wilfster70 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a scroll of blinking a potion of berserk rage a potion of haste a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 3, D) a +0 leather armour a +1 hand crossbow (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (18, 2, D) the ring "Devept" {*Corrode rC++ Int+2 Dex+3 Stlth+} [ring of stealth] It affects your intelligence (+2). It affects your dexterity (+3). It greatly protects you from cold. It may corrode you when you take damage. It makes you more stealthy. (19, 0, D) a +0 dagger (20, 0, D) a fan of gales (20, 1, D) a +2 dire flail of protection a +0 robe a lamp of fire (21, 0, D) a +3 long sword of freezing (21, 1, D) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. a +0 robe an uncursed staff of death (21, 4, D) a necrophage corpse (22, 0, D) a +0 spear (22, 1, D) a +2 long sword of protection (22, 24, D) +0 storm dragon scales (unseen) (23, 0, D) the +2 robe of the Carpenter {rElec rF+ Str+4} It affects your strength (+4). It protects you from fire. It insulates you from electricity. (23, 1, D) a +0 troll leather armour (23, 3, D) a +0 dagger a +0 robe a human corpse (23, 7, D) a +0 dagger of draining a cursed +0 robe (23, 18, D) a +7 blowgun (23, 20, D) quicksilver dragon scales (unseen) (23, 22, D) a +0 short sword (unseen) (23, 23, D) a +0 halberd (24, 2, D) the ring of Xom's Capriciousness {+Fly Dex+3} [ring of flight] It affects your dexterity (+3). It lets you fly. (24, 3, D) a necrophage corpse (24, 7, D) a +0 dagger (still there?) 2 bolts (still there?) (24, 23, D) a +0 halberd (unseen) (24, 24, D) 2 bolts (25, 0, D) an uncursed staff of cold (25, 1, D) a +3 longbow of freezing (25, 18, D) a manual of Armour (25, 23, D) a +0 glaive (unseen) (25, 24, D) a +0 short sword (still there?) a bolt (still there?) (25, 25, D) a +0 hand axe (unseen) (25, 26, D) a moth of wrath corpse (26, 0, D) the +3 plate armour of Untruth {rElec rC+ Dex-2 Slay+4} It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from cold. It insulates you from electricity. (26, 1, D) a +2 falchion (still there?) a +3 fustibalus of flaming (still there?) (26, 2, D) a +0 dagger a cursed +0 robe a human corpse (27, 0, D) a +4 hunting sling of flaming (28, 0, D) a +3 leather armour of fire resistance (28, 1, D) an uncursed staff of death (28, 3, D) a cursed +3 short sword (unseen) (28, 28, D) a bolt (29, 1, D) a +2 pair of gloves of strength (30, 0, D) a +4 ring of evasion a +3 ring of intelligence (35, 15, D) a +2 quarterstaff of protection (35, 29, D) an uncursed amulet of rage (36, 15, D) a +0 arbalest (still there?) the amulet "Cueman" {Inacc rF+} (still there?) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from fire. (36, 17, D) a +0 arbalest (unseen) (36, 18, D) 2 large rocks (unseen) (36, 19, D) a +0 great sword (unseen) (36, 28, D) the +1 leather armour "Koss" {rC++ Regen+ Int+4} It affects your intelligence (+4). It greatly protects you from cold. It increases your rate of regeneration. (37, 0, D) a phial of floods (37, 2, D) a +0 quarterstaff (unseen) (37, 14, D) a crystal ball of energy (37, 15, D) a lightning rod (4/4) (37, 28, D) a +2 short sword of venom (37, 29, D) a +0 short sword (38, 0, D) a crystal ball of energy (38, 4, D) an uncursed staff of cold a +0 robe (38, 14, D) an uncursed staff of wizardry (38, 15, D) a +0 dagger of speed (38, 19, D) a +0 long sword a +3 plate armour (38, 20, D) a +0 great mace a +0 chain mail (38, 21, D) a +0 halberd a cursed +0 chain mail a +2 battleaxe a +0 plate armour (39, 1, D) an uncursed ring of magical power (39, 6, D) a cursed -1 spear a +0 hunting sling 13 stones (39, 7, D) a +0 flail a +0 animal skin a cursed ring of attention (39, 15, D) an uncursed staff of air (39, 17, D) a +0 great sword a +0 plate armour (39, 18, D) a +0 battleaxe a cursed +0 plate armour (39, 20, D) a +3 dire flail of crushing (unseen) (39, 29, D) the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. an uncursed ring of protection from fire a +3 ring of dexterity a +6 ring of dexterity a +0 short sword a +0 robe a phial of floods (39, 34, D) a +4 antimagic lajatang (40, 0, D) a +3 dagger of venom (40, 1, D) an uncursed staff of earth (40, 6, D) a cursed -3 hand axe a +0 animal skin (40, 15, D) a +0 shield a +0 war axe (40, 17, D) a +1 bardiche of venom a +0 chain mail (40, 19, D) a +0 long sword (unseen) (40, 20, D) a +3 battleaxe (unseen) (40, 28, D) a +1 plate armour of magic resistance (40, 29, D) a +2 naga barding of flying (41, 1, D) a +0 rapier (unseen) (41, 7, D) a +0 robe (unseen) (41, 15, D) a +2 spear of venom (41, 16, D) 6 large rocks (41, 17, D) a +0 great sword (unseen) (41, 25, D) a large rock (41, 28, D) a +4 glaive of flaming (41, 29, D) a +3 morningstar of holy wrath (42, 14, D) an uncursed staff of fire (42, 15, D) an uncursed staff of energy (42, 19, D) a +0 great mace (unseen) (43, 14, D) a +3 ring mail of poison resistance (43, 15, D) an uncursed staff of conjuration (43, 28, D) an uncursed staff of fire (43, 29, D) +1 swamp dragon scales (44, 28, D) an uncursed staff of power (49, 0, D) a +2 arbalest of freezing (49, 12, D) the cursed +1 hand axe of Embarrassment {elec, rPois} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It has a curse placed upon it. (50, 0, D) a +2 halberd of chopping (50, 1, D) a +8 plate armour of ponderousness (50, 13, D) an uncursed staff of summoning (50, 24, D) a fan of gales (50, 36, D) a +1 hunting sling of freezing (50, 37, D) an uncursed staff of cold (50, 38, D) a +4 ring of intelligence (51, 0, D) a +0 falchion of holy wrath (51, 2, D) a manual of Slings (51, 12, D) an uncursed amulet of harm (51, 13, D) an uncursed staff of air (51, 25, D) the cursed +2 great mace of Moderation {flame, MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your magic capacity (+9). It has a curse placed upon it. (51, 33, D) an uncursed staff of death an uncursed amulet of regeneration (51, 36, D) a +1 scale mail of cold resistance (51, 38, D) an uncursed ring of wizardry (51, 43, D) a +0 spear a +0 robe (51, 44, D) a +0 whip a +0 robe 4 potions of haste (52, 0, D) a lamp of fire (52, 1, D) a lightning rod (4/4) (52, 2, D) the ring of Birdsong {Dex+7 SInv Stlth-} [ring of see invisible] It affects your dexterity (+7). It lets you see invisible. It makes you less stealthy. (52, 12, D) a +3 arbalest of velocity (52, 13, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. (52, 24, D) a lightning rod (4/4) (52, 32, D) a +2 mace of protection a +3 hunting sling of freezing (52, 37, D) the cursed +0 ring mail "Divuc" {rPois Str+8 Dex-2 Stlth+} It affects your strength (+8). It affects your dexterity (-2). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (52, 43, D) a +0 hand axe (52, 44, D) a +0 war axe (53, 0, D) a +2 battleaxe of flaming (53, 1, D) the +8 dagger "Iskeceg" {freeze, rElec rF+ rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. It insulates you from electricity. (53, 24, D) a +0 scythe of protection (53, 36, D) a lightning rod (4/4) (53, 37, D) an uncursed staff of earth (53, 43, D) a +0 hand axe (54, 0, D) an uncursed ring of protection from cold (54, 1, D) an uncursed ring of resist corrosion (54, 24, D) a +6 great mace of holy wrath (54, 36, D) the cursed +1 glaive "Ver Ode" {venom, MR++ Str-3 Int+4} It poisons the flesh of those it strikes. It affects your strength (-3). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (55, 0, D) a +2 ring mail of fire resistance (55, 1, D) a +2 hand crossbow of flaming (55, 12, D) the cursed +0 dagger "Newt's Bane" {pain, MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It has a curse placed upon it. (58, 38, D) a +2 ring of strength an uncursed ring of protection from cold a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (59, 36, D) a crystal ball of energy (60, 36, D) a +0 war axe of electrocution (61, 4, D) a +0 short sword a +0 leather armour (61, 8, D) a +8 blowgun (61, 26, D) a +2 demon blade of flaming (61, 36, D) a +2 robe (61, 42, D) a +0 vampiric scythe (62, 1, D) a +1 scale mail of cold resistance (62, 4, D) a +0 longbow a +0 short sword 23 arrows a +0 leather armour a +0 long sword a cursed -1 ring mail a +0 short sword (62, 5, D) 3 arrows (62, 8, D) a +0 flail of crushing (62, 17, D) +2 pearl dragon scales (62, 26, D) an uncursed amulet of rage (62, 32, D) a +0 arbalest a cursed +0 long sword a +0 ring mail (62, 36, D) an uncursed staff of wizardry (62, 37, D) a +0 mace of draining (63, 16, D) a phantom mirror (63, 17, D) the +5 long sword of Proximity {slice, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (63, 26, D) a +4 dagger of holy wrath (63, 27, D) a +4 scale mail of magic resistance (63, 32, D) a +0 great sword a +0 chain mail (63, 37, D) an uncursed staff of summoning (63, 42, D) a +0 falchion (unseen) (64, 16, D) a fan of gales (64, 21, D) a +0 halberd a +0 robe (64, 32, D) a +2 mace of protection a +0 arbalest a +0 great mace a +0 chain mail (64, 33, D) a +0 dire flail a +0 plate armour (65, 26, D) an uncursed staff of wizardry (67, 1, D) a +0 arbalest (unseen) (68, 0, D) a +1 plate armour of cold resistance (68, 4, D) a +0 arbalest (68, 5, D) 8 arrows 7 bolts (69, 0, D) a manual of Slings (69, 4, D) a +0 shortbow (69, 43, D) a +0 giant spiked club (70, 9, D) the +2 long sword of Gadwyun {slice, rPois MR++ Int-5} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It protects you from poison. It affects your resistance to hostile enchantments. (70, 42, D) a +0 giant club a +0 giant club (71, 8, D) a +0 demon blade of flaming (71, 16, D) a +4 ring mail of magic resistance (71, 26, D) an uncursed staff of power (71, 36, D) a +4 fustibalus of freezing (71, 40, D) a +0 giant spiked club a +0 dire flail (71, 41, D) a +0 giant spiked club (72, 8, D) the +2 whip of Annoyance {protect, rPois rF- rN++ Dex+3} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from poison. It greatly protects you from negative energy. (72, 9, D) a +1 robe (72, 17, D) a crystal ball of energy (72, 21, D) a +0 trident a +0 robe (72, 26, D) the cursed +3 rapier of Vuklid {pierce, Int+6 Dex-4} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It affects your dexterity (-4). It has a curse placed upon it. (72, 27, D) the +8 morningstar of the Absolute Madman {venom, +Rage Str-4 Int+7} It poisons the flesh of those it strikes. It affects your strength (-4). It affects your intelligence (+7). It lets you go berserk. (72, 31, D) a +0 spear a +0 robe (72, 32, D) a cursed +3 short sword of freezing a +0 robe (72, 43, D) a +0 giant club a +0 giant club (73, 16, D) a fan of gales (73, 26, D) a +1 ring mail of poison resistance (73, 32, D) a cursed -1 long sword a +0 robe (73, 36, D) a +0 scale mail of fire resistance (73, 37, D) a +2 hand crossbow of flaming