Dungeon Crawl Stone Soup version 0.29-a0-620-g13ace881f2 (webtiles) character file. Game seed: 2473563884519133298 65 wilfster70 the Magician (level 4, -5/31 HPs) Began as a Djinni Conjurer on June 18, 2022. Slain by a gnoll ... wielding a +0 spear (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:19 (1541 turns). wilfster70 the Magician (Djinni Conjurer) Turns: 1541, Time: 00:04:19 Health: -5/31 AC: 2 Str: 6 XL: 4 Next: 34% Gold: 58 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . SeeInvis . a - +0 dagger (speed) rCold x . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 dagger of speed (weapon) Missiles b - 7 javelins e - 6 curare-tipped darts f - 49 stones Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} i - a scroll of amnesia {unknown} k - a scroll of summoning {unknown} Potions g - a potion of berserk rage l - a potion of flight {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 48% N/A 5% 3 d - Fulminant Prism Conj/Hex 12% 3d9 17% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 17% 4 f - Necrotize Necr 96% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the worm! The worm is severely wounded. The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. The worm barely misses you. The searing ray hits the worm! You kill the worm! The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is heavily wounded. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, 81% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) You have reached level 4! You feel clever. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (heavily wounded, 81% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! You die... ######.###.# ## ...#.# #....#.....#####...#.# #....####........#...# #.........########### #.........# . #........## .. #........## ... #.........# .... #########@# ..... #†##.[.... #g...w!... #......)###..... #.#####.# ### #.. ..# .<. ..#. You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) A worm (D:2) 3 dart slugs 3 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 4 hobgoblins (D:1) A quokka (D:1) 2 ball pythons A bat (D:1) 3 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wilfster70 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | wilfster70 set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 204 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 800 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 800 | D:1 | Learned a level 1 spell: Necrotize 1229 | D:1 | Reached skill level 4 in Spellcasting 1539 | D:2 | Reached XP level 4. HP: 17/31 MP: 0/0 1541 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_notcrosses Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 34 | || 34 Searing Ray | 9 | 1 || 10 Use: Scroll | 2 | || 2 Dodge: Dodged | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1539 | 1518 | 21 | 309 | 925 | 2 | 769.5 | Dungeon | 1539 | 1518 | 21 | 309 | 925 | 2 | 769.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1336 daAuts D:2: 203 daAuts