wilfster70 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +0 robe (still there?) a +0 robe (still there?) a +5 crystal plate armour (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (5, 8, D) a potion of berserk rage a potion of haste (7, 5, D) 6 rations (7, 7, D) 5 potions of haste 2 potions of berserk rage (8, 3, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 0, D) a +0 hand axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 0, D) a +1 quarterstaff of speed (35, 14, D) an uncursed staff of air (35, 15, D) a scroll of brand weapon (36, 1, D) a +2 scimitar of electrocution (36, 5, D) an ugly thing corpse (36, 14, D) a scroll of brand weapon (36, 15, D) a +4 hunting sling of freezing (37, 0, D) a +2 robe of magic resistance (37, 1, D) a +3 leather armour of fire resistance (37, 14, D) a crystal ball of energy (37, 15, D) a book of Cantrips (38, 1, D) a +1 leather armour of magic resistance (38, 6, D) an uncursed staff of energy a +3 leather armour of magic resistance (38, 7, D) a very ugly thing corpse a very ugly thing corpse (38, 14, D) a book of Summonings (38, 15, D) a cursed -3 ring of intelligence (39, 0, D) a lightning rod (4/4) (39, 1, D) a box of beasts (39, 6, D) an ugly thing corpse (39, 7, D) a glowing shapeshifter corpse a glowing shapeshifter corpse a very ugly thing corpse (39, 14, D) an uncursed staff of fire (39, 15, D) a +2 chain mail of cold resistance (40, 0, D) an uncursed amulet of rage (40, 14, D) a +1 short sword of venom (40, 15, D) a +2 dire flail of draining (41, 1, D) an uncursed ring of magical power (41, 14, D) a fan of gales (41, 15, D) a +5 great mace of protection (42, 1, D) a +2 morningstar of protection (42, 14, D) an uncursed staff of death (42, 15, D) an uncursed staff of earth (43, 14, D) a +3 plate armour of cold resistance (43, 15, D) an uncursed amulet of the gourmand (47, 44, D) a +3 quarterstaff of pain (unseen) (48, 13, D) +5 gold dragon scales (49, 0, D) a +5 halberd of protection (49, 1, D) an uncursed ring of fire (49, 16, D) a +0 giant club (49, 24, D) a crystal ball of energy (49, 36, D) a fan of gales (49, 43, D) a +0 great sword (unseen) (50, 0, D) an uncursed staff of conjuration (50, 1, D) a fan of gales (50, 6, D) a +0 hand axe (unseen) (50, 12, D) an uncursed staff of poison (50, 13, D) a +2 chain mail of fire resistance (50, 24, D) the ring "Voss" {Wiz Dex+4} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+4). (50, 25, D) a +4 whip of venom (50, 36, D) a fan of gales (50, 43, D) a +2 short sword of holy wrath (unseen) (50, 44, D) a +0 battleaxe a cursed +0 chain mail a +0 dagger a +0 robe (51, 0, D) a +0 club (51, 4, D) an uncursed staff of earth (51, 6, D) a +0 war axe a +0 leather armour a +6 amulet of reflection a +1 dagger of draining a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a warg corpse (skeletalised by now) (51, 7, D) a +0 troll leather armour (51, 12, D) a +2 short sword of speed (51, 13, D) the +0 leather armour of Recklessness {rC+ Stlth+} It protects you from cold. It makes you more stealthy. (51, 18, D) a +0 war axe (unseen) (51, 25, D) an uncursed staff of death (51, 36, D) a +0 dagger (51, 37, D) a +3 dagger of flaming (51, 39, D) a +6 ring of strength (51, 43, D) a cursed +0 morningstar a +0 robe (52, 0, D) an uncursed staff of air (52, 2, D) the ring "Zurus" {rF+ Dex+4} [ring of protection from fire] It affects your dexterity (+4). It protects you from fire. (52, 5, D) a +0 dagger (unseen) (52, 6, D) a +1 long sword a +0 plate armour a +3 great mace a +0 chain mail a +5 rapier of venom a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a troll corpse (skeletalised by now) (52, 13, D) an uncursed ring of protection from cold a +0 halberd a +0 chain mail (52, 15, D) a +0 glaive (unseen) (52, 17, D) a +0 giant club (52, 18, D) a large rock (52, 19, D) a large rock (52, 20, D) a large rock (52, 24, D) the +0 falchion "Newtslayer" {flame, Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). the cursed +0 scimitar "Goblinslayer" {flame, rElec MR+ Int+3 Dex-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your dexterity (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (52, 25, D) an uncursed staff of wizardry (52, 37, D) an uncursed ring of positive energy (53, 0, D) a +0 scimitar of freezing (53, 1, D) an uncursed staff of air (53, 12, D) a +0 dagger (53, 14, D) a +0 glaive (unseen) (53, 16, D) a +0 giant spiked club (53, 17, D) a +0 mace (unseen) (53, 24, D) the ring "Axzuic" {MP+9 Stlth+} [ring of magical power] It affects your magic capacity (+9). It makes you more stealthy. (53, 25, D) a lamp of fire (53, 36, D) a +2 dagger of speed (53, 37, D) a +2 hand axe of distortion (54, 0, D) a +0 war axe (54, 5, D) a +0 scimitar (unseen) (54, 6, D) a +0 giant club (54, 13, D) a +4 vampiric whip (still there?) a +2 dagger of protection (still there?) (54, 24, D) a crystal ball of energy (54, 25, D) a +3 great mace of crushing (54, 36, D) a +0 robe (55, 0, D) an uncursed staff of air (55, 1, D) a phial of floods (55, 13, D) an uncursed ring of wizardry (55, 15, D) a +0 giant club (unseen) (55, 24, D) a +3 falchion of slicing (59, 36, D) an uncursed staff of fire (59, 38, D) a manual of Crossbows (60, 9, D) the ring of the Sun {Fire Stlth+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. (60, 36, D) an uncursed ring of ice (60, 42, D) +0 shadow dragon scales (61, 0, D) a box of beasts (61, 26, D) an uncursed ring of flight (62, 0, D) a fan of gales (62, 3, D) an uncursed staff of earth (62, 9, D) a cursed staff of poison (62, 16, D) a lightning rod (4/4) (62, 18, D) the ring of Urasyes {Int+2 SInv} [ring of see invisible] It affects your intelligence (+2). It lets you see invisible. (62, 27, D) an uncursed amulet of regeneration (62, 36, D) an uncursed staff of earth (63, 8, D) a +0 short sword of electrocution (63, 16, D) a box of beasts (63, 17, D) a +3 hand axe of flaming (63, 26, D) the cursed +3 spear "Zuojesup" {pierce, Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It has a curse placed upon it. (63, 36, D) a +2 robe (63, 37, D) an uncursed staff of power (64, 16, D) an uncursed staff of fire (64, 17, D) an uncursed staff of power (64, 26, D) a sack of spiders (64, 27, D) the +8 whip "Xujotel" {drain, MR+ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It makes you more stealthy. (68, 0, D) a +0 dagger (still there?) a crystal ball of energy (still there?) (69, 3, D) a +0 falchion a +0 dagger a +0 robe (70, 8, D) a +9 blowgun (70, 9, D) a lightning rod (4/4) (70, 17, D) a manual of Throwing (70, 36, D) +0 ice dragon scales (70, 37, D) an uncursed ring of poison resistance (70, 41, D) a +0 hand axe (unseen) (70, 42, D) a +0 dagger (unseen) (71, 8, D) a +4 quarterstaff of protection (71, 17, D) an uncursed staff of cold (71, 26, D) a lightning rod (4/4) (71, 27, D) a box of beasts (71, 37, D) an uncursed ring of see invisible (71, 41, D) a +2 dagger of draining a +0 dire flail a +0 chain mail a +0 dagger a +0 robe (72, 8, D) a lamp of fire (72, 16, D) an uncursed staff of poison (72, 17, D) a fan of gales (72, 26, D) a +4 plate armour of cold resistance (72, 27, D) an uncursed staff of cold (72, 36, D) a +0 club (72, 37, D) a +0 flail (72, 40, D) a +0 trident (unseen) (72, 41, D) a +4 great sword of holy wrath (72, 42, D) a +2 flail of protection a +0 leather armour (73, 1, D) a +2 arbalest of flaming (73, 17, D) a +5 triple sword of electrocution (73, 37, D) a box of beasts (73, 39, D) a +6 ring of strength (74, 26, D) 10 potions of curing (75, 1, D) a box of beasts