wilfster70 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +0 shield a +0 trident a +0 scale mail a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 4, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (7, 7, D) 5 potions of haste 2 potions of berserk rage (9, 7, D) a potion of berserk rage a potion of haste (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (19, 0, D) the cursed +3 glaive "Killer Bee's Doom" {chop, rF+ Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). It protects you from fire. It has a curse placed upon it. (19, 16, D) a +6 giant club (19, 17, D) a +4 chain mail of positive energy (20, 0, D) a crystal ball of energy (20, 1, D) a +1 rapier of speed (20, 2, D) +5 gold dragon scales (20, 20, D) a +0 morningstar (20, 27, D) an iron dragon corpse (skeletalised by now) (21, 0, D) a +3 shortbow of freezing (21, 1, D) a crystal ball of energy (21, 16, D) an uncursed staff of cold (21, 17, D) a cursed +4 ring of intelligence (21, 34, D) a +6 amulet of reflection (21, 44, D) a +3 sacred scourge of holy wrath (unseen) (22, 16, D) a crystal ball of energy (22, 17, D) a +1 ring mail of magic resistance (22, 22, D) 2 large rocks (22, 25, D) a large rock (23, 0, D) a lamp of fire (23, 16, D) an uncursed staff of death (23, 17, D) a +2 amulet of reflection (23, 18, D) a cursed staff of cold (24, 0, D) a +2 ring mail of cold resistance (24, 1, D) an uncursed staff of cold (24, 17, D) a lightning rod (4/4) (24, 18, D) an uncursed staff of power (24, 34, D) a lamp of fire (25, 0, D) a fan of gales (25, 16, D) the +4 troll leather armour of the Great Game {+Inv rElec Regen+ Dex+3} It affects your dexterity (+3). It insulates you from electricity. It lets you turn invisible. It increases your rate of regeneration. (25, 17, D) a +1 spear of venom (25, 18, D) 2 large rocks (unseen) (25, 20, D) a large rock (25, 21, D) 2 large rocks (25, 34, D) a +2 long sword of flaming (25, 37, D) an arrow (26, 0, D) the ring of Trepidation {+Fly Dex+2} [ring of flight] It affects your dexterity (+2). It lets you fly. (26, 1, D) an uncursed staff of earth (26, 17, D) the cursed +1 plate armour of Honour {rF+ rC+} It protects you from fire. It protects you from cold. It has a curse placed upon it. (26, 19, D) a large rock (26, 34, D) a +0 great mace of holy wrath (26, 37, D) an arrow (27, 0, D) a lightning rod (4/4) (27, 1, D) an uncursed staff of summoning (27, 16, D) a +1 helmet of intelligence (27, 17, D) an uncursed staff of poison (27, 19, D) the ring of Hetas {rElec rF+ rC- MR+++ Dex+3} [ring of protection from fire] It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (27, 20, D) quicksilver dragon scales (27, 34, D) an uncursed staff of death (28, 1, D) a +3 arbalest of velocity (28, 16, D) a phial of floods (28, 17, D) a fan of gales (29, 0, D) a +3 ring mail of cold resistance (29, 1, D) a +4 ring mail of magic resistance (29, 16, D) a +1 hand axe of venom (29, 17, D) the +7 arbalest "Xeittal" {velocity, rN+} Any bolt fired from it inflicts extra damage. It protects you from negative energy. (34, 15, D) a +0 giant club (unseen) (35, 0, D) a +2 morningstar of holy wrath (35, 15, D) a +0 dagger (35, 18, D) the cursed +1 trident "Zikepa" {flame, Fragile rF+++ rN+++ Str-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It renders you almost immune to fire. It renders you almost immune to negative energy. It will be destroyed if unequipped. It has a curse placed upon it. a +0 robe (35, 28, D) a +0 dagger of venom (35, 30, D) a +0 longbow (unseen) (36, 0, D) an uncursed amulet of harm (36, 1, D) a +0 scale mail of magic resistance (36, 14, D) a +0 short sword (36, 15, D) a curare-tipped dart (unseen) (36, 17, D) a +3 scythe of protection (unseen) (36, 29, D) a +6 flail of pain (still there?) a +0 long sword (still there?) (36, 30, D) the +6 mace "Mawoerah" {crush, Fragile rF+++ Int+2 Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It renders you almost immune to fire. It will be destroyed if unequipped. It makes you less stealthy. (37, 0, D) a book of the Dragon (37, 1, D) a fan of gales (37, 14, D) a phial of floods (37, 15, D) an uncursed staff of air (37, 17, D) a +2 whip of draining (unseen) (37, 18, D) a +1 longbow of flaming 11 arrows a cursed +0 centaur barding (37, 29, D) a +0 rapier (still there?) the +3 ring mail of Zuamoanu {rPois rF- Dex+3} (still there?) It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from poison. (37, 31, D) a +0 battleaxe (still there?) a +0 long sword of pain (still there?) (37, 32, D) a +0 short sword (unseen) (37, 33, D) a +1 trident of pain (37, 36, D) a +0 war axe of freezing (unseen) (38, 0, D) a fan of gales (38, 7, D) a +0 long sword (38, 14, D) a -2 spear (38, 15, D) a +0 scale mail of fire resistance (38, 16, D) a +3 hand axe of freezing (unseen) (38, 17, D) a +3 double sword of distortion a +1 chain mail of cold resistance a +2 shield of reflection a +6 double sword 3 javelins a +0 chain mail (38, 18, D) a cursed -1 short sword a +0 leather armour (38, 22, D) a large rock (38, 24, D) 2 javelins (38, 28, D) an uncursed staff of fire (38, 29, D) a +0 shortbow (unseen) (39, 0, D) a +2 ring of strength (39, 1, D) a +1 leather armour of poison resistance (39, 8, D) a +0 glaive (39, 15, D) a large rock (unseen) (39, 16, D) 10 large rocks (still there?) a large rock (still there?) (39, 31, D) a +0 short sword the +3 warlock's mirror {reflect} a +6 long sword of venom a +0 robe (39, 32, D) a +0 longbow a +0 dagger 8 arrows a +0 leather armour (39, 33, D) a +0 long sword (39, 34, D) a +0 quick blade a +0 quick blade a +0 leather armour (39, 35, D) a +0 rapier a +0 rapier a +0 leather armour (39, 36, D) an arrow (40, 6, D) a cursed -3 battleaxe (unseen) (40, 7, D) a +0 mace (unseen) (40, 8, D) a +0 short sword (40, 14, D) a +0 helmet of intelligence (40, 15, D) a lightning rod (4/4) (40, 29, D) a +0 dagger (40, 35, D) a +0 rapier (unseen) (41, 0, D) the +5 scale mail of Dithmenos's Hope {*Slow rC+ Regen+ Dex+4} It affects your dexterity (+4). It protects you from cold. It increases your rate of regeneration. It may slow you when you take damage. (41, 1, D) the +8 hand axe of Wazol {freeze, rF+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from fire. (41, 14, D) a +0 arbalest of flaming (41, 29, D) a +0 long sword (42, 0, D) a +0 rapier of flaming (42, 1, D) a phial of floods (42, 14, D) an uncursed staff of fire (42, 15, D) a +0 hunting sling (still there?) 2 sling bullets (still there?) (42, 28, D) a sack of spiders (42, 29, D) a +0 plate armour of cold resistance (42, 31, D) a +0 long sword (unseen) (43, 14, D) a +3 hand axe of flaming (43, 15, D) a +2 flail of holy wrath (43, 29, D) a +0 leather armour (43, 31, D) a +0 dagger (unseen) (44, 28, D) a crystal ball of energy (48, 2, D) a +6 ring of strength (48, 25, D) the amulet "Fyacvas" {Spirit rPois rN+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from poison. It protects you from negative energy. (49, 0, D) an uncursed staff of air (49, 12, D) a cursed -3 ring of protection (49, 36, D) the cursed +0 chain mail of Disappointment {*Slow +Fly MP+9} It affects your magic capacity (+9). It lets you fly. It may slow you when you take damage. It has a curse placed upon it. (49, 37, D) an uncursed staff of energy (50, 0, D) a +1 plate armour of fire resistance (50, 1, D) a +1 chain mail of cold resistance (50, 12, D) an uncursed staff of wizardry (50, 13, D) an uncursed staff of energy (50, 29, D) a +3 glaive (unseen) (50, 36, D) an uncursed ring of flight (50, 37, D) an uncursed staff of conjuration (50, 40, D) 2 large rocks (50, 42, D) a +0 giant club (unseen) (51, 1, D) a sack of spiders (51, 3, D) the cursed ring "Lepsy" {+Blink +Fly EV-3 Dex-3 Stlth+} [ring of evasion] It affects your evasion (-3). It affects your dexterity (-3). It lets you fly. It lets you blink. It makes you more stealthy. It has a curse placed upon it. (51, 13, D) a +1 falchion of slicing (51, 25, D) an uncursed ring of magical power (51, 36, D) the +0 leather armour of Haanyot {Regen+ Int+5} It affects your intelligence (+5). It increases your rate of regeneration. (51, 40, D) a large rock (51, 42, D) 3 large rocks a +0 dire flail a +0 giant club (51, 43, D) 8 large rocks (51, 44, D) 3 large rocks (52, 0, D) an uncursed staff of energy (52, 3, D) a +0 trident (52, 12, D) the amulet of the Good {Acrobat rC++ Str-2} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (-2). It greatly protects you from cold. (52, 25, D) a +3 plate armour of magic resistance (52, 29, D) a +1 great mace of draining a +0 chain mail (52, 36, D) a phial of floods (52, 38, D) a +6 ring of strength an uncursed ring of flight (52, 40, D) 2 large rocks (52, 42, D) 3 large rocks (unseen) (53, 1, D) a +3 lajatang of distortion (53, 2, D) a +2 demon blade of flaming a +0 chain mail (53, 12, D) the +7 glaive of Kismet {chop, rPois Str+3 Dex-2} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (-2). It protects you from poison. (53, 18, D) (unseen) (53, 24, D) a +0 plate armour of fire resistance (53, 