wilfster70 the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 5, D) a potion of berserk rage a potion of haste (3, 7, D) a +0 robe (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 5 potions of haste 2 potions of berserk rage (9, 0, D) a +3 large shield (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) a +0 spear the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) the ring of Tauroill {*Drain rC+ MR++ Dex+5} [ring of protection from cold] It affects your dexterity (+5). It protects you from cold. It affects your resistance to hostile enchantments. It causes draining when unequipped. (19, 1, D) an uncursed staff of wizardry an uncursed staff of power (19, 16, D) a +0 short sword of speed (19, 17, D) a +2 leather armour of cold resistance (20, 0, D) a +4 mace of draining (20, 1, D) the cursed +0 scale mail "Pithuhyn" {rElec rPois Dex-3} It affects your dexterity (-3). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (20, 16, D) a +3 mace of holy wrath (20, 17, D) a lightning rod (4/4) (21, 0, D) 4 potions of haste (21, 1, D) a crystal ball of energy (21, 16, D) a box of beasts (21, 17, D) a +1 short sword of venom (21, 34, D) a book of Maledictions (22, 0, D) a +5 blowgun (22, 1, D) a +2 quarterstaff of crushing (22, 18, D) the cursed +0 trident of the World {pierce, rC++ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It greatly protects you from cold. It has a curse placed upon it. a +0 robe a naga skeleton a guardian serpent skeleton a black mamba skeleton (22, 19, D) a cursed -1 flail (still there?) a naga corpse (still there?) (22, 34, D) an uncursed staff of cold (23, 0, D) a cursed ring of attention (23, 1, D) a +5 great sword of slicing (23, 16, D) a +0 spear (23, 17, D) a +0 war axe (23, 18, D) an uncursed staff of power (23, 34, D) a +4 ring mail of fire resistance (24, 1, D) a +0 troll leather armour (24, 16, D) a fan of gales (24, 17, D) a +0 spear (24, 18, D) a +0 hand axe (24, 19, D) a +0 flail (unseen) (24, 21, D) a +0 battleaxe (24, 23, D) a +2 quarterstaff of speed a naga corpse a black mamba corpse (24, 34, D) an uncursed staff of summoning (24, 35, D) a +1 scythe of protection (25, 0, D) the ring "Vikkac" {+Fly Slay+3} [ring of flight] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you fly. (25, 1, D) an uncursed amulet of faith (25, 16, D) the +9 staff of Olgreb {rPois} It protects you from poison. (25, 18, D) the +4 great sword "Rummage" {slice, +Rage} It inflicts extra damage upon your enemies. It lets you go berserk. a naga corpse (skeletalised by now) (25, 19, D) a +0 scimitar (25, 22, D) a +5 hand axe of electrocution a +0 shield a naga corpse (skeletalised by now) (25, 34, D) the +1 robe of the Wasteland {Regen+ Int+4 Slay-4} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It increases your rate of regeneration. (26, 0, D) the +3 long sword of Asofiumy {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. (26, 1, D) an uncursed staff of cold (26, 16, D) 4 potions of haste (26, 17, D) the +27 Lear's hauberk (26, 19, D) a +0 robe (unseen) (26, 34, D) a +4 flail of crushing (27, 0, D) a +2 plate armour of fire resistance (27, 1, D) a +3 great sword of holy wrath (27, 16, D) the +2 ring mail of the Devil's Team {rPois rF- rN+} It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. (27, 34, D) the ring of Pragmatism {rCorr Str+3} [ring of resist corrosion] It affects your strength (+3). (28, 1, D) the ring "Wicseeky" {+Inv rN+ AC+2} [ring of protection] It affects your AC (+2). It protects you from negative energy. It lets you turn invisible. (28, 16, D) a +6 shortbow (28, 17, D) +1 gold dragon scales (28, 18, D) a +3 flail (unseen) (29, 0, D) an uncursed staff of fire (29, 1, D) a +2 ring mail of poison resistance (29, 17, D) a +2 short sword of protection (33, 31, D) a +0 halberd (unseen) (34, 28, D) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (34, 30, D) a +0 hand axe (unseen) (35, 0, D) the +12 shortbow of Guilt {venom, rC- rN++ Str+4 Stlth+} It poisons the ammo it fires. It affects your strength (+4). It makes you vulnerable to cold. It greatly protects you from negative energy. It makes you more stealthy. (35, 14, D) the +8 morningstar "Orb Guardian's Death" {crush, rF- MR+ Stlth+} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It makes you more stealthy. (35, 15, D) an uncursed staff of poison (35, 29, D) a box of beasts (still there?) a box of beasts (still there?) (35, 30, D) the +6 mace "Giant's Undoing" {crush, +Inv rElec Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It insulates you from electricity. It lets you turn invisible. (unseen) (35, 32, D) a +1 dire flail of crushing (unseen) (36, 0, D) the +0 leather armour of Ylazyng {rC+ MR+} It protects you from cold. It affects your resistance to hostile enchantments. (36, 1, D) a +2 morningstar of protection (36, 14, D) an uncursed staff of earth (36, 15, D) an uncursed ring of stealth (36, 29, D) a +0 long sword (37, 1, D) a box of beasts (37, 28, D) a +0 mace (37, 29, D) the ring "Kaczysm" {rPois rF- Str+3 Dex-2 Stlth-} [ring of attention] It affects your strength (+3). It affects your dexterity (-2). It makes you vulnerable to fire. It protects you from poison. It makes you less stealthy. (37, 31, D) a +0 giant club (38, 1, D) an uncursed staff of fire (38, 14, D) a cursed -3 ring of intelligence (38, 15, D) an uncursed amulet of regeneration (38, 28, D) +0 swamp dragon scales (38, 29, D) a +3 hand axe of chopping (38, 31, D) a +0 hand axe (unseen) (38, 32, D) a +3 dagger of flaming (unseen) (39, 0, D) the +6 short sword of Cupafily {freeze, rPois rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from poison. (39, 1, D) the +10 plate armour of Xokud {*Corrode Str+6 Slay+2} It affects your strength (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It may corrode you when you take damage. (39, 14, D) a +0 dagger of venom (39, 29, D) an uncursed staff of air (39, 33, D) a +3 long sword of holy wrath a +0 chain mail a +2 large shield a +0 great sword a +0 chain mail (39, 36, D) 2 large rocks (40, 0, D) the +6 trident of Recklessness {speed, rC+} Attacks with this weapon are significantly faster. It protects you from cold. Cheibriados disapproves of the use of such an item. (40, 1, D) an uncursed staff of earth (40, 14, D) a +2 whip of venom (40, 15, D) a +2 halberd of venom (40, 28, D) a +0 dagger (40, 30, D) a +0 dagger a +0 robe (40, 32, D) a +0 dire flail of holy wrath a +0 plate armour (41, 0, D) a phial of floods (41, 1, D) the amulet "Gargh" {Harm *Drain rN+ Dex+2} [amulet of harm] It increases damage dealt and taken. It affects your dexterity (+2). It protects you from negative energy. It causes draining when unequipped. (41, 14, D) the cursed +2 mace of the Realm of Zot {drain, rC++} A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from cold. It has a curse placed upon it. (41, 15, D) a manual of Invocations (41, 28, D) a +0 trident (41, 30, D) a +0 war axe (unseen) (41, 31, D) a +0 scimitar of venom (unseen) (41, 34, D) a +0 great mace (unseen) (42, 0, D) an uncursed staff of cold (42, 1, D) an uncursed staff of poison (42, 14, D) the +1 plate armour of Circular Logic {rPois rF++} It greatly protects you from fire. It protects you from poison. (42, 15, D) a +3 short sword of draining (42, 29, D) the +7 spear of the Little People {pierce, +Rage rC++} (still there?) It inflicts extra damage upon your enemies. It greatly protects you from cold. It lets you go berserk. a +2 plate armour of fire resistance (still there?) (43, 15, D) a +0 triple sword of protection (43, 28, D) a +0 dagger (43, 29, D) the +2 buckler "Tov Xyif" {*Slow +Fly rN+} It protects you from negative energy. It lets you fly. It may slow you when you take damage. (49, 0, D) a +2 quarterstaff of protection (49, 1, D) a +1 halberd of freezing (49, 12, D) a +0 trident (49, 24, D) a manual of Maces & Flails (49, 36, D) a +8 arbalest of freezing (49, 37, D) an uncursed staff of poison (50, 0, D) a box of beasts (50, 1, D) a manual of Axes (50, 12, D) a box of beasts (50, 15, D) a +2 spear of pain 11 javelins a +4 chain mail of magic resistance (50, 17, D) a +0 rapier (unseen) (50, 24, D) a +4 scale mail of cold resistance (50, 25, D) a +0 mace (50, 36, D) a phial of floods (50, 38, D) an uncursed ring of ice (50, 39, D) a +0 long sword (51, 0, D) a +1 scimitar of slicing (51, 1, D) a +4 scythe of venom (51, 12, D) a +0 robe (51, 25, D) a +2 broad axe of pain (51, 36, D) an uncursed ring of poison resistance (51, 37, D) an uncursed staff of summoning (51, 38, D) a +2 bardiche of protection (51, 40, D) a +0 giant club (52, 1, D) a +1 chain mail of magic resistance (52, 14, D) a +6 ring of intelligence (52, 15, D) a +0 spear 9 javelins of returning a +0 leather armour a +2 long sword of draining (52, 16, D) a cursed +0 trident a +0 robe (52, 17, D) a +1 trident of freezing a +0 leather armour the +9 rapier of Upheaval {freeze, rC+ MR+ Int-2 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-2). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. (52, 18, D) a +0 trident of venom a +0 robe (52, 20, D) 3 javelins (52, 25, D) an uncursed amulet of the acrobat (52, 29, D) a +2 scythe of slicing a +0 antimagic spear a +0 robe (52, 36, D) an uncursed staff of earth (52, 37, D) +2 fire dragon scales (52, 39, D) a +0 trident (53, 0, D) the +2 leather armour of Joplovoc {rF+} It protects you from fire. (53, 1, D) the amulet "Zick" {Spirit Str+7 Int-5} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+7). It affects your intelligence (-5). (53, 12, D) a phial of floods (53, 17, D) a +1 rapier of draining (unseen) (53, 24, D) an uncursed ring of resist corrosion (53, 25, D) +1 fire dragon scales (53, 36, D) a +0 trident (53, 37, D) a +2 scythe of venom (54, 0, D) the ring "Sask" {rElec Str+2 Stlth-} [ring of attention] It affects your strength (+2). It insulates you from electricity. It makes you less stealthy. (54, 1, D) a cursed amulet of the gourmand (54, 13, D) a +0 trident (54, 17, D) a +6 vampiric spear (unseen) (54, 24, D) a +5 great mace of protection (54, 25, D) a +3 hand axe of draining (54, 36, D) an uncursed staff of death (55, 0, D) an uncursed ring of protection from cold (55, 1, D) a +2 fustibalus of flaming (55, 13, D) a +0 chain mail of cold resistance (59, 36, D) a lamp of fire (59, 37, D) a lightning rod (4/4) (60, 36, D) an uncursed amulet of harm (60, 37, D) a +2 ring mail of cold resistance (still there?) a +0 mace of draining (still there?) (61, 0, D) an uncursed staff of wizardry (61, 8, D) an uncursed staff of earth (61, 16, D) the +5 scale mail of Words of Power {Str-2 Dex+8 Slay+2 Stlth-} It affects your strength (-2). It affects your dexterity (+8). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you less stealthy. (61, 26, D) a +2 ring mail of poison resistance (61, 37, D) an uncursed amulet of guardian spirit (61, 40, D) a +0 trident a +0 robe (62, 0, D) a +2 long sword of holy wrath (62, 1, D) an uncursed staff of cold (62, 9, D) a +6 hunting sling (62, 16, D) a +0 arbalest (still there?) a fan of gales (still there?) (62, 17, D) a cursed +0 arbalest (still there?) the Tome of the Evil Escort (still there?) Spells Type Level a - Corpse Rot Necromancy 2 b - Recall Summoning/Translocation 3 c - Summon Lightning Spire Summoning/Air 4 d - Spellforged Servitor Conjuration/Summoning 7 (62, 19, D) a +0 war axe (unseen) (62, 26, D) a +7 hunting sling of freezing (62, 37, D) a +0 hand crossbow of velocity (63, 8, D) a +0 robe of cold resistance (63, 17, D) a +6 ring of strength (63, 20, D) a large rock a +1 battleaxe a cursed +0 plate armour (63, 21, D) a +0 great mace a +0 ring mail (63, 22, D) 2 large rocks (63, 23, D) a bolt 2 large rocks (63, 26, D) a +0 arbalest of freezing (63, 27, D) a +0 broad axe of chopping (63, 36, D) an uncursed staff of power (63, 37, D) an uncursed staff of power (64, 16, D) 4 potions of haste (64, 19, D) a +2 great mace (unseen) (64, 26, D) an uncursed amulet of rage (65, 28, D) the +3 great sword of Terra Cotta {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). (67, 0, D) an uncursed staff of death (69, 37, D) a +0 dagger (unseen) (70, 8, D) a +0 short sword (70, 10, D) a +6 mace of holy wrath a +0 robe a +0 buckler (70, 36, D) a +0 long sword (70, 37, D) a manual of Short Blades (70, 38, D) a +0 dagger (unseen) (70, 41, D) a +3 rapier of protection (unseen) (71, 8, D) a +2 leather armour of fire resistance (71, 11, D) a +0 rapier a +0 robe (71, 16, D) a +2 war axe of venom (71, 17, D) an uncursed amulet of the acrobat (71, 26, D) a crystal ball of energy (71, 27, D) a lightning rod (4/4) (still there?) a lightning rod (4/4) (still there?) (71, 36, D) a +0 club (still there?) a +4 hunting sling (still there?) (71, 38, D) a +5 long sword of draining (unseen) (71, 41, D) the +4 flail "Ogreslayer" {crush, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. a +0 chain mail (72, 8, D) a +2 great mace of crushing (72, 9, D) a +0 buckler of resistance (72, 11, D) a +0 dagger a +0 robe (72, 17, D) a +2 scimitar of electrocution (72, 26, D) the amulet "Qocuil" {Acrobat rElec} [amulet of the acrobat] It helps you evade while moving and waiting. It insulates you from electricity. (72, 36, D) a +0 trident (72, 37, D) a +0 dagger of venom a +0 robe a lamp of fire (72, 38, D) a +0 hand axe (73, 16, D) an uncursed staff of summoning (73, 17, D) a lamp of fire (still there?) a lamp of fire (still there?) (73, 26, D) an uncursed ring of resist corrosion (73, 36, D) a +2 eveningstar of freezing (74, 2, D) a +3 glaive of protection (74, 3, D) a +2 hand axe of flaming (74, 37, D) a +0 dagger (unseen) (75, 1, D) a +3 rapier of electrocution