scimitar a +0 chain mail (6, 7, Orc:2) a +0 dire flail a +0 chain mail (7, -10, Orc:2) a +0 flail a +0 leather armour a cursed -3 halberd a +0 arbalest 27 bolts a +0 plate armour a +0 club a +0 ring mail (7, -9, Orc:2) a +0 dagger a +0 robe a +0 scimitar a +0 dagger a +2 robe of fire resistance (7, -8, Orc:2) 2 tomahawks a +0 battleaxe a +0 dagger a +0 robe a +0 mace a +0 plate armour (7, -4, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (8, -10, Orc:2) a +0 battleaxe 5 tomahawks a +0 chain mail (8, -9, Orc:2) a +2 battleaxe of freezing a +0 ring mail a +0 flail a +0 leather armour a +0 war axe a +0 plate armour 2 tomahawks a +0 whip a +0 leather armour (8, -8, Orc:2) a tomahawk a +0 dagger a cursed +0 robe (8, -5, Orc:2) a +0 hand axe 4 tomahawks a +0 plate armour (9, -8, Orc:2) a +0 short sword a bolt a tomahawk (9, -7, Orc:2) a +0 battleaxe 4 tomahawks a +1 chain mail of fire resistance (9, -6, Orc:2) a +0 club (13, -35, Orc:2) a +0 dire flail a +0 chain mail a tomahawk (13, -34, Orc:2) a +0 leather armour (14, -36, Orc:2) a +0 dagger 2 tomahawks a +0 chain mail (14, -35, Orc:2) a +0 chain mail a +0 falchion 5 tomahawks (15, -36, Orc:2) a +0 war axe a +0 ring mail (19, -30, Orc:2) a cursed -3 giant club a +0 giant club (21, -32, Orc:2) a +2 dagger of freezing a +0 robe (22, -33, Orc:2) a +0 short sword a +0 chain mail (23, -34, Orc:2) a cursed +0 chain mail (24, -36, Orc:2) a +0 flail a +0 ring mail (25, -36, Orc:2) a cursed +0 dagger a +0 leather armour (25, -35, Orc:2) a +0 hand axe a +0 leather armour (25, -31, Orc:2) a +0 giant club (26, -29, Orc:2) a +0 mace a +0 plate armour (26, -28, Orc:2) a +0 leather armour (27, -29, Orc:2) a +0 war axe a +0 plate armour a +0 dagger a +0 dire flail a +0 dire flail (27, -28, Orc:2) a +0 flail a +0 ring mail (27, -27, Orc:2) a +0 mace (28, -27, Orc:2) a tomahawk a +0 glaive a +0 plate armour (29, -27, Orc:2) a +0 dagger (29, -1, Orc:2) a +2 bardiche a +0 chain mail (30, -29, Orc:2) a +0 leather armour a +0 short sword a +0 ring mail (30, -28, Orc:2) a +0 falchion (30, -7, Orc:2) a tomahawk a +0 dagger a +0 robe (31, -30, Orc:2) a +2 broad axe a +0 battleaxe a +0 plate armour (31, -24, Orc:2) a +0 hand axe (31, -22, Orc:2) a +0 club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 dagger (unseen) (0, 1, Elf:1) a +0 scimitar a +0 shortbow 17 arrows a cursed +0 ring mail an elf corpse (1, -17, Elf:1) a +0 long sword (1, -16, Elf:1) a +0 rapier (1, 1, Elf:1) an arrow (2, 1, Elf:1) 2 arrows (4, -14, Elf:1) a +2 dagger of venom a +0 robe (4, -13, Elf:1) a +0 short sword a +1 longbow of velocity 21 arrows (5, -13, Elf:1) a +0 battleaxe a +2 mace of crushing a +0 dagger a +0 shortbow a +0 leather armour a +0 short sword a +0 leather armour a +0 long sword a +0 mace a +0 rapier 16 arrows a +0 short sword a +0 short sword (6, -14, Elf:1) 2 arrows (8, -5, Elf:1) a +3 war axe of venom (9, -14, Elf:1) a +0 glaive of flaming (10, -16, Elf:1) a +0 long sword (13, -4, Elf:1) a glowing shapeshifter corpse (15, -16, Elf:1) a cursed +0 long sword (15, -13, Elf:1) a +1 flail of holy wrath Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (3, -18, Lair:1) a +0 short sword (9, 4, Lair:1) 11 poisoned needles (12, -43, Lair:1) a +0 leather armour (15, -41, Lair:1) 5 tomahawks (18, -39, Lair:1) 5 needles of sleeping (30, -5, Lair:1) a +0 morningstar (65, 10, Lair:1) a +0 ring mail (67, 10, Lair:1) a +0 robe