whitewolfNL Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of venom (10, -25, D:1) a +0 robe (11, -25, D:1) a +0 short sword (17, 7, D:1) a +0 hunting sling (28, -4, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 3, D:2) a +0 leather armour (19, 37, D:2) a +0 dagger (20, 10, D:2) a +0 club (35, 21, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) an uncursed ring of wizardry (3, 6, D:3) a +0 hunting sling (7, 14, D:3) a +0 robe (8, 21, D:3) a +0 club (12, 3, D:3) a +0 leather armour (14, 3, D:3) a +0 club (25, 49, D:3) a cursed -2 club (34, 14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (15, 42, D:4) a +0 trident (16, 57, D:4) a +0 mace (20, 41, D:4) a +0 scythe a +2 robe of magic resistance (30, 28, D:4) a +0 giant club (35, 47, D:4) a +0 shortbow (42, 35, D:4) a +0 club a cursed -1 club a +0 club (43, 34, D:4) a +0 club (43, 35, D:4) a +0 dagger (59, 33, D:4) a +0 mace (60, 47, D:4) a +0 rapier (64, 52, D:4) a +0 rapier (65, 33, D:4) a +2 rapier of electrocution a +0 leather armour (67, 47, D:4) a +0 falchion Level 5 of the Dungeon (1, -26, D:5) a +0 ring mail (1, -25, D:5) a +0 war axe (1, 11, D:5) a cursed -2 giant club (2, -25, D:5) a +0 mace a +0 leather armour a +0 hand axe (3, -26, D:5) a cursed +0 short sword (11, -14, D:5) a +0 helmet (19, -32, D:5) a +0 giant club (22, -37, D:5) a +0 long sword (28, -14, D:5) a +0 ring mail (35, -4, D:5) a +0 ring mail a +0 club (35, -3, D:5) a +0 leather armour a cursed +0 club (36, -4, D:5) a +0 mace (37, -3, D:5) a +0 ring mail a +0 dagger of draining a +0 falchion (38, -12, D:5) a +0 rapier Level 6 of the Dungeon [Shop] Ponus's Jewellery Emporium an uncursed ring of positive energy (220 gold) an uncursed amulet of regeneration (330 gold) an uncursed ring of protection from magic (275 gold) an uncursed ring of protection from magic (275 gold) an uncursed amulet of regeneration (330 gold) the ring of the Sparrow {*Tele rN+ MR++ Dex-4 SInv} (251 gold) [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (-4). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. an uncursed ring of fire (275 gold) a cursed ring of teleportation (49 gold) (0, 0, D:6) a cursed staff of power (5, 1, D:6) a cursed +0 leather armour (13, -9, D:6) a +0 ring mail (32, 20, D:6) a +0 giant club (42, 31, D:6) a +0 shortbow (48, -19, D:6) a +0 ring mail a +0 animal skin a +0 flail (56, 26, D:6) a +0 ring mail (59, 19, D:6) a +0 hand axe a cursed +0 ring mail (59, 20, D:6) a +0 dagger a +0 robe (59, 21, D:6) a +0 leather armour a +0 dagger a +0 robe (61, 0, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (8, 36, D:7) a +0 giant spiked club (17, 19, D:7) a +0 giant club (17, 22, D:7) a +0 leather armour (18, 30, D:7) a +0 shortbow (23, 0, D:7) a sling bullet (24, 31, D:7) a +0 morningstar (25, 1, D:7) a +8 quarterstaff of draining a +0 hunting sling 17 sling bullets a +0 leather armour (28, 33, D:7) a +0 trident (30, 29, D:7) a +0 dagger a +0 leather armour a +0 club a +0 ring mail a +0 hand axe a +0 long sword a +0 plate armour (31, 29, D:7) a +0 leather armour a +0 hand axe a +4 short sword (31, 30, D:7) a +0 trident a +0 plate armour a +0 dagger (31, 33, D:7) an uncursed amulet of rage a +0 chain mail (49, 46, D:7) a +0 robe (51, 2, D:7) a +0 hand axe a +0 animal