wilfster70 the Dungeon (0, 0, D) a +6 ring of strength (0, 1, D) a +6 ring of protection (0, 2, D) the +4 plate armour "Hapab Buz" {Will+ Int+4 Dex-3} Int: It affects your intelligence (+4). Dex: It affects your dexterity (-3). Will: It increases your willpower. (0, 3, D) a +2 barding (0, 4, D) a +9 broad axe (0, 5, D) a +3 demon whip of venom (0, 6, D) a potion of berserk rage (0, 39, D) a +0 whip a +0 leather armour a +0 dagger (0, 41, D) a +0 flail a +0 club a +0 whip (1, 0, D) a ring of resist corrosion (1, 1, D) a +6 ring of protection (1, 2, D) a +2 cloak (1, 3, D) +7 ice dragon scales (1, 4, D) the +6 broad axe "wilfster70's Bane" {speed, rElec rC+ Int+2} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+2). rC: It protects you from cold. rElec: It insulates you from electricity. (1, 5, D) a +0 vorpal executioner's axe (1, 29, D) 2 scrolls of vulnerability (2, 0, D) a ring of wizardry (2, 1, D) a +6 ring of evasion (2, 2, D) a +2 helmet (2, 3, D) a +4 chain mail of poison resistance (2, 4, D) a +3 demon trident of freezing (2, 5, D) a potion of haste (2, 6, D) a potion of haste (2, 19, D) a +0 robe a potion of flight (2, 29, D) 10 stones (3, 2, D) the +0 hat of Fresh Satisfaction {rN+ Int-4 Dex+9 Slay-2} Int: It affects your intelligence (-4). Dex: It affects your dexterity (+9). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rN: It protects you from negative energy. (3, 3, D) a +6 demon blade (3, 4, D) a +9 broad axe (3, 7, D) a scroll of blinking (3, 15, D) the +9 short sword of Edyikol {vorpal, rPois rCorr Str-4} (still there?) It inflicts extra damage upon your enemies. Str: It affects your strength (-4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 dagger (still there?) a +0 robe (still there?) a potion of ambrosia (still there?) (3, 17, D) a +4 glaive of flaming (still there?) a +0 chain mail (still there?) a potion of curing (still there?) a +0 great mace (still there?) (3, 20, D) a +0 mace of protection (still there?) a +2 robe of resistance (still there?) 3 poisoned darts (still there?) a +0 dagger (still there?) (3, 21, D) a +0 robe (still there?) a +0 dagger (still there?) a +3 trident of venom (still there?) a +0 long sword (still there?) a +0 chain mail (still there?) a +0 flail (still there?) a +0 chain mail (still there?) a +4 war axe of pain (still there?) a scroll of brand weapon (still there?) (3, 29, D) 2 potions of berserk rage (4, 15, D) a +0 robe (still there?) a +0 chain mail (still there?) a +2 war axe (still there?) a +0 robe (still there?) a +0 chain mail (still there?) a staff of air (still there?) a +0 robe (still there?) the +7 sceptre of Torment {pain, torment} (still there?) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. a +2 great sword of protection (still there?) a +0 robe (still there?) 7 stones (still there?) (4, 19, D) a +0 robe a +0 dagger a +0 dagger a +0 robe a +2 scale mail of fire resistance a +0 dagger a +3 chain mail of fire resistance 11 stones (4, 22, D) a +0 ring mail (still there?) a +0 flail (still there?) a +6 hand axe of freezing (still there?) (4, 39, D) a +3 chain mail (4, 40, D) a +0 scale mail (5, 0, D) a +1 long sword of holy wrath (5, 1, D) the +8 short sword of the Invisible Knives {pain, Will+ Int+2 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+2). SInv: It lets you see invisible. Will: It increases your willpower. (5, 2, D) a staff of poison (5, 5, D) a potion of haste (5, 10, D) a staff of air (5, 11, D) a staff of poison (5, 12, D) a phial of floods (5, 15, D) a +0 dagger (still there?) a +0 dagger (still there?) a +0 robe (still there?) (5, 18, D) a +6 vampiric battleaxe a +0 chain mail a +2 scimitar of flaming a +0 chain mail a +2 vampiric trident a +0 dagger