wilfster70 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +1 hand crossbow a +0 leather armour a +0 short sword a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 5, D) a scroll of blinking a potion of berserk rage a potion of haste (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (9, 3, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (20, 0, D) a +1 chain mail of magic resistance (20, 1, D) the amulet of Figeyfe {Acrobat *Drain rPois MR+} [amulet of the acrobat] It helps you evade while moving and waiting. It protects you from poison. It affects your resistance to hostile enchantments. It causes draining when unequipped. a polar bear corpse (skeletalised by now) (20, 19, D) 4 potions of haste (unseen) (21, 0, D) a fan of gales (21, 1, D) a lightning rod (4/4) (21, 24, D) +0 fire dragon scales (unseen) (22, 24, D) a fire dragon corpse (23, 0, D) an uncursed amulet of the acrobat (23, 1, D) a +2 scimitar of protection a rime drake corpse (skeletalised by now) (23, 22, D) 2 potions of heal wounds (unseen) (23, 24, D) 2 bolts (24, 0, D) a +4 ring of intelligence (24, 1, D) a polar bear skeleton (24, 3, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (24, 4, D) a +1 battleaxe of freezing (unseen) (24, 7, D) a +2 battleaxe of freezing a frost giant corpse (skeletalised by now) (24, 8, D) a +1 battleaxe of freezing (24, 20, D) a +2 demon whip of flaming (still there?) a hell hog corpse (still there?) (24, 22, D) a +0 great sword of flaming (25, 0, D) a +1 dagger of draining (25, 18, D) a +2 flail of protection (25, 19, D) a hell hog corpse (25, 20, D) a +0 great sword of flaming (unseen) (26, 0, D) an uncursed amulet of harm (27, 1, D) a lightning rod (4/4) (27, 20, D) a bolt (28, -1, D) an uncursed ring of stealth (28, 1, D) a scroll of brand weapon a rime drake skeleton (29, 0, D) the +7 mace of Capital Punishment {holy, Str+3 Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It affects your intelligence (+4). (29, 1, D) a fan of gales (29, 18, D) a +2 demon whip of venom (35, 15, D) 4 potions of haste (35, 28, D) a +2 ring mail of cold resistance (35, 29, D) a +4 hand axe of venom (still there?) an uncursed staff of death (still there?) (36, 1, D) a crystal ball of energy (36, 14, D) +1 acid dragon scales (36, 15, D) a +2 plate armour of positive energy (36, 28, D) 16 arrows a +0 shortbow an uncursed staff of earth (36, 30, D) a +2 spear of freezing 11 poisoned javelins a +0 leather armour 2 large rocks a merfolk corpse (skeletalised by now) (36, 31, D) a +1 shortbow of freezing 24 arrows (37, 14, D) a +4 great sword of electrocution (37, 15, D) a cursed staff of death (37, 29, D) a +0 great sword of electrocution (still there?) a +0 spear (still there?) (37, 30, D) a +4 vampiric spear (still there?) a lightning rod (4/4) (still there?) (37, 37, D) an arrow (38, 0, D) a +1 short sword of electrocution (38, 1, D) a crystal ball of energy (38, 14, D) a +1 chain mail of fire resistance (38, 15, D) 4 potions of haste (38, 28, D) a +0 falchion of holy wrath a +0 shortbow 12 arrows (38, 30, D) a +0 arbalest (unseen) (38, 31, D) a +0 longbow (unseen) (38, 36, D) a javelin of penetration 2 poisoned javelins 4 arrows (38, 37, D) 3 arrows (39, 0, D) an uncursed staff of summoning (39, 1, D) an uncursed ring of poison resistance (39, 14, D) a +2 helmet of see invisible (39, 15, D) a cursed ring of attention (39, 29, D) a +0 shortbow (still there?) a +0 arbalest (still there?) (39, 35, D) 3 arrows (39, 36, D) an arrow (39, 37, D) an arrow (40, 1, D) a +0 dire flail of draining (40, 14, D) a lamp of fire (40, 28, D) a +2 leather armour of fire resistance (40, 29, D) a +2 arbalest of freezing (still there?) a cursed staff of air (still there?) (41, 0, D) a +3 ring of protection a +6 ring of strength a +6 ring of intelligence (41, 1, D) a +1 vampiric spear (41, 14, D) an uncursed ring of resist corrosion (41, 15, D) a +0 arbalest of velocity (41, 16, D) the ring "Hesexam" {rCorr +Fly rF- MR+ Dex+4} [ring of resist corrosion] It affects your dexterity (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you fly. (41, 30, D) a +0 shortbow (unseen) (42, 1, D) a +1 eveningstar of holy wrath (42, 14, D) an uncursed staff of poison (42, 15, D) a scroll of brand weapon (43, 14, D) an uncursed amulet of magic regeneration (43, 15, D) a +0 whip of venom (43, 28, D) a +0 arbalest (44, 30, D) 5 large rocks (unseen) (49, 0, D) a scroll of brand weapon (49, 14, D) an uncursed staff of fire a +0 robe (49, 24, D) a +0 vampiric battleaxe (49, 36, D) the +6 battleaxe "Qahuir" {freeze, *Contam *Corrode +Blink MR+++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It lets you blink. It causes magical contamination when unequipped. It may corrode you when you take damage. (49, 38, D) a +0 scimitar a +0 longbow (50, 1, D) an uncursed staff of death (50, 25, D) a +3 demon whip of venom (50, 39, D) a +0 long sword (51, 1, D) an uncursed ring of protection from fire an uncursed staff of energy (51, 12, D) an uncursed ring of flight (unseen) (51, 14, D) a +2 