25, D) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). Cheibriados disapproves of the use of such an item. (53, 36, D) the +5 crystal plate armour of the Blue Skies {rC+ Int+4} It affects your intelligence (+4). It protects you from cold. (53, 37, D) a +1 chain mail of fire resistance (54, 0, D) an uncursed staff of conjuration (54, 12, D) the amulet "Enalateck" {Gourm Str+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+4). (54, 13, D) an uncursed staff of summoning (54, 24, D) an uncursed staff of conjuration (54, 25, D) a scroll of brand weapon (54, 40, D) a +0 giant club (unseen) (55, 0, D) a cursed amulet of inaccuracy (55, 1, D) a +2 quarterstaff of draining (55, 12, D) the +10 war axe of Faebi Hir {chop, Int-5 Dex+8} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It affects your dexterity (+8). (55, 13, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (55, 24, D) the +9 morningstar of Infection {crush, +Rage} It inflicts extra damage upon your enemies. It lets you go berserk. (59, 36, D) an uncursed staff of fire (59, 37, D) a fan of gales (60, 36, D) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. Cheibriados disapproves of the use of such an item. (60, 37, D) a +1 arbalest of freezing (60, 38, D) a cursed -3 flail (61, 3, D) a +0 dagger (unseen) (61, 8, D) the +8 arc blade {discharge, rElec} It insulates you from electricity. (61, 16, D) a +4 rapier of venom (61, 26, D) the +3 ring mail of Liptoh {rElec rCorr Int+2} It affects your intelligence (+2). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. (61, 36, D) an uncursed staff of air (61, 37, D) a +3 chain mail of cold resistance (62, 0, D) a +2 robe of fire resistance (62, 1, D) the cursed +0 scale mail of Ruqaats {rPois} It protects you from poison. It has a curse placed upon it. (62, 3, D) a +0 dagger a +0 robe a +0 hand axe a +1 hunting sling of velocity a +0 leather armour (62, 9, D) the +7 hunting sling "Jiynwig" {freeze, rPois Dex+4 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from poison. It makes you more stealthy. (62, 16, D) a scroll of brand weapon (62, 26, D) an uncursed amulet of faith (62, 27, D) a +0 great sword a +0 robe a +4 shortbow (63, 0, D) a lightning rod (4/4) (63, 8, D) the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. (63, 16, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (63, 18, D) a manual of Short Blades (63, 19, D) +0 steam dragon scales (63, 27, D) a +0 spear a +0 robe the +10 arbalest of Amoppea {venom, rElec} It poisons the ammo it fires. It insulates you from electricity. (63, 29, D) the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. (63, 36, D) a +2 arbalest of velocity (63, 37, D) an uncursed staff of fire (64, 16, D) a +3 scale mail of fire resistance (64, 17, D) an uncursed staff of earth (64, 26, D) an uncursed staff of power (64, 27, D) a fan of gales (65, 26, D) a +0 flail (unseen) (69, 36, D) an uncursed amulet of rage (70, 8, D) a +1 plate armour of cold resistance (70, 9, D) a +2 scimitar of holy wrath (70, 36, D) a +1 long sword of draining (70, 41, D) a +2 battleaxe of freezing (70, 42, D) a +1 great mace of holy wrath a +0 chain mail (71, 8, D) a +2 plate armour of cold resistance (71, 16, D) a +0 arbalest of freezing (71, 17, D) an uncursed staff of earth (71, 26, D) a +2 robe (71, 27, D) a +2 pair of boots of stealth (71, 28, D) +0 acid dragon scales (unseen) (71, 36, D) a +3 long sword of holy wrath (71, 37, D) the cursed +0 dagger of Cigrisi {pierce, rF++ rN+ Int-3} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It greatly protects you from fire. It protects you from negative energy. It has a curse placed upon it. (71, 41, D) a +0 great mace a +0 plate armour (72, 16, D) a +1 ring mail of poison resistance (72, 17, D) a lightning rod (4/4) (72, 26, D) an uncursed ring of magical power (72, 27, D) a +0 centaur barding of fire resistance (72, 37, D) the Incunabulum of Combat Magic Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Fireball Conjuration/Fire 5 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Venom Bolt Conjuration/Poison 5 (72, 41, D) a +0 battleaxe a +0 plate armour (72, 42, D) a +2 battleaxe of venom (unseen) (73, 1, D) a +2 dagger of distortion (73, 16, D) a +2 dagger of draining (73, 27, D) a +3 longbow of freezing (73, 28, D) +0 acid dragon scales (unseen) (73, 29, D) +0 steam dragon scales (unseen) (73, 36, D) a +4 ring of evasion (73, 38, D) an uncursed staff of wizardry (unseen) (74, 36, D) a manual of Bows (75, 1, D) an uncursed staff of conjuration