skin (66, 35, D:7) a +0 club (66, 37, D:7) a +0 short sword (66, 38, D:7) a +0 trident a +0 leather armour (67, 40, D:7) a +0 club a +0 ring mail (68, 40, D:7) a +0 dagger a +0 ring mail Level 8 of the Dungeon (8, 7, D:8) a +0 robe (9, 24, D:8) a +0 club (15, 32, D:8) a +0 quarterstaff (25, 14, D:8) a +2 robe of positive energy a +2 dagger of chaos (27, 3, D:8) a +0 dagger (40, 16, D:8) a +0 club (42, 20, D:8) a +0 morningstar (45, 12, D:8) a +0 scale mail (47, 16, D:8) a +0 animal skin a +0 animal skin (47, 17, D:8) a +0 whip of electrocution a +0 robe (51, 6, D:8) a +0 dagger a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +2 robe of magic resistance (5, -21, D:9) a +0 falchion (5, -17, D:9) 2 potions of brilliance an uncursed ring of fire a +0 chain mail (8, -16, D:9) a +0 chain mail (10, -5, D:9) a +0 shortbow (19, -6, D:9) a cursed -2 dire flail a +0 giant spiked club (19, -5, D:9) a +0 giant club a +0 giant spiked club (20, -12, D:9) a -1 spear of venom a +0 animal skin Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 helmet of see invisible (10, 2, Lair:1) a +3 great mace of holy wrath (13, -9, Lair:1) an uncursed ring of ice a +2 ring of intelligence (15, -15, Lair:1) a +0 rapier (39, -21, Lair:1) a +0 robe (43, -10, Lair:1) 7 curare-tipped needles 53 poisoned needles (49, 0, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed ring of magical power (1, -21, Lair:2) a +0 chain mail (26, -6, Lair:2) a book of Debilitation (28, -40, Lair:2) a +0 long sword a +0 long sword a +0 robe (28, -39, Lair:2) a +0 glaive a +0 robe (37, -9, Lair:2) an uncursed ring of see invisible a wand of random effects (6) a +0 cloak (49, -41, Lair:2) a cursed +0 leather armour Level 3 of the Lair of Beasts (1, 0, Lair:3) a potion of berserk rage (5, -4, Lair:3) a +0 battleaxe (5, 22, Lair:3) an uncursed ring of protection from magic (16, -2, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed +0 scale mail (5, -3, Lair:4) a +0 chain mail (9, -24, Lair:4) 4 poisoned tomahawks (16, -17, Lair:4) a wand of random effects (15) (18, -24, Lair:4) 17 sling bullets (21, 3, Lair:4) 4 potions of degeneration (22, 9, Lair:4) a +7 lajatang of freezing (41, -21, Lair:4) a potion of degeneration (45, -8, Lair:4) a box of beasts (60, 3, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (1, 25, Lair:5) the +5 plate armour of the Leaf {*Contam rPois rF- Stlth+} It makes you vulnerable to fire. It protects you from poison. It causes magical contamination when unequipped. It makes you more stealthy. (3, 37, Lair:5) a +1 ring of protection a +5 ring of strength a wand of clouds (6) (6, 20, Lair:5) a potion of degeneration (9, 8, Lair:5) a +0 quarterstaff (19, 2, Lair:5) 21 sling bullets (23, 28, Lair:5) a potion of degeneration (24, 4, Lair:5) a +0 trident (38, 1, Lair:5) a +7 demon whip of freezing Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 club (14, -9, Lair:6) a +0 longbow (17, -41, Lair:6) a +0 leather armour (29, -8, Lair:6) a +1 great sword of freezing a +0 ring mail (30, -38, Lair:6) a cursed +0 chain mail (38, 13, Lair:6) an uncursed ring of positive energy (57, -31, Lair:6) 7 curare-tipped needles (58, -29, Lair:6) an uncursed staff of summoning (60, -28, Lair:6) a +2 long sword of slicing (60, -27, Lair:6) a +0 club