wilfster70 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 7, D) a +0 spear a +0 robe (8, 4, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (49, 24, D) a +0 chain mail of positive energy (49, 37, D) an uncursed ring of stealth (50, 13, D) a +0 dagger (still there?) a +0 dagger (still there?) (50, 24, D) an uncursed ring of resist corrosion (50, 26, D) a +0 flail the +7 hunting sling "Alluoto" {flame, rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. a naga corpse (50, 36, D) an uncursed ring of stealth (51, 12, D) the +2 ring mail "Zeizuwn" {rCorr} It provides partial protection from all sources of acid and corrosion. (51, 13, D) the cursed +0 plate armour of the Tarantula {rElec rPois rF++ MR-} It greatly protects you from fire. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (51, 24, D) a +1 leather armour of cold resistance (51, 25, D) a lightning rod (4/4) (51, 30, D) a cursed +0 robe a naga corpse an anaconda skeleton (51, 36, D) the +12 rapier of Reinforcement {freeze, rC+ MR+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. (51, 37, D) an uncursed staff of power (52, 12, D) a book of the Earth (still there?) a phantom mirror (still there?) (52, 13, D) a box of beasts (52, 14, D) the +5 glaive "Afut" {chop, -Tele rElec rF+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It prevents most forms of teleportation. (unseen) (52, 15, D) the +1 flail of Wunup {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. (52, 18, D) 4 potions of haste (52, 24, D) a +4 flail of protection (52, 25, D) a +0 halberd a naga corpse (52, 28, D) a guardian serpent corpse (52, 29, D) a cursed -3 glaive a +0 robe (52, 30, D) a water moccasin corpse (52, 38, D) a +1 shortbow of velocity (52, 42, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (53, 13, D) the +1 whip "Viaxtes" {holy, Int+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). (53, 24, D) a +4 spear of piercing (53, 25, D) an uncursed staff of fire (53, 27, D) an adder skeleton (53, 35, D) a sack of spiders (54, 13, D) a +1 falchion of freezing (still there?) 4 scrolls of enchant armour (still there?) (54, 15, D) a +0 scimitar (54, 36, D) a +1 leather armour of fire resistance (55, 13, D) the cursed +0 scale mail of Daisies {*Slow Str+4} It affects your strength (+4). It may slow you when you take damage. It has a curse placed upon it. (59, 36, D) an uncursed ring of poison resistance (59, 37, D) a +4 dagger of speed (60, 37, D) a +4 halberd of freezing (61, 12, D) the cursed +1 shortbow "Impbane" {flame, Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. It has a curse placed upon it. (unseen) (61, 36, D) a +6 shortbow (61, 40, D) a +2 scythe of protection (62, 1, D) an uncursed ring of fire (62, 8, D) a box of beasts (62, 10, D) a +0 halberd (unseen) (62, 11, D) a +0 club (62, 16, D) a +2 eveningstar of holy wrath (62, 17, D) a +2 robe of resistance (62, 26, D) the ring of Naygos {Str+4 Stlth+} [ring of stealth] It affects your strength (+4). It makes you more stealthy. (62, 36, D) a +2 spear (62, 37, D) a crystal ball of energy (63, 0, D) a fan of gales (63, 8, D) a crystal ball of energy (63, 11, D) a +0 club (unseen) (63, 16, D) a +1 scale mail of cold resistance (63, 17, D) a +1 rapier of venom (63, 27, D) the +3 scale mail of Day {+Inv Str+6} It affects your strength (+6). It lets you turn invisible. (63, 36, D) an uncursed staff of poison (63, 37, D) a +6 shortbow of freezing (64, 17, D) a +1 mace of holy wrath (64, 26, D) the amulet "Wimyat" {+Rage rF+ MR+ Dex-2 Slay+5} [amulet of rage] It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It affects your resistance to hostile enchantments. It lets you go berserk. a +2 robe (65, 17, D) a +6 ring of strength (65, 26, D) the amulet "Digg" {Faith *Slow rF+ rC+ Dex+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+2). It protects you from fire. It protects you from cold. It may slow you when you take damage. (67, 1, D) an uncursed ring of wizardry (68, 41, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} It affects your evasion (+4). It makes you more stealthy. (unseen) (69, 0, D) a +0 quarterstaff of crushing (69, 4, D) a +0 giant club a +0 giant spiked club a +0 giant club (69, 5, D) a +0 giant club a +0 dire flail (70, 8, D) a +3 battleaxe of pain (70, 19, D) a +0 trident (unseen) (71, 9, D) a +2 ring of dexterity (71, 16, D) a +1 chain mail of cold resistance (71, 21, D) 16 arrows (71, 23, D) an arrow (71, 27, D) an uncursed staff of death (71, 36, D) an uncursed staff of conjuration (72, 8, D) a +1 flail of protection (72, 9, D) an uncursed staff of summoning (72, 16, D) a fan of gales (72, 17, D) an uncursed staff of poison (72, 20, D) a +0 shortbow (unseen) (72, 21, D) a +0 shortbow (unseen) (72, 23, D) an arrow (72, 26, D) a +2 leather armour of fire resistance (72, 27, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (72, 40, D) a +0 demon trident of electrocution (73, 1, D) a +3 scale mail of poison resistance (73, 3, D) a +0 giant club (unseen) (73, 17, D) a phial of floods (73, 26, D) a +2 chain mail of cold resistance (73, 27, D) a scroll of brand weapon (73, 30, D) a +0 glaive (73, 31, D) a +0 mace a +0 robe (73, 36, D) a +2 scale mail of fire resistance (74, 3, D) a +0 troll leather armour (75, 19, D) the ring of Lady Luck {rF+ rC+ Int-4 Stlth-} [ring of attention] It affects your intelligence (-4). It protects you from fire. It protects you from cold. It makes you less stealthy.