a +4 demon trident of flaming (5, 29, D) a +2 mace a +2 hand axe (5, 39, D) a +1 dagger of draining (5, 40, D) a +0 long sword of holy wrath (6, -13, D) a +5 vorpal battleaxe (6, 0, D) a +1 whip of holy wrath (6, 12, D) a staff of air (6, 16, D) a +0 dagger (still there?) a +1 great sword of pain (still there?) a +0 robe (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a scroll of magic mapping (still there?) the Tome of Venom and Flight (still there?) Spells Type Level a - Sting Transmutation/Poison 1 b - Freezing Cloud Conjuration/Ice/Air 5 c - Silence Hexes/Air 5 (6, 29, D) a +0 quarterstaff a +2 trident (6, 39, D) a +1 vorpal hand axe (6, 40, D) a +2 quarterstaff (7, 12, D) a +1 scale mail of cold resistance (7, 15, D) a +0 plate armour (still there?) a +0 dagger (still there?) a +0 plate armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) a potion of ambrosia (still there?) (7, 19, D) a +0 dagger a +0 robe a +0 dagger a +2 robe of fire resistance (7, 29, D) a +2 falchion a +2 dagger (7, 39, D) a +0 vorpal trident (7, 40, D) a +2 vorpal mace (8, 12, D) a +0 longbow a +0 war axe a +0 robe 17 gold pieces (8, 18, D) a +4 demon trident of flaming (still there?) a scarf of shadows (still there?) a +0 robe (still there?) a scroll of identify (still there?) a +0 whip (still there?) (8, 19, D) a +0 battleaxe a +0 robe a +0 chain mail a +3 vorpal great mace a +0 robe a +0 great sword a +0 dagger of venom a +0 dagger (8, 46, D) a +0 war axe a +0 dagger (9, -11, D) a +0 short sword (9, 15, D) a +0 robe a +0 dagger a +0 robe (9, 16, D) a +0 dire flail a +0 leather armour a +1 mace of draining a +0 dagger a +0 robe a scroll of immolation (9, 17, D) the +3 leather armour of a Million Queens {rN+} rN: It protects you from negative energy. a +0 chain mail a +3 whip of venom a +0 dagger a +1 dagger of venom a +0 robe a +0 dagger a +0 robe 4 stones (9, 19, D) a +0 chain mail 5 stones a potion of degeneration a +0 robe a +0 dagger a +0 robe the +2 barding "Ongy" {rPois} rPois: It protects you from poison. (9, 21, D) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 dagger (still there?) a +0 dagger (still there?) 8 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 chain mail (still there?) a +0 robe (still there?) a +0 robe (still there?) a staff of air (still there?) 2 scrolls of identify (still there?) a +0 ring mail (still there?) a +0 dagger (still there?) a +0 robe (still there?) a phantom mirror (still there?) (9, 46, D) a +0 short sword (10, -7, D) a +4 scimitar of distortion (10, 4, D) the +6 great sword of Sauth {flame, Fragile rN++ Str+4 Dex-3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). Dex: It affects your dexterity (-3). rN: It greatly protects you from negative energy. Fragile: It will be destroyed if unequipped. a +0 robe (11, -12, D) a +0 chain mail (still there?) a +0 chain mail (still there?) a +0 plate armour (still there?) (11, 4, D) a +0 scimitar (12, 11, D) a +0 flail (still there?) a +0 halberd (still there?) (12, 12, D) a +2 eveningstar of draining a +0 plate armour a +0 tower shield (12, 21, D) a +2 flail of flaming (still there?) a +0 sling (still there?) a +0 robe (still there?) a +0 buckler (still there?) (13, -8, D) a +3 vorpal great sword a +0 chain mail (13, 11, D) a +3 flail of holy wrath (still there?) a +0 robe (still there?) a +0 buckler (still there?) the ring "Lac Igguon" {AC+4 Int+2} (still there?) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+2). a scroll of enchant weapon (still there?) a +1 demon whip of flaming (still there?) (13, 12, D) a +1 scimitar of holy wrath (13, 19, D) a +3 great sword of flaming 4 stones a +0 plate armour (13, 20, D) a +0 quarterstaff a +0 robe (13, 21, D) 8 large rocks (13, 24, D) a +0 long sword (14, 20, D) a +0 dire flail a +0 giant club (15, -9, D) a +2 battleaxe of draining (15, 4, D) a +0 chain mail (15, 8, D) a +0 leather armour (still there?) a +0 longbow (still there?) (16, -14, D) +0 fire dragon scales (16, -12, D) a +0 great mace of flaming (16, -11, D) a +0 tower shield (still there?) a +3 eudemon blade of holy wrath (still there?) (16, 48, D) a potion of haste (17, 5, D) a +0 great mace (still there?) +0 ice dragon scales (still there?) (17, 44, D) a +2 plate armour (17, 45, D) a +0 cloak (17, 46, D) a +2 vorpal morningstar (17, 47, D) a +2 scimitar of freezing (17, 48, D) a +2 halberd of venom (18, 45, D) a +3 plate armour (18, 46, D) the +2 rapier of Yredelemnul's Fury {drain, rCorr} A truly terrible weapon, it drains the life of any living foe it strikes. rCorr: It protects you from acid and corrosion. (18, 47, D) a +0 quarterstaff of speed (18, 48, D) a +1 vorpal broad axe (19, 5, D) an amulet of the acrobat 6 stones (20, -3, D) a +0 plate armour a +4 demon whip of distortion (20, 8, D) a +1 antimagic broad axe (still there?) a +0 animal skin (still there?) (20, 20, D) a +1 pair of boots (21, 19, D) a +2 helmet of intelligence (21, 21, D) a +0 chain mail (21, 36, D) a +0 short sword (22, 4, D) a +0 giant spiked club a +0 arbalest a +0 giant club a +0 giant spiked club (22, 6, D) a +2 troll leather armour {Snorg} a +0 halberd a +3 falchion of holy wrath (22, 7, D) a +0 chain mail (22, 18, D) a +0 spear (22, 20, D) a +2 arbalest of freezing (22, 22, D) the +0 leather armour "Sount" {-Cast Regen+ Str+2 SInv} Str: It affects your strength (+2). SInv: It lets you see invisible. -Cast: It prevents spellcasting. Regen: It increases your rate of health regeneration. (22, 37, D) a +0 trident (23, -3, D) a +0 plate armour (23, 42, D) a +0 trident (24, -5, D) a +0 halberd a +0 plate armour (24, 0, D) a +0 giant club (24, 37, D) a +0 long sword (24, 43, D) a +0 flail (25, -14, D) a +0 plate armour (25, -6, D) a +5 glaive a +0 chain mail (25, 41, D) a +0 robe (still there?) a +0 robe (still there?) a +0 dagger (still there?) (25, 43, D) a +0 dagger of speed (26, -16, D) a +1 halberd (26, -3, D) a +0 chain mail (26, 0, D) a +0 giant club (still there?) a +0 halberd (still there?) a +0 robe (still there?) (26, 2, D) a +2 battleaxe of freezing (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) a +0 troll leather armour (still there?) a +0 dire flail (still there?) (26, 20, D) a +2 sling of freezing (27, -11, D) a +2 great sword (still there?) a +0 plate armour (still there?) (27, -7, D) a +0 robe a +3 battleaxe (27, 21, D) a +6 quarterstaff of draining (28, -4, D) a +0 scythe of flaming a +4 battleaxe of flaming (28, 8, D) a +0 quarterstaff (28, 20, D) a +0 robe (29, -7, D) a +0 dagger (30, 7, D) a +0 robe (30, 23, D) a +0 leather armour a +0 longbow (31, 48, D) a +0 whip (32, 46, D) a +0 dagger (still there?) a +0 robe (still there?) a +0 robe (still there?) (33, 48, D) a +0 club (still there?) 5 stones (still there?) (34, 13, D) +0 shadow dragon scales (34, 47, D) a +0 dagger (35, -8, D) a +0 long sword a +0 leather armour (35, 1, D) a +0 robe (35, 25, D) a +0 buckler (still there?) a +2 flail of protection (still there?) (36, -9, D) a +4 glaive a +0 chain mail (36, 23, D) a +0 robe a +3 chain mail of positive energy (36, 26, D) a +1 vorpal war axe a +0 morningstar a +0 dire flail a +0 dire flail a +0 hand axe a staff of conjuration (36, 46, D) a +0 dagger (37, 20, D) a +0 rapier a +0 leather armour a +0 rapier (37, 25, D) an amulet of reflection (37, 43, D) a +0 robe (40, -9, D) a +5 great sword of flaming (41, 41, D) a +0 long sword (42, -6, D) a +0 short sword (42, -5, D) a +3 vampiric demon blade (still there?) a +2 robe of willpower (still there?) (42, 16, D) a +0 chain mail (42, 17, D) 3 large rocks (42, 30, D) a +0 battleaxe (43, -5, D) a +2 great sword of flaming (43, -4, D) a +0 war axe (43, 6, D) a +0 dagger (still there?) a +1 cloak (still there?) (43, 16, D) a +0 long sword (43, 20, D) a +2 robe of the Archmagi (44, 41, D) a +0 club (44, 42, D) a +0 spear a +0 scale mail a +0 buckler (45, 18, D) a +0 rapier (45, 19, D) a +0 leather armour (45, 25, D) a +1 executioner's axe (45, 26, D) a +3 great mace (45, 32, D) a +3 double sword (45, 33, D) a +3 longbow (45, 39, D) a +0 spear (46, -10, D) a +0 longbow (46, 17, D) a +0 rapier +0 shadow dragon scales (46, 25, D) a +0 dagger (46, 26, D) a +0 trident (46, 32, D) a +5 dire flail (46, 33, D) a +0 rapier (46, 38, D) a +0 quarterstaff (still there?) a +0 sling (still there?) a +0 leather armour (still there?) (46, 39, D) a +0 dagger (still there?) a +0 robe (still there?) (46, 40, D) a +2 antimagic spear (46, 42, D) a +0 flail (47, -9, D) a +0 leather armour (47, 16, D) +0 fire dragon scales (47, 17, D) 3 large rocks (47, 41, D) a +0 flail (still there?) a +0 robe (still there?) (47, 42, D) a +0 club (48, 13, D) a +0 morningstar (still there?) a +0 chain mail (still there?) (48, 15, D) a +0 long sword (48, 25, D) a +3 arbalest (48, 26, D) a +5 dire flail (48, 32, D) a +3 glaive (48, 33, D) a +3 great sword (49, 25, D) a +3 great sword (49, 26, D) a +5 quick blade (49, 32, D) a +3 arbalest (49, 33, D) a +5 broad axe (50, 45, D) a +0 leather armour (51, 25, D) a +1 broad axe of pain (51, 46, D) 5 large rocks (52, 11, D) a +0 cloak (still there?) a +0 short sword (still there?) (52, 25, D) a +1 glaive of venom (52, 39, D) a potion of haste (52, 44, D) a +0 falchion (52, 46, D) a scroll of vulnerability (53, 45, D) a scroll of immolation (54, -2, D) a +0 rapier a +0 leather armour a +0 rapier (54, 15, D) a +0 short sword (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) (54, 23, D) a +3 ring of strength a +2 cloak (54, 25, D) a +0 vorpal triple crossbow (54, 44, D) 6 stones (54, 45, D) a scroll of vulnerability (54, 46, D) a +0 robe (55, -17, D) a manual of Fighting (55, -15, D) the +7 sling "Dagomia" {vorpal, *Corrode rElec Str+3 Dex+3} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. (55, -14, D) a +2 scale mail of fire resistance (55, 15, D) a +1 war axe of flaming (55, 23, D) a +0 robe a +0 club a +0 plate armour a +0 war axe a +0 robe a +0 whip (55, 30, D) a +0 long sword a +0 longbow a +0 chain mail (56, -17, D) a +0 chain mail (56, -14, D) 4 large rocks (56, 14, D) a +0 scimitar (56, 23, D) a +0 short sword a +0 buckler a +3 ring of strength (57, -14, D) a +0 dire flail a book of Minor Magic a +0 dire flail a +0 dire flail a +0 dire flail (57, -6, D) a +0 mace (57, 5, D) a +4 executioner's axe of pain (57, 23, D) a +1 plate armour of cold resistance a +2 great mace of protection (57, 25, D) a +0 plate armour (still there?) a +0 broad axe (still there?) (57, 29, D) a +0 plate armour (still there?) a +0 long sword (still there?) (57, 36, D) the ring of Warhywn {rCorr Int+6} [ring of intelligence] Int: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. (57, 37, D) the amulet of Zaifil {Faith rElec rPois rN++ Int-3} [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It greatly protects you from negative energy. (57, 38, D) the amulet "Rot Joch" {Spirit rPois rC- Dex+2} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rPois: It protects you from poison. (57, 39, D) the amulet "Helie" {Reflect rF- MP-9 Str+8 SH+5} [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+8). rF: It makes you vulnerable to fire. MP: It affects your magic capacity (-9). SH: It affects your SH (+5). (57, 41, D) 5 potions of haste (57, 42, D) a staff of death (57, 45, D) the ring "Gasat" {Ice rElec rN+++ Str-3 Dex-3} [ring of ice] It enhances your ice magic. Str: It affects your strength (-3). Dex: It affects your dexterity (-3). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. (57, 46, D) the ring "Boulytasm" {rC+ rN+ Will+} [ring of positive energy] rC: It protects you from cold. rN: It protects you from negative energy. Will: It increases your willpower. (57, 47, D) a +5 ring of slaying (57, 48, D) the ring of Rucku {rC+ Str+3} [ring of protection from cold] Str: It affects your strength (+3). rC: It protects you from cold. (58, -17, D) a +0 dire flail (still there?) a scroll of identify (still there?) a +1 great sword of flaming (still there?) a +2 plate armour of fire resistance (still there?) a +0 dire flail (still there?) a potion of attraction (still there?) (58, -16, D) a +1 great sword of flaming a +0 dire flail a +0 dire flail a +0 leather armour the +10 trident of Corporal Punishment {venom, rCorr} It poisons the flesh of those it strikes. rCorr: It protects you from acid and corrosion. 8 large rocks a +0 dire flail (58, -15, D) a +0 battleaxe of freezing a +0 dire flail 5 large rocks a +0 ring mail a +0 ring mail (58, 14, D) a +4 scimitar of flaming (58, 16, D) a +0 robe (still there?) a +0 sling (still there?) (58, 17, D) a +1 whip of venom (58, 24, D) a +0 chain mail a +0 chain mail a +0 great sword a +0 great mace a +0 ring mail a +0 shortbow a +0 dire flail of protection (58, 25, D) a +0 rapier (still there?) a +0 leather armour (still there?) a +0 rapier (still there?) (58, 26, D) a +0 battleaxe a +0 robe (58, 29, D) a +2 plate armour of positive energy a +0 broad axe (58, 30, D) a +1 war axe of flaming a +0 plate armour (58, 32, D) a +0 short sword (still there?) a +0 plate armour (still there?) (58, 36, D) the amulet "Gellirruvue" {RegenMP rPois Will++ rCorr} [amulet of magic regeneration] It increases your rate of magic regeneration. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. (58, 37, D) the amulet "Dosaceca" {Reflect Drain rElec rF+ Int+4 SH+5} [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+4). rF: It protects you from fire. rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. SH: It affects your SH (+5). (58, 38, D) the amulet "Waxzotan" {RegenMP Fly rF+ MP-9 Str+4 Int-2} [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (+4). Int: It affects your intelligence (-2). rF: It protects you from fire. MP: It affects your magic capacity (-9). Fly: It grants you flight. (58, 46, D) the ring of Zeduzxor {rF+ rN+ Str+6 Int+2 Dex-2} [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+2). Dex: It affects your dexterity (-2). rF: It protects you from fire. rN: It protects you from negative energy. (58, 47, D) the ring of Xijy {rC+ rN+ Str+6 Stlth+} [ring of strength] Str: It affects your strength (+6). rC: It protects you from cold. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (58, 48, D) a ring of flight (59, -2, D) a +0 plate armour (59, 14, D) a +0 buckler (59, 17, D) a +0 rapier a +0 ring mail (59, 18, D) a +3 whip of holy wrath (still there?) a +0 robe (still there?) (59, 24, D) a +0 arbalest a +0 robe (59, 29, D) a +0 chain mail a +0 war axe a +0 scimitar (59, 32, D) a +0 dire flail (still there?) a +0 plate armour (still there?) (59, 36, D) the ring of the Cicada {EV+4 Str+6} [ring of evasion] EV: It affects your evasion (+4). Str: It affects your strength (+6). (59, 37, D) the ring "Pilaaruu" {rF+++ rC- rN++ Int+4 Slay+5} [ring of slaying] Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. (59, 46, D) the ring of Trepidation {rC- rN++ Will+ Dex+2} [ring of willpower] Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. Will: It increases your willpower. (59, 47, D) a ring of willpower (59, 48, D) the ring "Nuupegigh" {Will- rCorr Str+6 Int+9 Dex+3} [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+9). Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (60, -5, D) a +0 cloak (60, 0, D) a +4 halberd (60, 25, D) a +2 vorpal great sword (60, 27, D) a +0 chain mail of poison resistance (60, 29, D) a +0 chain mail (60, 31, D) a +0 long sword (60, 36, D) the ring of the Ancients {rElec rPois rF- Int+6 Stlth+} [ring of intelligence] Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth: It makes you more stealthy. (60, 37, D) the ring "Punomp" {rC+ rCorr Str+3} [ring of resist corrosion] Str: It affects your strength (+3). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (60, 47, D) the ring of Ceig {Will- Str+6 Int+6} [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+6). Will: It decreases your willpower. (60, 48, D) the ring "Arofedgh" {Int+2 SInv Stlth+} [ring of see invisible] Int: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (61, -17, D) a ring of ice a ring of protection from cold a +6 ring of intelligence a ring of flight a +2 great sword of flaming a +1 great sword of flaming (61, 5, D) a +1 scythe of freezing (61, 9, D) the ring "Isupep" {rPois rF+ rCorr Int+7 Dex-3} [ring of protection from fire] Int: It affects your intelligence (+7). Dex: It affects your dexterity (-3). rF: It protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (61, 10, D) the ring "Ugiam" {+Blink Fly rC- EV+4 Dex+2} [ring of evasion] EV: It affects your evasion (+4). Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. Fly: It grants you flight. +Blink: It lets you blink. (62, -17, D) a potion of flight a +1 battleaxe of freezing a +2 battleaxe of freezing a +0 great mace a +2 dire flail of draining the +4 ring mail "Esimp" {rC+} rC: It protects you from cold. a book of Conjurations a staff of death a +0 dire flail of venom a +0 dire flail a +0 dire flail a +0 dire flail 6 large rocks (62, -6, D) a +8 club of venom (62, -2, D) a +0 rapier a +0 leather armour a +0 rapier (62, 9, D) the ring of Herchorica {rElec EV+4 Int+2} [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (+2). rElec: It insulates you from electricity. (62, 10, D) the amulet "Vonas" {RegenMP Dex+2} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex: It affects your dexterity (+2). (62, 23, D) a +0 robe (63, -16, D) 12 large rocks a phantom mirror a +0 dire flail a +3 mace of holy wrath a phantom mirror a +0 great sword of flaming a +0 falchion (63, -14, D) 7 large rocks a +2 battleaxe of freezing a book of Chaos (63, 9, D) the ring "Saucwi Biod" {rN+ Int+4} [ring of positive energy] Int: It affects your intelligence (+4). rN: It protects you from negative energy. (63, 10, D) the amulet "Ohabbecw" {Regen+ Str+2} [amulet of regeneration] Str: It affects your strength (+2). Regen: It increases your rate of health regeneration. (63, 18, D) a potion of berserk rage (63, 25, D) the +0 robe of the Valley of Death {rPois rF+ rCorr} rF: It protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (64, -17, D) a ring of ice 3 potions of flight a +0 dire flail (64, -16, D) a piece from Xom's chessboard (15/15) a +1 battleaxe of freezing a +0 dire flail 5 boomerangs a +0 dire flail (64, -15, D) a +0 great mace a +2 battleaxe of freezing a +0 dire flail a +0 dire flail a +0 dire flail a +2 great sword of flaming a +0 dire flail a +0 dire flail the +3 leather armour "Herrit" {rC+} rC: It protects you from cold. a +0 spear 5 large rocks a +0 dire flail a +1 dire flail of protection a +0 dire flail (64, 9, D) the ring "Nidog" {Drain Fly Str+7 Dex+6 Stlth-} [ring of dexterity] Str: It affects your strength (+7). Dex: It affects your dexterity (+6). Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Stlth: It makes you less stealthy. (64, 10, D) the ring "Raugeb" {Fire rN+ Int+4 Slay+2} [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. (64, 25, D) a +3 chain mail of willpower (65, -15, D) 4 large rocks (still there?) a +0 dire flail (still there?) a +0 battleaxe of freezing (still there?) a scroll of vulnerability (still there?) a +2 battleaxe of freezing (still there?) 7 gold pieces (still there?) a +0 dire flail (still there?) a potion of haste (still there?) a +0 short sword (still there?) the +4 long sword of Grontol {pain, MP+9 Str-2 Int+4 Stlth+} (still there?) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (-2). Int: It affects your intelligence (+4). MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. a +0 dire flail (still there?) a +1 battleaxe of freezing (still there?) (65, 23, D) 3 large rocks (65, 25, D) a +5 plate armour (66, 0, D) a +2 cloak (still there?) a +7 glaive of venom (still there?) (66, 10, D) a +0 spear (66, 11, D) a +0 robe (66, 17, D) a +1 great sword of flaming a +0 long sword a +0 leather armour (66, 25, D) a +2 ring mail of poison resistance (67, -14, D) a ring of magical power a +2 great sword of flaming (67, -13, D) a +0 hand axe a +0 dire flail a +0 dire flail (67, -6, D) the +7 double sword "Eharchat" {drain, rElec rN+ Dex+3} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. (67, -5, D) +8 shadow dragon scales (67, -4, D) the amulet of Mistrust {Reflect Fragile rElec Int+3 Dex+2 SH+5} [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. SH: It affects your SH (+5). (67, 39, D) a +0 long sword (still there?) a +0 leather armour (still there?) (67, 45, D) a +0 short sword a +0 scale mail (68, -14, D) 3 large rocks (68, -7, D) a +4 pair of gloves (68, -6, D) the +3 pair of seven-league boots {Rampage+∞} Its wearer moves as far as possible in that direction when moving towards enemies. a +2 tower shield (68, -5, D) the +6 chain mail of Yvok {Stlth+} Stlth: It makes you more stealthy. (68, -4, D) the amulet "Jygebb" {RegenMP Int+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+3). (68, -3, D) a +2 pair of boots of stealth (68, 26, D) a +1 pair of boots (68, 32, D) a +5 plate armour (69, -14, D) a +1 dagger of speed a +0 great mace a +0 ring mail 7 large rocks a +2 spear of venom a +1 battleaxe of freezing a +0 vorpal battleaxe (69, -7, D) +10 gold dragon scales (69, -6, D) the ring "Ijuprizy" {*Corrode rC+ Will++ Int+3} [ring of protection from cold] Int: It affects your intelligence (+3). rC: It protects you from cold. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. (69, -4, D) a +4 helmet (69, -3, D) the +7 great sword of Crusades {drain, rPois} A truly terrible weapon, it drains the life of any living foe it strikes. rPois: It protects you from poison. (69, 10, D) a +0 giant spiked club (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) (69, 12, D) a +0 giant club (69, 25, D) a +1 tower shield (69, 26, D) a +6 chain mail (69, 32, D) +2 swamp dragon scales (69, 33, D) a +5 plate armour (70, -7, D) the +9 demon whip "Geusas" {drain, *Rage +Blink Will+ Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It increases your willpower. Stlth: It makes you more stealthy. (70, -6, D) the +9 broad axe of the Dark Horse {antimagic, rPois} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rPois: It protects you from poison. (70, -5, D) the +2 cloak of Xash {rElec rF+} rF: It protects you from fire. rElec: It insulates you from electricity. (70, -3, D) a +9 lajatang of distortion (70, 23, D) a +0 ring mail (70, 37, D) a +0 mace a +0 long sword a +0 leather armour a +0 short sword (70, 40, D) a +0 robe (still there?) a +0 dagger (still there?) (70, 44, D) a +0 scimitar (71, -7, D) the ring "Geuv" {rN+ Will+ rCorr Dex+6} [ring of dexterity] Dex: It affects your dexterity (+6). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (71, -6, D) the +7 battleaxe of the Shining Light {elec, rElec Str+7 Dex-4} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+7). Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. (71, -5, D) +12 shadow dragon scales (71, -4, D) a +2 cloak (71, -3, D) a +9 demon whip of electrocution (71, 9, D) the +7 executioner's axe of Tanycooj {flame, Str+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). (71, 10, D) the +7 great mace "Kiwuty" {venom, +Blink rElec rPois Int+2} It poisons the flesh of those it strikes. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. +Blink: It lets you blink. (71, 11, D) the +7 giant spiked club "Zefun" {venom, Fly Int+4 Dex+3} It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). Fly: It grants you flight. (71, 12, D) the +7 demon trident of Cheibriados's Scorn {spect, rPois rN+ Dex-4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (-4). rPois: It protects you from poison. rN: It protects you from negative energy. (71, 16, D) the +2 pair of boots of Refuge {rCorr} rCorr: It protects you from acid and corrosion. (71, 17, D) a +2 hat of intelligence (71, 18, D) +8 gold dragon scales (71, 19, D) a +8 plate armour of poison resistance (71, 23, D) a +0 long sword (71, 25, D) a +1 cloak (71, 26, D) the +6 chain mail of Prudence {Str+3 Dex+5} Str: It affects your strength (+3). Dex: It affects your dexterity (+5). (71, 32, D) a +1 helmet (71, 33, D) a +6 chain mail (71, 43, D) a +0 great sword (still there?) a +4 chain mail of poison resistance (still there?) (72, -16, D) a +0 robe a +1 great sword of flaming a +1 sling of flaming a +1 great sword of flaming a +0 battleaxe of freezing a staff of fire a +1 great sword of flaming a +0 scale mail 4 large rocks an amulet of reflection a +2 robe of positive energy (72, -14, D) 7 large rocks a +1 great sword of flaming a +1 battleaxe of freezing a +0 spear a +0 dagger of speed a staff of air the +10 long sword of Spite {venom, rF+ rCorr Str+6 Int-4} It poisons the flesh of those it strikes. Str: It affects your strength (+6). Int: It affects your intelligence (-4). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. a +0 dire flail (72, -5, D) a +4 pair of gloves (72, -4, D) a +2 pair of gloves (72, 9, D) a +11 demon blade of electrocution (72, 10, D) a +9 battleaxe of draining (72, 11, D) the +9 demon blade of Modesty {vorpal, Contam Str+6 SInv} It inflicts extra damage upon your enemies. Str: It affects your strength (+6). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. (72, 12, D) the +7 double sword "Beetlebane" {vorpal, rN+} It inflicts extra damage upon your enemies. rN: It protects you from negative energy. (72, 16, D) a +12 plate armour (72, 17, D) +4 acid dragon scales (72, 18, D) a +2 helmet of see invisible (72, 19, D) +4 acid dragon scales (72, 25, D) +2 acid dragon scales (72, 26, D) a +1 helmet (72, 32, D) a +0 tower shield (72, 33, D) +3 shadow dragon scales (73, -14, D) a +0 dire flail a +0 dire flail a lightning rod (4/4) (73, 37, D) a +0 leather armour (74, 6, D) 5 large rocks (74, 24, D) a +0 war axe a +0 rapier a +0 robe (74, 25, D) a +0 glaive (74, 32, D) a +2 vorpal mace (74, 35, D) a +4 dire flail of protection (74, 41, D) a +0 short sword (74, 42, D) a +0 halberd (75, -1, D) a +0 rapier a +0 leather armour a +0 rapier (75, 10, D) a +0 short sword (75, 12, D) a +0 cloak a +0 short sword (75, 29, D) a +0 long sword (75, 44, D) a book of Power (76, 5, D) a +0 robe (still there?) a +2 flail of protection (still there?)