Dungeon Crawl Stone Soup version 0.30-a0-576-g89cddaab80 (webtiles) character file. Game seed: 7984402775759190279 35 wilfster70 the Magician (level 3, -5/25 HPs) Began as a Gnoll Hedge Wizard on Dec 30, 2022. Slain by Terence ... wielding a +0 mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:41 (1586 turns). wilfster70 the Magician (Gnoll Hedge Wizard) Turns: 1586, Time: 00:03:41 Health: -5/25 AC: 2 Str: 9 XL: 3 Next: 35% Magic: 4/11 EV: 13 Int: 15 God: Gold: 87 SH: 0 Dex: 11 Spells: 8/16 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of magic e - a potion of heal wounds {unknown} g - 3 potions of haste h - a potion of might {unknown} i - a potion of flight {unknown} Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Ranged Weapons + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 7.1 Spellcasting + Level 2.1 Conjurations + Level 0.5 Hexes + Level 2.1 Summonings + Level 0.5 Necromancy + Level 2.1 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 5% 1 b - Call Imp Summ 11% N/A 9% 2 c - Mephitic Cloud Conj/Pois/Air 8% N/A 26% 3 g - Blink Tloc 22% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 28% N/A 11% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 14% N/A 16% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Terence is lightly wounded. Terence hits you with a +0 mace. Your white imp hits Terence but does no damage. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, ally target, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 mace! Your white imp closely misses Terence. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, ally target, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Your white imp barely misses Terence. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (heavily wounded, ally target, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence barely misses you. Your white imp gestures at Terence. The puff of frost hits Terence. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (almost dead, not watching you, ally target, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 mace! You die... #.........#.## ....... ...#.....#..# ....... #.......#... ....... ###.......... ....... #............ .......#####.##.......#. .......#>....#####.#..#. .......5.##### #.#..## [.!...@@## #.#..#. ........# ##.#.... ........# ###..##... ##..##..# #......... #... ..## .......... #..∆... ##.##.#... # ..# # #.#... ... ..#... ....... You could see Terence (ally target) and a friendly white imp (summoned). Vanquished Creatures 5 bats 2 endoplasms 2 giant cockroaches 2 hobgoblins 2 quokkas 5 ball pythons A kobold (D:1) 5 rats 24 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A bat (D:2) 2 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wilfster70 the Gnoll Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 56 | D:1 | Found a faded altar of an unknown god. 352 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/10 355 | D:1 | Learned a level 2 spell: Blink 358 | D:1 | Learned a level 2 spell: Call Imp 1366 | D:2 | Reached XP level 3. HP: 14/25 MP: 0/11 1502 | D:2 | Learned a level 3 spell: Mephitic Cloud 1511 | D:2 | Reached skill level 1 in Invocations 1560 | D:2 | Noticed Terence 1586 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, shapermc_ecumenical_altar_starsandcircs D:2: layout_rooms, basic_altar, minmay_ruptured, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.1 Summonings | 2 | 2.1 Translocations | 2 | 2.1 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Spellcasting | | 7.1 Hexes | | 0.5 Necromancy | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 66 Call Imp || 4 Use: Scroll || 6 Armor: Robe || 6 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1586 | 1484 | 102 | 216 | 951 | 2 | 793.0 | Dungeon | 1586 | 1484 | 102 | 216 | 951 | 2 | 793.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1332 daAuts D:2: 253 daAuts