wilfster70 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 8, D) a +1 hand crossbow a scroll of blinking a potion of berserk rage a potion of haste a +0 leather armour a +0 short sword (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (8, 4, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 37, D) a +1 chain mail of fire resistance (49, 39, D) a bolt (50, 37, D) the Handbook of Quantum Snow Spells Type Level a - Freeze Ice 1 b - Apportation Translocation 1 c - Throw Frost Conjuration/Ice 2 d - Portal Projectile Hexes/Translocation 3 e - Dispersal Translocation 6 f - Malign Gateway Summoning/Translocation 7 (51, 37, D) the +1 hunting sling "Qiquchin" {flame, +Blink MR++ SInv Stlth-} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you blink. It makes you less stealthy. (51, 40, D) a bolt (51, 41, D) a bolt (52, 36, D) a book of Debilitation (52, 37, D) a +0 hunting sling of velocity (53, 36, D) a +0 dagger (53, 37, D) an uncursed staff of death (54, 36, D) a manual of Ice Magic (57, 41, D) a throwing net (59, 36, D) a +0 trident (59, 37, D) an uncursed ring of see invisible (59, 39, D) a +2 demon trident of venom a +0 robe (60, 36, D) an uncursed amulet of faith (60, 37, D) 2 silver javelins a box of beasts (60, 42, D) a +1 spear of venom 19 silver javelins a +1 leather armour of poison resistance (60, 44, D) a +2 rapier of electrocution a +0 robe (61, 0, D) the +9 broad axe of Sloth {drain, Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). (61, 8, D) the +8 rapier of Quick Death {venom, +Rage rC+ Str+3 Stlth+} It poisons the flesh of those it strikes. It affects your strength (+3). It protects you from cold. It lets you go berserk. It makes you more stealthy. (61, 16, D) a +3 ring of dexterity (61, 26, D) an uncursed staff of power (61, 36, D) a phial of floods (61, 42, D) a +0 trident a +0 robe (61, 43, D) a +2 spear of piercing a +2 triple sword of slicing a +0 trident a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (62, 0, D) an uncursed staff of fire (62, 8, D) an uncursed staff of wizardry (62, 9, D) a +1 leather armour of fire resistance (62, 17, D) a box of beasts (62, 22, D) a +0 arbalest (62, 23, D) an uncursed staff of conjuration a +0 arbalest (62, 26, D) the +3 scale mail "Enaekhuh" {MP+9} It affects your magic capacity (+9). (62, 28, D) the amulet "Timusocs" {rN+ Regen+ MP+9 Str-4 Stlth+} [amulet of regeneration] It affects your strength (-4). It protects you from negative energy. It affects your magic capacity (+9). It increases your rate of regeneration. It makes you more stealthy. (62, 36, D) a +2 longbow of flaming (62, 42, D) a +2 trident of piercing a +0 robe (62, 43, D) a sea snake skeleton (63, 8, D) a +1 hunting sling of velocity (63, 16, D) the +3 leather armour of the Devil's Advocate {rElec rPois rN+ Stlth+} It insulates you from electricity. It protects you from poison. It protects you from negative energy. It makes you more stealthy. (63, 22, D) a +0 arbalest (63, 23, D) 13 bolts (63, 27, D) an uncursed ring of resist corrosion (63, 30, D) a +0 shortbow an uncursed staff of death 11 arrows a +0 leather armour (63, 31, D) a +3 flail of holy wrath (63, 32, D) a +0 longbow (still there?) a bolt (still there?) (63, 33, D) an arrow (63, 36, D) a cursed staff of wizardry (64, 17, D) a +1 ring mail of fire resistance (64, 21, D) a cursed -3 arbalest (unseen) (64, 22, D) a +0 war axe a +0 ring mail a +0 arbalest (64, 27, D) an arrow (still there?) a +0 dagger (still there?) (64, 31, D) a cursed -3 long sword a +0 leather armour (64, 32, D) 19 arrows (65, 26, D) a +3 morningstar of protection (66, 27, D) an arrow (66, 29, D) a +0 shortbow (still there?) a bolt (still there?) (68, 4, D) a +0 flail (68, 8, D) a +0 shortbow a +0 short sword 5 arrows a +0 leather armour (69, 0, D) a +0 shield of positive energy (69, 4, D) a +0 hand axe (still there?) 3 bolts (still there?) (69, 5, D) a +0 whip (still there?) 2 bolts (still there?) (69, 36, D) a +5 ring of dexterity (70, 8, D) a cursed -6 ring of protection (70, 13, D) a +0 long sword a +0 shortbow 20 arrows (70, 26, D) the ring "Etastut" {rPois rC+ rN+} [ring of poison resistance] It protects you from cold. It protects you from poison. It protects you from negative energy. (70, 36, D) a lamp of fire (70, 37, D) an uncursed ring of flight (70, 42, D) a swamp drake corpse (skeletalised by now) (71, 8, D) the cursed +1 short sword "Eleammed" {venom, rPois rC+} It poisons the flesh of those it strikes. It protects you from cold. It protects you from poison. It has a curse placed upon it. (71, 12, D) a +0 vampiric long sword (unseen) (71, 13, D) 2 arrows (71, 17, D) an uncursed staff of energy (71, 27, D) an uncursed staff of wizardry (71, 36, D) an uncursed staff of death (71, 37, D) a phial of floods (71, 39, D) a rime drake corpse (skeletalised by now) (72, 16, D) a lightning rod (4/4) (72, 17, D) an uncursed staff of cold (72, 37, D) an uncursed staff of wizardry (72, 42, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (72, 43, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (73, 1, D) a +0 glaive of venom (73, 22, D) a +1 broad axe a +0 chain mail (73, 23, D) a +0 great sword a +0 plate armour (73, 27, D) an uncursed ring of stealth (73, 36, D) an uncursed staff of poison (73, 37, D) a +0 vampiric broad axe (74, 21, D) a +2 long sword a +0 plate armour (74, 23, D) a +0 war axe a +0 chain mail