Seeded DCSS version 0.30-a0-134-gb40fab5c76 (webtiles) character file. Game seed: 17246712331252751712 (custom seed) 66 wilfster70 the Magician (level 4, -4/31 HPs) Began as a Djinni Conjurer on Sept 19, 2022. Slain by a river rat (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:00 (1538 turns). wilfster70 the Magician (Djinni Conjurer) Turns: 1538, Time: 00:04:00 Health: -4/31 AC: 2 Str: 5 XL: 4 Next: 37% Gold: 75 EV: 12 Int: 26 God: SH: 0 Dex: 16 rFire + . . SeeInvis + a - +7 broad axe of the Butterfly {freeze, rElec Str+2 SInv} rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn c - ring of ice MPRegen 0.00/turn e - ring "Utoblih" {rN+ Str-3 Int+4 Dex+5} @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - the +7 broad axe of the Butterfly (weapon) {freeze, rElec Str+2 SInv} (You acquired it on level 1 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. Armour b - a +0 robe (worn) Jewellery c - a ring of ice (left hand) e - the ring "Utoblih" (right hand) {rN+ Str-3 Int+4 Dex+5} (You acquired it on level 1 of the Dungeon) [ring of positive energy] Str: It affects your strength (-3). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+5). rN: It protects you from negative energy. Scrolls f - a scroll of blinking {unknown} g - 2 scrolls of teleportation {unknown} h - 3 scrolls of fog {unknown} i - 3 scrolls of identify {unknown} k - a scroll of amnesia {unknown} l - 2 scrolls of poison {unknown} o - a scroll of enchant weapon {unknown} q - a scroll of fear {unknown} Potions d - 2 potions of lignification {unknown} m - a potion of cancellation {unknown} n - a potion of flight {unknown} p - a potion of magic {unknown} r - a potion of resistance {unknown} s - a potion of degeneration {unknown} Skills: + Level 1.7 Axes - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Dazzling Flash Conj/Hex 52% N/A 4% 3 d - Fulminant Prism Conj/Hex 13% 3d9 16% 4 e - Iskenderun's Mystic Conj/Tloc 26% 2d7 16% 4 f - Shock Conj/Air 100% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the river rat. The river rat is moderately wounded. The searing ray misses the river rat. The searing ray hits the river rat but does no damage. The river rat is moderately wounded. The searing ray hits the river rat. The river rat is lightly wounded. The river rat bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the river rat but does no damage. The river rat is moderately wounded. The searing ray misses the river rat. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The river rat bites you! * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The river rat bites you! * * * LOW HITPOINT WARNING * * * You feel better. The river rat bites you! * * * LOW HITPOINT WARNING * * * You feel better. The river rat bites you. * * * LOW HITPOINT WARNING * * * You hit the river rat. You freeze the river rat. The river rat is almost dead. The river rat barely misses you. x2 Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (almost dead, 77% to hit) The searing ray hits the river rat. You kill the river rat! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 4! The searing ray hits the river rat but does no damage. The river rat is lightly wounded. * * * LOW HITPOINT WARNING * * * The river rat bites you! You die... ######..... #. #.......!.. #. # #.##r###... . .###. #.#r~~~#.... #. ....##.#~~B~#....# #. #..#.#~~∩~#....# #. #....# ~~~#....# #. #.##r# ~~~#....# #. # #@######....### #. #.............###. ###..#............ ##..........###. #########+## #. #. #. .. #. You could see a river rat. Vanquished Creatures A river rat (D:3) 2 adders A worm (D:3) A dart slug (D:3) 2 ball pythons A bat (D:1) 3 endoplasms (D:1) 2 giant cockroaches 3 hobgoblins 3 quokkas A frilled lizard (D:2) 3 goblins (D:1) 5 kobolds (D:1) 4 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wilfster70 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | wilfster70 set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 210 | D:1 | Identified a scroll of acquirement 210 | D:1 | Acquired the +7 broad axe of the Butterfly {freeze, rElec | Str+2 SInv} 303 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 442 | D:1 | Acquired the ring "Utoblih" {rN+ Str-3 Int+4 Dex+5} 755 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 755 | D:1 | Learned a level 1 spell: Shock 847 | D:1 | Reached skill level 1 in Axes 1241 | D:2 | Found a faded altar of an unknown god. 1507 | D:3 | Found a glowing drain. 1520 | D:3 | Reached XP level 4. HP: 26/31 MP: 0/0 1532 | D:3 | HP: 1/31 [river rat (7)] 1538 | D:3 | Reached skill level 4 in Spellcasting 1538 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_rooms D:2: minmay_evil_eye, layout_loops_ring, ebering_ecumenical_altar_box D:3: layout_basic, palyth_temple_overflow_mages, nzn_wu_jian_contemplation, amethyst_overflow_temple_binary, portal_sewer_entry_c Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 1 | 1.7 Spellcasting | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Broad axe | 37 | 1 || 38 Cast: Magic Dart | 23 | || 23 Searing Ray | | 3 || 3 Use: Scroll | 2 | || 2 Potion | | 3 || 3 Stab: Sleeping | 2 | || 2 Armor: Robe | 3 | || 3 Dodge: Dodged | 25 | 7 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1557 | 1537 | 20 | 419 | 543 | 3 | 519.0 | Dungeon | 1557 | 1537 | 20 | 419 | 543 | 3 | 519.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 943 daAuts D:2: 534 daAuts D:3: 79 daAuts