great sword a cursed +0 plate armour (51, 17, D) a +0 short sword a +0 robe (51, 24, D) an uncursed amulet of the acrobat (51, 25, D) a +1 hand crossbow of flaming (51, 26, D) +0 steam dragon scales (51, 28, D) +0 ice dragon scales (51, 35, D) a +0 leather armour (51, 36, D) 41 arrows a +1 scale mail of poison resistance the +9 mace of Reapportionment {freeze, +Fly Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It lets you fly. a +0 dagger an uncursed staff of wizardry (51, 43, D) 3 arrows (51, 44, D) an arrow (52, 14, D) a cursed -1 flail (52, 17, D) a potion of blood (52, 19, D) a +0 robe (52, 25, D) a crystal ball of energy (52, 36, D) the +6 dagger of Soar {freeze, rElec rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. (52, 37, D) a +0 longbow 25 arrows a cursed -1 leather armour a +0 long sword a +0 leather armour a +7 shortbow of freezing the +2 robe of Vines {NoPotionHeal Regen+7} It increases your rate of regeneration. (53, 0, D) the cursed +0 rapier of Acaaruty {venom, Str+3 Dex+2} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your dexterity (+2). It has a curse placed upon it. a +1 morningstar of protection (53, 1, D) a +2 ring of intelligence (53, 14, D) a +2 short sword of electrocution (53, 24, D) an uncursed staff of death (53, 25, D) an uncursed staff of death (53, 27, D) +0 ice dragon scales (54, 0, D) a +3 dire flail of protection (54, 24, D) a lightning rod (4/4) (54, 25, D) the +3 leather armour of Vadom {rF+ rC+} It protects you from fire. It protects you from cold. (54, 35, D) a +0 dagger (54, 36, D) a +0 leather armour an uncursed staff of conjuration (55, 0, D) the cursed +3 dagger of the Illusory Demons {pierce, rElec MR+} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (55, 1, D) a +2 shortbow of freezing (55, 24, D) a +2 robe of magic resistance (55, 37, D) a +2 war axe of chopping a +2 shortbow of flaming (55, 38, D) a +0 chain mail a cursed -1 dagger a +0 trident 11 arrows (56, 17, D) a +0 robe (57, 18, D) a +0 chain mail (57, 21, D) a cursed -3 great mace (58, 38, D) 6 stones (60, 26, D) an uncursed staff of conjuration (60, 36, D) an uncursed staff of earth (unseen) (60, 37, D) a +0 hunting sling a +0 scimitar of flaming (60, 39, D) a +0 buckler a +0 robe (60, 43, D) a +2 whip of holy wrath a +0 robe (61, 0, D) the +5 shortbow of Solipp {speed, Dex+4 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It lets you see invisible. (61, 20, D) a +2 naga barding (61, 36, D) a +0 robe (61, 38, D) a +0 battleaxe of electrocution (61, 43, D) a +0 falchion of flaming a +0 shortbow 10 arrows a +3 leather armour of cold resistance (61, 44, D) 3 arrows (62, 1, D) a fan of gales (62, 8, D) an uncursed amulet of the acrobat (62, 9, D) a crystal ball of energy (62, 17, D) the cursed +0 ring mail of Hyogiag {rC+} It protects you from cold. It has a curse placed upon it. (62, 26, D) an uncursed ring of magical power a +0 vampiric eveningstar (62, 36, D) a +0 scale mail of magic resistance (62, 37, D) a crystal ball of energy (62, 38, D) a +3 eudemon blade of holy wrath a +0 large shield (63, 0, D) the cursed +1 demon blade "Sistreo" {flame, +Inv rElec MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (63, 8, D) an uncursed amulet of guardian spirit (63, 17, D) an uncursed staff of death (63, 20, D) a +0 spear (unseen) (63, 21, D) a +0 spear (63, 22, D) a bolt (unseen) (63, 29, D) a +1 chain mail of cold resistance (63, 36, D) a +7 longbow of freezing (64, 16, D) a +3 hand axe of holy wrath (64, 17, D) a +2 dagger of speed (64, 20, D) a +0 battleaxe (65, 25, D) a +1 flail of protection (65, 26, D) the +4 leather armour "Ymasurchi" {Int+4 Dex+2} It affects your intelligence (+4). It affects your dexterity (+2). (65, 27, D) an uncursed staff of earth (67, 0, D) a +2 rapier of protection (68, 0, D) an uncursed staff of summoning (69, 0, D) an uncursed staff of death (69, 13, D) a +0 rapier (69, 36, D) an uncursed ring of flight (70, 8, D) an uncursed staff of wizardry (70, 9, D) a +4 plate armour of cold resistance (70, 13, D) a +0 long sword (70, 37, D) a +0 trident of venom (71, 12, D) a +3 long sword of holy wrath (71, 26, D) a +2 buckler of reflection (71, 32, D) a +0 morningstar of holy wrath a +1 mace of protection (71, 36, D) a crystal ball of energy (72, 8, D) a +1 falchion of holy wrath (72, 13, D) a +0 long sword a +0 leather armour a +0 buckler (72, 16, D) a +0 buckler of positive energy (72, 22, D) a +0 short sword a +0 robe (72, 26, D) a +0 dagger (72, 32, D) a cursed staff of energy (unseen) (72, 36, D) a fan of gales (72, 37, D) the +0 war axe "Coerhep" {chop, MR++} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (73, 1, D) an uncursed ring of positive energy (73, 16, D) a +3 shortbow of velocity (73, 22, D) a +0 short sword a +0 robe (73, 27, D) a +0 dagger (73, 33, D) a +0 dagger (73, 36, D) the +4 hand crossbow of Ynizov {penet, MR- Str+4 Dex+2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. (73, 37, D) a +3 dagger of venom (75, 1, D) an uncursed staff of air (75, 31, D) a +0 short sword