Seeded DCSS version 0.29-a0-885-gb26ba3297d (webtiles) character file. Game seed: 8897551386731462229 (custom seed) 3 wilfster70 the Shield-Bearer (level 1, 15/16 HPs) Began as an Octopode Fighter on July 20, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (49 turns). wilfster70 the Shield-Bearer (Octopode Fighter) Turns: 49, Time: 00:00:20 Health: 15/16 AC: 1 Str: 15 XL: 1 Next: 50% Magic: 1/1 EV: 13 Int: 10 God: Gold: 4 SH: 4 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 buckler (worn) Potions c - a potion of might Skills: + Level 3.0 Fighting + Level 2.1 Axes + Level 3.0 Dodging + Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, wilfster70 the Octopode Fighter. Game seed: 8897551386731462229 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. A quokka and a frilled lizard come into view. You slash the frilled lizard! You kill the frilled lizard! A ball python comes into view. The ball python hisses angrily. You block the ball python's attack. The ball python closely misses you. You miss the quokka. Your grab misses the quokka. You closely miss the ball python. You block the quokka's attack. The ball python barely misses you. You block the ball python's attack. The quokka closely misses you. The ball python bites you. The ball python closely misses you. You slash the quokka! You kill the quokka! You barely miss the ball python. The ball python barely misses you. x2 You slash the ball python! You kill the ball python! No target in view! You see here a ball python corpse. Found a stone staircase leading down. Found 4 gold pieces. There is a stone staircase leading down here. You now have 4 gold pieces. Found 10 gold pieces. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#....# #.#....# #.#....# #......# ##.....## #......# #.>....+ #####...### #.....@...# #.........# #.........# #.........# #.........# #.......... #........... #.......$.... There were no monsters in sight! Vanquished Creatures A ball python (D:1) A quokka (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wilfster70 the Octopode Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 49 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic Action || total -------------------------++------- Melee: War axe || 4 Dodge: Dodged || 6 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 0 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 0 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts