Dungeon Crawl Stone Soup version 0.19-a0-994-g3c636f0 (webtiles) character file. 0 whoyougonnacall the Skirmisher (level 1, -9/18 HPs) Began as a Formicid Monk on July 16, 2016. Shot with an arrow by a centaur warrior (18 damage) ... on level 15 of the Dungeon. The game lasted 00:00:06 (36 turns). whoyougonnacall the Skirmisher (Formicid Monk) Turns: 36, Time: 00:00:07 Health: -9/18 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 15 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 9 of its levels. Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Skills: - Level 3.2 Fighting + Level 3.0 Axes - Level 2.6 Dodging - Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Potions e - a potion of curing {unknown} Comestibles c - a bread ration d - a meat ration Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Message History A giant frog and a vampire come into view. Found 28 arrows, 9 gold pieces and 19 stones. 33 ||| Shafted from D:12 to D:13. Are you sure you want to shaft yourself? You feel quite a bit more hungry. The giant frog gives a loud, deep croak! You begin to dig a shaft. You continue digging a shaft. A shaft appears beneath you! You fall through a shaft for 2 floors! The shaft crumbles and collapses. Beware, you cannot shaft yourself on this level. 2 hydras, a deep elf mage, a centaur warrior, an unseen horror, a zombie and a tengu warrior come into view. The five-headed hydra roars! The tengu warrior shouts! The deep elf mage shouts! Found a chain mail and 24 gold pieces. 36 ||| Shafted from D:13 to D:15. A centaur zombie comes into view. The centaur warrior shouts! The centaur warrior wields a shortbow. The centaur warrior shoots an arrow. The arrow hits you!! Ouch! That really hurt! You die... ..........e..Z. .....Q.......$.. ................ .[.............. ................ ................ .D.............. .c.............. ........@....... ................ ................ D........x.....Z ................ ................ .############### You could see a seven-headed hydra (wandering), a tengu warrior, a centaur warrior, an unseen horror (invisible) and a centaur zombie (dormant). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whoyougonnacall the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | 0 ||| counter = 9 14 | D:1 | You fall through a shaft! 15 | D:2 | 15 ||| Shafted from D:1 to D:2. 17 | D:2 | You fall through a shaft! 18 | D:3 | 18 ||| Shafted from D:2 to D:3. 20 | D:3 | You fall through a shaft! 21 | D:4 | 21 ||| Shafted from D:3 to D:4. 23 | D:4 | You fall through a shaft for 2 floors! 24 | D:6 | 24 ||| Shafted from D:4 to D:6. 26 | D:6 | You fall through a shaft for 3 floors! 26 | D:9 | Noticed a giant frog 27 | D:9 | 27 ||| Shafted from D:6 to D:9. 29 | D:9 | You fall through a shaft for 3 floors! 30 | D:12 | 30 ||| Shafted from D:9 to D:12. 32 | D:12 | You fall through a shaft! 32 | D:13 | Noticed a vampire 32 | D:13 | Noticed a giant frog 33 | D:13 | 33 ||| Shafted from D:12 to D:13. 35 | D:13 | You fall through a shaft for 2 floors! 35 | D:15 | Entered Level 15 of the Dungeon 35 | D:15 | Noticed a five-headed hydra 35 | D:15 | Noticed a seven-headed hydra 35 | D:15 | Noticed a centaur warrior 35 | D:15 | Noticed a tengu warrior 35 | D:15 | Noticed an unseen horror 35 | D:15 | Noticed a hornet zombie 35 | D:15 | Noticed a deep elf mage 36 | D:15 | 36 ||| Shafted from D:13 to D:15. 36 | D:15 | Noticed a centaur zombie 36 | D:15 | Shot with an arrow by a centaur warrior Vault maps used: D:1: sevenhm_arrival_forest_fort_large_1, serial_forest, infiniplex_forest_3_way, infiniplex_forest_end_2, infiniplex_forest_clump_curved, infiniplex_forest_lined_ring, infiniplex_forest_straight_2 D:2: old_standard_altar, marbit_many_paths, nicolae_overflow_crystal_walls, gammafunk_temple_overflow_wave, grunt_dithmenos_smoke D:3: first_bread, minmay_misc_feat_tiny, grunt_gozag_statues D:4: lemuel_round_altar, serial_shops, shop, supply_closet_lemuel D:6: tso_altar, serial_shops, nicolae_shop_statue_plus, hex_medium D:9: lemuel_crystal_altar, the_bakery, uniq_joseph D:12: basic_altar, uniq_rupert D:13: serial_shops, nicolae_shop_stone D:15: gammafunk_enter_depths_forms, elyvilon_altar_5, serial_shops, shop, shop, nicolae_shop_crystal, special_room Action || total -------------------------++------- Abil: Shaft Self || 8