wilfster70 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 8, D) a potion of berserk rage a potion of haste a +0 robe a +0 spear (7, 7, D) 5 potions of haste 2 potions of berserk rage (8, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) a +4 ring of strength (19, 1, D) the cursed +1 hunting sling "Yzijuim" {velocity, MP+9 Stlth+} Any stone fired from it inflicts extra damage. It affects your magic capacity (+9). It makes you more stealthy. It has a curse placed upon it. (20, 0, D) a +2 robe of cold resistance (20, 1, D) a cursed -3 ring of protection (21, 0, D) a fan of gales (21, 1, D) an uncursed ring of wizardry (22, 0, D) a +3 shortbow of flaming (22, 1, D) an uncursed amulet of regeneration (23, 0, D) a +1 executioner's axe of electrocution (23, 1, D) a +2 hand crossbow of flaming (23, 19, D) the corpse of the Lernaean hydra (24, 0, D) a +2 scale mail of cold resistance (24, 1, D) the +4 scale mail of Thoughtfulness {Dex+2} It affects your dexterity (+2). (24, 18, D) a manual of Short Blades (25, 0, D) the +4 great sword of Ynkew {slice, +Inv rC+ MP+9 Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from cold. It affects your magic capacity (+9). It lets you turn invisible. (25, 18, D) the Disquisition on the Blistering Mountains Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sandblast Earth 1 c - Inner Flame Hexes/Fire 3 d - Leda's Liquefaction Hexes/Earth 4 e - Petrify Transmutation/Earth 4 f - Statue Form Transmutation/Earth 6 (27, 1, D) a lightning rod (4/4) (27, 20, D) a +0 robe (unseen) (28, 0, D) the ring "Idwyih" {Ice *Slow Dex+2 SInv} [ring of ice] It enhances your ice magic. It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. It may slow you when you take damage. (28, 2, D) the ring of Zoommecw {*Contam rElec EV+2 SInv Stlth+} [ring of evasion] It affects your evasion (+2). It insulates you from electricity. It lets you see invisible. It causes magical contamination when unequipped. It makes you more stealthy. (29, 0, D) an uncursed staff of death (29, 1, D) an uncursed staff of cold (35, 14, D) a cursed staff of wizardry (35, 19, D) a +3 flail (unseen) (35, 28, D) a +2 robe of the Archmagi (35, 29, D) a +2 blowgun (36, 0, D) an uncursed staff of conjuration (36, 14, D) a +2 helmet of see invisible (36, 28, D) an uncursed ring of resist corrosion (36, 29, D) a lamp of fire (37, 0, D) a fan of gales (37, 1, D) the cursed +0 ring mail of Cih Opny {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (37, 7, D) a hydra corpse (skeletalised by now) a crocodile corpse (skeletalised by now) (37, 22, D) a +0 dagger (unseen) (37, 24, D) a +0 great sword (unseen) (37, 25, D) a +3 rapier of venom (unseen) (37, 29, D) a +2 antimagic great sword (37, 35, D) an emperor scorpion corpse (38, 0, D) the +9 scale mail of the Land of Plenty {rC+ Str+6 Dex+4} It affects your strength (+6). It affects your dexterity (+4). It protects you from cold. (38, 7, D) an elephant corpse (skeletalised by now) (still there?) a bullfrog corpse (skeletalised by now) (still there?) (38, 8, D) a wolf corpse (skeletalised by now) (38, 9, D) a porcupine corpse (skeletalised by now) (38, 19, D) a +3 whip of pain (unseen) (38, 22, D) a +0 dagger (unseen) (38, 23, D) a +0 great mace (unseen) (38, 24, D) a +0 scimitar (unseen) (38, 28, D) a +3 blowgun (38, 29, D) an uncursed staff of death (39, 0, D) a fan of gales (39, 1, D) an uncursed staff of cold (39, 5, D) a wyvern corpse (skeletalised by now) (39, 7, D) a porcupine corpse (skeletalised by now) (39, 15, D) an uncursed staff of air (39, 24, D) a +0 long sword a +0 plate armour a ghoul corpse (skeletalised by now) (39, 25, D) a +0 great sword a +1 shortbow of freezing a +0 chain mail (39, 28, D) a fan of gales (39, 32, D) a redback corpse (unseen) (40, 0, D) a cursed ring of attention (40, 1, D) a crystal ball of energy (40, 28, D) the +4 leather armour of the Seven Lies {rC++} It greatly protects you from cold. (40, 29, D) the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. (41, 0, D) a +0 quarterstaff of crushing (41, 1, D) a lightning rod (4/4) (41, 14, D) a crystal ball of energy (41, 29, D) an uncursed amulet of the gourmand (41, 32, D) a +0 falchion of flaming (still there?) a wolf spider corpse (still there?) (42, 1, D) a +0 dagger of electrocution (42, 15, D) a lightning rod (4/4) (42, 19, D) an uncursed staff of poison (unseen) (42, 28, D) an uncursed staff of power (43, 14, D) a +6 ring of intelligence (43, 28, D) an uncursed staff of cold (44, 28, D) a lamp of fire (49, 0, D) an uncursed staff of poison (49, 1, D) a +2 vampiric glaive (49, 12, D) 4 potions of haste (49, 28, D) a +0 short sword (49, 36, D) an uncursed staff of cold (50, 0, D) a +5 rapier of holy wrath (50, 1, D) a +5 blowgun (50, 6, D) a +0 giant club (50, 12, D) a +2 robe of magic resistance (50, 24, D) a +4 scale mail of poison resistance (50, 25, D) a +0 buckler a +0 long sword (50, 36, D) a +1 glaive of chopping (50, 37, D) a +0 battleaxe of flaming (51, 0, D) an uncursed ring of positive energy (51, 5, D) a +0 troll leather armour (unseen) (51, 6, D) 3 large rocks (still there?) a +0 giant club (still there?) (51, 7, D) a large rock (unseen) (51, 12, D) an uncursed staff of conjuration (51, 13, D) a lamp of fire (51, 24, D) a +1 glaive of freezing (51, 25, D) a +2 mace of crushing (still there?) a phantom mirror (still there?) (51, 41, D) a +0 robe (unseen) (52, 0, D) 4 potions of haste (52, 1, D) a +6 ring of strength (52, 6, D) a cursed -2 giant club (unseen) (52, 7, D) 4 large rocks (52, 8, D) 2 large rocks (52, 12, D) a cursed staff of energy (52, 13, D) a +4 chain mail of magic resistance (52, 24, D) a +0 short sword (52, 25, D) a +2 robe of resistance (52, 29, D) a +0 shortbow a +3 hand axe of electrocution a +0 leather armour a +0 long sword a +2 buckler 28 arrows a +0 long sword a +0 leather armour a +0 buckler (52, 30, D) a +3 long sword of electrocution (52, 37, D) an uncursed ring of protection from fire (52, 42, D) an uncursed staff of wizardry (unseen) (53, 0, D) a +4 vampiric battleaxe (53, 1, D) a +2 falchion of draining (53, 6, D) 4 large rocks a +0 dire flail a +0 giant club a +0 giant club (53, 12, D) an uncursed staff of air (53, 13, D) a +1 fustibalus of freezing (53, 25, D) a +0 short sword (53, 26, D) the cursed +1 quarterstaff "Gonuwud" {crush, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It has a curse placed upon it. a +0 shortbow 17 arrows a +0 leather armour (53, 29, D) a +0 dagger (unseen) (53, 30, D) a +2 glaive of freezing (unseen) (53, 36, D) a +0 hand axe of venom (53, 37, D) the +4 leather armour of Brilliance {rC- Str+2 Dex+2 SInv} It affects your strength (+2). It affects your dexterity (+2). It makes you vulnerable to cold. It lets you see invisible. (53, 40, D) a +0 robe (unseen) (54, 0, D) a +2 vampiric spear (54, 12, D) an uncursed staff of air (54, 13, D) a +3 morningstar of protection (54, 24, D) a fan of gales (54, 36, D) a +4 blowgun (55, 13, D) a +1 rapier of freezing (55, 24, D) the +1 plate armour of Wifur {*Contam MR+ Regen+} It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It increases your rate of regeneration. (58, 36, D) a +6 ring of strength (59, 37, D) a +2 falchion of holy wrath (60, 36, D) an uncursed staff of death (60, 37, D) an uncursed staff of wizardry (61, 0, D) a +3 leather armour of poison resistance (61, 4, D) an uncursed staff of fire (61, 16, D) an uncursed staff of energy (61, 26, D) a +1 hand crossbow of freezing (62, 1, D) an uncursed staff of fire (62, 4, D) a +0 flail (62, 5, D) a +0 short sword (62, 8, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (62, 9, D) a crystal ball of energy (62, 16, D) a +2 leather armour of fire resistance (62, 17, D) a lightning rod (4/4) (62, 20, D) a +0 mace (unseen) (62, 26, D) an uncursed staff of wizardry (62, 28, D) a +1 halberd of freezing (62, 32, D) a cursed -3 short sword (unseen) (62, 36, D) a scroll of brand weapon (62, 37, D) a +1 broad axe of distortion (63, 0, D) a +1 chain mail of fire resistance (63, 8, D) a +1 hand crossbow of velocity (63, 16, D) a +0 dagger (63, 17, D) an uncursed ring of protection from magic (63, 19, D) a +1 halberd of protection a +0 robe (63, 20, D) a +0 dagger a +0 robe a +0 chain mail a +0 whip a +0 scale mail (63, 26, D) a +2 morningstar of holy wrath (63, 31, D) a +0 long sword (unseen) (63, 37, D) a lightning rod (4/4) (64, 16, D) a +1 shortbow of flaming (64, 20, D) a +0 club a +0 leather armour (64, 21, D) a +0 short sword (unseen) (64, 26, D) a +2 scale mail of poison resistance (64, 28, D) a +0 flail of crushing (64, 30, D) a +0 dagger (unseen) (64, 31, D) a +0 short sword (unseen) (65, 26, D) an uncursed staff of earth (66, 4, D) a cursed +0 giant spiked club (unseen) (67, 0, D) the +7 war axe of the Warrior {speed, Str+5} Attacks with this weapon are significantly faster. It affects your strength (+5). Cheibriados disapproves of the use of such an item. (67, 4, D) a +0 giant club a +0 giant club (67, 5, D) a +0 giant club (68, 0, D) an uncursed staff of energy (69, 36, D) the +7 mace of Mixifith {freeze, rN+ Str+8 Int+3 Dex-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+8). It affects your intelligence (+3). It affects your dexterity (-5). It protects you from negative energy. (70, 8, D) a +3 scale mail of poison resistance (70, 9, D) the +7 chain mail "Laziuv" {Int+9} It affects your intelligence (+9). (70, 36, D) the +4 short sword of Iraes {pierce, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). (70, 37, D) +1 fire dragon scales (70, 39, D) a +0 trident (70, 41, D) a +0 robe (unseen) (71, 16, D) a +0 fustibalus of flaming (71, 17, D) an uncursed staff of air (71, 20, D) a +0 halberd (71, 21, D) a +0 war axe (71, 26, D) an uncursed ring of ice (71, 37, D) an uncursed ring of see invisible a +6 ring of strength (71, 39, D) a +0 flail of venom (71, 40, D) a +0 halberd (72, 8, D) a +2 shield of protection (72, 9, D) a +4 vampiric war axe (72, 16, D) a +0 flail (72, 21, D) a +0 short sword (72, 27, D) a +0 halberd a +0 robe (72, 36, D) an uncursed staff of poison (72, 37, D) the cursed +1 ring mail of Intuition {+Fly rN+ Str+4 Dex+4} It affects your strength (+4). It affects your dexterity (+4). It protects you from negative energy. It lets you fly. It has a curse placed upon it. (72, 39, D) a +0 battleaxe (unseen) (72, 40, D) a +0 battleaxe (unseen) (73, 16, D) the cursed +0 ring mail of Abstinence {rPois} It protects you from poison. It has a curse placed upon it. (73, 17, D) a +2 dire flail of protection (73, 21, D) a +2 dire flail of draining (73, 22, D) a +0 club (73, 26, D) a crystal ball of energy (73, 37, D) a manual of Staves (75, 1, D) the cursed +1 scimitar of Ratonir {freeze, Fragile rPois Str+5 Dex+2 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your dexterity (+2). It protects you from poison. It will be destroyed if unequipped. It makes you more stealthy. It has a curse placed upon it.